Only played for about ten minutes but you could tell right off the bat that there is little to no direction to this game, as games like this often are...
@SilverShamrock Think of it like this, okay they remade it and it's good... GREAT. But let's say 6 months ago, or a year ago .. were you or was anyone really clamoring for another re release of resident evil 4???
Probably not but it will be shoved down our throat anyway
Ugh. So now we have Dead Space and Resident Evil 7 remakes that are getting perfect scores.
I will play the victim but the fact of the matter is I bought Dead Space and I'll be buying this once I finish that.
It's great that these games are turning out great but the reality is it means less new games, less new IP, less new ideas.
In the last ten years how many times have The last of us, GTA 5 and Resident Evil 4 been released. Since there is nothing else out to buy we buy it up and just keep encouraging developers to remake old games.
I don't really know what my point is here lol. But I see a lot more games getting remakes in the future.
To be fair I haven't seen the things in their screen caps and I haven't come across any dogs. Not sure why they would get a different version of the game a day before it comes out? I'm playing story mode... Maybe they are doing a different mode??
This article should be taken down. I really don't know what version of the game push square is playing? I just finished the third track (and the tracks are a lot longer than you might expect) and I've come across 1 enemy that is a bullet sponge and it was a boss fight!
Additionally push square says they haven't got to a don't blink sequence... IT IS IN THE FIRST HALF OF THE SECOND TRACK. Clearly they haven't played that much, or maybe they were given a snippet of the boss fight? I don't know but I urge people not to give up on this game due to this very inaccurate thrashing session.
Now to be fair, this game has some of the most disgraceful load times for a ps5 game and the visuals aren't going to knock your socks off, fire in particular looks some times comical.
But I don't think those things take away from the fun game play. They do a lot of stuff with the environment to add layers and depth, your not always just sitting there shooting.
Whether there is a pro edition or not I will not be buying it unless for some reason my current ps5 was to stop working. These are just marketing scams to get chumps to buy another console (sorry chumps lol).
Push square constantly hates on super massive games and The Quarry in particular then ranks it the sixth best horror game behind the last of us, then writes a slam article on switch back where the hate on the quarry continues...
@jrt87 This. If you were interested in this game before, you probably won't be disappointed. Push squares VR reviews are all over the place and really make no sense when placed one next to the other, granted you can't expect everyone on the review staff to have the same opinions and tastes.
I'm a little shocked how many people just came in here, read three paragraphs and instantly were turned off even when the authors said they hadn't had much time with the game.
Like I said, I just played for about an hour, which is about as long as I'm going to play any game in a single session and I had a ton of fun.
I really think push square has a biased against super massive games. I just played this for an hour and I had a blast. I didn't encounter any enemies that took more than 3 bullets or so to kill and a large majority were 1 shot kills.
While until dawn is better than the quarry, I did enjoy the quarry also.
I voted very good. The opening scene with Anna was an excellent edition, although I found it slightly distracting considering how much needed to happen in the finality of the show. I thought this was the most rushed episode, story wise. They got all the beats in a greatest hits sort of way.
Up until this episode I've loved Pedro as Joel, but I do feel like he was missing the beat in the first ten minutes up until they find the giraffes, something just felt off about his performance here. Bella is the perfect Ellie, again. She should hopefully win awards, although I fear they might go to Offerman or someone from episode 3.
Overall it was an excellent ending to one of the best shows I've ever seen not named breaking bad and HBO paid full service to the game.
@themightyant I don't think the tunnel is necessary and I think there is a good chance it doesn't exist, or is glossed over like the sewers. My point is I think it would be a real tragedy to have no infected what so ever in the last 2 episodes.
As others have noted, the idea that infected are so few and far between makes the idea of needing a vaccine seem more like a luxury than a necessity.
I don't see any way they leave the giraffes out. As a matter of fact that would piss me off and I haven't been mad about the exclusion of anything thus far.
So I bought this and I'm almost embarrassed how much fun it is! I love this game. It's just a silly, fun time, but can also be challenging. You will be disappointed in yourself if you take too long or mess up an order. For 15 bucks you can't beat it. My only complaint is the lack of variety in the customers, basically the same 3 or 4 customers in different color outfits over and over, that is truly unacceptable to be honest. There should be no less than 20 or maybe even 50 different kinds of customers, considering we aren't talking about last of us graphics here.
