
Ah, Crimson Desert, the game that seemingly does everything. It's honestly been a long time since I was so interested in seeing how a title turns out — and I mean that on a fundamental level, as you can probably tell from the headline.
Sitting here now, it feels like Crimson Desert has the potential to be something truly special; an open world adventure that helps define this console generation.
But it could also be a bit of a disaster; an utterly overwhelming experience that crumbles under its own ill-advised mechanical weight. How often do we see a game that could feasibly arrive at either of these extremes?
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And let's face it, the recent round of previews from press and content creators haven't exactly given us clarity. It's obvious that Crimson Desert isn't the kind of game you can fiddle around with for a few hours and expect to know what it's all about.

The scale of this project has appeared borderline absurd for years now. With every additional trailer and developer interview, we've seen or heard about something new — often something crazy.
You can fly a dragon! You can pilot a mech! There's an entire separate world hidden away in the sky! There are actually three fully playable characters! The combat system has the depth of a fighting game! It just goes on and on and on.
But to be fair to Pearl Abyss, it has tried to temper expectations every now and again — which I think is an especially intriguing aspect of the game's marketing.
Case in point: the Korean developer has reiterated time and time again that Crimson Desert is not an RPG. This point has stuck with us here at Push Square because we called it an "open world RPG" in an article headline once, a couple of years back — and the game's PR got in touch with us to ask if we could change it to "open world adventure".
I think Pearl Abyss is a bit wary of the game being compared to role-playing juggernauts like The Witcher 3 — a game where you embody a character through choice and consequence.

Everything we've seen of Crimson Desert strongly suggests it's an experience that puts action and exploration first. It's got a story, it's got characters — hell, it's apparently got great voice acting — but you're not going to be engaging in too many thought-provoking conversations, decked out with dialogue choices and the like.
And look, we could be here all day debating what makes an RPG an RPG. From my perspective, Crimson Desert has more than enough RPG-style gameplay elements to warrant the tag, but I can understand the effort to avoid such categorisation.
Because at the end of the day, a game can live and die by the expectations that players have upon booting it up. If people start going around calling Crimson Desert the next Witcher 3 then that direct comparison comes with some immediate baggage.

But this is what I'm getting at — it's been years since I saw a game have so many different expectations arrayed against it. Crimson Desert is still, in a shocking number of ways, an unknown entity — and that's despite us having been presented with hours of gameplay footage up until this point.
I suppose that stems from the fact that it isn't a sequel — it's essentially a new IP from a studio that's never produced anything like this before, built on an exclusive engine that's packed with the kind of graphical features that make people mutter the term "next-gen".
It's an exciting AAA prospect from top to bottom, and in our current industry, they don't really come along all that often.
Think about how safe most big budget games feel. Then think about how mental Crimson Desert promises to be. Sure, it's ticking a lot of boxes in terms of broad appeal — the open world, the Western fantasy setting — but I'd argue that you simply don't push for something this all-encompassing if your goal is to play it safe.

Ultimately, I think this is a game that most people are going to have to play for themselves — myself included. I can see it getting rave reviews, but I can also see it confounding those who don't quite understand what they're getting into.
To some extent, it reminds me a bit of Dragon's Dogma 2. I adore that game, but you almost have to approach it in a way that separates it from surface-level comparisons. That's not me saying you just don't get it if you dislike Dragon's Dogma 2, but again, expectations can cut deep.
So yeah, I'm downright fascinated to see how Crimson Desert fares, especially once it's out there in the wild. This one could go anywhere, but I'll be hoping that it strikes a very special chord.
What are your thoughts on Crimson Desert? Do you think it's destined for success, or will it divide opinion? Look out across the countryside in the comments section below.





