I feel like I've got far better options available to me whenever I want to play retro games.
The extra appeal of a retro game coming to PS5 usually comes down to said game being fully 'integrated' into a modern system - downloadable, with trophy support, etc. Playing stuff via this service would kind of negate that for me.
I hate streaming games period, too. Had to do it for some PS3 Classics such as ICO since there's no download option for them - and the stuttering, while occasional, is a complete and utter deal breaker.
I play on the system about as much as any other year, but then again a lack of big first-party exclusives doesn't mean much when you try to play games of almost every genre and size. There's always something for me any given day.
@PuppetMaster The whole negative discourse surrounding Rebirth and its optional content is incredibly weird and tiresome.
People are getting increasingly incapable of either taking their time to enjoy the smaller things in games, or simply moving on from them without getting annoyed at their mere existence. And heavens forbid they've got to engage with a secondary activity for all of five introductory minutes over the course of the critical path.
It's not often at all that I see a trailer for a brand new IP and instantly go "yup, I'm getting this one at launch". Absolutely fantastic-looking game that I can't wait to see more of.
All that being said, I'd argue the kind of combat they're going for is reminiscent of Ichiban's Like a Dragon games, although they might go deeper still with the real time integration aspect.
All-in on Jeanne d'Arc until I complete it - currently on Chapter 6 out of 8, I believe. What a delightful little strategy game out of nowhere, now this is the kind of 'classic' I want to see more of.
The make-or-break factor here will be whether or not Kiryu's actor can deliver a performance that feels true to the character.
I'm not a big fan of live action adaptations generally speaking, but there is potential for some fun times here. Plus, unlike other media, Like a Dragon's pretty close to reality already.
Nah, I appreciate how I always have a bunch of them available to play if I'm feeling like it, and I enjoy making my way through the ever increasing selection one at a time. It's a neat subgenre.
I would definitely feel burnt out if I played several of them in a row, but I tend to pick one up every couple months or so, and that pace has worked well.
@naruball Spoken like someone permanently in a hardcore gamer bubble.
The mainstream audiences don't even know nor care to know about all the forum posts and half-baked YouTube essays saying a game is worthless and/or doomed. Their main interaction with these products is Sony's marketing, and in this occasion said marketing failed to entice them.
All pointing fingers at a handful of angry nerds accomplishes is making them feel as though they've got more power than they truly do.
"The problem for Concord is that many PlayStation fans have had their pitchforks out for the project since the start"
Not really. People with strong enough feelings about this type of thing are always a vocal minority, they do not doom a game by themselves.
"Many have complained about the Japanese giant’s decision to charge $40 for this title, but considering the current demo is free for everyone to try, it suggests there’s a level of apathy surrounding the release that may be hard to reverse."
See, you had hit the nail on the head on your previous paragraph. It's not the vitriol of a few, it's the apathy of many. Whatever the individual reasons may be, most people simply don't care about this game.
@Specky I rarely buy games at launch myself, but there's little doubt in my mind LiS/DON'T NOD fans would get both if they were released, say, a month apart. Not everything is about ourselves.
Would they really delay their release more than two months (at the very least) just to keep it from clashing with another game, though? These are rather short narrative-driven games, a few weeks would be enough for people to have finished the game and also to have discussed it at length.
I think it's fair to imagine that they want to use the time for some extra polish as well.
It's obvious that the ambiguous, evasive statement is just a way to avoid saying anything concrete, because if he were to say something concrete and true here, we'd have a Microsoft spokeperson admitting on record that the Series S is garbage and causes nothing but trouble.
I loved it. The stakes and dark tone take a nosedive towards the end of the story, but I really enjoyed most of it as well as the cast. Combat could have been harder and exploration is the game's weakest point by far, but overall there was so much for me to enjoy here that the shortcomings pale in comparison.
Could have really used the points to have enough for one of the games that went on sale today.
Honestly, at this rate my Plus subscription will run out before it's back (towards the end of this month), and then I bet there'll be issues to even get the points for stuff I purchased while it was down.
