Comments 1,472

Re: Japan Sales Charts: Final Fantasy 7 Rebirth Tops, But Doesn't Even Come Close to Remake

Grumblevolcano

I think it's to do with the announced exclusivity side of things. Remake was 1 year PS4 exclusive, 16 was 6 months PS5 exclusive and Rebirth is 3 months PS5 exclusive. Considering the lifespan of the Switch so far and Square Enix's support of the Switch, until yesterday's article about Remake and Rebirth being PS console exclusive (rather than launch console exclusive) you could deduce that recent PS exclusive FF would come to Switch's successor.

Plenty of people are willing to wait for games to come to their system of choice if you give them any hope that it could come to that system.

Re: Ghost of Tsushima's Anticipated PC Port Launches an Assault on Steam Charts

Grumblevolcano

@Legend_Au I think eventually there may be day 1 PC releases that aren't live service because Jim Ryan's replacement said about aggressive PC strategy. There's a point where the slowing down of PS5 PS Studios releases and running out of PS4/PS5 games to port over to PC converge. At that point you're either ending up with no longer having an aggressive PC strategy or you're releasing day 1 on PC.

Similar thing happened with Xbox and the XB1, by the time day 1 on PC started (ReCore in September 2016) there wasn't much left for XB1 in terms of already released games that could be brought to PC:

  • Killer Instinct (2013) - December 2016
  • Sunset Overdrive (2014) - November 2018
  • Master Chief Collection (2014) - Gradually over December 2019 - November 2020, the XB1 version had to be fixed up first for PC port to be viable

These never made it to PC:

  • Kinect games - Microsoft abandoned Kinect
  • Halo 5 - Microsoft abandoned Halo 5 to focus on MCC and Infinite, there was a Forge version but the normal single player and multiplayer never made it to PC
  • Forza Motorsport 5/Forza Horizon 2 - I'd guess licensing reasons
  • Rare Replay - I'd guess the Xbox 360 backwards compatibility games causes problems with the creation of a PC port

Re: Rumour: Ghost of Tsushima PC Port May Finally Be Unmasked Soon

Grumblevolcano

So given the "aggressive PC strategy" we're probably seeing a return to the August 2022 - March 2023 setup where a PS Studios game releases on PC approximately every month. Something like:

  • February - Helldivers 2
  • March - HFW
  • May - GoT
  • June - TLoU 2
  • July - GT7
  • August - Demon's Souls
  • September - Until Dawn
  • October - Concord
  • November - GoW Ragnarok

Re: Guerrilla's Online PS5 Horizon Game Survives Sony Cull

Grumblevolcano

@j2c @get2sammyb I think PC is probably what gives the impression, without the PC releases the lineup is:

  • 2017 - Horizon Zero Dawn, HZD Frozen Wilds DLC
  • 2022 - Horizon Forbidden West
  • 2023 - Horizon Call of the Mountain, HFW Burning Shores DLC

That's far from flooding the market but when you add in the PC releases, you get:

  • 2017 - Horizon Zero Dawn, HZD Frozen Wilds DLC
  • 2020 - HZD PC
  • 2022 - Horizon Forbidden West
  • 2023 - Horizon Call of the Mountain, HFW Burning Shores DLC
  • 2024 - HFW PC

Which is Horizon almost every year from 2020 onwards.

Re: Xbox Game Hi-Fi Rush Announced for PS5, Out Next Month

Grumblevolcano

Pentiment - February 22nd
Hi-Fi Rush - March 18th
Grounded - April 16th

I'd guess that Sea of Thieves is coming in May then. Given the very short gap between the releases, it feels like all those crazy rumours about Starfield, Indiana Jones, Gears, Halo, etc. coming to PS5 from a few weeks ago are probably all true with last week's Xbox podcast just being short term damage control over the Xbox community's reaction.

Re: Helldivers 2 Beats Destiny 2's All-Time Steam Peak, Gaining on Palworld

Grumblevolcano

Interesting, in the context of Sony's comments about April 2024 - March 2025 I wonder if perhaps this year ends up being PS5's Splatoon moment.

