@Strikke Yeah, it feels like Push Square really wanted to paint them as the bad guy. I get it, controversy attracts clicks, but I feel like this is way too common on this site which is kind of a risky thing to do since that's the easiest way to lose the trust of the readers.
Anyway, I do think Astro Bot deserves the GOTY. But even then, I think Feng Ji's response was quite reasonable as long as you actually try and understand what they mean, and don't just let video game sites paint the picture for you.
I can guarantee that anyone who was nominated and didn't win felt disappointed. So I can understand how they feel, especially after the game being in development for a long time. But saying it out loud is probably not the way to go.
That said, based on the quotes in this article, I don't think they ever mentioned Astro Bot by name or claimed that it didn't deserve the award. Wish you guys would stop using so clickbaity titles.
@Rodimusprime1313 The comparison image just compares the new patch to the original release. But anyway, the new PS2 emulator they use has some new features like rewind and save states compared to the old emulator they used. I think emulation makes a lot of sense especially for games that would likely never get a remaster/remake.
That's great to hear, but I would also appreciate having the option to use original resolution with integer scaling to get super sharp pixels. PS2 games were designed with certain resolution in mind, so this would help make the image more cohesive. Besides, options never hurt.
@Matroska The difference is, we get plenty of Star Wars media all the time. Indiana Jones feels much older because we barely get anything Indy related these days.
I don't like free to play games, but this seems interesting enough to potentially give it a try. If it seems like you practically need microtransactions to progress in the game, I will stop immediately.
The PS1 intro/bootup video is awesome, but I don't really like how these themes look. They're just a static image slapped on the home menu. Still, pretty cool.
@Juanalf Even if PSSR itself is not at fault, I think Sony really needs to improve their documentation and give support to developers who are implementing PSSR. Clearly there's a lot of room for improvement, some of which can be improved by improving PSSR, and some of which can be improved by giving developers the knowledge and tools to actually implement it properly.
@RedRiot193 Cafe is only a small part of the single player. The main thing are the races that are found in the World Circuits menu. You can also access the races through Event Directory which works pretty much exactly the same as previous games in the series, as you can choose Sunday cup event and play through all the races in that cup.
@RedRiot193 I have a lot of nostalgia for GT4, but I think GT7 is pretty darn good as well. I didn't enjoy GT Sports because it lacks single player content, but GT7 has a lot to do (especially these days after countless updates).
@doctommaso The problem is, the target audience for Lego games is obviously kids. Horizon games on the other hand, while not rated M, are for slightly older audiences. Not many kids have played Horizon games, so you can see why the game isn't as popular as other Lego games with Batman, Harry Potter etc. It doesn't help that PC is a platform generally not used by kids.
@Deljo Actually, I'm not 100% sure if it's technically screen door effect or Mura. Either way, it's noticeable in some scenes and not noticeable in others. While playing the intro cinematic of Resident Evil 4, it was extremely obvious, but when actually playing I didn't really notice it much. So it's definitely usable, and you get used to it.
But I'd say this is just a limitation of VR in general and not a problem exclusive to PSVR. I've experienced it before on my Meta Quest 2. While 4K image has a lot of pixels, it's not that much when it fills your whole view. And in the case of SDE/Mura, those inconsistencies will be right in front of your eye and appear larger than on a regular TV. But again, use it for a while and you'll likely get used to it.
I bought a PSVR 2 today now that it is finally reasonably priced. I had a lot of fun with GT7, Tetris Effect and Beat Saber. Now, the screendoor effect is quite obvious, but in general a great VR headset.
So what's the news here? All I see is speculation that the game might be fixed by the time it releases on PS5, without any statement from the developer or anything.
@Bamila Designing hardware takes a long time. They can't just take a chip and release a system with it a year later. There's a reason why we're already hearing rumours about it, and that's because they've started designing it pretty much immediately after PS5 came out. They also have to make a good deal with AMD to keep price in check, so using cutting edge hardware is unlikely.