The conversation here is truly off the rails. But to return to the topic, this game is insanely fun, and very addictive. There isn't much to do, and trying to get the B side objectives is extremely hard, but I have fun just replaying levels I've already beaten.
I used to think VR lacked the big budget AAA games that take 80 hours to beat. But this game and others like it have demonstrated I was wrong. Id much rather jump into these 20 dollars games and have an absolute blast for an hour.
Id give it an 8/10. It doesn't do anything wrong, but even for VR it could have used a few more modes or more levels like the last one with branching paths to spice it up a bit.
@themightyant That's all I think it is. For people like Pedro and Bella who haven't played the game 15 times in the last ten years like a lot of us... The ending in and if itself in it's truest form would be divisive. I don't expect them to stray far at all from the game here.
I'm hoping they do the infected tunnel otherwise there is no room left for the infected in the show. I think the giraffes will be there. I'm thinking the hospital will be cut down to just a couple minutes. The finale is only 43 minutes long, I was hoping it would be at least an hour.
@Korgon That is a little plot hole, or a suspension of disbelief. It's a little more believable in the game since playing as Ellie and Joel you kill their entire crew.
@Octane technically it was 10 episodes. Episodes 1 and 2 were combined because they were worried about ending episode 1 without having met Ellie. I don't like the word rushed though. I don't think it feels rushed just because we don't get hours of dialogue. Like who wanted to see Ellie and Joel walking around a little neighborhood with Henry and Sam scavenging for a half hour?
@MayaMousavi Agreed. The last of us is my favorite game ever and the show is officially one of my favorite shows ever, it ain't no breaking bad though
Seriously, what would be the point of doing a 1:1 recreation? Almost everything they have changed they have done better in the show.
But just so you know, someone who thinks the game is the best game ever made, also still loves this show. The only thing I'm mad about is that it's ending next week.
The main problem is you spend hours with Sam and Henry. You spend hours with Tess. You spend a considerable time first with David then evading David. As is suggested these moments can't all be fit into a television show.
I would have liked to have seen HBO do a couple more episodes, maybe 12 total, but they couldn't predict how great the show would be, if they could go back im sure they would do a few more.
As great and praised as episode 3 was, in hindsight it took a lot of time away from the real story.
Still, I'm loving the show, I thought episode 8 was fantastic. Given what the show has been, I think the pacing here was the status quo.
I will say that the lack of infected is definitely a problem. Should be at least 1 infected killed per episode. Several episodes don't even have a trace of infected which does downplay the world being scary and actually needing a cure. It was also silly to implement the underground zombie network thing to never go back to it again.
@SoulChimera the point is that you have a brand new piece of hardware you just spent a lot of money on and it doesn't work properly with the game. We aren't talking about a free psvr2 update here or a small upcharge.
I have no doubts that the game is good, but to be rated above pretty much every other game released on vr2 when you can't use the vr2 controllers is a little head scratching to me.
I voted for switch back. I find it kind of sad that Resident evil 4 is leading the pack. This game has been remade more than GTA5. It is probably a top ten game ever released though.
@AhabSpampurse this is honestly the perfect game to give someone trying VR for the first time, it's insanely fun and he's 20 bucks. It could have used more songs and I do believe the difficulty ramps up a little too fast, but I would give it an 8/10.
I'm having a real problem with review scores now. Drums Rock takes a hit because the demons are overly designed, yet Tetris ... A game where you can't even use the controllers on the 600 dollar piece of hardware you just bought gets a 9/10.
No game that warrants mandatory use of the dual sense should get a 9/10.
Finally it's 2023 and we are still paying 40 dollars for Tetris? You can get 2 fun VR games for that price...
@feral1975 I haven't had any real issues with collision detection. You have to go in settings and move the drums up to a height that is comfortable with you. I imagine most collision problems are you actually missing since you can't look at the drums, you have to memorize where they are because the demons come so fast.
