Comments 510

Re: PS5 Quietly Crosses 4 Million Units Milestone in Japan

Cashews

@ChrisDeku I guess I get it now. Not that Rise wasn't a success but it could have been bigger. That could always be.

I dont know if 16 could have been a bigger success on the switch. It would for sure be a different game. That's on them to figure out - which they will be pressed to do and soon. Triangle Strategy ain't gunna cut it.

Re: PS5 Quietly Crosses 4 Million Units Milestone in Japan

Cashews

@ChrisDeku I don't get it. Are you saying Rise wasn't a success because World was a success? World is HUGE - it is Capcom's best seller of all time. Rise is HUGE. It's is like their number 3. Lol, it came out 2 years later!

...

I really don't get what you are trying to say at all.

Re: PS5 Quietly Crosses 4 Million Units Milestone in Japan

Cashews

@Sekijo but the Capcom report was a year after the release of their enormous hit - MH Rise. The article is clear in that they were down YOY because they didn't have that mega release in that quarter.

But THIS ONE does have that flagship included. That is the rub; the difference. This isn't a random bad report this is the report the entire company counts on. It is this quarterly report.

You can like their game - more power to you. I just like to separate fact from fiction - in the case of SE - success or failure.

Re: PS5 Quietly Crosses 4 Million Units Milestone in Japan

Cashews

@Beerheadgamer82 "Is this ironic"

No, that isn't irony.

Maybe Square Enix will realize putting their flagship on the powerful console was a mistake - both from a cost perspective as well as a numbers one. Perhaps they will realize that fidelity isn't as important as sheer numbers and a rabid fanbase waiting for them to return to form. Doubtful.

Re: PS5 Quietly Crosses 4 Million Units Milestone in Japan

Cashews

@Sekijo here is the problem with that statement. We aren't talking about Capcom. For weeks now I've accepted your (everyone not you) statement that FF is a huge hit and my statements to the contrary. As I've said all along - wait for the Q1 report. here it is.

So now that I am proven right, once again - as always, you want to talk about Capcom's past? How does Capcom's past and SE's failing help FFXVI today? Are they doing what Capcom did? Are people responding? The article you posted was showing YOY declines after MH. This is the Q1 that INCLUDES Final Fantasy 16 - the month it released.

Re: PS5 Quietly Crosses 4 Million Units Milestone in Japan

Cashews

@MrMagic it is stupid to compare a niche game, that has never sold well for Nintendo, to Square's biggest release - that the entire corporation clings to?

Do you think shareholders, whom are the people who actually own Square Enix, really care that the PS5 has a smaller install base than the Switch? They don't. They care about the P/L column. Which apparently, is very VERY poor.

Re: PS5 Quietly Crosses 4 Million Units Milestone in Japan

Cashews

Here is the SE quarterly in a fairly easy to read format - which coincidentally released today for everyone.

https://www.installbaseforum.com/forums/threads/square-enix-q1-fy2024-3-financial-results-net-sales-14-4-oi-78-5.1850/

wasit show? Sales, up YOY because of FFXVI - but here is the fun line: Operating income down 80%.

That is on their biggest release - Final Fantasy. SE takes the development cost right after they release games. So they absorb all the cost this first quarter after FF dropped. Obviously it cost an insane amount to make. But they've lost the release steam. It might have barely broke even. It doesn't appear it even did that at first glance. Problem. It is the game the entire company banks on and it took many years to make. Now what?

tl;dr - like I said so many times. Square Enix is in serious trouble and you can play pretend with whatever narrative you desire, or whatever marketing fluff they push out to the blogs - the only one that matters is the financial report.

Re: PS5 Quietly Crosses 4 Million Units Milestone in Japan

Cashews

@Dark_Knight yes. everything is more popular than playstation games in japan. That was my point. It is a shame Sony is the home team and some of the best, funniest, quirkiest games ever made came during the PS2 era.

No PS no Katamari - which would be a crime against the cosmos.

Re: PS5 Quietly Crosses 4 Million Units Milestone in Japan

Cashews

@Dark_Knight No they need to support quirky, fun games the Japanese people enjoy. Japan buys plenty of home consoles and pcs. The whole narrative of "they only like mobile" is observably stupid. The Japanese support the PS for decades. Sony is their homeboy after all.

Sony abandoned the East in favor of Western money. Everyone knows this including the Japanese.

Re: PS5 Quietly Crosses 4 Million Units Milestone in Japan

Cashews

@StrawberryTurtle they are fun to dunk on because 1) they are a faint shadow of their former talent 2) NFTs 3) survives just through remakes and re-releases 4) people get more upset about SE than any other company.

