Comments 32

Re: Poor Showing for DOOM: The Dark Ages on PS5 Pro

SASnake

@GeeForce Not the same really. The ports over to PC are handled by different studios, not the ones that originally created the game, usually 2 years later aswell, making it specifically made for that platform. Here is the lead developer making the version of the game.

Re: Poll: What Review Score Would You Give Star Wars Outlaws?

SASnake

@Ravix Gaming is my hobby, I have the money for it and I'm always willing to buy big hitter games despite reviews to make up my own mind. I don't hate Ubisoft, they used to be my favourite publisher back in the day when they released actual Rainbow Six games and good Prince of Persia games (the new one is actually great so it's about time). Maybe I'm just bitter they are keeping Splinter Cell hostage. But Outlaws is one of their duds. Star Wars fan save face because it's good at being Star Wars, but as a videogame, it's poor.

Re: Poll: What Review Score Would You Give Star Wars Outlaws?

SASnake

@Ravix You seem to be focused on this one particular act of mine, as if this is how I spent my whole time playing the game. It is not. I merely experimented with the bush to see how simple the stealth/AI is in the game. The stealth isn't good, no matter how you approach it. If you have to TRY and make the stealth fun yourself, then thats simply bad game design by the developers. The tools at your disposal should be there because you actually need them and the gameplay should be designed around that. If you have to force yourself to find a need then yeah, bad game design.

Re: Poll: What Review Score Would You Give Star Wars Outlaws?

SASnake

@Shalooda I'm sorry, but as someone whose favourite genre is stealth, Outlaws stealth is nowhere near "great" or "better than most". Outlaws stealth involves crouching behind boxes then moving to the next box when nobody is looking. It's barebones AT BEST. The last time I played Outlaws was about 2 days after release because I sat in a single bush and whistled for someone to come over, then do a takedown. I repeated this same tactic SIX more times without moving from the same spot in the bush and not one of the enemies showed any sort of intelligence. Good stealth mechanics require good AI, which Outlaws does not have. At all.

Re: Metal Gear Rising Fans Handed New Artwork Instead of a Remaster

SASnake

@MakersMark Something Metal Gear related already came after 5, Metal Gear Survive. Sure it was *****, but it shows that Konami isnt afraid to go ahead with MGS without Kojima. To be fair I'd much prefer somebody else had a stab at MGS, 5 showed that Kojimas ego got in the way of his game design.