Project Gummy Bears

"Gummy Bears" is the rather odd name by which a secret Sony project is currently known. Originally in development at Destiny, Marathon developer Bungie, during its most recent round of layoffs, Sony carved out a small team to work on the allegedly Smash Bros.-inspired MOBA (multiplayer online battle arena) and took the secretive project in-house.

Some new details have emerged, courtesy of The Game Post, and at least partially corroborated by Forbes. Apparently, Gummy Bears will feature a percentage-style damage system, with players being knocked back determined by how high it currently is, even being able to fall off the map entirely.

Despite that, the game remains a MOBA at heart, featuring characters corresponding to Support, Attack and Defense classes. There may also be movable towers that players can upgrade throughout a match. Further, Gummy Bears will feature a "lo-fi" aesthetic, with a vibe that appeals to younger players than its previous titles, like Halo or Destiny.

The last little tidbit may be a comfort or concern, depending on where you stand. Internally, Gummy Bears is considered among the most promising projects currently in the oven, with developers repeatedly mentioning how great development is going. Of course, there was similar internal scuttlebutt regarding Concord ahead of launch, and we all know how that turned out. Similarly, Sony devs have been gassing up its seemingly MIA (and probably DOA) next live service punt, Fairgame$, so maybe take that last with a hefty handful of salt.

Does Gummy Bears sound like the project that will improve Sony's dismal live service fortunes? Let us know what you think in the comments section below.

[source thegamepost.com, via forbes.com]