This game is a ton of fun... Until it isn't anymore. As stated there really isn't that many songs, but for a 20 dollar game, how much licensed music do you really expect to get?
The game play is great, closest thing I've had to guitar hero since what, ps3?
My main problem was I was having a blast, then the difficulty ramped up so fast that it became unplayable.
This might be okay if the game launched when nothing else did and I had the time to sit and practice, but as of right now I just shut it off and played other things. I'm sure I will return to this later in an effort to perfect it.
I'd give it a 7 because again with price being a consideration, it would be difficult to find many games this much fun for twenty bucks.
@KeldorTheCursed I honestly couldn't tell you the last multiplayer game I played, if I had to guess I would say Factions on last of us.
When call off duty 4 came out I played nothing but cod for like 3 years, then I realized I missed out on amazing games like assassin's Creed and BioShock, after that I never played multiplayer again.
@NEStalgia Yeah I get it's purpose. I just don't think it's fun. Two times I paddled and paddled to try to get to something only to hit an invisible boundary and be turned back. Considering how much work it takes to steer I'd rather put that effort into something more "fun" personally.
I bought this game and I truly feel like I was duped. It's honestly not even worth 20 dollars. For all the hate that so called "walking simulators" have got over the years I'm not sure what the fascination is with this game?
@Dr_ENT To be fair these games have got a lot of mainstream coverage and it's all been good. I would rather they keep covering the games that aren't even registering scores on metacritic
PSVR2! So much more fun than I had with the psvr1. About half way through Horizon. Playing Pistol Whip and Zombieland as well.
I tried Kayak once and aside from pretty looking water, I think I bought into the hype on that one. Drums Rock is also a lot of fun, but the difficulty ramps up so fast, I'm not sure how I feel about it.
As for non VR I'm thrilled with the quarry. Started chapter 3 but think I'm going to restart as I missed to many cards
@carlos82 I felt some motion sickness the first time I played Pistol Whip. But after putting the set down, taking a break, I never had the problem again. The problem was I was actually moving around too much, instead of slightly leaning to avoid obstacles I was side stepping and everything else.
I would also compare motion sickness to riding a roller coaster. The first time, that first drop feels like it's going to make you vomit, but the more times you do it, eventually that feeling goes away.
Perhaps not for everyone, that would just be my analogy.
Comments 215
Re: Tchia (PS5) - Unique Island Adventure Is a Joyful, Creative Playground
I like a good indie game, but this isn't one. This is boring trash, there is a reason it's essentially free. Already deleted it.
Re: Poll: We Want You to Rate Your Favourite PSVR2 Games
I rated the 6 or 7 games I've played. My favorite games thus far are Pistol Whip and Zombieland.
Haven't played Village yet though I have it downloaded. Kind of waiting for a dry spell.
Re: Tchia (PS5) - Unique Island Adventure Is a Joyful, Creative Playground
Only played for about ten minutes but you could tell right off the bat that there is little to no direction to this game, as games like this often are...
Re: The Dark Pictures: Switchback VR (PSVR2) - Lousy Rails Shooter Is a Supermassive Shame
@thefourfoldroot1 I will say it's weird you can't find this thing in any stores.
Re: Poll: Are You Happy with Your PS Plus Extra, Premium Games for March 2023?
Tchia looks fun. I don't play many of these "free" games.
Not sure why I even pay for this service?
Re: Resident Evil 4 (PS5) - A True Masterpiece Made Even Better
@SilverShamrock Think of it like this, okay they remade it and it's good... GREAT. But let's say 6 months ago, or a year ago .. were you or was anyone really clamoring for another re release of resident evil 4???
Probably not but it will be shoved down our throat anyway
Re: Resident Evil 4 (PS5) - A True Masterpiece Made Even Better
There is a demo for this called the chainsaw demo
Re: Resident Evil 4 (PS5) - A True Masterpiece Made Even Better
@NeonPizza I downloaded the demo, played it for 5 minutes and deleted it.
In that 5 minutes I knew I would be buying it, so I didn't wanna mess around with it anymore.
