User Profile

Scollurio

Scollurio

Power is nothing without control.

Male, 32, Austria

I play to relax not to compete, flame or be flamed.

Joined:
Sun 1st July, 2012
Website:
http://www.indigo-design.at

Recent Comments

Scollurio

#3

Scollurio commented on Review: Helldivers (PlayStation 4):

I'm glad the game seems to fare well. Yep it's like Diablo, it's coop, cross buy save and play too, deep metagame and tough as nails, friendly fire too. Many "big" games fail to offer half of those premiums so I'll gladly get it, if there would be a donate button I'd even press it because I think devs like this need to be supported.

Scollurio

#5

Scollurio commented on Sony Still Schtum on March's PlayStation Plus ...:

@get2sammyb and @BLPs ... I hear you, I hear you and yeah I read about that announcement about the upcoming announcement last week! Im with you, totally. Just personally, I really don't mind. And about the financial planning aspect - those games are up a month, I don't think knowing in advance a few days makes much of a difference.

Scollurio

#6

Scollurio commented on Sony Still Schtum on March's PlayStation Plus ...:

Honestly I see where you're coming from but I personally take the "I'll see it when it's there" approach with news, psplus lineups and games as a whole alike. I don't need to know in advance whats coming, when I'll see it when its there...

Scollurio

#14

Scollurio commented on Actually, Helldivers Isn't One of Your Free PS...:

I think this is one of those games, if you have general interest in it, that will keep you occupied and entertained longer than most 60 € titles, no one seems to want to spend money anymore on anything. I like to draw my "cinema comparison" here. For that price I can barely go and see two 90 minute movies in the cinema and I am sure for that price I'll be entertained longer than 3 hours! :D

Scollurio

#17

Scollurio commented on God of War's Tim Moss: The Order: 1886 Sets th...:

@Bad-MuthaAdebisi I think it has the most realistic lightning engine I've ever seen in a game though. Transitioning from dark yellowish room (lit by gas flames) into early evening foggy London looks so real, with your eyes adjusting, the hue of the light changing, skintones, self-shadowing... I think it's dramatic.

Scollurio

#18

Scollurio commented on PS4 Racer Project CARS Pushed Back to April:

I don't think Project Cars and Drive Club are even remotely in the same league. I can't wait to play it, already poured hundreds of hours into the alpha, the few extra days won't kill me (I hope) :D

Scollurio

#19

Scollurio commented on These Are the Knights of PS4 Exclusive The Ord...:

Say what you want... I like it.
I've went to see "Interstellar" 4 times in cinema, already pre-ordered it on iTunes, so obviously, I like to spend money on things I enjoy. Also, even if The Order falls flat in a few departements, I still want to support the dev to try something different than your annual mumbo jumbo.
thumbs up

Scollurio

#27

Scollurio commented on Talking Point: Do Review Scores Have a Future?:

To me the problem with this lies - like with everything - in stupidity of people in general. Of course people have ZERO attention span anymore, just like @get2sammyb mentioned it, of course they expect to have information spoon-fed to them with absolutely no effort at all. Meanwhile even a person of only average intellect will know that you cannot squeeze all the little details of what makes a game work or not work into one single digit without reading the explanatory review attached to the score. Viewed together I still think score and review itself give valuable information. Also, if you follow a certain webpage - like I follow pushsquare - you get to know the reviewers and tend to get a feeling if you have similar taste or not, thus further enhancing the value of the score and the review itself. Also, since people are stupid, sites like metacritic are no valid source of information. Too many people posting ZERO out of 10 review scores just out of frustration or boredom thus invalidating the average score. But that is not the problem of the review score system itself, its a problem of site-management and content-reviewing on metacritic's behalf and ultimately just leads to me ignoring metacritic as a source of information. Also people should bear in mind that an "8" is a great game - in its respective genre. A 10/10 FIGHTING game won't do anything for you and you still think of it as a 2/10 if you DONT LIKE FIGHTING GAMES. Yes, I know people like that... "But it was such a good score and now I hate it..." - "Do you even like the games genre?" - "Nope..." - (...) Thats that. Besides that the person that might be slightly ABOVE average intellect might even watch lets-plays or - since its as easy as it was never before - just watches a twitch stream on PS4 to further make up his own mind. I know I sound bitter, but I'm really sick of people complaining about everything that takes slightly more than NO effort at all. Be it "learning how to play a game" or even WORSE "learning how to BEAT a game" or how no employers comes knocking at your door offering your dream-job with no prior effort on your part or complaining about review scores being valid or not. If you use your brain, the world offers MANY more possibilities and opportunities than those that are readily waiting for you or being shoved up your ... Thanks. And keep up the good work, I love pushsquare just exactly how it is.