For the handheld, they really should be using ARM processor instead of Zen4/5 (which is amd64/x86) to be as energy efficient as possible. Unfortunately it would make backwards compatibility difficult without some technical wizardry.
@Mikey856 Steam Deck is selling very well in its market. Handheld PCs have been a niche market for a long time, with devices from GPD etc selling relatively low numbers. It deserves all the praise too, since having a handheld device to play games in your Steam library is extremely convenient. It's not a portable PS5, but then, no portable device is. Keep your resolution in check and it will play games well for a 2022 device.
Not sure if Bloodborne remake would make sense considering it only released last generation, but an enhanced/fixed version for PS5 would be appreciated. Anyway, they should give Souls games remakes/remasters to Bluepoint, they did a great job with Demon's Souls.
@FlyingPig Possibly, but I do recall other games being locked behind PS Plus for a long time. Ridge Racer Type 4 was one, and it took forever until you could buy it.
I'm not 100% sure if this applies to Legacy of Kain as well, but the wording in this article suggests so.
I also dislike how the PS1/PS2 Classic collection includes some remasters for PS4/PS5. I don't care about those, just show me the original retro games please.
Kind of weird how people assumed this was going to work exactly like the previous Lego games when it's a completely different developer. The last Lego game made by Traveller's Tales was Skywalker Saga.
Anyway, I'm not a big fan of Horizon games. I played them both, and they're fine, but nothing truely special in my opinion. Bummer that this one isn't great, but I'm sure the target audience will enjoy it anyway.
@EfYI Yeah, I get it. I have a low/mid-range PC with RTX3060 myself which costs more than PS5 Pro, but not by that much (it was 999€ a few years ago, so pretty much the price of PS5 Pro with the disc drive... in Europe anyway). I don't think an average user needs a RTX 4090 because you have the freedom to turn the settings down (which allows you to play games on older PCs as well). But yeah, the higher tier Nvidia cards are ridiculously expensive.
I also have an Android phone so Apple can keep their iPhones.
@ThatVSMbro Oh, don't get me wrong, I could afford PS5 Pro as well. But I don't think it's worth it. It's not just about the price, but the value it offers.
@Northern_munkey Sounds like fun! I can imagine GT7 being very impressive on PS5 Pro, especially with a wheel and maybe even PSVR2. Unfortunately racing wheels take a lot of space, otherwise I would be tempted to get one.
@Flaming_Kaiser Linux is actually pretty decent for gaming these days thanks to Wine/Proton improving a lot, and also Steam Deck for making Linux more relevant than it was before. Not worth it if you play online games, though, since some games with kernel level anti-cheat will not work on Linux.
But that's besides the point, I just wanted to mention it as a Linux user.
Seems kind of similar to RTX Super Resolution which works on video without motion vectors like the DLSS does (presumably PSSR does too). Better than nothing, and works well on static UI elements, but it doesn't look anywhere close to 4K (which is fine).
@Northern_munkey @LogicStrikesAgain Generally console makers get their profits from software, not hardware. There are exceptions to this rule, like accessories which are sold at big profits (which is kind of obvious when you look at the much discussed PS5 Slim/Pro stand, disc drive as well as DualSense etc).
Affordability (of the hardware) is one of the biggest strengths of consoles when compared to PC gaming. Especially with PS5 Pro they're inching closer and closer to the price point of a gaming PC, which is kind of alarming. Yes, you can't match the performance of PS5 Pro with a similarly priced PC, but on the other hand it offers a lot of value outside of gaming (not to mention generally cheaper games).
So is PS5 Pro actually a good deal in the end? I personally don't think it is, especially compared to quite affordable and fairly priced PS5. But obviously everyone should make their own choice, and not just listen to my ramblings.
@IamJT PS5 already got a price increase due to inflation/rising component costs. The price increase of 300€ (in Europe) without a disc drive or a stand is far more than you'd expect from a mid gen refresh.