Re: Resident Evil 4 (PS5) - A True Masterpiece Made Even Better
Ugh. So now we have Dead Space and Resident Evil 7 remakes that are getting perfect scores.
I will play the victim but the fact of the matter is I bought Dead Space and I'll be buying this once I finish that.
It's great that these games are turning out great but the reality is it means less new games, less new IP, less new ideas.
In the last ten years how many times have The last of us, GTA 5 and Resident Evil 4 been released. Since there is nothing else out to buy we buy it up and just keep encouraging developers to remake old games.
I don't really know what my point is here lol. But I see a lot more games getting remakes in the future.
Re: The Dark Pictures: Switchback VR (PSVR2) - Lousy Rails Shooter Is a Supermassive Shame
Placed tricky dicky on ignore and watched 70 percent of the comments disappear.
Re: The Dark Pictures: Switchback VR (PSVR2) - Lousy Rails Shooter Is a Supermassive Shame
@thefourfoldroot1 Me too. I don't want to play 80 hours of grand theft auto in VR.
To be honest I'm having more fun with a slew of 20 dollar games than I am with any of the so called AAA titles.
I don't want to be bogged down watching 20 minute cut scenes with a VR headset on.
Re: The Dark Pictures: Switchback VR (PSVR2) - Lousy Rails Shooter Is a Supermassive Shame
I'm not here to call this a masterpiece, yes it's not the best looking game you'll ever see and the load times are inexcusable.
Outside of that I am having fun with it. It's definitely better than a 4/10. For some reason Push square has an axe to grind with Super Massive games.
Re: Hands On: The Dark Pictures: Switchback VR Is Massively Underwhelming So Far
To be fair I haven't seen the things in their screen caps and I haven't come across any dogs. Not sure why they would get a different version of the game a day before it comes out? I'm playing story mode... Maybe they are doing a different mode??
Re: Hands On: The Dark Pictures: Switchback VR Is Massively Underwhelming So Far
This article should be taken down. I really don't know what version of the game push square is playing? I just finished the third track (and the tracks are a lot longer than you might expect) and I've come across 1 enemy that is a bullet sponge and it was a boss fight!
Additionally push square says they haven't got to a don't blink sequence... IT IS IN THE FIRST HALF OF THE SECOND TRACK. Clearly they haven't played that much, or maybe they were given a snippet of the boss fight? I don't know but I urge people not to give up on this game due to this very inaccurate thrashing session.
Now to be fair, this game has some of the most disgraceful load times for a ps5 game and the visuals aren't going to knock your socks off, fire in particular looks some times comical.
But I don't think those things take away from the fun game play. They do a lot of stuff with the environment to add layers and depth, your not always just sitting there shooting.
Re: Massive Ghostwire: Tokyo Update Drops After PS Plus Extra Debut
I bought this game for 70 dollars. Played it for two hours. Deleted it instantly and never thought about it again.
Re: Talking Point: Is 2024 Too Soon for PS5 Pro?
Whether there is a pro edition or not I will not be buying it unless for some reason my current ps5 was to stop working. These are just marketing scams to get chumps to buy another console (sorry chumps lol).
Re: Best Action Games on PS5
Ugh a list with 50 games...
Re: Best Horror Games on PS5
Push square constantly hates on super massive games and The Quarry in particular then ranks it the sixth best horror game behind the last of us, then writes a slam article on switch back where the hate on the quarry continues...
Re: Hands On: The Dark Pictures: Switchback VR Is Massively Underwhelming So Far
To put it in perspective, the push square staff constantly bashes The Quarry...
And yet I just read an article on this site.... "Top horror games on PS5.
Where do you think the Quarry fits into that? IT'S RANKED SIXTH!!!! Guess what game is ranked #5.... THE LAST OF US.
Push squares overall reviews are not to be considered seriously.
Re: Hands On: The Dark Pictures: Switchback VR Is Massively Underwhelming So Far
@jrt87 This. If you were interested in this game before, you probably won't be disappointed. Push squares VR reviews are all over the place and really make no sense when placed one next to the other, granted you can't expect everyone on the review staff to have the same opinions and tastes.
