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The Phantom Pain Interview Is Bizarre, Confirms FOX Engine

Posted by Sammy Barker

Moby Dick Studio executive Joakim Mogren steps out of the shadows

An interview with Moby Dick Studio’s bandaged CEO Joakim Mogren has confirmed that The Phantom Pain is running on the FOX Engine, the new development platform from Kojima Productions. As teased yesterday, the so-called executive appeared on an episode of GTTV last night, where he insisted on avoiding virtually every question asked him. We’ll learn more at GDC, apparently.

Unsurprisingly, Metal Gear creator Hideo Kojima is set to keynote a panel at the San Francisco-based conference, adding more fuel to the Metal Gear Solid 5 rumours. During the interview, Mogren showed host Geoff Keighley a batch of new The Phantom Pain screenshots on his iPad, confirming the game’s use of the FOX Engine. If you need any more evidence regarding Kojima Productions’ involvement, point your browser through here.

You can watch the interview for yourself on GameTrailers. It’s honestly one of the most bizarre gaming publicity stunts that we’ve ever seen, but it seems to be working – the hype surrounding this short three minute interview was palpable on message boards and Twitter last night. GDC is set to take place between 25th and 29th March. The wait goes on.


Game Screenshots

User Comments (9)



get2sammyb said:

There are some wild/awesome theories surrounding this. Some people are speculating it might be Cliff Bleszinski, other people are claiming that Joakim Mogren may actually have been rendered using the FOX Engine.

Both seem way too crazy to me, but... Kojima.



ShogunRok said:

It's all pretty funny, but at the same time Kojima's antics are starting to annoy me a little. I understand he's never going to be straight up with us, but this is taking things a bit too far for me personally.



brendon987 said:

He has got people talking which is Kijima main goal. My question is, is this going to be a PS3/XBOX game or a ps vita game. Hoping for the later.



charlesnarles said:

@get2sammyb dude, if that man was cgi, then I'm gonna have to reconsider ever playing a less than PS4 game after it comes out. I've always been a graphics B, but that far surpasses my expectations



Galvatron said:

If you now accept gaming is elevated to film in terms of imagination or commercial success, or even critical acclaim (Journey, Call of Duty, Gravity Rush), Kojima is pivotal in that evolution.

Metal Gear 3: Snake Eater, a decade old, embarrasses Assassins Creed in cinematic, stealth and story elements today - as does all the Playstation Metal Gear titles.

The first trailer for Phantom Pain immediately appealed due to the possibility of it being centred around Big Boss again, and most gaming fans will accept that regardless of kitsch advertising - more a staple of Sony than Kojima - this game will absolutely ROCK.

The Vita would clearly benefit from such a stellar title on it and I'll still buy this for PS3 - it's likelier destination (I'd prefer the former) - but no other gaming series has the combination of directorial genius, repeat playability, emotional storytelling and action.

Persona 4: Golden, Soul Sacrifice, Dead or Alive 5 +, Killzone: Liberation and Velocity Ultra all on their way for Vita I'd love to see this game added to the playlist

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