I realized just how bad they were after playing NEO on the switch. I looked at their landscape, their old games and realized just how bad they are now.

Re: Official Call of Duty: Modern Warfare 3 Reveal Expected Next Week

Cashews

@NinjaNicky I hear you - I'd like a shooter that got my attention as well. I haven't been excited about one in a REALLY long time. Battlefield Bad Company 2 was the last truly great one I played. There have been good ones since I imagine - but I haven't played one that got me like that one.

It had a great campaign. 15 hours though. Which is good

Re: PS5 Quietly Crosses 4 Million Units Milestone in Japan

Cashews

@Shepherd_Tallon
"Or how can FF XVI's sales numbers be a failure but other AAA multiplatform games selling similar amounts are a success?"

it is simple really - SE's brand is built on FF and it is a clear decline. If Shin Megami Tensei had sold 3M copies in a few weeks they'd be going bananas - but this is FF. FF, in the X era, was an evergreen that never left the top ten. It was like Mario Cart, God of War, Minecraft, GTA. Now it comes and goes like other common games.

It is a failure in that sense. The brand continues to erode and every quarterly report SE tells investors every game they make doesn't meet expectations. NEO: TWEWY, Forspoken, etc forever.

And they are really fun to dunk on.

Re: PS5 Quietly Crosses 4 Million Units Milestone in Japan

Cashews

@HonestHick It will not maintain this pace - especially it's drought of games in 2024. 110 is really pushing it unless they do something big - which they arent doing right now besides price slashing.

And none of it exists in a vacuum. If you hit 110M it also depends what your competitor does.

Personally I think it lands at a cool 80-90. Unless something big shakes things up like a must have game or application or VR takes off or something.

Re: Baldur's Gate 3 Dev Larian Studios Has No Interest in Being Acquired

Cashews

@Vega37 christ I've read that same take so many times I could be sick. but but the prices are actually cheap when you think about it!

So it's the consumer's job to understand the economics of the game industry? Right.

I'll explain economics right now. There is a point customers are willing to pay. And they are not willing to pay over that point. It is called 'Willingness to Pay'. They do not care about economics, rates of inflation, or a history lesson on game prices.

The maximum price is 70 but that is having diminishing returns so developers are standing out themselves with lower price points. This isn't an opinion.

Personally I couldnt care less if the industry wants me or thinks I should pay 80. I have not paid 70 one time. I never will. The price is 60 and I won't budge. Creativity gets less each year, the remakes keeps coming and developers love to reskin games an entire generation. Oh, and no more printing cost on manuals or boxes or carts. Industry? Get bent.

Re: Baldur's Gate 3 Dev Larian Studios Has No Interest in Being Acquired

Cashews

@deathaxe I've been noticing more and more publishers are releasing at the $50 and 60 price point on day 1 releases. The 70 point isn't reaching enough people. Street Fighter, Remnant 2 for examples.

A higher price over 70 simply won't fly. Now the sub prices - yes they are about to tart getting really aggressive on that.

Re: June 2023 Circana: PS5 Posts Best PlayStation Results in 15 Years

Cashews

@Splat All of their employees are expendable. Personally I'd carve out the core left that still have talent and clean house with the rest. I'd have at least 75% or more thrown out on the street Year 1. Rebuild from the ground up and count the days until Kotick gets lost.

tldr - who cares what they think. their best days cannot even be seen in the rearview. All they have done in the past half decade is erode their iconic brands.

Re: PS5 Sales Absolutely Explode in the UK Following Price Cut

Cashews

@Beerheadgamer82 Switch cloud games are beyond terrible. I've played them as a demo - and because of that wouldn't buy them with someone else's money even.

I am kind of different. I was way into achievements and trophies - to the point I was playing horrible games because of them. The Switch was refreshing in that it didn't care about that stupid, addictive-on-purpose junk.

As far as a controller - the Switch Pro is basically a carbon copy of the Xbox controller - imo the best in the industry. So for a few extra bucks it's doable - I only use the pro unless I;m in a room full of people using the machine. or a game designed for the switch controllers like Mario Party.

we'll see. Nintendo's next hardware announcement is going to be watched by everyone. They are on a tear with the sales and the movies and the theme park - what they do next is a big deal imo.

I hope this fire sale leads to a really well-made PS Slim personally. The last slim I owned was the PS2 and gosh dern it - what a beautiful machine that was.