@andreoni79 This is an article about a DF video. This video doesn't talk about Pro only, if that was the case this article wouldn't even exist. It compares visuals and performance of Red Dead Redemption 2 on all consoles and only one runs at 30 fps all the time, the others drop frames every time something happens on screen. The comparison with Bloodborne is poor because that game only runs on PS4 and Pro so we could compare PS4 and Pro only and for some people Bloodborne is a technical mess and for others like you is worth playing in spite of technical issues.
In short, we are just discussing how a certain game performs, it doesn't mean that people won't enjoy it with worse performance on Pro, PS4, Xbox One S, or even Switch. Good for everyone that has a good time no matter what.
@Zuljaras You call me names and I am the arrogant? LOL You are so self-entitled to judge others, but do it with yourself too. I agree with other users here and I respect all point of views but I can't agree with anyone that is lying about facts or using personal attacks to divert attention. The game is not out yet so we haven't played it, but the video is there for everyone to see that there is only one version that performs consistently.
@Zuljaras You are the one acting like a fanboy, I have both consoles and I don't try to offend you like you do.
Now, put your glasses on and watch it again. Around minute 20 the Pro is running under 30 consistently, it's not 2 frames dips occasionally but you can see the line below the 30 fps most of the time. The Pro doesn't run "locked to 30 frames-per-second". It's only consistent when there is nothing happening and, surprise, that happens on Xbox One S and PS4 too.
Another proof, minute 24, you see all platforms but X struggling and then you see a section where PS4 is doing fine (as does Pro) because NPCs disappear.
The conclusion is that the game only performs smoothly on Xbox One X no matter how much sugarcoating you want to use and only the biggest fanboys can't see that.
@Zuljaras If you watch the full video you'll see that Pro is the second best-performing but it's not consistently hitting 30 fps except a few times in empty areas. Every time there is action or NPCs the frame drops. The video says it all. Also the article:
Once again, top of the pile is Xbox One X. Bar one cutscene that strangely runs slower on X than any other platform, Microsoft's enhanced machine delivers a nigh-on locked 30fps with only very minor dips in performance in the most detailed city areas.
PlayStation 4 Pro is the next most stable platform, delivering entirely consistent performance in the wilderness but again, dropping frames in towns and cities. However, it's clearly not as stable as the X. For example, there are frame-rate dips in Valentine - a smaller town - while the Microsoft machine is basically flawless. Meanwhile, the base consoles both perform well in the wilderness, but performance is more variable in urban areas with the densest areas hitting the low 20s on both base consoles. In these areas, the standard Xbox One seems to have a small advantage over the PlayStation 4, suggesting that we may be hitting CPU limits (where the Microsoft machine has a frequency advantage). This may also explain why Pro is smoother, and how X offers up the most consistent experience of the bunch.
But really, to see this phenomenal game at its absolute best, Xbox One X is the platform of choice - and by quite a considerable margin.
This is PushSquare's interpretation:
"PS4 Pro is largely locked to 30 frames-per-second, but there are moments of minor judder in populated places". It only takes to watch the video to know that this is false. Just watch it and see for yourself.
"PS4 Pro is largely locked to 30 frames-per-second, but there are moments of minor judder in populated places".
This is not true. Digital Foundry says that the game runs around the mid-20s fps on all consoles (except on Xbox One X where it holds performance very well at all times but during one single cut-scene) and those drops are not "just in populated places" but almost everywhere except empty areas with no NPCs as shown in the video. It occasionally runs at 30 fps on PS4 and Pro but it's not the norm but the exception unless you are running around in circles through empty areas. And it's not "minor judder" what is shown in the video either.
@Deadstanley I almost bought a Vita because the screen is awesome, especially the OLED model, and I was tired of Nintendo's small and blurry screens. I also like the "real" controls, better than 3DS or Switch.
If they could make a successor that is able to play PS4 games that would be awesome. It could play downloads only because now that's much more popular than when PSP Go was released. It would be cross-buy just like another PS4 model.
I liked Rise of the Tomb Raider so much that I doubt this one could be as disappointing as some reviewers suggest... or is it Eidos Montreal? I'll judge it when I'll play.
@PS_Nation Basically you are saying that because Sony is ahead THIS generation they should act like they do, arrogantly and stupidly. Nice.
You might not like Fortnite and that's fine but it's been a year since it was first released and it's still more relevant than almost every other game on any platform.
