@AhmadSumadi It's the fact than you can destroy the shrine in game that makes it bad. Why do you think children NPCs are usually untargetable in most games? Why any depictions of Mohammed are untargetable in most games?
Game journalists are doing this game a massive disservice when they don't mention that Larian blatantly went Xenogears on it and released a half-finished Act 3, and fanboys are just saying "this will all be fixed when they release the Definitive Edition".
@jrt87 Why? The PC version had some janky bugs, but I don't remember any of them being game-breaking. I beat the GoG version of Cyberpunk 2077 after 200+ enjoyable hours long before the 1.10 patch came out. The only real drama was about its performance on the base PS4 and Xbox One.
The original PS3 Fat 60GB version is still quite useful, as it's the only SKU that has an Emotion Engine, i.e., hardware backwards compatibility with PS2 and PS1 games. I still have my PS3 plugged in in my entertainment center for that reason plus as a BluRay player. I have replaced the original HD for a larger one, though.
I hope you guys know that it's not the same Telltale Games that made the original TWAS, though I believe the current Telltale is working with an indie studio that consists of former old Telltale writers and staff.
Considering that the Chinese factories used to make the PS5s produce enough carbon emissions to make a bleeding heart faint, this is just typical marketing speak for gullible masses to sell more PS5s.
@Zeke68 It all depends on Sony and AMD producing a 5 nm process SoC for the same price. Can't make a PS5 slim if the thermals are negatively affected by the smaller chassis.
I was able to get mine disc version through PlayStation direct on Friday evening. Had to do some browser and HTML hackery on the website to get around the queue redirect and the out-of-stock popup while going through the add-to-cart and checkout processes.
At at least 15 million Game Pass subscribers, Xbox division is making between 150 million and 225 million USD a month from Game Pass subscriptions. Not sure how that's a financial black hole.
I still have my launch day PS3 60 GB with the Emotion Engine, which is hardware backwards compatible with all PS2 games aside from Guitar Hero games, and I think it's emulation backwards compatible with all PS1 games, even for the MSG1 Psycho Mantis boss fight.
Game devs and cast members of other games have received death threats before with much less press coverage. Unless they have been doxxed, this is just a publicity move by Naughty Dog for sympathy sales of their polarizing game.
Until people stop caring about their financial investments, pension funds, retirement funds, etc., publicly-traded companies and venture-funded companies are going to constantly seek revenue streams.
When players expect an MMO, like Destiny 2, to be constantly maintained for years to come without charging a monthly subscription fee (unlike WOW and FFXIV), Bungie and Activision has to come up with alternative revenue streams in addition to the game's upfront costs and DLC. Destiny 2 is basically taking the same business model as Guild Wars 2's.
Most microtransactions in triple-A games have been unobtrusive so far, Destiny 2 included. I have no problem with those which are cosmetic and are not dependent on a game's progress. I have yet to do business with microtransactions in triple-A games, but I understand the business costs of developing and maintaining large-scope games, especially those with online and back-end services.
When a double-A game with ZERO microtransactions, such as Agents of Mayhem, in which its developers are getting laid off, is getting ZERO press for not having microtransactions, then I think Deep Silver and Volition should start looking into including some in their next games.
Comments 17
Re: Assassin's Creed Shadows Romance Misinformation Hits New Low on Social Media
@AhmadSumadi It's the fact than you can destroy the shrine in game that makes it bad. Why do you think children NPCs are usually untargetable in most games? Why any depictions of Mohammed are untargetable in most games?
Re: Assassin's Creed Shadows Romance Misinformation Hits New Low on Social Media
Removed
Re: Behemoth (PSVR2) - Great Concept, Poor Execution
This is the same site that has yet to review Legendary Tales, which has been out for over 10 months.
Re: As the Switch Closes in, Sony Confirms PS2 Sold 160 Million Units
@rjejr As long as Sony is including PlayStation TV with their Vita sales, then every Switch SKU is fair game.
Re: Annapurna Interactive Exodus Sees Entire Staff Resign
@nessisonett Spoken like a lifelong employee who doesn't know the meaning of or ever experienced entrepreneurial risk.