Comments 31
It'll probably be a fun sandbox of ideas that never quite come together into anything remarkable.
The physical copy requires an install and isn’t playable offline out of the box. The game isn’t even out yet and they’re already down by one, so off to a bad start.
Would love to play this, but having read the first review leaks, I can't help thinking I'll be really bad at the combat part. Some of those bosses look like my idea of gaming hell. Guess I'll know when the real reviews drop.
Like most, incredibly interested in this and launch not far away now at all.
The DF deep dive on the PS5 Pro is what finally sold me. Will this game be for everyone? Maybe? Will this game be for me? I’m almost certain.
Roll on Thursday
Honestly? I don't feel the hype. Everything that it has I've seen in other games, and done better.
It looks like a crazy sandbox to mess around in. I’m not sure it will succeed beyond that but fun sandbox would be enough for me.
It's a tough one for sure. It'll either get praised for it's performance/graphic fidelity for an open world game, or get torn to shreds cause it only performs well in certain areas and has a ton of graphic glitches.
I do have a feeling the game will be criticized for a lot of it's game mechanics, like the classic "armed with many, master of none" type of deal, if that makes sense.
Just my two cents on it, it's honestly tough to assume things with this game from what we've seen.
The puzzles kill it for me, that made me cancel my day one and wait for a sale.
Less than a week before launch, I still have no idea in the slightest if this game is for me.
I like everything I've seen so far. Can't wait to get lost in its world.
I’m real excited for it and already have it preordered. I just hope reviews don’t overhype like they did for Dragons Dogma 2 which ended up being mid and having no legs because word of mouth was not good.
@Balaam_
What does this have to do with the gameplay?
I'm just about sold on it. I think it's different enough from what people are expecting that it will be memorable. Will it be the next Elden Ring though?
There seems to be negativity on this site from some people towards this game, a lot largely related to performance but PC performance seems great according to everything thus far.
Makes me hyped for the game all the more as this developer is finally not giving us PC players a poor optimised port, in fact this game seems made for PC first and foremost.
Hopefully it shows Capcom and Team Ninja how to actually make open world games for PC because both Dragon's Dogma 2, Monster Hunter Wilds, Rise of the Ronin and Nioh 3 are pathetically poorly optimised and the later two are embarrassingly two gens behind that you ponder why.
@RoomWithaMoose
Or it'll be great.
@Dalamar Such as? Apart from Zelda, this is the only other open world game attempting new things.
@3Above Elden Ring wasn't even the next BOTW. That's something Crimson Desert is better compared to. Elden Ring didn't attempt anything new for open world games.
Open world medieval fantasy. It might not be for everyone, but it's definitely for me.
Wasn't interested at the start, but as more details came out (especially the latest PS5 Pro deep-dive), I was sold. I'll definitely be checking this out, especially if it gets bad reviews.
How many gb for the digital version anyone knows?
@Balaam_ (#2) at least two down, because my interest halted after the news broke.
It is going to be special, and just to avoid issues in term of performance (and the fact that ps5 disk do not contain the full game) I have just preordered it on Steam.
I've already pre-ordered the Deluxe Edition, and my Pro and myself are eagerly awaiting its arrival...
I'm hoping for a witcheresque romp, but it does seem all over the place from videos. Medieval to caveman to steampunk. But we shall see.
@RawnDawn
Did they show really hard puzzles or something? I'm not in the loop.
Yeah, I am totally with you on this. I don't think it will be a masterpiece or anything and feels like a tech demo more than anything else. We will see.
History should teach us a few very important things. For example, don't ever believe hype when it comes to a studio that is responsible for an aggressively monetized Pay2Win MMO, who is then making a huge triple A leviathan that's spent 6 years in development.
And let's not forget about Anthem, CyberPunk 2077, MindsEye and No Man's Sky-all of them hyped up and came crashing down. If Crimson Desert is like that then maybe we the common gamers are always going to be victimized by influencers, marketing and spiel.
@Yomv7t Good optimization won't save it if it's pulling the wool over our eyes.
This is likely a day before pre-order for me. Exactly my type of game.
„I think it's going to be special“
Both Breath of the Wild and MindsEye are „special“, in different ways. Will CD be more like the former or the latter?
Preordered today, one more week left!
I think it's gonna divide opinions, many will love it while many others will find this or that to b..h about in all the usual social places.
@Max_the_German I love both of those games, so that sounds spectacular!
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