I haven't been able to verify it, but it looks like it's a studio of around 16 people, with several having previously worked at companies like From Software, Santa Monica, and Platinum Games.
I just hope it's not the last thing they show. They've been revealing new things at each event since the beginning of last year, I hope they don't stop with that.
Wolverine will be cool and everything, but we already know it exists. Show me something new.
@KundaliniRising333 Sony already did a general State Of Play followed by a new one focused on one game (FF Rebirth) a week after.
February 2, 2022 - Gran Turismo 7 State Of Play
March 9, 2022 - General State Of Play
March 17, 2022 - Hogwarts Legacy State Of Play
January 31, 2024 - General State Of Play
February 6, 2024 - Final Fantasy VII Rebirth State Of Play
They need to sortout their licesence system before allowing refunds with played games. As it works at the moment, a person could just download the game, put the console offline and play the whole game.
Sony has two online/multiplayer Horizon games in the oven. One in-house with Guerilla and the other one with NCSoft. They probably want to release those before doing any other move.
And going by the art-style that leaked, the Guerrilla multiplayer project could very well be a mobile game as well. It was VERY inspired by Fortnite.
By the way, it looks like it was a co-op game with a big focus on story/narrative. Codename was Project Draconis... Some very short videos leaked (it was that Oooze game that some sites reported)
@Northern_munkey - PlayStation current CEO already stated that the cross-gen period will be even longer on the PS6. We'll probably be getting games for PS5 by 2030 or 2032.
Sony probably already sees PlayStation and the "standard" console of the market (which no one will catch), so makes sense to see them trying to find new ways of revenue. Sony also already has the data that says people are buying their console to play Fortnite, FIFA and COD, and not specifically first party games.
For me as a user, I'm already starting to hope that they will at least release everything for PC on Day 1. I've always liked the platform, I have a huge library but there's no reason to continue once I've built a good PC. Sony increasing the price of everything here in Brazil only pushes me further away from the platform as well.
It will be interesting to see how Sony will try to sell the PS6 to the hardcore audience (if it still cares about it).
PlayStation exclusives will definitely be a temporary thing since most, of not all Sony games will run on the next Xbox now (not counting multiplayer games like Helldivers 2 and Tokon that would be playable on Day 1 without any delay). Xbox will also have cheaper games, free online and so on.
PS6 will have... timed exclusives, better visuals/framerates and will you keep your library?
Expectations really are everything. Final Fantasy XVI bombed on PlayStation with only 3 million copies sold, while DOOM The Dark Ages was considered a success for having 3 million players
Still amazes to see that folks really expect to see multiple first party games being announced at every event that Sony does these days. Sony didn't bought two publishers and more than 15 developers like MS did. It's not rocket science for Christ sake. Limited number of studios + games taking longer to be made = less announcements/releases. And on top of that, Sony screwup putting some studios like Bluepoint and Bend to work on some ridiculous projects.
At least Sony is acting smart with XDEV and it's funding some great projects like the Marvel one. They need more of that.
Wouldn't expect any event from Sony in this (north american) summer.
What will happen is: They won't do anything until September, everyone will get hyped for the September event because "they didn't show anything for a long time and they need to answer to fans this time" and everyone will end up disappointed as always.
@Oram77 - I think it's really hard to know that for sure. With Xbox's market share decreasing more every year, I don't know if it's so certain that the game would have sold millions there. It would probably had success if it were released on Game Pass, but the matter is quite different when it comes to individual sales.
It will be interesting to see how the studio will do. I don't think Sony sees any problem with this either, Sony always finds some somewhat unknown studios to work with and I doubt that will stop now.
The hate with any multiplayer game coming from Sony is getting kinda funny.
"I don't want Sony to make multiplayer games, if they're going to do that, they need to buy new studios for that > Sony buys Bungie > Why are Sony and Bungie still making multiplayer games?!
I wonder if one of them is the rumored new Sony exclusive game.