@adf86 I mean Windows, Mac and Xbox One X are all better options in every sense. Of course Switch struggles but it uses old mobile technology and it's portable. Even the Android and iOS versions are decent if you don't mind touch controls (I do). To say that PS4 is the best platform to play Fortnite on is just ridiculous.
I think I stopped watching Jim Sterling after the first video of his that I watched.
"On cross-platform, our way of thinking is always that PlayStation is the best place to play".
LOL What makes Sony think this? Cross-gaming on other platforms is optional if you don't want it. Also "stealing" your account is shabby. PS4 is the worst platform to play Fortnite on at the moment, I can't believe Sony is that cocky.
Comments 270
Re: Team Sonic Racing Delayed, Going Back to the Pits for Several Months
Nice to hear that they are going to delay it and fix it. It's going to be great if they polish it.
Re: Red Dead Redemption 2 Isn't Best on PS4 Pro, But It Still Looks Damn Fine
@Zuljaras I know that you are being sarcastic but enjoy your version you too, it seems to be a great game, probably one of the best games ever.
Re: Red Dead Redemption 2 Isn't Best on PS4 Pro, But It Still Looks Damn Fine
@andreoni79 This is an article about a DF video. This video doesn't talk about Pro only, if that was the case this article wouldn't even exist. It compares visuals and performance of Red Dead Redemption 2 on all consoles and only one runs at 30 fps all the time, the others drop frames every time something happens on screen. The comparison with Bloodborne is poor because that game only runs on PS4 and Pro so we could compare PS4 and Pro only and for some people Bloodborne is a technical mess and for others like you is worth playing in spite of technical issues.
https://www.reddit.com/r/bloodborne/comments/7qurt9/very_disappointing_performance_on_ps4_pro/
In short, we are just discussing how a certain game performs, it doesn't mean that people won't enjoy it with worse performance on Pro, PS4, Xbox One S, or even Switch. Good for everyone that has a good time no matter what.
Re: Red Dead Redemption 2 Isn't Best on PS4 Pro, But It Still Looks Damn Fine
@Zuljaras You call me names and I am the arrogant? LOL You are so self-entitled to judge others, but do it with yourself too. I agree with other users here and I respect all point of views but I can't agree with anyone that is lying about facts or using personal attacks to divert attention. The game is not out yet so we haven't played it, but the video is there for everyone to see that there is only one version that performs consistently.
Re: Red Dead Redemption 2 Isn't Best on PS4 Pro, But It Still Looks Damn Fine
@andreoni79 Good for you, I will keep enjoying both consoles with the best possible version every time.
I thought that we would discuss the video, not Sony's exclusives. What Bloodborne has to do with this Digital Foundry video?
Re: Red Dead Redemption 2 Isn't Best on PS4 Pro, But It Still Looks Damn Fine
@Zuljaras You are the one acting like a fanboy, I have both consoles and I don't try to offend you like you do.
Now, put your glasses on and watch it again. Around minute 20 the Pro is running under 30 consistently, it's not 2 frames dips occasionally but you can see the line below the 30 fps most of the time. The Pro doesn't run "locked to 30 frames-per-second". It's only consistent when there is nothing happening and, surprise, that happens on Xbox One S and PS4 too.
Another proof, minute 24, you see all platforms but X struggling and then you see a section where PS4 is doing fine (as does Pro) because NPCs disappear.
The conclusion is that the game only performs smoothly on Xbox One X no matter how much sugarcoating you want to use and only the biggest fanboys can't see that.
Re: Red Dead Redemption 2 Isn't Best on PS4 Pro, But It Still Looks Damn Fine
@Zuljaras If you watch the full video you'll see that Pro is the second best-performing but it's not consistently hitting 30 fps except a few times in empty areas. Every time there is action or NPCs the frame drops. The video says it all. Also the article:
Once again, top of the pile is Xbox One X. Bar one cutscene that strangely runs slower on X than any other platform, Microsoft's enhanced machine delivers a nigh-on locked 30fps with only very minor dips in performance in the most detailed city areas.
PlayStation 4 Pro is the next most stable platform, delivering entirely consistent performance in the wilderness but again, dropping frames in towns and cities. However, it's clearly not as stable as the X. For example, there are frame-rate dips in Valentine - a smaller town - while the Microsoft machine is basically flawless. Meanwhile, the base consoles both perform well in the wilderness, but performance is more variable in urban areas with the densest areas hitting the low 20s on both base consoles. In these areas, the standard Xbox One seems to have a small advantage over the PlayStation 4, suggesting that we may be hitting CPU limits (where the Microsoft machine has a frequency advantage). This may also explain why Pro is smoother, and how X offers up the most consistent experience of the bunch.
