Comments 270

Re: 'More People Will Experience Our World': Final Fantasy 7 Remake Trilogy Sheds PS5 Exclusivity

Banjo-

@Reyzore

Will Square offer the original FF7 to those who purchase the digital version of the game?

Yes. The two editions are available for pre-order on Xbox. They both are limited early purchase editions and include the original game. The only difference is the Square Enix Digital Content Viewer of the Digital Deluxe Edition. The prices are £40/€50/$40 for Standard and £55/€70/$60 for Digital Deluxe

Re: The Best and Scariest Fatal Frame Is Getting a PS5 Remake Early Next Year

Banjo-

@MeerkatSimples Yeah, Resident Evil is a different kind of fun that I also like! This Fatal Frame is a remake, but it's also some kind of reboot, with the Fatal Frame name (that I prefer) in all regions, the Japanese logo in the background and the new font, so I bet you're right and there are more reboots coming on this engine. It doesn't make sense to change everything for one title. The remasters sold relatively well and I suppose that their reception motivated a bigger effort.

Re: The Best and Scariest Fatal Frame Is Getting a PS5 Remake Early Next Year

Banjo-

@MeerkatSimples Criminally underrated, indeed. Each Fatal Frame/Project Zero game (now officially renamed to Fatal Frame worldwide) develops a story and theme subtly and cohesively. Japanese have a different approach to horror that I find much deeper and meaningful, yet the gameplay is so satisfying. That camera loading sound!

Re: The Best and Scariest Fatal Frame Is Getting a PS5 Remake Early Next Year

Banjo-

@Questionable_Duck Exactly. Moreover, the enhanced Xbox versions of I and II are not backwards compatible on Xbox One and Series X|S, the remake of 2 was not released in America and III is stuck on PS2 and PS3 store and not available on PS4/PS5, not to mention that 4 was a Wii Japan exclusive and 5 a Wii U exclusive until the remasters.

Re: Sonic Racing: CrossWorlds Beta: All Start Times, How to Play, and What's Included

Banjo-

Playing on Series X. I like it. The new controls are fine. This demo lacks the refinements of Team Sonic Racing, e.g. the camera, but has flying sections that feel similar to Sonic & All-Stars Racing Transformed. That's awesome. The items seem more balanced than in the previous demo. My only disappointment is that the water sections feel less intense than Sonic & All-Stars Racing Transformed and Wave Race and somewhat simplified a la Mario Kart because of the physics. I recommend it, but I'd polish it a little bit if I was Sega.

Re: Preview: Sonic Racing: CrossWorlds Already Feels Like a Respectable Rival to Mario Kart World

Banjo-

Mario Kart games were my favourites as a child. I don't like the recent entries as much because they basically removed all the racing elements and turned them into a party game first, a roaming game now. For instance, play Double Dash and then play 8 or World and compare the handling, physics, circuits and gameplay. I love Sonic racing games as they feel more like proper racing games. I remember enjoying Sonic & All Stars Racing Transformed more than Mario Kart 7 and 8. Team Sonic Racing is also very good. I can't wait for Cross Worlds!

Re: Sony Sues Tencent Over 'Shameless' Horizon Copycat Coming to PS5

Banjo-

I don't think that Sony will win. Basically, Tencent can easily prove than 99.99% of video games (Horizon included) are inspired by others and that they didn't explicitly copy assets or gameplay. Sony doesn't own all the robotic animals, like Nintendo doesn't own all the cute monsters. Also, it's not clear how this would hurt the Horizon IP.

Regarding the famous case, Level Up posted a very interesting update about Palworld on 18 July 2025, "Emergency Patent Change Amid Fears of Losing Lawsuit Against Palworld Creators", covering legal experts' reports.

Re: Tomb Raider 4-6 Remastered (PS5) - Definitive Package Closes Out the First Chapter of Lara Croft Adventures

Banjo-

Aspyr has supported the first trilogy with many updates that have improved their remasters. It's nice to finally have all the main games before the 2013 reboot available on modern platforms. There are a few differences between the two trilogies that I'd like them to standardise, like the original graphics at 60fps and the remastered graphics with appropriate brightness. The collections are fairly priced, the original graphics can be chosen and there are two different control methods.

Re: Poll: Will the Switch 2 Compete with PS5?

Banjo-

Competition is more diverse, it's no longer the 90s battles with exclusive games and power comparisons. Now with PS and Xbox games on PC, the handheld PCs and Microsoft developing a handheld interface (and console) for Windows, consoles and PCs are becoming more similar and choices are not as evident as in the past, affecting PS and Xbox. The only one still doing exclusives is Nintendo, but I don't expect Switch 2 to reach the level of success and engagement that Switch achieved, because the circumstances were way more favourable back then: no handheld PCs, recycled Wii U content, marketing hit, pandemic...

Re: SEGA President Calls Sonic Superstars a 'Disappointment'

Banjo-

@Orpheus79V Yeah, I tried the online multiplayer for two minutes and never went back. I liked Sonic Superstars more than Sonic Mania because I'm not a fan of the general level design of Sonic Mania that I find too gimmicky and the fan-made music, cutscenes and levels in this game. The best zones of Sonic Mania are the recycled and the previously discarded ones. Obviously, Sonic Mania is not bad, but Sonic 3 & Knuckles is infinitely better, in my opinion. I agree with you about the rest. Sonic Superstars (co-developed with Sonic Team) is Arzest's best game and one of the creators of Sonic is its founder. They did a good job with Sonic Superstars and even if Sega thinks it was not successful enough, it doesn't make sense to throw it away and try another reboot. As a reboot using 3D graphics, Sonic Superstars is a success and a lightyear ahead of any other, including Sonic the Hedgehog 4 and the 3DS attempts. Just make short and fun boss battles like the old games and improve the music instrumentation.

