Comments 1,099

Re: Antstream Lets You Stream 1000s of Retro Games, and It's Coming to PS5, PS4

Gaia093

I feel like I've got far better options available to me whenever I want to play retro games.

The extra appeal of a retro game coming to PS5 usually comes down to said game being fully 'integrated' into a modern system - downloadable, with trophy support, etc. Playing stuff via this service would kind of negate that for me.

I hate streaming games period, too. Had to do it for some PS3 Classics such as ICO since there's no download option for them - and the stuttering, while occasional, is a complete and utter deal breaker.

Re: Queen's Blood Confirmed for Final Fantasy 7 Rebirth Sequel, CCG to Be Expanded

Gaia093

Sweet news, I enjoyed Queen's Blood.

@PuppetMaster The whole negative discourse surrounding Rebirth and its optional content is incredibly weird and tiresome.

People are getting increasingly incapable of either taking their time to enjoy the smaller things in games, or simply moving on from them without getting annoyed at their mere existence. And heavens forbid they've got to engage with a secondary activity for all of five introductory minutes over the course of the critical path.

Re: Gorgeous PS5 RPG Clair Obscur: Expedition 33 Promises to Take Turn-Based Combat to the Next Level

Gaia093

It's not often at all that I see a trailer for a brand new IP and instantly go "yup, I'm getting this one at launch". Absolutely fantastic-looking game that I can't wait to see more of.

All that being said, I'd argue the kind of combat they're going for is reminiscent of Ichiban's Like a Dragon games, although they might go deeper still with the real time integration aspect.

Off I go to read the full article.

Re: Here's Your First Look at the Like a Dragon: Yakuza Television Show

Gaia093

The make-or-break factor here will be whether or not Kiryu's actor can deliver a performance that feels true to the character.

I'm not a big fan of live action adaptations generally speaking, but there is potential for some fun times here. Plus, unlike other media, Like a Dragon's pretty close to reality already.

Re: Poll: Are You Sick of Soulslike Games?

Gaia093

Nah, I appreciate how I always have a bunch of them available to play if I'm feeling like it, and I enjoy making my way through the ever increasing selection one at a time. It's a neat subgenre.

I would definitely feel burnt out if I played several of them in a row, but I tend to pick one up every couple months or so, and that pace has worked well.

Re: Concord's Free Open Beta Is Performing Abysmally on PC

Gaia093

@naruball Spoken like someone permanently in a hardcore gamer bubble.

The mainstream audiences don't even know nor care to know about all the forum posts and half-baked YouTube essays saying a game is worthless and/or doomed. Their main interaction with these products is Sony's marketing, and in this occasion said marketing failed to entice them.

All pointing fingers at a handful of angry nerds accomplishes is making them feel as though they've got more power than they truly do.

Re: Concord's Free Open Beta Is Performing Abysmally on PC

Gaia093

"The problem for Concord is that many PlayStation fans have had their pitchforks out for the project since the start"

Not really. People with strong enough feelings about this type of thing are always a vocal minority, they do not doom a game by themselves.

"Many have complained about the Japanese giant’s decision to charge $40 for this title, but considering the current demo is free for everyone to try, it suggests there’s a level of apathy surrounding the release that may be hard to reverse."

See, you had hit the nail on the head on your previous paragraph. It's not the vitriol of a few, it's the apathy of many. Whatever the individual reasons may be, most people simply don't care about this game.

Re: DON'T NOD Delays the Promising Lost Records on PS5 to Avoid New Life Is Strange

Gaia093

Would they really delay their release more than two months (at the very least) just to keep it from clashing with another game, though? These are rather short narrative-driven games, a few weeks would be enough for people to have finished the game and also to have discussed it at length.

I think it's fair to imagine that they want to use the time for some extra polish as well.

Re: Poll: One Year Later, What Are Your Thoughts on Final Fantasy 16?