I played the (excellent) fan translation of AAI2 ages ago, but it's still great to see the game get an official western release at last, since I rank it at the very top of the series together with GAA2.
He brings up a lot of good points when it comes to photorrealism and other resource-consuming pursuits that aren't really worth it, but cutting down on game length/content because "most people don't finish their games" is something I cannot ever agree with.
Why should I and other people who thoroughly complete their games get a shorter, poorer, lesser experience just because most players have zero commitment to anything they start? There's nothing wrong with developers making a long but rich main campaign, or putting proper effort into side content that only some will see. That is exactly where development time should be directed towards.
Games aren't movies, they don't expect you to necessarily go through an hour and half of preordained motions until the credits roll. Most account for people who want to enjoy them in different ways, explore off the beaten path, challenge themselves with content less neatly arranged for consumption than what the critical path offers.
From Soft games, for example, often lean into this. There will be huge, lore-relevant optional areas to explore (the access to which often isn't even evident), and for anyone playing blind, finding them feels immensely rewarding. The studio gets heavy praise for this kind of thing - and rightly so, because at their core that sense of surprise and wonder is what games are all about.
They also release games a lot more quickly than most of these other AAA studios with ballooning costs and dev times, mind. Because they're focusing on the aspects that truly matter, not on how detailed they can make the textures of every rock or on how much they can perfect a light reflection.
Happy to see it doing well, they kind of needed a win after Wo Long sold poorly. And I think Nioh 2 hadn't done so hot either, which is a crying shame because that one's fantastic and a big improvement over the first.
No it is not. In terms of the totality of games coming out, live service stuff is still a minority - even taking into account all the dead-on-arrival ones. Regardless of the popularity of the successful ones, it's one hell of a hyperbole to suggest that this seasonal crap represents the majority of nowaday's games. That's 'reality' only for someone living in a Fortnite-shaped bubble or similar.
Yes, yes, these games make a lot of money and are here to stay whether we like them or not, etc. But let's not start pushing a narrative that this is the norm now and that "traditional" games with a clear beginning and end are now the outliers, when the sheer numbers of these projects still far eclipse live-service's own on any modern system, any month of the year.
This guy's got some balls talking about sliminess in business considering the messages from him that were leaked during the whole acquisition debacle. Or how about Xbox shutting down successful studios just to make their profit margins look better on a report?
You're all down in the mud together, Spencer. XBox, PlayStation, Nintendo, every big company. It's just the way you show it that differs.
Had the showcase playing in the background while gaming, when I heard Clive's voice actor. I turned around to see what it was and what I saw was an amazing-looking game out of nowhere.
Super high budget, turn-based RPG with beautiful vistas and interesting monster design. Yes please.
And thus Series S continues to be a blight upon developers and Xbox users both.
@Mythologue Not even in the same dimension as a scam like The Day Before. We'll have to wait for launch to see if it's truly good, but for starters it's evident that it is a real game with real effort put into it, unlike whatever the hell TDB was.
Also, why the "unproven Chinese developer", as though the devs' country of origin somehow makes them worse than any other "unproven developer"? Failed first projects can come from literally anywhere.
I've never cared for PlayStation's live service push and this is no different.
I feel a little bad for the developers who are getting their game rather excessively bombarded by negativity, but ultimately this game's failure would likely be for the better in terms of what PS chooses to focus on moving forward. Then again, they've got like three hundred other live service projects already in the pipeline, so...
Comments 1,099
Re: Master Detective Archives: Rain Code Plus Will Bundle a Free Novel with First-Run PS5 Copies
If they do include the novel at retail here in Europe, then I'll definitely go physical for this one.
Re: Incredibly, Mafia: The Old Country Will Feature a Full Sicilian Dub on PS5
That's cool. If I ever get around to the game I'll absolutely be playing it with the Sicilian audio.
Re: Poll: Are You Playing Black Myth: Wukong?