But really, to see this phenomenal game at its absolute best, Xbox One X is the platform of choice - and by quite a considerable margin.
This is PushSquare's interpretation:
"PS4 Pro is largely locked to 30 frames-per-second, but there are moments of minor judder in populated places". It only takes to watch the video to know that this is false. Just watch it and see for yourself.
https://youtu.be/_mTIPXwcDGQ
Re: Red Dead Redemption 2 Isn't Best on PS4 Pro, But It Still Looks Damn Fine
@Neolit They both supersample to 1080p but performance doesn't change.
Re: Red Dead Redemption 2 Isn't Best on PS4 Pro, But It Still Looks Damn Fine
"PS4 Pro is largely locked to 30 frames-per-second, but there are moments of minor judder in populated places".
This is not true. Digital Foundry says that the game runs around the mid-20s fps on all consoles (except on Xbox One X where it holds performance very well at all times but during one single cut-scene) and those drops are not "just in populated places" but almost everywhere except empty areas with no NPCs as shown in the video. It occasionally runs at 30 fps on PS4 and Pro but it's not the norm but the exception unless you are running around in circles through empty areas. And it's not "minor judder" what is shown in the video either.
https://www.eurogamer.net/articles/digitalfoundry-2018-red-dead-redemption-2-face-off
Re: Sony Bringing Cross-Console Play Beta to Fortnite Today
What Sony says now it's the same ambiguous bs as before but the other way round now.
Re: TGS 2018: 'No Plans' for Vita Successor, Says Sony
@Deadstanley I almost bought a Vita because the screen is awesome, especially the OLED model, and I was tired of Nintendo's small and blurry screens. I also like the "real" controls, better than 3DS or Switch.
If they could make a successor that is able to play PS4 games that would be awesome. It could play downloads only because now that's much more popular than when PSP Go was released. It would be cross-buy just like another PS4 model.
Re: TGS 2018: 'No Plans' for Vita Successor, Says Sony
"It doesn't take a genius to realise that Sony's focus surely points towards the home console market".
Or they could make a PSP4/Vita4 playing PS4 games once 2013 specs are possible in a handheld.
Re: Review: Shadow of the Tomb Raider (PS4)
@Th3solution Thanks for your impressions, I think I'll feel the same playing this.
Re: Review: Shadow of the Tomb Raider (PS4)
I liked Rise of the Tomb Raider so much that I doubt this one could be as disappointing as some reviewers suggest... or is it Eidos Montreal? I'll judge it when I'll play.
Re: Sony Won't Allow Fortnite Cross-Play Because It Believes That PS4 Offers the Best Experience
@PS_Nation I don't hate anybody, it's you who is intolerant, sad and hater, and the one quoting me constantly.
Re: Sony Won't Allow Fortnite Cross-Play Because It Believes That PS4 Offers the Best Experience
@PS_Nation Thanks for confirming to me what you are and don't quote people if you can't deal with it. I couldn't care less about you.
Re: Sony Won't Allow Fortnite Cross-Play Because It Believes That PS4 Offers the Best Experience
@DMG361132 Oh thank you for letting us post our own opinion.
Re: Sony Won't Allow Fortnite Cross-Play Because It Believes That PS4 Offers the Best Experience
@PS_Nation Basically you are saying that because Sony is ahead THIS generation they should act like they do, arrogantly and stupidly. Nice.
You might not like Fortnite and that's fine but it's been a year since it was first released and it's still more relevant than almost every other game on any platform.
Re: Sony Won't Allow Fortnite Cross-Play Because It Believes That PS4 Offers the Best Experience
@adf86 I mean Windows, Mac and Xbox One X are all better options in every sense. Of course Switch struggles but it uses old mobile technology and it's portable. Even the Android and iOS versions are decent if you don't mind touch controls (I do). To say that PS4 is the best platform to play Fortnite on is just ridiculous.
I think I stopped watching Jim Sterling after the first video of his that I watched.
Re: Sony Won't Allow Fortnite Cross-Play Because It Believes That PS4 Offers the Best Experience
"On cross-platform, our way of thinking is always that PlayStation is the best place to play".
LOL What makes Sony think this? Cross-gaming on other platforms is optional if you don't want it. Also "stealing" your account is shabby. PS4 is the worst platform to play Fortnite on at the moment, I can't believe Sony is that cocky.