Comments 24

Re: Ex-PS5 Exclusive Stellar Blade Will Let You Goon on the Go with Switch 2 Port

Yomv7t

@Shrek_Realista Switch 1 had new Zelda games, Splatoon, Metroid Dread, Metroid Prime 4, Astral Chain, Smash, new Bayonetta games, new Mario games etc etc.

Switch 2 hasn't started been out for a year yet but it's already got a new From Software exclusive, a new Splatoon, a new Donkey Kong. PS5 only had Demon's Souls remake in the first year which is already forgotten.

And no, the whole conversation around Stellar Blade is always about gooning, not the combat or story. Yet with discussions of Bayonetta or Nier, people are mainly talking about the story, lore or gameplay. Even the newly announced Stellar Blade...the whole discussion is about sex.

It's ironic you call Switch a console for casuals though when the God of War creator rage quit Metroid Dread because it was too hard for him. Not enough yellow paint or hand holding for him I guess.

Re: Hands On: Onimusha: Way of the Sword Is Set to Continue Capcom's Generational Winning Streak

Yomv7t

@Oram77 The same can be said the other way around. Some people here including the article keep talking about "Capgod" but it also means having to ignore the Capcom games that have all been negative, downright mixed (such as Dragon's Dogma 2 and Monster Hunter Wilds) or niche games that are already forgotten and don't appeal to many people (Kunitsu-Gami: Path of the Goddess and Pragmata). Concerning Capcom's heavy hitters, only the recent Resident Evils and Street Fighter 6 have been well received, Dragon's Dogma and Monster Hunter weren't.

Onimusha as another supposed heavy hitter of Capcom ain't looking good either. If that demo is any indication of the final game then it's going to be hated by everyone apart from many game journalists and the others looking for a game that plays itself. You can literally spam one attack and take out enemies that for the most part just stand there not reacting. The only part of the game requiring you to use all the game mechanics the tutorials keep bringing up is the boss.

No one is asking for an ultra challenging experience (Onimusha was never that) but no one wants a brain dead experience either where the enemies react less than even the fodder enemies in a Dynasty Warriors game. There's even a video on YouTube of someone going through the whole demo bashing one button without ever blocking, dodging, parrying or even moving the camera in combat and he goes through the whole demo successfully this way.

@Noone2025

It's worst than that if you try the demo. Most enemies just stand there and rarely attack so no need to dodge or block, you can just bash one button and win. So expect this to be GOTY at the Game Awards lol, finally the game most game journalists have been waiting for!

Re: Koei Tecmo Just Can't Stop Making Action RPGs, Announces Wo Long 2 for PS5

Yomv7t

@Yor-sama I wouldn't call Wo Long a Soulslike, the only thing it shares is the death system. Otherwise the gameplay is completely different. Stamina doesn't even work the same.

But I'm burnout by Team Ninja after how disappointing both Rise of the Robin and Nioh 3 were. The asset reuse is ridiculous at this point.

@Rich33

I would say Soulslikes are very over-represented nowadays. However I wouldn't call this a Soulslike but I don't trust Team Ninja anymore as both Rise of the Robin and Nioh 3 were very disappointing and it seems they're still trying to pursue the open world formula even though they're not good at it. It looks like they're still using their antiquated katana engine too so I expect this to look like a PS3 game but with worst pop in than a PS2 game.

Re: PlatinumGames Revives Gritty Teenage Mutant Ninja Turtles Game The Last Ronin

Yomv7t

@Hyena_socks @JalapenoSpiceLife

Lol it's Platinum Games, why would they do a Soulslike when their whole gist is their own unique brand of gameplay?

@Scottyy

I thought Ninja Gaiden 4 looked fine. Writing wasn't good though. Still, glad it was Platinum Games rather than Team Ninja that did Ninja Gaiden 4, they would have used katana engine. Nioh 3 looked like a PS2 game and had worst pop in.

Re: Crimson Desert DLC in Development, Second Content Roadmap Revealed

Yomv7t

@THEBrew That's just your opinion. I enjoyed it all the way until the end and I think the mechanics are fine as they are apart from the Rockstar style "realistic" movement. The gameplay doesn't need to be simplified. It's fine as it is, games like Nioh and Monster Hunter are more complex. Crimson Desert is in the middle ground in my opinion.