Nah, I've got enough on my plate at the moment. But I'll definitely get the game sooner or later, everything I've seen of it appeals to me.
Re: The Plucky Squire Launches on PS5 This September, Day One on PS Plus Extra
That's a very good pick for the service. When it comes to the Day 1 games selected for Extra, they've done very well pretty much every time.
Re: Antstream Lets You Stream 1000s of Retro Games, and It's Coming to PS5, PS4
I feel like I've got far better options available to me whenever I want to play retro games.
The extra appeal of a retro game coming to PS5 usually comes down to said game being fully 'integrated' into a modern system - downloadable, with trophy support, etc. Playing stuff via this service would kind of negate that for me.
I hate streaming games period, too. Had to do it for some PS3 Classics such as ICO since there's no download option for them - and the stuttering, while occasional, is a complete and utter deal breaker.
Re: Concord Pre-Load Available Now on PS5, Post-Launch Roadmap Revealed
What do you wanna bet that 'April' season peeking out of the roadmap will stay in the drawing board?
Re: PS5's Lack of Tentpole Exclusives Isn't Hurting Engagement, Says Sony
I play on the system about as much as any other year, but then again a lack of big first-party exclusives doesn't mean much when you try to play games of almost every genre and size. There's always something for me any given day.
Re: Shuttered Xbox Dev Tango Gameworks to Be Revived, Hi-Fi Rush IP Acquired
Happy for the devs, I hope Krafton will respect their creative freedom.
Re: PS Plus Extra Loses Five More Noteworthy PS5, PS4 Games
I'll maybe try to play Midnight Fight Express before it's gone.
Re: PSA: Buying The Exit 8 on PS5? Don't Get Ripped Off by The Exit 9
Funny how the ripoff is almost 4 times as expensive as the real thing when not discounted. Exactly zero shame.
Re: Beloved, Sekiro-Inspired Action Platformer Nine Sols Rated for PS5, PS4 Release
Nice, I've been hearing great things about Nine Sols.
Re: Yakuza Wars May Be the 'Surprising' New Game from RGG Studio
Possibly something that improves and expands upon the Clan Battles from Yakuza 6 and Kiwami 2?
It'd be fun if they tried out turn-based strategy instead of RTS, though. Like a Dragon: Fire Emblem.
Re: Queen's Blood Confirmed for Final Fantasy 7 Rebirth Sequel, CCG to Be Expanded
Sweet news, I enjoyed Queen's Blood.
@PuppetMaster The whole negative discourse surrounding Rebirth and its optional content is incredibly weird and tiresome.
People are getting increasingly incapable of either taking their time to enjoy the smaller things in games, or simply moving on from them without getting annoyed at their mere existence. And heavens forbid they've got to engage with a secondary activity for all of five introductory minutes over the course of the critical path.
Re: Subscribe to EA Play for Less Than a Dollar on PS5, PS4
Cool, I was waiting for this sale to come back. I'll grab one month and play both Dead Space and Jedi Survivor.
Thanks for the heads-up, PS.
Re: PS Plus Essential Games for August 2024 Announced
Big thumbs up for Ender Lilies.
Re: Deals: PS5 Price Cuts Continue with Savings on Consoles, Games, and Accessories (Europe)
Just checked out the Direct store for Europe and, while everything else is indeed discounted, PSVR2 is still being listed at 599,99€.
Re: Gorgeous PS5 RPG Clair Obscur: Expedition 33 Promises to Take Turn-Based Combat to the Next Level
It's not often at all that I see a trailer for a brand new IP and instantly go "yup, I'm getting this one at launch". Absolutely fantastic-looking game that I can't wait to see more of.
All that being said, I'd argue the kind of combat they're going for is reminiscent of Ichiban's Like a Dragon games, although they might go deeper still with the real time integration aspect.
Off I go to read the full article.
Re: Talking Point: What Are You Playing This Weekend? - Issue 539
All-in on Jeanne d'Arc until I complete it - currently on Chapter 6 out of 8, I believe. What a delightful little strategy game out of nowhere, now this is the kind of 'classic' I want to see more of.
