Comments 85

Re: PS6 Rival Xbox Helix Could Cost as Much as $1,200

Cakefish

Depends on the execution final product, but yes I absolutely would pay that amount for a high performance gaming machine assuming it’s high quality. Though the lower price the better, of course.

Well assuming Mr T’s jolly adventures in the Eastern territories doesn’t mess with my country’s economy too much 👀

Re: 'This Should Be Illegal': PS5's Dynamic Pricing Roundly Criticised by Disgusted Sony Fans

Cakefish

As far as I can tell ‘dynamic pricing’ is a misnomer. It seems to be functionally the same as Xbox’s ’Just For You’ deals, with the difference being that Xbox is being fully transparent that it’s a special targeted deal for your account, while PlayStation seems to be obfuscating this — which I agree is definitely scummy behaviour. It just doesn’t sound like the dynamic pricing that the likes of Ticketmaster indulge in. I don’t have a PlayStation though, so basing this off what I’m reading, maybe it’s different to what Xbox is doing.

Re: PS5 Players Can Finally Explore This Award-Winning Xbox Gem

Cakefish

I played it via Game Pass. It’s okay. I didn’t enjoy it as much as reviewers did. The game is structured in quite a formulaic manner, there’s a lot of repetitive elements to each level — both combat and the actual structure of the levels/gameplay elements. Also the story is a bit all over the place, all the side characters are forgotten about almost as soon as they’re introduced, and the best character is sidelined in the latter third to focus on a really unlikeable character instead.

Re: Some PS5 Users Really Are Paying More for Their Games on PS Store Than Others

Cakefish

@sanderson72 as far as I understand it the £9.99 is the standard RRP and the £3.74 is the sale price? If so that’s exactly how it works on Xbox. You get offered random deep discounts on a select few games, typically ones that you’ve wishlisted or are in the same genre as other games you’ve purchased. It’s a fairly narrow selection of games though, I often see repeats being offered to me.

Re: PS6 Competitor from Xbox Revealed as Project Helix

Cakefish

@Crimson_Raven they wouldn’t need to target it specifically. It’ll just simply run the PC build of games, which can scale to any hardware. But yeah, hard to see why developers would support the Microsoft Store when Steam would be the logical choice.

Re: Code Vein 2 Just Got a Lot Easier with Patch 1.0.5

Cakefish

Great stuff. Reddit folks seem to be saying performance is indeed noticeably improved on consoles. Balance changes are very welcome too. I was struggling a lot, despite being an experienced From Software player. Glad I decided to pause my playthrough. Sounds like the game’s gonna be in a much better state by the time I return to it after my current work trip. They said they plan to release more patches through March so this is only the beginning, but sounds like a good start. Just a shame it was needed in the first place, all UE5 games seem half baked at launch, such a crappy engine honestly.

Re: PS5 Soulslike Code Vein 2 Couldn't Be More Anime If It Tried

Cakefish

I enjoyed the original, despite the mediocre combat and level design. It felt unique in the genre because of the anime styling and focus on narrative.

So I’m totally up for some more anime cheese!

I also was impressed by the character creator in the original, so I’m really glad that they’re keeping custom player characters in this sequel.

Re: Talking Point: What Are You Playing This Weekend? - Issue 595

Cakefish

@Kiefer-Sutherland yeah, I mean weapon wheel ammo crafting. It’s certainly not the end of the world, just feels a bit tedious after a while to always having to bring that up to craft more ammo. The higher level machines are very tanky and you inevitably burn through a lot of ammo in those fights. Upgrading ammo pouches obviously helps a lot, but then my complaints about the tedious upgrade resource farming comes into play. From my experience, in Forbidden West, Spike Throwers are the best weapon class - highly recommend them! Tonnes of damage dealt, so less need for constant ammo crafting and they knock down opponents often allowing for critical strikes with the spear. They became my go-to weapon class for much of the game.

Re: Talking Point: What Are You Playing This Weekend? - Issue 595

Cakefish

I finished Forbidden West’s Burning Shores campaign last night. What a game, really good stuff. I enjoyed it even more than Zero Dawn Remastered. The whole character arc of the Burning Shores would’ve been better off as part of the main campaign I think, as the story beats and character development do feel rather rushed being crammed into a DLC expansion. What’s there is good, it just needed more room to breathe to feel natural. The final boss sequence was a pretty darn cool spectacle. The whole thing is a bit bittersweet knowing that Lance Reddick sadly passed away, but Sylens is such a great character I really hope that they keep him in the third game despite this, which is credit to his acting talent in bringing that character to life.

Brilliant game overall, but I hope they improve the upgrade system in the next one because OMG farming for the weapon/armour/pouch upgrades is so incredibly tedious and boring. Weapon wheel could also be streamlined I feel (why can’t I change weapons and equip coils there instead of having to go into inventory?). Also the constant pausing the action to craft ammo feels unnecessary busywork.

Re: Action RPG Lords of the Fallen 2 Reveal Confirmed for Next Week

Cakefish

As someone who preordered, I’m still very salty over the abysmal state that the game launched in. I’ll go into this sequel with significantly more scepticism and caution. I learnt that lesson the hard way. Even after all the patches the game still cannot hope to compete with the quality and polish of Lies of P in my opinion, so I hope to see significant improvements in this sequel.

