Comments 236

Re: Rumour: PS6 Costs Sony Almost $1,000 to Make Right Now

NerdyPaul

@Futureshark Problem is selling that low when costs are this high is a risk when their tentpole exclusives take so long and cost so much to make. I can count on one hand how many big first party games only on PS5 I loved playing. That is not enough for them to be able to subsidise the console so heavily.

Re: Rumour: PS6 Costs Sony Almost $1,000 to Make Right Now

NerdyPaul

What is even sadder, when the AI bubble does pop, AI is not going to go away because markets don't just disappear when a stock bubble pops. The Dotcom bubble popping didn't make the entire industry disappear. What happened was that the smaller companies liquidated and/or ended up consolidating and the companies that emerged became absolute juggernauts that ended up dominating.

The same thing will happen with the AI bubble pops, whatever AI companies emerge from it will be huge juggernaut companies who will use just as much hardware and compute power, if not more as they seek out new opportunities for innovation so either supply chains will need to scale up to meet the immense demand of the broader tech industry or the higher prices will remain a baseline moving forward because once the compute threshold is crossed, there is no going back.

Re: Rumour: PS6 Costs Sony Almost $1,000 to Make Right Now

NerdyPaul

Sony delays PS6 into 2028/29: a lot of wasted R&D spend and in the sourcing of components, with possibly a breach in contract with suppliers and it eventually releasing already "outdated".

Sony plows on and releases the PS6 in 2027 priced at $800-$1000: Receives nothing but bad reception for releasing a potentially $1000 console at a time when people are being squeezed from all directions. Console releases, sells poorly because annoyed gamers can't justify it, we see a longer cross gen period than even the PS5 saw, and gamers would never forget that Sony chose to release a console at such a high price and it would be part of PS discourse for decades (just like how we still bring up the start of the PS3 generation today).

There is no good outcome here and there will be fallout so does Sony take the hit and delay the PS6 costing millions already spent, or do they risk the long term brand damage that comes from potentially being the first to put out a $1000 console which could end up costing more in the long run?

The next generation is looking more and more DOA every day because most people will not pay $800-$1000 for a games console. You'd be alienating a large part of your fanbase and pushing them towards alternatives like mobile gaming.

Re: Rumour: PS6 Costs Sony Almost $1,000 to Make Right Now

NerdyPaul

@Monstermash40 The problem is that back in the PS3 days game development times were a lot shorter and game budgets were a lot smaller. Selling a console that costs this much to make at a significant enough loss that would make the purchasing price palatable to players who are being stretched thin from all directions in that environment would not go too well. Unless of course they publish cross platform of course but PS fanboys would hate that.

Re: Sony Will Permanently Delete 550+ Movies You Already Paid For

NerdyPaul

This is why DRM is not good. People should be able to buy these, download them and store them offline in case this very thing were to happen.

It isn't the first time Sony has done this, and Sony are not the only ones who have done this. Remember when Amazon deleted ebooks from Kindles?

No doubt there will be a lot of hand wringing about digital distribution here and how physical media is king, but that is the wrong fight. It is DRM we should be railing against because digital distribution is here and it is not going away.

Re: Talking Point: Is GTA 6's Dodgy Ultimate Edition a Deal-Breaker?

NerdyPaul

@Judal27 It is quite different. Vehicle mod shops, clothes shops and barbers used to be a standard feature in GTA games going all the way back at least to the first 3D GTA. Now they are seen as a way to sell a more expensive edition of the game. It isn't that they are just cosmetics like in other games; it is taking a feature that used to be standard, removing it and selling it back.

Re: Bungie Loses 292 Full-Time Staff in Heavy Round of Layoffs

NerdyPaul

@Perturbator And yet Ubisoft for all the hate they get online can still keep The Division online 7 years after The Division 2 came out.

And Arenanet can still keep Guild Wars online over 20 years after initial release alongside Guild Wars 2, and have committed to keeping both online as they move towards Guild Wars 3.

It can be done, ***** publishers just choose not to.

Re: Worrying News for PS6, as Memory Prices Tipped to Double by End of 2027

NerdyPaul

Sad thing is even if the AI bubble pops tomorrow it will take years for supply chains to return to some approximation of normality because of the damage done by data centre demand, government tariffs and the situation in the Middle East.

I'm not even convinced the market will ever return to where it was 3 years ago because those data centres ain't going anywhere so there will always be demand for components. Its hard to see the damage that has already done as repairable.

Re: Bungie Confirms Studio Layoffs After Destiny 2 Content Ends

NerdyPaul

The consequences of mismanagement by Bungie and Sony yet again.

And no, it ultimately is not simply a "they should have worked on Destiny 3 instead of marathon" thing, no matter how much you want it to be. At the end of the day Bungie was vastly over valued and Sony allowed themselves to be swayed by BS

Re: Sony's Japan-Exclusive PS5 Is Losing Money, Cheaper Than a Switch 2

NerdyPaul

@MamaSymphonia "Japan loves handhelds" is way overstated by westerners looking at the Japanese market. The truth is Japan loves Pokemon, Smash, Splatoon. Look at the Switch 2 sales spikes this year, the biggest ones came with Pokopia and Tomodachi Life (and the latter was even on the Switch 1) and I'd expect another when Splatoon Raiders releases. It's all about the IP.

Re: UK GTA 6 Buyers Pleasantly Surprised by No PS5 Pre-Order Price Hike

NerdyPaul

Can't wait to see the preorder sales numbers because for all the moaning online about "code in a box" the general public do not care. It's the same for game key cards in Switch 2 world. If it is a game people want to play, they will buy it regardless of physical vs code in a box vs digital.

Online echo chambers are a minority.

Re: 'Above $1,000 Is the Floor': Analysts Predict PS6 Price, and It's Not Good

NerdyPaul

These prices are going to make most of the casual market nope out and go to mobile gaming because smartphones are basically a necessity these days so everyone has one and they are more powerful than ever.

Don't believe me? It is already sort of happening. PC game emulation on mobile chips is already well under development and phones are already perfectly capable of playing most indie games using apps like Game Native.

Re: GTA 6 Confirmed to Be an $80 Game

NerdyPaul

That was always going to be the price.

The big story here is the BS of taking content out of the base game, content that has always been standard in the games, just to sell you a more expensive "ultimate edition" of the game. Rockstar needs to be raked over the coals for that nonsense.

Re: GTA 6 Ultimate Edition and More Detailed Ahead of Pre-Orders Going Live

NerdyPaul

About what I expected for pricing.

Locking features that used to be standard in the game behind the "ultimate edition" too is very scummy.

But people may complain online but they will still buy and glaze the game to no end because people don't want to put their money where their mouth is and refuse to participate in such scummy behaviour.