Gaia093

I loved it. The stakes and dark tone take a nosedive towards the end of the story, but I really enjoyed most of it as well as the cast. Combat could have been harder and exploration is the game's weakest point by far, but overall there was so much for me to enjoy here that the shortcomings pale in comparison.

Re: PS Stars Program Still Offline as Sony Engineers Investigate

Gaia093

Could have really used the points to have enough for one of the games that went on sale today.

Honestly, at this rate my Plus subscription will run out before it's back (towards the end of this month), and then I bet there'll be issues to even get the points for stuff I purchased while it was down.

Re: Ex-Sony Boss Shawn Layden Explains How to Make Games Faster, Cheaper

Gaia093

He brings up a lot of good points when it comes to photorrealism and other resource-consuming pursuits that aren't really worth it, but cutting down on game length/content because "most people don't finish their games" is something I cannot ever agree with.

Why should I and other people who thoroughly complete their games get a shorter, poorer, lesser experience just because most players have zero commitment to anything they start? There's nothing wrong with developers making a long but rich main campaign, or putting proper effort into side content that only some will see. That is exactly where development time should be directed towards.

Games aren't movies, they don't expect you to necessarily go through an hour and half of preordained motions until the credits roll. Most account for people who want to enjoy them in different ways, explore off the beaten path, challenge themselves with content less neatly arranged for consumption than what the critical path offers.

From Soft games, for example, often lean into this. There will be huge, lore-relevant optional areas to explore (the access to which often isn't even evident), and for anyone playing blind, finding them feels immensely rewarding. The studio gets heavy praise for this kind of thing - and rightly so, because at their core that sense of surprise and wonder is what games are all about.

They also release games a lot more quickly than most of these other AAA studios with ballooning costs and dev times, mind. Because they're focusing on the aspects that truly matter, not on how detailed they can make the textures of every rock or on how much they can perfect a light reflection.

Re: PS5 Needs to Do a Better Job of Alerting You to the Things Going on in Your Games

Gaia093

"This is how most games function these days"

No it is not. In terms of the totality of games coming out, live service stuff is still a minority - even taking into account all the dead-on-arrival ones. Regardless of the popularity of the successful ones, it's one hell of a hyperbole to suggest that this seasonal crap represents the majority of nowaday's games. That's 'reality' only for someone living in a Fortnite-shaped bubble or similar.

Yes, yes, these games make a lot of money and are here to stay whether we like them or not, etc. But let's not start pushing a narrative that this is the norm now and that "traditional" games with a clear beginning and end are now the outliers, when the sheer numbers of these projects still far eclipse live-service's own on any modern system, any month of the year.

Re: Xbox Really Wasn't Happy with PlayStation's Call of Duty Marketing Deal

Gaia093

This guy's got some balls talking about sliminess in business considering the messages from him that were leaked during the whole acquisition debacle. Or how about Xbox shutting down successful studios just to make their profit margins look better on a report?

You're all down in the mud together, Spencer. XBox, PlayStation, Nintendo, every big company. It's just the way you show it that differs.

Re: Black Myth: Wukong Is Now a PS5 Console Exclusive for an Indefinite Amount of Time

Gaia093

And thus Series S continues to be a blight upon developers and Xbox users both.

@Mythologue Not even in the same dimension as a scam like The Day Before. We'll have to wait for launch to see if it's truly good, but for starters it's evident that it is a real game with real effort put into it, unlike whatever the hell TDB was.

Also, why the "unproven Chinese developer", as though the devs' country of origin somehow makes them worse than any other "unproven developer"? Failed first projects can come from literally anywhere.

Re: Video: Is Concord Destined to Fail?

Gaia093

I've never cared for PlayStation's live service push and this is no different.

I feel a little bad for the developers who are getting their game rather excessively bombarded by negativity, but ultimately this game's failure would likely be for the better in terms of what PS chooses to focus on moving forward. Then again, they've got like three hundred other live service projects already in the pipeline, so...