Sony and From signed to produce a new prototype back in 2022, if that became a full production game or if it got cancelled, I guess we'll need to wait more 3 or 4 years to know.
Don't know how but I'm sure some will twist this as a Sony fault. I mean, From announced a new multiplayer title and I already saw some YouTubers saying it's Jim Ryan's fault.
He also confirmed that he was the person who signed the contract that approved an Concord prototype with Probably Monsters (who was the owner of Firewalk at the time). Said he visited Firewalk and felt the team was a talented and experienced to work with a online game.
(And Helldivers 2 was planned to be a PS5 launch game)
@Heino - That one was rumored to have a 3 month exclusivity deal with Microsoft, but hard to know if it will be announced around that time frime since it's a small team and it might take a while to develop the PS5 version.
This will sell really well on PlayStation since there's pretty much no game like it on the platform. The Crew MotorFest tried but it didn't reach the quality that the Forza Horizon games have.
So no Bluepoint or Bend Studio until early/mid PS6. What a great administration to have some of their studios release one game or not even that for an entire generation.
@RBMango - With Disney being one of the publishers that really supports the classics program, Hit And Run wouldn't be that impossible to be honest. What would make it difficult would be if they were planning to re-release the game themselves (the same goes for GTA or Silent Hill)
This can be good if done right. Consoles don't have anything close to a proper MOBA, unlike Concord, which was just another in the middle of an already saturated genre. Bet will be cross-play with PC as well, which could garantee some success right away, depending on the model (F2P, paid, etc.)
I have no problem with the more colorful childish look. At least it would be something different from the sad dad template that Sony has been releasing for the last 15 years (which I like too, don't get me wrong).
@ThomasHL - That studio got shutdown even before it revealed its first game. John moved to Fantastic Pixel Castle (an studio owned by NetEase) since and it's writing for a MMO they're developing.
I guess those people would complain about Nintendo pushing Pokemon back in the late 90s as well. Nintendo released 5 Pokemon games, 1 anime and 4 animated movies in the first five years of the IP. I doubt they would have done this if the sales of the games and the success of the anime hadn't been great.
Now Sony can't push a IP that sold more than 30 million copies with just two games + DLC to other medias just because...
Interesting that they mentioned that the OS team leaved the "two big firmware updates per year" thing behind. Apparently we will see more significant updates more frequently.
Sony is kinda screwed, isn't? Most companies don't see the benefit of doing third party exclusives anymore while Sony itself don't have enough studios do produce multiple exclusives per year.
Well, you reap what you sow. If Arrowhead's idea was to give the community a voice, now the community finds itself in charge of running the game (and rightly so as they were encouraged to do so)
Meanwhile Activision is laughing at selling COD for $70 every year with each skin pack costing $20.
Well, I guess pretty much nothing will change when regarding to games. Quite surprising given that Sony's CEO said their main focus now is acquiring IP.
And personally I was expecting to see they (SIE) way more aggressive in acquiring IPs/studios/manpower etc since it is very clear that they have pipeline problems producing games for their own console (which is the cashcow of the company). Maybe after Bungie and Firewalk, they might think 10 times before making any move in this direction.
Also, the whole game is confirmed to be heavily inspired by Akira and Cowboy Bebop. The game takes place in an alternative universe in which humanity is already able to travel through space in the 1980s.
This is supposed to be their return to the "classic" Naughty Dog action-adventure genre (so I guess it's more Jak and Uncharted than TLOU). Druckmann's interview with NYT about the game cites Crash Bandicoot specifically.
@Netret0120 - Druckmann said that the whole studio went under a major restructuring after TLOU2. Their goal now is to be able to produce multiple projects at the same time and become an "IP powerhouse" studio going forward. Also said that a team of ~250 people have been working on Intergalactic since 2020, so who the hell knows what the rest of the studio is working at the moment (I think they might have 550~650 folks working there). One another curious thing is that this game (Intergalactic) is being co-directed by Matthew Gallant (TLOU 1 Remake) and Kurt Margenau (TLOU 2), but Naughty Dog still has 3 other game directors in the studio working on something else: Anthony Newman (co-directed TLOU 2), Shaun Escayg (co-directed Uncharted TLL) and Mark Richard Davies (worked on COD MW2019)
@Bluemoon2008 - Of course there is a reason, the man just wants something new after spending 30 years in the same ***** company. Why don't people just accept this?