@rjejr How is it early access for expanding the game with free content? An invasion and defense feature of cleared strongholds isn't necessary. What other open world game does that when respawning enemies? Same with adding new skills to the two other characters or new free cosmetics. It isn't needed. These things are all being added because the community have requested them.

Elden Ring is getting updated when it releases again on Switch 2 such as new customisation options for Torrent alongside new armor sets, I guess it was early access all along then? Well then it'll still be early access afterwards though because there's no seamless co op, no dynamic roaming enemies or a host of other things the community have requested.

Worse, for PS5, you'll have to pay for the new horse customisation in Elden Ring. In Crimson Desert, all the new customisation updates have been free thus far...

Re: Crimson Desert PS5 Update Streak Continues in Patch 1.06, Out Now on PS5

Yomv7t

@CaptainWow The combat has huge variety. It has combos, weapon switch attacks, different weapons with different attacks, hand to hand fighting, grapples, throws and using the environment to your advantage. It's definitely not one note and I find camps can be approached in different ways in terms of how you enter and what you target first.

Stealth is kinda a separate thing to combat and I can't think of a single action RPG where stealth is good. Elden Ring? Bad stealth. Nioh? Also bad stealth. Dragon's Dogma? You could turn invisible but it ended as soon as you attacked an enemy so also bad stealth. Bethesda games? The stealth is as bad as the combat and not to mention broken. Even the recent open world Zelda games, the stealth is bad because it's so easy. Meanwhile some action RPGs lack a stealth option altogether.

Re: Crimson Desert Sells 5 Million Copies in Less Than a Month

Yomv7t

@Blacknun No not early. All the features they're releasing now aren't necessary but based on player feedback. Refight bosses, enemies taking over strong holds, hide shields etc.

These are features that don't even exist in other open world games. Pearl Abyss is just implemented them because it's what people want.

@JB_Whiting

He's right though. If RB + Triangle is too complex for some people. The problem isn't the game.

@Mythologue

So you haven't played it? Thought so. Go play Nioh 3 for a terrible story.

Re: Crimson Desert Sells 5 Million Copies in Less Than a Month

Yomv7t

@Fartingale Funny because I've only been doing puzzle quests, strong hold clearing, defeat boss quests and exploring all the unique caves and dungeons.

As an open world game it's unique in that I still haven't seen a recycled cave in my 90 hours of play and every boss is unique. Meanwhile games like Skyrim or Elden Ring have you exploring the same recycled dungeons and fighting the same recycled bosses over and over.

Re: Major Crimson Desert Patch Out Now on PS5, Makes Countless Gameplay Improvements

Yomv7t

@lazarus11 Yeah, remember when Black Myth was successful and people were like "oh it doesn't matter because it's only Chinese gamers and the game is Chinese mythology so of course they buy it and rate it highly, oh and the Steam player count remains high for it because they get good credit score for playing it, oh and those 7.5 million sales throughout the rest of the world are CCP agents." Some people just refused to accept it was a good game.

If anything I'd value the opinions of Asian gamers over Western ones as they typically do complain a lot more about bugs, poor performance and poor performance. Westerners I'm not so sure of as they praise genuine broken games (i.e Cyberpunk, Bethesda games etc which BTW still have thousands of bugs years later) and say the glitches and game breaking bugs are a feature.

While I have some criticisms about this game such as the story and dialogue being not very good, a lot of the hate seems to come from people misinformed about the game or who are deliberately lying for an agenda. I don't know what that could be but there were a lot of people at release saying you're forced to do life sim stuff like fishing and cutting trees for 8 hours in the first chapter to progress the game. None of that is true, so these people are either misinformed, lying or they literally aren't very smart and started doing optional stuff thinking it was the main quest instead of following the actual main quest which is made very obvious. Chapter 1 has you do 5 mundane tasks that takes 10 minutes max (arm wrestling, catch a cat, untie woman in sewers, give coin to begger and clean the chimney), then you do the abyss puzzle. That's it, done. If anyone genuinely took 8 hours doing that then that's more a testament to something going on in their mind than anything else...