@LogicStrikesAgain @DonJorginho @AhmadSumadi I think it was fairly obvious that I was exaggerating, but the point is that the device is far overpriced. I think the right course of action is to voice my opinion (even if it won't change a thing) because if everyone is okay with them asking for a ridiculous price, then it will become a norm.
But yes, video games are a luxury and Pro is kind of an enthusiast device. Doesn't change what I think of the price point, though.
@3Above I enjoyed it a lot too. It looked nice (although admittedly a desert wasn't the most exciting place visually) and played like a Monster Hunter game. But there are still things to be improved. First and foremost, the performance. But also minor little tweaks like adding the hitstop to make the combat juicier.
Comments 378
Re: Black Myth: Wukong Deserved Astro Bot's Game of the Year Award, Says Game Science CEO
@Strikke Yeah, it feels like Push Square really wanted to paint them as the bad guy. I get it, controversy attracts clicks, but I feel like this is way too common on this site which is kind of a risky thing to do since that's the easiest way to lose the trust of the readers.
Anyway, I do think Astro Bot deserves the GOTY. But even then, I think Feng Ji's response was quite reasonable as long as you actually try and understand what they mean, and don't just let video game sites paint the picture for you.
Re: Black Myth: Wukong Deserved Astro Bot's Game of the Year Award, Says Game Science CEO
I can guarantee that anyone who was nominated and didn't win felt disappointed. So I can understand how they feel, especially after the game being in development for a long time. But saying it out loud is probably not the way to go.
That said, based on the quotes in this article, I don't think they ever mentioned Astro Bot by name or claimed that it didn't deserve the award. Wish you guys would stop using so clickbaity titles.
Re: Black Myth: Wukong Fans Swing at Swen Vincke Speech, Review Bomb Baldur's Gate 3
Kind of a bizarre thing to do, since it wasn't Swen Vincke who decided the GOTY.
Re: Sly Cooper Proves Sony's PS2 Emulator Is Stealthily Getting Better
@Rodimusprime1313 The comparison image just compares the new patch to the original release. But anyway, the new PS2 emulator they use has some new features like rewind and save states compared to the old emulator they used. I think emulation makes a lot of sense especially for games that would likely never get a remaster/remake.
Re: Pac-Man Has a Secret, To Be Revealed at The Game Awards
They really need to make Pac-Man Championship Edition 3.
Re: Sly Cooper Proves Sony's PS2 Emulator Is Stealthily Getting Better
That's great to hear, but I would also appreciate having the option to use original resolution with integer scaling to get super sharp pixels. PS2 games were designed with certain resolution in mind, so this would help make the image more cohesive. Besides, options never hurt.
Re: Round Up: Indiana Jones Reviews Are Live, Mostly Very Strong
@Matroska The difference is, we get plenty of Star Wars media all the time. Indiana Jones feels much older because we barely get anything Indy related these days.
Re: Marvel Rivals: All Release Times and Preload Date
I don't like free to play games, but this seems interesting enough to potentially give it a try. If it seems like you practically need microtransactions to progress in the game, I will stop immediately.
Re: Monster Hunter Wilds Dev Making Huge Improvements Based on Beta Feedback
Great news. The beta was promising but certainly needed some tweaking.
Re: My First Gran Turismo Available This Friday for Free on PS5, PS4
@HotGoomba Sounds like a GT themed Kart racer to me.
Re: PS5 Home Screen Customisable with PS1, PS2, PS3, and PS4 Themes for the 30th Anniversary
The PS1 intro/bootup video is awesome, but I don't really like how these themes look. They're just a static image slapped on the home menu. Still, pretty cool.
Re: Mini Review: Nine Sols (PS5) - The Best Metroidvania on the Market
@Frmknst I think Ori games are beautiful with some good platforming, but they kind of suck as metroidvanias.