@Rob_230 He has been working with Greg Rice (former Double Fine's publishing head) on PlayStation's indie initiative for years. We probably won't see many changes.
@The_Wailing_Doom He was the head of the division for a while. He already confirmed that he was supposed to leave Sony years ago because he was no longer interested in focusing on giant triple-A games. He only stayed because Sony created a whole new division to work with/promote indies.
Comments 292
Re: Loulan: The Cursed Sand Looks Like Another Must Play PS5 Console Exclusive
@get2sammyb - PS Blog confirmed it:
https://blog.playstation.com/2025/10/27/loulan-the-cursed-sand-is-coming-to-ps5/
Re: Loulan: The Cursed Sand Looks Like Another Must Play PS5 Console Exclusive
I haven't been able to verify it, but it looks like it's a studio of around 16 people, with several having previously worked at companies like From Software, Santa Monica, and Platinum Games.
Re: PS6 Could Be the Only Next-Gen Console Charging for Online Multiplayer
Damn, looks like Xbox isn't just back, they are back to saving gaming, right folks!? What a company!
Re: Write Full-Length Reviews for Your Favourite (or Least Favourite) PS5, PS4 Games on the PS Store
Oh boy, here it comes the review bombing.
Re: Wolverine PS5 to Finally Be Revealed in Next State of Play, It's Claimed
I just hope it's not the last thing they show. They've been revealing new things at each event since the beginning of last year, I hope they don't stop with that.
Wolverine will be cool and everything, but we already know it exists. Show me something new.
@KundaliniRising333 Sony already did a general State Of Play followed by a new one focused on one game (FF Rebirth) a week after.
February 2, 2022 - Gran Turismo 7 State Of Play
March 9, 2022 - General State Of Play
March 17, 2022 - Hogwarts Legacy State Of Play
January 31, 2024 - General State Of Play
February 6, 2024 - Final Fantasy VII Rebirth State Of Play
Re: Sony's Convoluted PS Store Refund Process Has Finally Been Streamlined
They need to sortout their licesence system before allowing refunds with played games. As it works at the moment, a person could just download the game, put the console offline and play the whole game.
Re: Tencent's Take on Horizon Would Have Taken Aloy to Asia
Sony has two online/multiplayer Horizon games in the oven. One in-house with Guerilla and the other one with NCSoft. They probably want to release those before doing any other move.
And going by the art-style that leaked, the Guerrilla multiplayer project could very well be a mobile game as well. It was VERY inspired by Fortnite.
Re: Sony Job Listing Implies More PS5 Exclusives Will Be Ported to Xbox, Nintendo
No real reason to not do it, right? Worked really well for the Xbox hardware side.
Re: Artwork of Deviation's Cancelled PS5 Project Surfaces
By the way, it looks like it was a co-op game with a big focus on story/narrative. Codename was Project Draconis... Some very short videos leaked (it was that Oooze game that some sites reported)
Re: Cory Barlog Busy on Sony Santa Monica's 'Next Big Thing'
By the way, Schreier hinted that it's not a new IP.
Re: Reaction: Helldivers 2 on Xbox Signals Another Unexpected But Not Overly Surprising Shift in Strategy from Sony
@Northern_munkey - PlayStation current CEO already stated that the cross-gen period will be even longer on the PS6. We'll probably be getting games for PS5 by 2030 or 2032.
Re: Reaction: Helldivers 2 on Xbox Signals Another Unexpected But Not Overly Surprising Shift in Strategy from Sony
Sony probably already sees PlayStation and the "standard" console of the market (which no one will catch), so makes sense to see them trying to find new ways of revenue. Sony also already has the data that says people are buying their console to play Fortnite, FIFA and COD, and not specifically first party games.