But hey, it's their lost. Crimson Desert's open world is genuinely one of the best and puts the open worlds of games like RDR2, Elden Ring and Bugthesda games to shame. It's not empty like RDR2 and unlike ER and Bugthesda games, it doesn't recycle every dungeon and cave. Oh and the gameplay is better since it's not just one button spam.

Re: Crimson Desert (PS5) - A Generational Open World Buried in Early Access Cruft

Yomv7t

Can't speak for the PS5 version but on PC, this game is fully optimised and I have it on cinematic settings.

Meanwhile Nioh 3 required frame generation for me to even reach 60 FPS, had PS2 graphics and PS1 pop in.

All I can say is, I'm glad Pearl Abyss actually optimised the game for PC.

A lot of the hate for this game seems largely manufactured or made up. All that talk about complex impossible controls and the controls in the end are less complex than Nioh.

And I have no idea who took 8 hours to get out of chapter 1. Some people online were making out you just go around being forced to do random things for that long. I finished Chapter 1 in 40 minutes and the random missions there like catching a cat, giving money to a begger or cleaning a chimney take like 10 minutes max.

I think this game really separates casual players who enjoy one button combat like Skyrim or Elden Ring from skilled ones as apparently having special attacks mapped to using RB plus X or Y, Y+B to grab etc is apparently too complex for some people. Those people would probably throw a fit playing any Nioh or Monster Hunter game...

Re: 'Man, So That's Where They Went with It, Huh?': Street Fighter 6's Incestuous New Storyline Stuns Original Dev

Yomv7t

@naruball @ShadowofSparta

Nah it's a valid point and so is the other argument. LGBT is all about saying "love is love, consenting adults" so the idea of the same people being opposed to second cousins in a relationship is a bit ironic.

The risk of birth defects is 2-3% in unrelated couples, in second cousins, it's 2-3.5% according to the National Institutes of Health so barely higher. Either way, it's actually something that's common in some cultures and countries so all this talk is kinda just an argument from disgust or weirdness. But it's probably less harmful than prescribing children puberty blockers or performing certain sexual acts which led NHS doctors in 2022 to report upon the rise of bowel problems and STIs for that reason.

Re: Rumour: Dragon's Dogma 2 DLC Heavily Hinted at in 2nd Anniversary Artwork

Yomv7t

@PeteyPiranha Crimson Desert is currently sitting at 79% by Steam user reviews (most likely to rise to over 80 soon). Dragon's Dogma 2 is at 67%. The consensus seems to be that Crimson Desert is better, runs better and will also be supported in the long run.

Dragon's Dogma 2 is still plagued by poor performance and the player base has largely abandoned the game.

@Kraven @Yor-sama

Nah, he's right. This game has glaring issues which is why it's rated lower than the first.

Re: Bizarre PlayStation PC Launcher Rumours Rubbished as Reporter Doubles Down on No More PS5 Ports

Yomv7t

@themaladroit So they gave her a taste of her own medicine? I remember she said the developers of Black Myth Wukong were crying at the Game Awards only for an IGN journalist named Charles Young to come out and say they were literally sat next to the devs the whole time and never saw that.

In any case, never heard of "Pirat_nation" and they seem as random and irrelevant as Alanah since neither of them are game industry analysts or experts so why even the article? This is just social media nonsense.

Re: Opinion: Crimson Desert Could Be PS5 Game of the Year, or a Total Mess

Yomv7t

There seems to be negativity on this site from some people towards this game, a lot largely related to performance but PC performance seems great according to everything thus far.

Makes me hyped for the game all the more as this developer is finally not giving us PC players a poor optimised port, in fact this game seems made for PC first and foremost.

Hopefully it shows Capcom and Team Ninja how to actually make open world games for PC because both Dragon's Dogma 2, Monster Hunter Wilds, Rise of the Ronin and Nioh 3 are pathetically poorly optimised and the later two are embarrassingly two gens behind that you ponder why.

@RoomWithaMoose

Or it'll be great.

@Dalamar Such as? Apart from Zelda, this is the only other open world game attempting new things.

@3Above Elden Ring wasn't even the next BOTW. That's something Crimson Desert is better compared to. Elden Ring didn't attempt anything new for open world games.