Killzone: Shadow Fall PS4 Lawsuit

As if Sony’s lawyers haven’t already got their hands full with hack attacks, a judge has ruled that pending litigation regarding the misrepresentation of PlayStation 4 exclusive Killzone: Shadow Fall’s resolution can go to court. Those of you with sharp memories will recall one individual suing the platform holder because the title runs at 960x1080 in multiplayer only, as opposed to the full 1920x1080 promised. It took several weeks for anyone to even notice the ‘deception’ – including tech site Digital Foundry.

The Japanese giant had attempted to throw out the case, but was defeated on all but one claim, with plaintiff Douglas Ladore given the permission to amend his filing. The suit will now go to court, but there’s no guarantee that it will triumph. Indeed, the firm successfully countered claims of negligent misrepresentation. The accuser must now try to find a way of proving that the non-native online resolution caused non-economic harm. Good luck with that.

To be honest, this whole saga makes our blood boil. We’re not saying that the manufacturer shouldn’t have been upfront about this from the start – though the fact that no one noticed until months later is telling – but does it really need to go to court? Let’s not forget that Ladore is seeking $5 million in damages here, for something that should remain the domain of debating console warriors and little more. It’ll be down to a judge to decide whether that’s the case now – at least Sony has plenty of practice in court.

[source scribd.com, via courthousenews.com, gameinformer.com]