Re: The Next Xbox Is a PC, So What Does That Mean for PS6?

Cakefish

@Anya-chan why bother blocking their games from running on this Windows device in particular though? As you said yourself it poses absolutely no threat at all to the PS6. So Sony would just be losing money from potential customers by doing that for no real benefit whatsoever.

Re: The Next Xbox Is a PC, So What Does That Mean for PS6?

Cakefish

@Medic_alert Hardware will almost certainly be sold for profit and not subsidised. They will heavily promote Game Pass Ultimate in the console-like default UI, just like on XSX currently. Finally, I think this this is their way to counter the very real threat of Steam OS devices.

@GeeEssEff I already have a PC, but not one that can play my XSX library nor one that is optimised for a living room centric, console-like experience. Taking my PC and plopping it in front of my TV would just result in a suboptimal experience, Windows 11 is really not designed for controller-only input.

Re: The Next Xbox Is a PC, So What Does That Mean for PS6?

Cakefish

It's going to be surreal playing Sony published games on my next Xbox - in the best way possible!

It explains why they gave up on exclusives, they're just transitioning Xbox from a closed console platform over to PC instead, so simply have no need for exclusivity anymore.

I don't think Sony's PC strategy will change. They will still have their 1-2 year timed exclusivity to justify the PS6 hardware. And the next Xbox will no longer be subsidised hardware so will cost a lot more upfront than the PS6, so it's not going to threaten PS6 in any meaningful way.

Re: When Is Summer Game Fest 2025?

Cakefish

What a week! Switch 2 launch and SGF! Love to see it.

5th - 8th will be the most interesting few days for gaming news we’ve had in years. Mostly thanks to the new console launch, but still I’m very interested in all the announcements for other platforms too. Lies of P: Overture, Tides of Annihilation, Little Nightmares 3, Reanimal - these all need release dates. Not to mention all the brand new stuff that could be announced.

Re: Round Up: Lies of P: Overture Previews Reveal Difficulty Options, Boss Rush Mode, and More

Cakefish

My most anticipated release this year. I am so hyped to return to Krat.

Unfortunately the souls community has many hypocrites amongst us, who simultaneously defend the lack of difficulty options in From’s games as Miyazaki’s creative vision (fair enough), but then are the first to criticise other developers when they decide their creative vision for their game includes giving players menu-selectable difficulty modifiers. Not every soulslike has to strictly abide by Miyazaki’s vision, developers should be allowed to introduce difficulty options into their game if they want to expand the potential playerbase. There shouldn’t be a backlash, what does it take away from your experience of the game if others choose to play it on an easier difficulty mode?

Re: Inquiry Already Underway Over Lacklustre DOOM: The Dark Ages Opening

Cakefish

It’s currently the second top seller on Steam (once you subtract Steam Deck) and the third top seller on PlayStation. Isn’t it a bit premature to call it a commercial failure?

As to the difference with Doom Eternal; well Eternal did not launch on Game Pass, while The Dark Ages did. That’s one obvious aspect. The other one is that this has been a fiercely competitive period for games, as clear GOTY forerunner Clair Obscur and massively popular Oblivion Remastered are currently sucking up much of the oxygen in the room.

Again though, I think it’s a bit too early to denounce the game as a sales flop.

Re: Sony Makes Stellar Blade Complete Edition for PS5, PC Official, Some Outfits Revealed

Cakefish

@Oram77 haha yes, I’ve heard the game is great on its own merits beyond the super sexualised protagonist, which is why I’m very interested in playing. I don’t really mind the sexiness at all, I just hope it’s not too much of a distraction when actually playing. When a game goes too fan servicey it can prove somewhat distracting and immersion-breaking; for example, there’s a character in Code Vein that definitely fits that description!

Re: Plenty of People Are Playing Expedition 33 on PS5, Despite Having to Actually Buy It

Cakefish

The article and comments seem a bit unnecessarily confrontational and hostile to Xbox players? We did pay to be able to access to the game, Game Pass is not a free service. This shouldn’t be a foreign concept to PlayStation fans as PS Plus exists and also provides day 1 games - such as Stray. Do I now get to passive-aggressively berate PlayStation players for not supporting the developers of Stray? I feel we should be celebrating the success of the game rather than accusing subscription users of being free riders (again, Game Pass is not free lunch!).

Re: FromSoftware Wants to Explain Elden Ring Nightreign to You Again

Cakefish

Given that Elden Ring is my favourite game of all time my hype for this is surprisingly low. They really restricted the game’s appeal by having no option for two player co-op I think. I can find time to play two player games quite easily, but each additional player that you add on makes it exponentially more difficult to schedule a time that everyone is available for. I’m not even sure if I’ll buy at launch because I don’t know how much free time my brothers will have to spare over the summer. If I just needed the one brother I could dedicate plenty of time, but two is a tough ask. And yeah you can play single player, but it’s clearly designed for co-op play so I don’t feel I’d be getting the full experience if I went that route.

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