Comments 1,217

Re: Crimson Desert Update 1.03 Out Now on PS5, Get the Patch Notes Here

Pat_trick

@Fillem @Fartingale Have you played the game? It released as a complete game with some flaws. Not only Pearl Abyss fixed those problems within weeks, they're now adding things that are literally not required but make the game more interesting due to player feedback.

This game is not only feature complete, but it's also now adding QoL that is not even required.

Re: Huge Crimson Desert Updates Teased as Dev Plans Boss Fight Replays and Difficulty Settings

Pat_trick

@Dogbreath I love the game, yet I agree with you up to a point. I think the excessive defensiveness comes from people completely dismissing the game as pure slop, when it's actually a solid game with some flaws that are being fixed, although we'll see about 60fps on consoles. Also there's no fixing the story.

It's classic internet discourse of extremes, some people say it's an absolute disaster of a game with bi redeeming qualities and some say it's the best game ever released. The truth lies in the middle.

I think the game has potential to be one discussed for years to come, but at its current state it still needs improvements to become a classic.

Re: Crimson Desert Patch 1.02 Brings Big Quality of Life Improvements, Headgear Toggle, PS5 Pro Upgrade, and More

Pat_trick

@Northern_munkey Completely agree. People are obsessed with perfect polish discourse nowadays and completely forgot that games are a sum of their parts.

If a game like Skyrim released today, it would've been lambasted by critics. Meanwhile there are still people playing it today. I honestly think Crimson Desert has the potential to be one of those generational games that will be discussed for years to come.

Re: Crimson Desert Patch 1.02 Brings Big Quality of Life Improvements, Headgear Toggle, PS5 Pro Upgrade, and More

Pat_trick

@Dyn_Arall That’s fair, and I appreciate the clarification.

I think where we still differ is this: you’re describing post-release patching as a crutch, while I see it as something that’s also prevented games from staying permanently broken.

Games have always released undercooked, the difference now is they can actually be improved after launch.

I agree with you that relying on patches to justify rough launches isn’t ideal, and Early Access is definitely a more transparent approach.

I just don’t see it as a decline in standards, more as a shift in how the same issues are handled.

Re: Crimson Desert Patch 1.02 Brings Big Quality of Life Improvements, Headgear Toggle, PS5 Pro Upgrade, and More

Pat_trick

@Dyn_Arall “Read my comment properly please” followed by “I respectfully disagree” is a bit of a contradiction, don’t you think? I think you disrespectfully disagree

Anyway, your distinction doesn’t really hold up.

Saying games were “baked” back then ignores that many shipped in objectively broken states. They just couldn’t be fixed, which isn’t a virtue
For example, again:

The Elder Scrolls II: Daggerfall: full of game-breaking bugs.
Vampire: The Masquerade Bloodlines: relied on fan patches to even run properly.
Fallout 2: Unstable and buggy

Those are classics, not exceptions.

You’re right that crunch, FOMO, and rushed launches are problems. But that’s a critique of how games are made, not proof that older releases were more “ready”.

All that’s really changed is that back then, if a game launched broken, you were stuck with it. Now it gets fixed.

Framing that as a decline in standards doesn’t really line up with reality.

Re: Crimson Desert Patch 1.02 Brings Big Quality of Life Improvements, Headgear Toggle, PS5 Pro Upgrade, and More

Pat_trick

@Dyn_Arall That’s nostalgia talking, not reality. I come from the same era.

Old games didn’t launch “complete”, they launched unpatchable. If they were broken, they just stayed broken.

The Elder Scrolls II: Daggerfall, Vampire: The Masquerade Bloodlines, Pokémon Red and Blue are a few examples. All those were considered classics, yet they had game breaking bugs and were messy at launch.

The difference today is simple: games get fixed. Back then, you were just stuck with whatever shipped.

You can criticise modern releases, but the idea that older games were all polished on day one just isn’t true.