Re: Here's Your First Look at the Like a Dragon: Yakuza Television Show
The make-or-break factor here will be whether or not Kiryu's actor can deliver a performance that feels true to the character.
I'm not a big fan of live action adaptations generally speaking, but there is potential for some fun times here. Plus, unlike other media, Like a Dragon's pretty close to reality already.
Re: Poll: Are You Sick of Soulslike Games?
Nah, I appreciate how I always have a bunch of them available to play if I'm feeling like it, and I enjoy making my way through the ever increasing selection one at a time. It's a neat subgenre.
I would definitely feel burnt out if I played several of them in a row, but I tend to pick one up every couple months or so, and that pace has worked well.
Re: Deals: PSVR2 Price Gets a Hefty Cut at Numerous UK Retailers
Pretty good price cut.
Unfortunately this thing is still worth the full 600 bloody euros where I live.
Re: Date Everything in This Absurd Sandbox Dating Sim on PS5
ProZD's Chairem Anime videos come to mind...
Re: Special Concord PS5 Controller Looks More Appealing Than the Game
This might be mean to say, but it'd be kind of funny if the Concord controller outsold the Concord game.
Re: Concord's Free Open Beta Is Performing Abysmally on PC
@naruball Spoken like someone permanently in a hardcore gamer bubble.
The mainstream audiences don't even know nor care to know about all the forum posts and half-baked YouTube essays saying a game is worthless and/or doomed. Their main interaction with these products is Sony's marketing, and in this occasion said marketing failed to entice them.
All pointing fingers at a handful of angry nerds accomplishes is making them feel as though they've got more power than they truly do.
Re: Concord's Free Open Beta Is Performing Abysmally on PC
"The problem for Concord is that many PlayStation fans have had their pitchforks out for the project since the start"
Not really. People with strong enough feelings about this type of thing are always a vocal minority, they do not doom a game by themselves.
"Many have complained about the Japanese giant’s decision to charge $40 for this title, but considering the current demo is free for everyone to try, it suggests there’s a level of apathy surrounding the release that may be hard to reverse."
See, you had hit the nail on the head on your previous paragraph. It's not the vitriol of a few, it's the apathy of many. Whatever the individual reasons may be, most people simply don't care about this game.
Re: Iconic PSP Tactics RPG Jeanne d'Arc Has a Platinum on PS5, PS4
I'm actually going to upgrade to Premium for the remainder of my month-long subscription just to play this one. Finally something good on that tier.
Re: Next Like a Dragon Title a Surprise for Fans, RGG Studio Teases
Finally, a Like a Dragon rhythm game featuring songs from across the entire series.
I'm only half joking. Quarter joking really. I want it.
Re: Talking Point: What's Your PS5 Game of the Year for 2024 So Far?
Rebirth, easily. Even though I really enjoyed other games as well, such as Infinite Wealth and Stellar Blade.
Re: Talking Point: What's Your Most Anticipated PS5 Game for the Second Half of 2024?
Metaphor for me.
Re: DON'T NOD Delays the Promising Lost Records on PS5 to Avoid New Life Is Strange
@Specky I rarely buy games at launch myself, but there's little doubt in my mind LiS/DON'T NOD fans would get both if they were released, say, a month apart. Not everything is about ourselves.
Re: DON'T NOD Delays the Promising Lost Records on PS5 to Avoid New Life Is Strange
Would they really delay their release more than two months (at the very least) just to keep it from clashing with another game, though? These are rather short narrative-driven games, a few weeks would be enough for people to have finished the game and also to have discussed it at length.
I think it's fair to imagine that they want to use the time for some extra polish as well.
Re: Metaphor: ReFantazio Director Explains the RPG's Lack of Persona-Style Romance
I respect that, and also prefer it this way for the story they're trying to tell.