For context, Nintendo 1st party lineup slowed down in 2015 regarding big existing IP as Nintendo started focusing on creating a very strong lineup for the Switch but that gave smaller and new IP the chance to grow. The new IP Splatoon (released May 2015) benefited the most from that approach and is currently one of Nintendo's biggest franchises.

Re: Pentiment Pegged for PS5 Amid Ongoing Xbox Strategy Shift Rumours

Grumblevolcano

@Kienda The main points that I've seen debated in the context of feeling alienated are:

  • Why own a Series X|S when you can have a PS5 to play both PS exclusives and Xbox exclusives?
  • In the outcome where Xbox multiplatform drives people to PS5, it may be that 3rd party support gets worse and eventually people lose their digital libraries

This is uncharted territory so it's very much understandable to be concerned. For me, at the moment I'm just happy that I'll be able to play stuff like Hi-Fi Rush on Switch (I could've gotten it for Series X last year but Switch lineup was so packed that I couldn't justify getting it on Xbox).

Re: Talking Point: What Can We Expect in the Next State of Play Show?

Grumblevolcano

I'm going to predict around 6 games are PSVR2. While September only had 2 PSVR2 games (Ghostbusters and RE4 VR mode), that State of Play was only for already announced games. The February 2023 State of Play and May 2023 showcase which didn't have that restriction, had 6 games each for PSVR2.

  • February - Foglands, Synapse, Journey to Foundation, Before Your Eyes, Humanity, RE4 VR mode
  • May - FNaF Help Wanted 2, RE4 VR mode, Arizona Sunshine 2, Crossfire Sierra Squad, Synapse, Beat Saber Queen DLC

Re: Until Dawn Reportedly Set to Receive New PS5, PC Versions

Grumblevolcano

So it looks like if a game is on PS4 and the franchise it's a part of gets a movie or TV show, there'll be a PS5/PC remaster. The rumoured HZD remaster comes with the Horizon TV show, a GoW (2018) remaster comes with the GoW TV show, a Gravity Rush remaster comes with the Gravity Rush movie, etc.

I wish Sony would make use of their PS1-3 gold mine instead of games that are already on PS5 via backwards compatibility though if you must focus on PS4, at least do Bloodborne.

Re: Naoki Yoshida Thinks New Blood Is Needed to Direct Final Fantasy 17

Grumblevolcano

@Shad361 To be fair, Ghost of Tsushima never had debates about when console exclusivity would end because it's a Sony 1st party game. At most regarding other platforms you'll see a PC port in the coming years though with Jim Ryan leaving Sony in March, even that isn't guaranteed.

Meanwhile FFVII Remake has had a long journey of "Will it come to Xbox and Switch Pro/2 once the timed exclusivity ends?". There are people who would rather wait for a game to come to their platform of choice if there's a chance of that happening.

Re: 18 PS5 Predictions for 2024

Grumblevolcano

I think this is going to be the year we see the extent to which Jim Ryan focused on live service. If live service was in addition to the usual single player experiences, we'll likely see a very strong single player focused showcase sometime this year with 2025/2026 being very strong for PS Studios.

On the other hand, if Jim Ryan basically forced all the studios to work on live service instead of the usual single player experiences then I think Sony will be very quiet this year and any showcase would be like last year's one.

Re: Here's Why Sony Is Making Big Moves in the Mobile Games Sector

Grumblevolcano

@Jacko11 @Tecinthebrain Nintendo and Sony's goals for mobile were different. Nintendo were using mobile to convince more people to buy Switch hardware and software. For example play Mario Kart Tour, see that MK8 Deluxe is a much better game so buy a Switch + MK8 Deluxe. So Nintendo were successful with their mobile strategy as Switch is currently the 3rd best selling console for total sales (only behind PS2 and DS) and Switch software sales are also extremely high.

Nintendo's big challenge now is converting Switch purchases into purchases for the Switch's successor. Mobile isn't important here.

Sony's strategy however is that their single player epics aren't profitable so they rely heavily on 3rd party live service microtransactions (we know this because of the FTC trial). As a result they tried to get their own source especially with Microsoft being allowed to buy up so many publishers but Sony's strategy backfired as the live service bubble has mostly popped outside of the juggernauts.