Re: Astro Bot Blasts Past Elden Ring, Currently 2024's Highest-Rated Release
@Deoxyr1bose Yeah, UFO50 is definitely one of the best games released this year.
Re: Fans Frustrated with Avatar's Disappointing PS5 Pro Patch
@Juanalf Even if PSSR itself is not at fault, I think Sony really needs to improve their documentation and give support to developers who are implementing PSSR. Clearly there's a lot of room for improvement, some of which can be improved by improving PSSR, and some of which can be improved by giving developers the knowledge and tools to actually implement it properly.
Re: Fans of Aquanaut's Holiday Will Want to Pay Attention to This PSVR2 Title
Would be amazing to have VR version of Subnautica on PS5.
Re: Naughty Dog's Supposed New IP Timeless Travel Seemingly a Fake
I don't care what they do, but please do something other than Uncharted or Last of Us. We've seen enough of those two for now.
Re: My First Gran Turismo Has Been Rated for Release on PS5, PS4
@RedRiot193 Cafe is only a small part of the single player. The main thing are the races that are found in the World Circuits menu. You can also access the races through Event Directory which works pretty much exactly the same as previous games in the series, as you can choose Sunday cup event and play through all the races in that cup.
Re: My First Gran Turismo Has Been Rated for Release on PS5, PS4
@RedRiot193 I have a lot of nostalgia for GT4, but I think GT7 is pretty darn good as well. I didn't enjoy GT Sports because it lacks single player content, but GT7 has a lot to do (especially these days after countless updates).
Re: Sony's Latest First-Party Release Is Struggling to Do Concord Numbers on PC
@doctommaso The problem is, the target audience for Lego games is obviously kids. Horizon games on the other hand, while not rated M, are for slightly older audiences. Not many kids have played Horizon games, so you can see why the game isn't as popular as other Lego games with Batman, Harry Potter etc. It doesn't help that PC is a platform generally not used by kids.
Re: Black Friday 2024: Best Deals on PS5 Consoles, Games, Controllers, SSDs, and More
@Deljo Actually, I'm not 100% sure if it's technically screen door effect or Mura. Either way, it's noticeable in some scenes and not noticeable in others. While playing the intro cinematic of Resident Evil 4, it was extremely obvious, but when actually playing I didn't really notice it much. So it's definitely usable, and you get used to it.
But I'd say this is just a limitation of VR in general and not a problem exclusive to PSVR. I've experienced it before on my Meta Quest 2. While 4K image has a lot of pixels, it's not that much when it fills your whole view. And in the case of SDE/Mura, those inconsistencies will be right in front of your eye and appear larger than on a regular TV. But again, use it for a while and you'll likely get used to it.
Re: Black Friday 2024: Best Deals on PS5 Consoles, Games, Controllers, SSDs, and More
I bought a PSVR 2 today now that it is finally reasonably priced. I had a lot of fun with GT7, Tetris Effect and Beat Saber. Now, the screendoor effect is quite obvious, but in general a great VR headset.
Re: STALKER 2's Technical Troubles Likely Fixed by the Time It Comes to PS5
So what's the news here? All I see is speculation that the game might be fixed by the time it releases on PS5, without any statement from the developer or anything.
Re: Rumour: Next-Gen AMD Tech to Power Supposed Sony Handheld as Well as PS6
@Bamila Designing hardware takes a long time. They can't just take a chip and release a system with it a year later. There's a reason why we're already hearing rumours about it, and that's because they've started designing it pretty much immediately after PS5 came out. They also have to make a good deal with AMD to keep price in check, so using cutting edge hardware is unlikely.
For the handheld, they really should be using ARM processor instead of Zen4/5 (which is amd64/x86) to be as energy efficient as possible. Unfortunately it would make backwards compatibility difficult without some technical wizardry.