For me as a user, I'm already starting to hope that they will at least release everything for PC on Day 1. I've always liked the platform, I have a huge library but there's no reason to continue once I've built a good PC. Sony increasing the price of everything here in Brazil only pushes me further away from the platform as well.
Re: The Next Xbox Is a PC, So What Does That Mean for PS6?
It will be interesting to see how Sony will try to sell the PS6 to the hardcore audience (if it still cares about it).
PlayStation exclusives will definitely be a temporary thing since most, of not all Sony games will run on the next Xbox now (not counting multiplayer games like Helldivers 2 and Tokon that would be playable on Day 1 without any delay). Xbox will also have cheaper games, free online and so on.
PS6 will have... timed exclusives, better visuals/framerates and will you keep your library?
Re: Final Fantasy 16 May Have Underperformed on PS5, But It's Doing Terribly on Xbox
Expectations really are everything. Final Fantasy XVI bombed on PlayStation with only 3 million copies sold, while DOOM The Dark Ages was considered a success for having 3 million players
Re: Poll: How Would You Rate State of Play for June 2025?
Still amazes to see that folks really expect to see multiple first party games being announced at every event that Sony does these days. Sony didn't bought two publishers and more than 15 developers like MS did. It's not rocket science for Christ sake. Limited number of studios + games taking longer to be made = less announcements/releases. And on top of that, Sony screwup putting some studios like Bluepoint and Bend to work on some ridiculous projects.
At least Sony is acting smart with XDEV and it's funding some great projects like the Marvel one. They need more of that.
Re: Warhammer 40k: Space Marine Remaster Misses Out on PS5 for Some Reason, Exclusive to Xbox and PC
Microsoft paid to it hit exclusively on Game Pass on consoles. Not the first and won't be the last time.
Re: PlayStation Showcase, State of Play Event for May Appears Increasingly Unlikely
Wouldn't expect any event from Sony in this (north american) summer.
What will happen is: They won't do anything until September, everyone will get hyped for the September event because "they didn't show anything for a long time and they need to answer to fans this time" and everyone will end up disappointed as always.
Re: Helldivers 2 Dev Breaks Away from PlayStation, Next Game Will Be Self-Funded
@Oram77 - I think it's really hard to know that for sure. With Xbox's market share decreasing more every year, I don't know if it's so certain that the game would have sold millions there. It would probably had success if it were released on Game Pass, but the matter is quite different when it comes to individual sales.
It will be interesting to see how the studio will do. I don't think Sony sees any problem with this either, Sony always finds some somewhat unknown studios to work with and I doubt that will stop now.
Re: Round Up: Until Dawn Movie Reviews Suggest PS5, PS4 Game Is Still Better
@HRdepartment - No, not the same history. It has some elements that connects the movie to the game(s) and that universe.
Re: Marathon a 'Premium', Paid for Game on PS5, But It's Not $70
The hate with any multiplayer game coming from Sony is getting kinda funny.
"I don't want Sony to make multiplayer games, if they're going to do that, they need to buy new studios for that > Sony buys Bungie > Why are Sony and Bungie still making multiplayer games?!
Re: Single Player Games Are Still Coming from Dark Souls, Elden Ring Dev
I wonder if one of them is the rumored new Sony exclusive game.
Sony and From signed to produce a new prototype back in 2022, if that became a full production game or if it got cancelled, I guess we'll need to wait more 3 or 4 years to know.
Re: Bungie's Marathon PS5 Game Taking Over PlayStation Social Media Pages
Grubb said back in February that Sony was planning a re-reveal event for the game in April. Looks like he might be right this time.
Re: Reaction: Switch 2 Looks Solid But the Many PS5, PS4 Ports Won't Spook Sony Yet
People were saying that the Switch 2 would save gaming, I think they meant it would save publishers.