Re: Crimson Desert Patch 1.02 Brings Big Quality of Life Improvements, Headgear Toggle, PS5 Pro Upgrade, and More

Pat_trick

To everyone complaining in the comment section about the improvements. The game came out with a few flaws but those were fixed right at the start.

What they're doing now is mostly fine tuning, the game is absolutely feature complete and the "incomplete game" narrative comes from people that didn't play the game and have no clue what they're talking about.

Re: 'No Mode Is Properly Optimised on Base PS5': Crimson Desert's Console Performance a 'Mixed Bag'

Pat_trick

@Dogbreath Thanks for the more elaborate response, nice arguments.

DF graphs are useful, no argument there.

But you’re making a leap from ‘some people were wrong’ to ‘people deliberately lied’, and that doesn’t really hold up without proof.

Early impressions are always messy, different sections of the game, different tolerances for frame drops, different playtime. Someone saying it felt smooth to them isn’t automatically misinformation.

DF gives a benchmark, not a universal experience. It corrects the picture, it doesn’t prove bad intent.

So this isn’t a case of ‘trust being abused’, it’s just the usual gap between anecdotal comments and a more measured analysis.

Re: 'No Mode Is Properly Optimised on Base PS5': Crimson Desert's Console Performance a 'Mixed Bag'

Pat_trick

@Drnsnsr Nothing clumsy about my rebuttal. It wasn't a criticism of the game's performance, which it does falter a lot in some regards, it was a criticism of how a lot of people just take DF's words as gospel.

Just FYI, I loved Dragon's Dogma 2 and that game had even worse performance than Crimson Desert. The game running smooth for me is less relevant than the mechanics.

Re: 'No Mode Is Properly Optimised on Base PS5': Crimson Desert's Console Performance a 'Mixed Bag'

Pat_trick

@ShogunRok DF generally does ok technical work, but acting like their analysis is the reality is a stretch.

They’ve been wrong before, not just in interpretation, but in raw technical claims like in the Redout situation where they had to pull a video after misreporting the resolution.

Their testing is extensive, but it’s still based on limited inputs and assumptions. It’s not a perfect representation of how the game actually behaves or is intended to look.

So ignoring DF isn’t ‘ignoring reality’, thats a very oversimplified claim. It’s just acknowledging that their analysis is one limited perspective, not gospel, and many people treat it as such.

Re: Bring Down a Ring of Gold Diggers in PS5, PS4's Most Controversial Game Yet

Pat_trick

@GirlVersusGame I clearly accidentally touched a nerve there and it was not my intention. It was just a throwaway joke.

I've been fortunate enough to have great women in my life and even the relationships that didn't work did not generate hatred on my part or on theirs. I don't believe anyone should judge an entire gender by the actions of one individual.

Classifying things as "all men do this" of "all women do this" is incredibly reductive of billions of people with different personalities and backgrounds.

Re: PS5 Hit Crimson Desert Might Have Divided Opinion, But It's Cracked 4 Million Sales in Two Weeks

Pat_trick

@Marquez I definitely agree with you up to a point. The fact that in this game there was so much harshness with the performance and others got a pass feels slightly unfair.

I think the game was hyped up so much that a lot of people came to it with unreasonably high expectations.

I've seem several posts comparing it negatively to RDR 2, and none of them seem to take into account that RDR 2 was developed by one of the most experienced studios in the world, with a team 10x the size of Crimson Desert's.

One thing I can say is, they're being lightning fast with patches and improvements, so if you're on the fence, waiting a couple of months before buying should give more clarity.

Re: Crimson Desert (PS5) - A Generational Open World Buried in Early Access Cruft

Pat_trick

Are we playing the same game? I've played it on Base PS5 in quality mode and it ran without any issues at all.

It also feels like you're contradicting yourself, as Dragon's Dogma 2 has worse performance and you gave it a 9 out of 10.

I agree with most of the sentiments on your review, but your score is harsh and it seems somewhat inconsistent with your own previous criteria.