Re: Rumour: Next-Gen AMD Tech to Power Supposed Sony Handheld as Well as PS6
@Mikey856 Steam Deck is selling very well in its market. Handheld PCs have been a niche market for a long time, with devices from GPD etc selling relatively low numbers. It deserves all the praise too, since having a handheld device to play games in your Steam library is extremely convenient. It's not a portable PS5, but then, no portable device is. Keep your resolution in check and it will play games well for a 2022 device.
Re: Sony Reportedly in Talks to Acquire Elden Ring Dev's Parent Company Kadokawa Corp
@Shakybeeves Okay, and how exactly would that benefit anyone?
Re: Sony Reportedly in Talks to Acquire Elden Ring Dev's Parent Company Kadokawa Corp
This kind of sucks if it ends up happening.
Re: Rumour: FromSoftware Classic Getting the Remaster Treatment
Not sure if Bloodborne remake would make sense considering it only released last generation, but an enhanced/fixed version for PS5 would be appreciated. Anyway, they should give Souls games remakes/remasters to Bluepoint, they did a great job with Demon's Souls.
Re: Legacy of Kain Fans Will Be Feasting on PS5, PS4 These Coming Weeks
@FlyingPig Possibly, but I do recall other games being locked behind PS Plus for a long time. Ridge Racer Type 4 was one, and it took forever until you could buy it.
I'm not 100% sure if this applies to Legacy of Kain as well, but the wording in this article suggests so.
Re: Legacy of Kain Fans Will Be Feasting on PS5, PS4 These Coming Weeks
They really need to stop locking classic games behind PS Plus. I'd much rather pay for them and not subscribe to a service that I don't need.
Re: Valve Celebrates 20 Years of Half-Life 2 with New Documentary
Just played some Half-Life 2 on my Steam Deck. The game holds up beautifully and plays well.
Re: PS5 Pro Enhanced, PS Store Situation Devolves into Confusing Mess
I also dislike how the PS1/PS2 Classic collection includes some remasters for PS4/PS5. I don't care about those, just show me the original retro games please.
Re: LEGO Horizon Adventures (PS5) - Dull Design Lets Down This Gorgeous Spin-Off
Kind of weird how people assumed this was going to work exactly like the previous Lego games when it's a completely different developer. The last Lego game made by Traveller's Tales was Skywalker Saga.
Anyway, I'm not a big fan of Horizon games. I played them both, and they're fine, but nothing truely special in my opinion. Bummer that this one isn't great, but I'm sure the target audience will enjoy it anyway.
Re: Sea of Stars Now Has Combat System Its Developer Always Wanted
This is cool, but I just started it a couple of days ago. I wonder how well it will explain the changes if I have already gotten past the intro...
Re: PlayStation Has Swiftly Solved Its Profitability Problem
@EfYI Yeah, I get it. I have a low/mid-range PC with RTX3060 myself which costs more than PS5 Pro, but not by that much (it was 999€ a few years ago, so pretty much the price of PS5 Pro with the disc drive... in Europe anyway). I don't think an average user needs a RTX 4090 because you have the freedom to turn the settings down (which allows you to play games on older PCs as well). But yeah, the higher tier Nvidia cards are ridiculously expensive.
I also have an Android phone so Apple can keep their iPhones.
Re: PlayStation Has Swiftly Solved Its Profitability Problem
@EfYI This is a Playstation site, so I'd rather focus on Playstation products.
Re: PlayStation Has Swiftly Solved Its Profitability Problem
@ThatVSMbro Oh, don't get me wrong, I could afford PS5 Pro as well. But I don't think it's worth it. It's not just about the price, but the value it offers.
Re: PlayStation Has Swiftly Solved Its Profitability Problem
@Northern_munkey Sounds like fun! I can imagine GT7 being very impressive on PS5 Pro, especially with a wheel and maybe even PSVR2. Unfortunately racing wheels take a lot of space, otherwise I would be tempted to get one.