I'm a little shocked how many people just came in here, read three paragraphs and instantly were turned off even when the authors said they hadn't had much time with the game.
Like I said, I just played for about an hour, which is about as long as I'm going to play any game in a single session and I had a ton of fun.
Re: Hands On: The Dark Pictures: Switchback VR Is Massively Underwhelming So Far
I really think push square has a biased against super massive games. I just played this for an hour and I had a blast. I didn't encounter any enemies that took more than 3 bullets or so to kill and a large majority were 1 shot kills.
While until dawn is better than the quarry, I did enjoy the quarry also.
Re: Poll: How Would You Rate The Last of Us Season One Finale?
I voted very good. The opening scene with Anna was an excellent edition, although I found it slightly distracting considering how much needed to happen in the finality of the show. I thought this was the most rushed episode, story wise. They got all the beats in a greatest hits sort of way.
Up until this episode I've loved Pedro as Joel, but I do feel like he was missing the beat in the first ten minutes up until they find the giraffes, something just felt off about his performance here. Bella is the perfect Ellie, again. She should hopefully win awards, although I fear they might go to Offerman or someone from episode 3.
Overall it was an excellent ending to one of the best shows I've ever seen not named breaking bad and HBO paid full service to the game.
Re: Shovel Sh*t in PSVR2 Farming Sim Across the Valley
Looks like shovel ware, but I would have said the same thing about star tenders. These games tend to be fun in VR. Better not be more than 20 bucks.
Re: TV Show Review: The Last of Us (HBO) Episode 8 - Streamlining Hollows Out Iconic Moments
@themightyant I don't think the tunnel is necessary and I think there is a good chance it doesn't exist, or is glossed over like the sewers. My point is I think it would be a real tragedy to have no infected what so ever in the last 2 episodes.
As others have noted, the idea that infected are so few and far between makes the idea of needing a vaccine seem more like a luxury than a necessity.
I don't see any way they leave the giraffes out. As a matter of fact that would piss me off and I haven't been mad about the exclusion of anything thus far.
Re: Mini Review: Startenders (PSVR2) - A Delightful Extra-Terrestrial Bartending Experience
So I bought this and I'm almost embarrassed how much fun it is! I love this game. It's just a silly, fun time, but can also be challenging. You will be disappointed in yourself if you take too long or mess up an order. For 15 bucks you can't beat it. My only complaint is the lack of variety in the customers, basically the same 3 or 4 customers in different color outfits over and over, that is truly unacceptable to be honest. There should be no less than 20 or maybe even 50 different kinds of customers, considering we aren't talking about last of us graphics here.
8/10
Re: Mini Review: Zombieland Headshot Fever Reloaded (PSVR2) - A Simple Yet Fun VR Zombie Shooter
The conversation here is truly off the rails. But to return to the topic, this game is insanely fun, and very addictive. There isn't much to do, and trying to get the B side objectives is extremely hard, but I have fun just replaying levels I've already beaten.
I used to think VR lacked the big budget AAA games that take 80 hours to beat. But this game and others like it have demonstrated I was wrong. Id much rather jump into these 20 dollars games and have an absolute blast for an hour.
Id give it an 8/10. It doesn't do anything wrong, but even for VR it could have used a few more modes or more levels like the last one with branching paths to spice it up a bit.
Re: TV Show Review: The Last of Us (HBO) Episode 8 - Streamlining Hollows Out Iconic Moments
@themightyant That's all I think it is. For people like Pedro and Bella who haven't played the game 15 times in the last ten years like a lot of us... The ending in and if itself in it's truest form would be divisive. I don't expect them to stray far at all from the game here.
I'm hoping they do the infected tunnel otherwise there is no room left for the infected in the show. I think the giraffes will be there. I'm thinking the hospital will be cut down to just a couple minutes. The finale is only 43 minutes long, I was hoping it would be at least an hour.
Re: TV Show Review: The Last of Us (HBO) Episode 8 - Streamlining Hollows Out Iconic Moments
@Korgon That is a little plot hole, or a suspension of disbelief. It's a little more believable in the game since playing as Ellie and Joel you kill their entire crew.