Re: Nintendo Is Raising the Price of Games with Switch 2
Don't know how but I'm sure some will twist this as a Sony fault. I mean, From announced a new multiplayer title and I already saw some YouTubers saying it's Jim Ryan's fault.
Re: Bloodborne, Elden Ring Dev Won't Be Releasing Its Next Big Game on PS5
Bloody Sony forcing those companies to work on multiplayer games. Wait...
Re: Reaction: Sony's Licensing Strategy May Be the Best Route to Reviving Some of PlayStation's Lost Classics
Really curious about the new Wipeout by SEGA (yeah, looks like it's happening).
Re: Rumour: New God of War PS5 Game Returns to Greece This Year
Lego God Of War, you heard here first.
Re: A New PlayStation Studio Just Got Confirmed on a Podcast
@RBMango - Hard to know that for sure. His project at Deviation was a third person shooter with a huge focus on coop.
Re: PlayStation Employs Bulletstorm Dev to Make New PS5 Game Based on Sony IP
Resistance 4 in collaboration with Bend.
Re: Rumoured God of War PS5 Remasters Won't Be at 20th Anniversary Event
But LilJohnGamePlay69Blaster promised that the Remasters are real!
Re: Shu Yoshida 'Really Appreciated' Indie Game Role Created by Jim Ryan
He also confirmed that he was the person who signed the contract that approved an Concord prototype with Probably Monsters (who was the owner of Firewalk at the time). Said he visited Firewalk and felt the team was a talented and experienced to work with a online game.
(And Helldivers 2 was planned to be a PS5 launch game)
Re: PSN Down as PS5, PS4 Players Can't Log In or Play Online
People on Reddit are saying it's a DDOS attack by a Pakistani group. Apparently servers for some games were also affected.
Re: Sony Issues DMCA Takedown Against Bloodborne 60FPS Mod, Four Years After Release
It would be funny if they did something with the game (remaster, update or whatever) but didn't announce anything about a possible PC version.
Re: Forza Horizon 5 Confirmed for PS5, Out This Spring
@Heino - That one was rumored to have a 3 month exclusivity deal with Microsoft, but hard to know if it will be announced around that time frime since it's a small team and it might take a while to develop the PS5 version.
Re: Forza Horizon 5 Confirmed for PS5, Out This Spring
This will sell really well on PlayStation since there's pretty much no game like it on the platform. The Crew MotorFest tried but it didn't reach the quality that the Forza Horizon games have.
Re: EA in Hot Water Over Alleged Use of Conflict Imagery in Battlefield Art
The YouTuber TacticalBrit already confirmed that the concept art is based on a location in Gibraltar.
Re: Sony Cancels Bluepoint, Bend Studio PS5 Games, One Being a Live-Service God of War Title
So no Bluepoint or Bend Studio until early/mid PS6. What a great administration to have some of their studios release one game or not even that for an entire generation.
Re: PlayStation Fans Want The Simpsons: Hit & Run, GTA, God of War Back on PS Plus Classics
@RBMango - With Disney being one of the publishers that really supports the classics program, Hit And Run wouldn't be that impossible to be honest. What would make it difficult would be if they were planning to re-release the game themselves (the same goes for GTA or Silent Hill)
Re: 'Gummy Bears' Details Leak, Bungie's MOBA Taken Under Sony's Wing
This can be good if done right. Consoles don't have anything close to a proper MOBA, unlike Concord, which was just another in the middle of an already saturated genre. Bet will be cross-play with PC as well, which could garantee some success right away, depending on the model (F2P, paid, etc.)
I have no problem with the more colorful childish look. At least it would be something different from the sad dad template that Sony has been releasing for the last 15 years (which I like too, don't get me wrong).
Re: Rumour: Halo: The Master Chief Collection Coming to PS5 This Year
He also confirms that the Final Fantasy VII remake titles will no longer be PlayStation exclusives.