Re: SEGA President Calls Sonic Superstars a 'Disappointment'

Banjo-

Is he talking in financial terms like most bosses do? The only problem with Sonic Superstars is the long boss battles that don't make sense in a Sonic 2D game and the uneven music. The 3D art convinced me while I played it, the physics are perfectly classic and the level design is solid.

Sonic Frontiers was unexpectedly excellent after Sonic Forces and set the foundations for more, but the next Sonic 3D game needs more Sonic flavour on top of that.

Re: Ghostwire: Tokyo (PS5) - Not the Bethesda Swansong We Hoped For

Banjo-

@Silenos I played it on Series X. I don't rate many games so high but it's a 10 out of 10 for me, for the reasons I wrote here:

https://www.purexbox.com/forums/px_other_gaming/last_game_you_beat?start=680#reply-697

Those that don't care about the Japanese culture, don't read the files and are used to enjoy more flashy/gory games may find Ghostwire too subtle and a disappointment. I am impressed by how they integrated the folklore in so many ways and how they crafted a big open-world game that doesn't rely on filler. On top of that, the combat is fun and the story is deep.

Re: 'Mind Boggling' Horizon Forbidden West Has the Best Console Image Quality Ever on PS5 Pro

Banjo-

@twitchtvpat Nothing wrong with different views. I understand the excitement and that's why I'm being as restrained as I'm capable of. I usually get excited about new hardware (like @NEStalgia) and I got all consoles last generation except Vita, but in this case, it all started with overblown TFLOPS figures and was presented as a generational leap, when it's a GPU update, when there are barely PS5 games that are not cross-gen, when there is no new game to show what the upgraded hardware is capable of and when this generation has not been optimised yet, not to mention the price difference and the lack of disc drive if you want your PS4 collection to blow your mind or melt your face.

Re: 'Mind Boggling' Horizon Forbidden West Has the Best Console Image Quality Ever on PS5 Pro

Banjo-

@antlion Any intelligent person finds obvious narrative steering either funny or cringeworthy 😅. @NEStalgia I couldn't find a better example myself either, so I used the subheading. What was the other one, it will melt your face? I would prefer the more rational tone of NL and PX. DF is not what it used to be when there was one or two guys making videos.

Most important of all, only 12% of PS4 sales were Pro and that was the same price as the base model earlier and made more sense for 4K TVs. I wonder how many PS5 sales will be Pro, 6%?

Re: Death Stranding Gets a Surprise Xbox Series X|S Port, Out Now

Banjo-

@Smash41 @LogicStrikesAgain The thread about Death Stranding on Pure Xbox (a nice community) is positive, just questions and answers about Sony's involvement and people willing to play it now because it's also enhanced for Series S|X and Play Anywhere. I missed it on PS4 and I will buy it today for Xbox since it's 50% off.

Re: Death Stranding Gets a Surprise Xbox Series X|S Port, Out Now

Banjo-

@breakneck Of course! Nintendo has made an immeasurable amount of money this (actually, last, since Switch belongs to the last) generation thanks to fully-priced ports and relatively cheap to develop new games, but it will be very interesting to check the coming years, with no more Wii U ports to re-sell, higher expectations and more competition with hybrid PCs and such.

Re: PS5 Dominates UK Black Ops 6 Sales, As Game Pass Causes Xbox Share to Collapse

Banjo-

@themcnoisy Thanks! Truth is, Xbox digital sales are unknown because Microsoft hasn't reveal them and nobody has access to the Xbox store numbers, that represent 91% of Xbox sales. That's all I wanted to say. Anyway, I don't want to argue with Sony fans, I am just glad that the game is a critical and commercial success on all platforms, because it's awesome. The campaign has become one of my favourite shooter campaigns ever. I think that last year's game was almost fine, but this is a thousand-year ahead.

On PC, it's one of the best-selling Call of Duty games ever -not just compared to rushed Modern Warfare III last year- and on Game Pass is, obviously, number 1 worldwide. Over half of all daily active Xbox players (52%) played it on day one in USA. The previous record for this metric was 34%.

"those nintendo life scoundrels though" 🤣

Re: Concord Cost Sony Over $200 Million, And Didn't Make a Single Cent

Banjo-

@Ludacritz Yeah, around 80% of PS sales are digital, but 25,000 copies include PC where there was no physical edition, right? I wonder how many people kept their copies and who asked for a refund (if it was possible).

EDIT:

I checked. 25,000 overall (including physical, if I got that right); 10,000 units on PC and around 15,000 on PS5, so 3,000 physical copies on PS5. Something like that.

Re: Concord Cost Sony Over $200 Million, And Didn't Make a Single Cent

Banjo-

@NEStalgia Some people said that Halo Infinite made between $1 to $5 billion, but it's hard to say since Microsoft doesn't disclose revenue per game. It's likely between those numbers, considering the quarterly net income ($51.7 billion in revenue and $18.8 billion in net income) and that they stated that it was the best start for the franchise ever. Did Concord have a physical edition? If so maybe it didn't make $0 but... $2,500?

For those comparing Halo Infinite and Concord:
Halo Infinite: $1 to $5 billion
Concord: $0

Re: UK Sales Charts: Call of Duty Remains Steady on PS5, PS4 Despite Black Ops 6's Xbox Game Pass Inclusion

Banjo-

@cuttlefishjones That was a rumour. The official version has always been launching all first-party games on Game Pass. What they changed recently is that they eliminated a tier that had no online and replaced it with a new tier that has online, but not all first-party titles at launch. That said, the old tier was only removed for new subscribers, current subscribers can keep that old tier if they want.