Re: TV Show Review: The Last of Us (HBO) Episode 8 - Streamlining Hollows Out Iconic Moments
@Octane technically it was 10 episodes. Episodes 1 and 2 were combined because they were worried about ending episode 1 without having met Ellie. I don't like the word rushed though. I don't think it feels rushed just because we don't get hours of dialogue. Like who wanted to see Ellie and Joel walking around a little neighborhood with Henry and Sam scavenging for a half hour?
Re: TV Show Review: The Last of Us (HBO) Episode 8 - Streamlining Hollows Out Iconic Moments
@MayaMousavi Agreed. The last of us is my favorite game ever and the show is officially one of my favorite shows ever, it ain't no breaking bad though
Seriously, what would be the point of doing a 1:1 recreation? Almost everything they have changed they have done better in the show.
But just so you know, someone who thinks the game is the best game ever made, also still loves this show. The only thing I'm mad about is that it's ending next week.
Re: TV Show Review: The Last of Us (HBO) Episode 8 - Streamlining Hollows Out Iconic Moments
@EquiinoxGII The funny thing about Bella is when I first saw her I said to myself "That's not Ellie"...
Now if I were to go back and play the game I think I would look at Ashley Johnson's character and say "that's not Ellie".
Re: TV Show Review: The Last of Us (HBO) Episode 8 - Streamlining Hollows Out Iconic Moments
The main problem is you spend hours with Sam and Henry. You spend hours with Tess. You spend a considerable time first with David then evading David. As is suggested these moments can't all be fit into a television show.
I would have liked to have seen HBO do a couple more episodes, maybe 12 total, but they couldn't predict how great the show would be, if they could go back im sure they would do a few more.
As great and praised as episode 3 was, in hindsight it took a lot of time away from the real story.
Still, I'm loving the show, I thought episode 8 was fantastic. Given what the show has been, I think the pacing here was the status quo.
I will say that the lack of infected is definitely a problem. Should be at least 1 infected killed per episode. Several episodes don't even have a trace of infected which does downplay the world being scary and actually needing a cure. It was also silly to implement the underground zombie network thing to never go back to it again.
Re: Mini Review: Tetris Effect (PSVR2) - Stunning Puzzler Now Looks Better Than Ever
@SoulChimera the point is that you have a brand new piece of hardware you just spent a lot of money on and it doesn't work properly with the game. We aren't talking about a free psvr2 update here or a small upcharge.
I have no doubts that the game is good, but to be rated above pretty much every other game released on vr2 when you can't use the vr2 controllers is a little head scratching to me.
Re: Mini Review: Tetris Effect (PSVR2) - Stunning Puzzler Now Looks Better Than Ever
I do plan on purchasing it, I just for the life of me can't spend 40 dollars on Tetris in 2023.
Re: Poll: What PS5, PS4 Games Are You Most Looking Forward to in March 2023?
I voted for switch back. I find it kind of sad that Resident evil 4 is leading the pack. This game has been remade more than GTA5. It is probably a top ten game ever released though.
Re: Resident Evil Village (PSVR2) - An Even More Intense Version of a PS5 Great
I'm saving this bad boy for when I get bored with all my gimmicky VR games as something like this deserves my full attention.
Re: Drums Rock (PSVR2) – A Pretty Fun, but Uneven Experience
@AhabSpampurse this is honestly the perfect game to give someone trying VR for the first time, it's insanely fun and he's 20 bucks. It could have used more songs and I do believe the difficulty ramps up a little too fast, but I would give it an 8/10.
Re: Mini Review: Tetris Effect (PSVR2) - Stunning Puzzler Now Looks Better Than Ever
I'm having a real problem with review scores now. Drums Rock takes a hit because the demons are overly designed, yet Tetris ... A game where you can't even use the controllers on the 600 dollar piece of hardware you just bought gets a 9/10.
No game that warrants mandatory use of the dual sense should get a 9/10.
Finally it's 2023 and we are still paying 40 dollars for Tetris? You can get 2 fun VR games for that price...
Re: Drums Rock (PSVR2) – A Pretty Fun, but Uneven Experience
@AhabSpampurse I don't understand the knock for "overly designing the demons"...