Re: PlayStation Has Swiftly Solved Its Profitability Problem
@Flaming_Kaiser Linux is actually pretty decent for gaming these days thanks to Wine/Proton improving a lot, and also Steam Deck for making Linux more relevant than it was before. Not worth it if you play online games, though, since some games with kernel level anti-cheat will not work on Linux.
But that's besides the point, I just wanted to mention it as a Linux user.
Re: PlayStation Has Swiftly Solved Its Profitability Problem
@Flaming_Kaiser You can always use Linux instead.
Re: PS5 Pro Makes Unpatched PS4 Software 'More Palatable' on High-Res Displays
Seems kind of similar to RTX Super Resolution which works on video without motion vectors like the DLSS does (presumably PSSR does too). Better than nothing, and works well on static UI elements, but it doesn't look anywhere close to 4K (which is fine).
Re: PlayStation Has Swiftly Solved Its Profitability Problem
@Northern_munkey @LogicStrikesAgain Generally console makers get their profits from software, not hardware. There are exceptions to this rule, like accessories which are sold at big profits (which is kind of obvious when you look at the much discussed PS5 Slim/Pro stand, disc drive as well as DualSense etc).
Affordability (of the hardware) is one of the biggest strengths of consoles when compared to PC gaming. Especially with PS5 Pro they're inching closer and closer to the price point of a gaming PC, which is kind of alarming. Yes, you can't match the performance of PS5 Pro with a similarly priced PC, but on the other hand it offers a lot of value outside of gaming (not to mention generally cheaper games).
So is PS5 Pro actually a good deal in the end? I personally don't think it is, especially compared to quite affordable and fairly priced PS5. But obviously everyone should make their own choice, and not just listen to my ramblings.
Re: PlayStation Has Swiftly Solved Its Profitability Problem
@LogicStrikesAgain I agree with you 100% that Apple and Nvidia products (specifically the higher tier stuff) are far overpriced, though.
Re: PlayStation Has Swiftly Solved Its Profitability Problem
@IamJT PS5 already got a price increase due to inflation/rising component costs. The price increase of 300€ (in Europe) without a disc drive or a stand is far more than you'd expect from a mid gen refresh.
Re: PlayStation Has Swiftly Solved Its Profitability Problem
@LogicStrikesAgain @DonJorginho @AhmadSumadi I think it was fairly obvious that I was exaggerating, but the point is that the device is far overpriced. I think the right course of action is to voice my opinion (even if it won't change a thing) because if everyone is okay with them asking for a ridiculous price, then it will become a norm.
But yes, video games are a luxury and Pro is kind of an enthusiast device. Doesn't change what I think of the price point, though.
Re: PlayStation Has Swiftly Solved Its Profitability Problem
I bet they have when you have to sell your house to afford a PS5 Pro, and have to pay 30€ for a stand that probably costs them pennies to make.
Re: PS5 Pro Has One of Its First 8K Games in No Man's Sky
I'm sure all of the three people with 8K TVs will be happy.
Re: Gran Turismo 7 Clocks Native 4K/120fps on PS5 Pro Via Game Boost, Pre-Enhanced Patch
@TrickyDicky99 In my opinion GT Sports is barely a GT game since it lacks single player content. GT7 is not perfect, but it's way better than Sports.
Re: PS5 Pro Has a Remarkable Impact on Unpatched Games Too
@Cerny PS5 Pro mostly improves the GPU performance, but the CPU performance is not that much better.
Re: Netflix's Recent AAA Studio Closure Part of Planned AI Pivot
I will not buy anything with AI generated content.
Re: Fans Work Out Why Monster Hunter Wilds Feels So Weird and Weightless in PS5 Beta
@3Above I enjoyed it a lot too. It looked nice (although admittedly a desert wasn't the most exciting place visually) and played like a Monster Hunter game. But there are still things to be improved. First and foremost, the performance. But also minor little tweaks like adding the hitstop to make the combat juicier.