Re: Horizon Hatred Simmers Once More As Sony Announces Movie Adaptation
@ThomasHL - That studio got shutdown even before it revealed its first game. John moved to Fantastic Pixel Castle (an studio owned by NetEase) since and it's writing for a MMO they're developing.
Re: Horizon Hatred Simmers Once More As Sony Announces Movie Adaptation
I guess those people would complain about Nintendo pushing Pokemon back in the late 90s as well. Nintendo released 5 Pokemon games, 1 anime and 4 animated movies in the first five years of the IP. I doubt they would have done this if the sales of the games and the success of the anime hadn't been great.
Now Sony can't push a IP that sold more than 30 million copies with just two games + DLC to other medias just because...
Re: PS5's Awesome Welcome Hub Was Designed by a Small, Passionate Team
Interesting that they mentioned that the OS team leaved the "two big firmware updates per year" thing behind. Apparently we will see more significant updates more frequently.
Re: Square Enix Insists Final Fantasy 7 Rebirth Hasn't Been the PS5 Sales Disaster It's Been Painted As
Sony is kinda screwed, isn't? Most companies don't see the benefit of doing third party exclusives anymore while Sony itself don't have enough studios do produce multiple exclusives per year.
Re: Helldivers 2 Dev Arrowhead Takes Blame for Killzone Pricing Blunder
Well, you reap what you sow. If Arrowhead's idea was to give the community a voice, now the community finds itself in charge of running the game (and rightly so as they were encouraged to do so)
Meanwhile Activision is laughing at selling COD for $70 every year with each skin pack costing $20.
Re: Sony Becomes Kadokawa's Biggest Shareholder As Companies Form Alliance
Well, I guess pretty much nothing will change when regarding to games. Quite surprising given that Sony's CEO said their main focus now is acquiring IP.
And personally I was expecting to see they (SIE) way more aggressive in acquiring IPs/studios/manpower etc since it is very clear that they have pipeline problems producing games for their own console (which is the cashcow of the company). Maybe after Bungie and Firewalk, they might think 10 times before making any move in this direction.
Re: Intergalactic PS5 Is Naughty Dog's Wildest, Most Creative Story Yet
Also, the whole game is confirmed to be heavily inspired by Akira and Cowboy Bebop. The game takes place in an alternative universe in which humanity is already able to travel through space in the 1980s.
This is supposed to be their return to the "classic" Naughty Dog action-adventure genre (so I guess it's more Jak and Uncharted than TLOU). Druckmann's interview with NYT about the game cites Crash Bandicoot specifically.
Re: Intergalactic PS5 Is Naughty Dog's Wildest, Most Creative Story Yet
@Netret0120 - Druckmann said that the whole studio went under a major restructuring after TLOU2. Their goal now is to be able to produce multiple projects at the same time and become an "IP powerhouse" studio going forward. Also said that a team of ~250 people have been working on Intergalactic since 2020, so who the hell knows what the rest of the studio is working at the moment (I think they might have 550~650 folks working there). One another curious thing is that this game (Intergalactic) is being co-directed by Matthew Gallant (TLOU 1 Remake) and Kurt Margenau (TLOU 2), but Naughty Dog still has 3 other game directors in the studio working on something else: Anthony Newman (co-directed TLOU 2), Shaun Escayg (co-directed Uncharted TLL) and Mark Richard Davies (worked on COD MW2019)
Re: PlayStation Exec Shuhei Yoshida Will Leave the Company in January
@Bluemoon2008 - Of course there is a reason, the man just wants something new after spending 30 years in the same ***** company. Why don't people just accept this?
Re: PlayStation Exec Shuhei Yoshida Will Leave the Company in January
@Rob_230 He has been working with Greg Rice (former Double Fine's publishing head) on PlayStation's indie initiative for years. We probably won't see many changes.
@The_Wailing_Doom He was the head of the division for a while. He already confirmed that he was supposed to leave Sony years ago because he was no longer interested in focusing on giant triple-A games. He only stayed because Sony created a whole new division to work with/promote indies.