Comments 292

Re: Wolverine PS5 to Finally Be Revealed in Next State of Play, It's Claimed

nolifebr

I just hope it's not the last thing they show. They've been revealing new things at each event since the beginning of last year, I hope they don't stop with that.

Wolverine will be cool and everything, but we already know it exists. Show me something new.

@KundaliniRising333 Sony already did a general State Of Play followed by a new one focused on one game (FF Rebirth) a week after.

February 2, 2022 - Gran Turismo 7 State Of Play
March 9, 2022 - General State Of Play
March 17, 2022 - Hogwarts Legacy State Of Play

January 31, 2024 - General State Of Play
February 6, 2024 - Final Fantasy VII Rebirth State Of Play

Re: Tencent's Take on Horizon Would Have Taken Aloy to Asia

nolifebr

Sony has two online/multiplayer Horizon games in the oven. One in-house with Guerilla and the other one with NCSoft. They probably want to release those before doing any other move.

And going by the art-style that leaked, the Guerrilla multiplayer project could very well be a mobile game as well. It was VERY inspired by Fortnite.

Re: Reaction: Helldivers 2 on Xbox Signals Another Unexpected But Not Overly Surprising Shift in Strategy from Sony

nolifebr

Sony probably already sees PlayStation and the "standard" console of the market (which no one will catch), so makes sense to see them trying to find new ways of revenue. Sony also already has the data that says people are buying their console to play Fortnite, FIFA and COD, and not specifically first party games.

For me as a user, I'm already starting to hope that they will at least release everything for PC on Day 1. I've always liked the platform, I have a huge library but there's no reason to continue once I've built a good PC. Sony increasing the price of everything here in Brazil only pushes me further away from the platform as well.

Re: The Next Xbox Is a PC, So What Does That Mean for PS6?

nolifebr

It will be interesting to see how Sony will try to sell the PS6 to the hardcore audience (if it still cares about it).

PlayStation exclusives will definitely be a temporary thing since most, of not all Sony games will run on the next Xbox now (not counting multiplayer games like Helldivers 2 and Tokon that would be playable on Day 1 without any delay). Xbox will also have cheaper games, free online and so on.

PS6 will have... timed exclusives, better visuals/framerates and will you keep your library?

Re: Poll: How Would You Rate State of Play for June 2025?

nolifebr

Still amazes to see that folks really expect to see multiple first party games being announced at every event that Sony does these days. Sony didn't bought two publishers and more than 15 developers like MS did. It's not rocket science for Christ sake. Limited number of studios + games taking longer to be made = less announcements/releases. And on top of that, Sony screwup putting some studios like Bluepoint and Bend to work on some ridiculous projects.

At least Sony is acting smart with XDEV and it's funding some great projects like the Marvel one. They need more of that.

Re: Helldivers 2 Dev Breaks Away from PlayStation, Next Game Will Be Self-Funded

nolifebr

@Oram77 - I think it's really hard to know that for sure. With Xbox's market share decreasing more every year, I don't know if it's so certain that the game would have sold millions there. It would probably had success if it were released on Game Pass, but the matter is quite different when it comes to individual sales.

It will be interesting to see how the studio will do. I don't think Sony sees any problem with this either, Sony always finds some somewhat unknown studios to work with and I doubt that will stop now.

Re: Shu Yoshida 'Really Appreciated' Indie Game Role Created by Jim Ryan

nolifebr

He also confirmed that he was the person who signed the contract that approved an Concord prototype with Probably Monsters (who was the owner of Firewalk at the time). Said he visited Firewalk and felt the team was a talented and experienced to work with a online game.

(And Helldivers 2 was planned to be a PS5 launch game)

Re: 'Gummy Bears' Details Leak, Bungie's MOBA Taken Under Sony's Wing

nolifebr

This can be good if done right. Consoles don't have anything close to a proper MOBA, unlike Concord, which was just another in the middle of an already saturated genre. Bet will be cross-play with PC as well, which could garantee some success right away, depending on the model (F2P, paid, etc.)

I have no problem with the more colorful childish look. At least it would be something different from the sad dad template that Sony has been releasing for the last 15 years (which I like too, don't get me wrong).

Re: Horizon Hatred Simmers Once More As Sony Announces Movie Adaptation

nolifebr

I guess those people would complain about Nintendo pushing Pokemon back in the late 90s as well. Nintendo released 5 Pokemon games, 1 anime and 4 animated movies in the first five years of the IP. I doubt they would have done this if the sales of the games and the success of the anime hadn't been great.

Now Sony can't push a IP that sold more than 30 million copies with just two games + DLC to other medias just because...

Re: Sony Becomes Kadokawa's Biggest Shareholder As Companies Form Alliance

nolifebr

Well, I guess pretty much nothing will change when regarding to games. Quite surprising given that Sony's CEO said their main focus now is acquiring IP.

And personally I was expecting to see they (SIE) way more aggressive in acquiring IPs/studios/manpower etc since it is very clear that they have pipeline problems producing games for their own console (which is the cashcow of the company). Maybe after Bungie and Firewalk, they might think 10 times before making any move in this direction.

Re: Intergalactic PS5 Is Naughty Dog's Wildest, Most Creative Story Yet

nolifebr

Also, the whole game is confirmed to be heavily inspired by Akira and Cowboy Bebop. The game takes place in an alternative universe in which humanity is already able to travel through space in the 1980s.

This is supposed to be their return to the "classic" Naughty Dog action-adventure genre (so I guess it's more Jak and Uncharted than TLOU). Druckmann's interview with NYT about the game cites Crash Bandicoot specifically.

Re: Intergalactic PS5 Is Naughty Dog's Wildest, Most Creative Story Yet

nolifebr

@Netret0120 - Druckmann said that the whole studio went under a major restructuring after TLOU2. Their goal now is to be able to produce multiple projects at the same time and become an "IP powerhouse" studio going forward. Also said that a team of ~250 people have been working on Intergalactic since 2020, so who the hell knows what the rest of the studio is working at the moment (I think they might have 550~650 folks working there). One another curious thing is that this game (Intergalactic) is being co-directed by Matthew Gallant (TLOU 1 Remake) and Kurt Margenau (TLOU 2), but Naughty Dog still has 3 other game directors in the studio working on something else: Anthony Newman (co-directed TLOU 2), Shaun Escayg (co-directed Uncharted TLL) and Mark Richard Davies (worked on COD MW2019)

Re: PlayStation Exec Shuhei Yoshida Will Leave the Company in January

nolifebr

@Rob_230 He has been working with Greg Rice (former Double Fine's publishing head) on PlayStation's indie initiative for years. We probably won't see many changes.

@The_Wailing_Doom He was the head of the division for a while. He already confirmed that he was supposed to leave Sony years ago because he was no longer interested in focusing on giant triple-A games. He only stayed because Sony created a whole new division to work with/promote indies.