Scollurio

#28

Scollurio commented on Review: Apotheon (PlayStation 4):

I totally love this game. Controls are not awkward they are just "accurate". You need to be within effective range of each weapon, i.e. strike someone with an axe's head not with it's hilt...

Scollurio

#29

Scollurio commented on EA: Games Are Still Too Hard to Learn:

@get2sammyb No of course not, also I wouldn't think of Skateboarding as niche (not professional level, just some fun skating in summer) as maybe para-gliding for example. I just don't want games completely drained of all challenge just to appeal to a wider market. Just see what happened to the Army of Two series. Cleverl game design to make it more approachable YES, any day. Stupification for idiot masses, no thank you.

I guess what I mean is, that everyone who has gaming as a hobby KNOWS how to work a keyboard and mouse or a controller. And for all others, the newcomers, there is a certain hurdle learning the ins and outs of this new hobby just like any other hobby. Also the statement on average a gamer spends about 2 hours getting to know the controls of a game is mostly out of this world in my book. Except a few select awkward, mostly japanese games, every usual gamer should be able to perfectly control a new game within 15 to 30 minutes don't you think?

Scollurio

#30

Scollurio commented on EA: Games Are Still Too Hard to Learn:

Invalid opinion. Gaming is a hobby like any other. No one is giving SKIING or SKATEBOARDING a hard time because it takes time to learn. The only problem that EA guy sees is: if more people could INSTANTLY play and understand our stupified, simplified games, we would make even more money. Every person with a right mind understands that no matter what I want to do, if it's new I need a bit of time to wrap my head around it. Be it sports, playing music or even using my new set-top box. Stupid.

Scollurio

#39

Scollurio commented on Review: Dying Light (PlayStation 4):

@get2sammyb It's an actual place! :) https://www.google.at/maps/place/Harran%2FŞanlıurfa,+Türkei/@36.8657688,39.0304326,7567m/data=!3m1!1e3!4m2!3m1!1s0x15343dad4905e597:0x6a17c99b458fad05 (without the waterfronts and the more modern architecture featured in the game). But also the names of the people, especially living in the tower made that impression clear to me. No matter what. Zombie games are the LEAST racist games out there, no matter the origin the person had before zombiefication it's just as fun killing them as it is killing the other Zombie guy.. :D I'm REALLY enjoying myself! :)

Scollurio

#40

Scollurio commented on PS4 Exclusive The Order: 1886 Scores Super Bow...:

@sub12 Exactly my thoughts. Thank you.
If the story manages to be engaging Im all over this. If you think about it, even The Last of Us (which I loved) - if it wasn't for its exceptional writing and the bond between Ellie and Joel it's a pretty linear corridor-shooter too...

Scollurio

#41

Scollurio commented on Review: Dying Light (PlayStation 4):

I mostly agree with your review sammy, only that this is clearly a Turkish inspired city and area, nothing like South america, names and accents and all. Also I don't think the voice acting is that atrocious. I hate zombie games, but happen to love this one. I didn't feel it started disappointing but rather eased me into the workings of this huge game. The progression system is really well implemented and 10 hours in (most of them coop which is fantastic) I've only seen 17 percent of the main story but am already sporting an impressive arsenal of gruesome modified melee weapons like prying irons, police batons, meat cleavers and fire axes! It's also worth mentioning that the collision detection and the damage depicted works wonderfully well, cutting off limbs and smashing skulls never were that fun... Also I don't agree to your button mashing comment, if I fight humans or zombies doesn't matter, I always use the games mechanics to the fullest, easiest way to dispatch of humans - that tend to dodge or block your attacks - is to push them away when they attack you, kick them in their knees or hamstrings which makes them fall to the ground most of the time and then just finish them off with a barrage of well aimed hits to the head - or once you've unlocked the skill - just curb stomp them. This, in my opinion is by far the most technical and tactical melee brawler I've played since condemned. Besides those little nags I agree with your review. Generally I'm very pleased with the game and would rate it even higher like 8.5! It's pure mad fun for me!

Scollurio

#42

Scollurio commented on Feature: Should You Buy Dying Light on the PS4?:

I was on the fence about this.
I hate Zombie games.
Friends wanted to talk me into it.
I wasn't expecting much in the story department.
That said, I took the dive yesterday, lovin' it!
I'd rate it 8/10 easily so far!