I never felt the different variations to be distracting, I never felt like I had the time to really look at them at all.
I could also see if all the demons were the exact same getting points taken off for that lol. So damned if you do, damned if you don't.
Re: Drums Rock (PSVR2) – A Pretty Fun, but Uneven Experience
@feral1975 I haven't had any real issues with collision detection. You have to go in settings and move the drums up to a height that is comfortable with you. I imagine most collision problems are you actually missing since you can't look at the drums, you have to memorize where they are because the demons come so fast.
Re: Drums Rock (PSVR2) – A Pretty Fun, but Uneven Experience
This game is a ton of fun... Until it isn't anymore. As stated there really isn't that many songs, but for a 20 dollar game, how much licensed music do you really expect to get?
The game play is great, closest thing I've had to guitar hero since what, ps3?
My main problem was I was having a blast, then the difficulty ramped up so fast that it became unplayable.
This might be okay if the game launched when nothing else did and I had the time to sit and practice, but as of right now I just shut it off and played other things. I'm sure I will return to this later in an effort to perfect it.
I'd give it a 7 because again with price being a consideration, it would be difficult to find many games this much fun for twenty bucks.
Re: Mini Review: Kayak VR: Mirage (PSVR2) - An Immersive Yet Thin Experience
@KeldorTheCursed I honestly couldn't tell you the last multiplayer game I played, if I had to guess I would say Factions on last of us.
When call off duty 4 came out I played nothing but cod for like 3 years, then I realized I missed out on amazing games like assassin's Creed and BioShock, after that I never played multiplayer again.
Re: Mini Review: Startenders (PSVR2) - A Delightful Extra-Terrestrial Bartending Experience
This one looks interesting for 15 bucks. How fast does the difficulty ramp up on this, as this is my main problem with games like overcooked?
Re: Mini Review: Kayak VR: Mirage (PSVR2) - An Immersive Yet Thin Experience
@NEStalgia Yeah I get it's purpose. I just don't think it's fun. Two times I paddled and paddled to try to get to something only to hit an invisible boundary and be turned back. Considering how much work it takes to steer I'd rather put that effort into something more "fun" personally.
Re: Mini Review: Kayak VR: Mirage (PSVR2) - An Immersive Yet Thin Experience
I bought this game and I truly feel like I was duped. It's honestly not even worth 20 dollars. For all the hate that so called "walking simulators" have got over the years I'm not sure what the fascination is with this game?
Re: Do You Want Dead Space 2 and 3 PS5 Remakes? Time to Tell EA
Heaven forbid they develop a new IP...
Re: Mini Review: Tentacular (PSVR2) - Physics Puzzler May (Ten)tickle Your Fancy
@Dr_ENT To be fair these games have got a lot of mainstream coverage and it's all been good. I would rather they keep covering the games that aren't even registering scores on metacritic
Re: Talking Point: What Are You Playing This Weekend? - Issue 465
PSVR2! So much more fun than I had with the psvr1. About half way through Horizon. Playing Pistol Whip and Zombieland as well.
I tried Kayak once and aside from pretty looking water, I think I bought into the hype on that one. Drums Rock is also a lot of fun, but the difficulty ramps up so fast, I'm not sure how I feel about it.
As for non VR I'm thrilled with the quarry. Started chapter 3 but think I'm going to restart as I missed to many cards
Re: PSVR2 Early Adopters Are Struggling to Find the Sweet Spot
@carlos82 I felt some motion sickness the first time I played Pistol Whip. But after putting the set down, taking a break, I never had the problem again. The problem was I was actually moving around too much, instead of slightly leaning to avoid obstacles I was side stepping and everything else.
I would also compare motion sickness to riding a roller coaster. The first time, that first drop feels like it's going to make you vomit, but the more times you do it, eventually that feeling goes away.
Perhaps not for everyone, that would just be my analogy.
Re: PSVR2 Early Adopters Are Struggling to Find the Sweet Spot
I've found some times I need to move the head set up just a little bit on my nose and then add another click on the back wheel.
It's impossible to put on the headset perfectly every single time. I usually find an area with text and iron it out before I play now.