Re: Baldur's Gate 3 (PS5) - One of the Greatest RPGs of Our Time
Game journalists are doing this game a massive disservice when they don't mention that Larian blatantly went Xenogears on it and released a half-finished Act 3, and fanboys are just saying "this will all be fixed when they release the Definitive Edition".
Re: Cyberpunk 2077 Saw a Significant Sales Spike Thanks to PS5 Version
@jrt87 Why? The PC version had some janky bugs, but I don't remember any of them being game-breaking. I beat the GoG version of Cyberpunk 2077 after 200+ enjoyable hours long before the 1.10 patch came out. The only real drama was about its performance on the base PS4 and Xbox One.
Re: Sony Pulling the Plug on PS3 After-Sales Support in Japan
The original PS3 Fat 60GB version is still quite useful, as it's the only SKU that has an Emotion Engine, i.e., hardware backwards compatibility with PS2 and PS1 games. I still have my PS3 plugged in in my entertainment center for that reason plus as a BluRay player. I have replaced the original HD for a larger one, though.
Re: The Wolf Among Us 2 Shows Its Fangs on PS5, PS4 in 2023
I hope you guys know that it's not the same Telltale Games that made the original TWAS, though I believe the current Telltale is working with an indie studio that consists of former old Telltale writers and staff.
Re: PlayStation Reflects on Its First Year Fighting Climate Change
Considering that the Chinese factories used to make the PS5s produce enough carbon emissions to make a bleeding heart faint, this is just typical marketing speak for gullible masses to sell more PS5s.
Re: PS5 Launch Trailer Tags Gran Turismo 7, Ratchet & Clank, Returnal for First Half of 2021
@Zeke68 It all depends on Sony and AMD producing a 5 nm process SoC for the same price. Can't make a PS5 slim if the thermals are negatively affected by the smaller chassis.
Re: PS5 Stock: When and Where Can You Buy PlayStation 5?
I was able to get mine disc version through PlayStation direct on Friday evening. Had to do some browser and HTML hackery on the website to get around the queue redirect and the out-of-stock popup while going through the add-to-cart and checkout processes.
Re: Sony Explains PS5's New Voice Chat Reporting Feature
One can bet that the first person to say "blue lives matter" on voice chat will get suspended.
Re: Future Bethesda Games Could Still Come to PlayStation Despite Xbox Ownership
At at least 15 million Game Pass subscribers, Xbox division is making between 150 million and 225 million USD a month from Game Pass subscriptions. Not sure how that's a financial black hole.
Re: The Dream Is Dead: PS5 Will Not Play PS3, PS2, or PS1 Games
I still have my launch day PS3 60 GB with the Emotion Engine, which is hardware backwards compatible with all PS2 games aside from Guitar Hero games, and I think it's emulation backwards compatible with all PS1 games, even for the MSG1 Psycho Mantis boss fight.
Re: Naughty Dog Condemns Hate Speech As The Last of Us 2 Cast, Developers Receive Death Threats
Game devs and cast members of other games have received death threats before with much less press coverage. Unless they have been doxxed, this is just a publicity move by Naughty Dog for sympathy sales of their polarizing game.
Re: Poll: Where Do You Stand on Microtransactions?
Until people stop caring about their financial investments, pension funds, retirement funds, etc., publicly-traded companies and venture-funded companies are going to constantly seek revenue streams.
When players expect an MMO, like Destiny 2, to be constantly maintained for years to come without charging a monthly subscription fee (unlike WOW and FFXIV), Bungie and Activision has to come up with alternative revenue streams in addition to the game's upfront costs and DLC. Destiny 2 is basically taking the same business model as Guild Wars 2's.
Most microtransactions in triple-A games have been unobtrusive so far, Destiny 2 included. I have no problem with those which are cosmetic and are not dependent on a game's progress. I have yet to do business with microtransactions in triple-A games, but I understand the business costs of developing and maintaining large-scope games, especially those with online and back-end services.
When a double-A game with ZERO microtransactions, such as Agents of Mayhem, in which its developers are getting laid off, is getting ZERO press for not having microtransactions, then I think Deep Silver and Volition should start looking into including some in their next games.