Re: Silly Speculation Alleges Sony May Have Signed Secret PS5 Exclusivity for Black Myth: Wukong
It's obvious that the ambiguous, evasive statement is just a way to avoid saying anything concrete, because if he were to say something concrete and true here, we'd have a Microsoft spokeperson admitting on record that the Series S is garbage and causes nothing but trouble.
Re: Poll: One Year Later, What Are Your Thoughts on Final Fantasy 16?
I loved it. The stakes and dark tone take a nosedive towards the end of the story, but I really enjoyed most of it as well as the cast. Combat could have been harder and exploration is the game's weakest point by far, but overall there was so much for me to enjoy here that the shortcomings pale in comparison.
Re: Sony Is Allegedly Pulling PSVR2 Funding, Report Claims
PSVR2 having funding to begin with is the real shock here.
Re: PS Stars Program Still Offline as Sony Engineers Investigate
Could have really used the points to have enough for one of the games that went on sale today.
Honestly, at this rate my Plus subscription will run out before it's back (towards the end of this month), and then I bet there'll be issues to even get the points for stuff I purchased while it was down.
Re: Ace Attorney Investigations Collection Brings Miles Edgeworth Spin-Offs to PS4
I played the (excellent) fan translation of AAI2 ages ago, but it's still great to see the game get an official western release at last, since I rank it at the very top of the series together with GAA2.
I absolutely love the updated sprites, too.
Re: Ex-Sony Boss Shawn Layden Explains How to Make Games Faster, Cheaper
He brings up a lot of good points when it comes to photorrealism and other resource-consuming pursuits that aren't really worth it, but cutting down on game length/content because "most people don't finish their games" is something I cannot ever agree with.
Why should I and other people who thoroughly complete their games get a shorter, poorer, lesser experience just because most players have zero commitment to anything they start? There's nothing wrong with developers making a long but rich main campaign, or putting proper effort into side content that only some will see. That is exactly where development time should be directed towards.
Games aren't movies, they don't expect you to necessarily go through an hour and half of preordained motions until the credits roll. Most account for people who want to enjoy them in different ways, explore off the beaten path, challenge themselves with content less neatly arranged for consumption than what the critical path offers.
From Soft games, for example, often lean into this. There will be huge, lore-relevant optional areas to explore (the access to which often isn't even evident), and for anyone playing blind, finding them feels immensely rewarding. The studio gets heavy praise for this kind of thing - and rightly so, because at their core that sense of surprise and wonder is what games are all about.
They also release games a lot more quickly than most of these other AAA studios with ballooning costs and dev times, mind. Because they're focusing on the aspects that truly matter, not on how detailed they can make the textures of every rock or on how much they can perfect a light reflection.
Re: PS Plus Extra, Premium Lose 6 Games in Next Month's Update
Nothing in there this month that I really want to play before it's gone.
Re: Poll: How Would You Rate Summer Game Fest and Its Surrounding Shows as a Whole?
Expedition 33/10.
Re: Video Game Leaking Culture Has Hit an Embarrassing New Low
Catfished by a... videogame leaker? That's a new one, folks.
Re: PS5 Exclusive Rise of the Ronin Is Koei Tecmo's Best-Selling Game
Happy to see it doing well, they kind of needed a win after Wo Long sold poorly. And I think Nioh 2 hadn't done so hot either, which is a crying shame because that one's fantastic and a big improvement over the first.
So yeah, good to see Koei Tecmo on the up and up.
Re: PS5 Needs to Do a Better Job of Alerting You to the Things Going on in Your Games
"This is how most games function these days"
No it is not. In terms of the totality of games coming out, live service stuff is still a minority - even taking into account all the dead-on-arrival ones. Regardless of the popularity of the successful ones, it's one hell of a hyperbole to suggest that this seasonal crap represents the majority of nowaday's games. That's 'reality' only for someone living in a Fortnite-shaped bubble or similar.
Yes, yes, these games make a lot of money and are here to stay whether we like them or not, etc. But let's not start pushing a narrative that this is the norm now and that "traditional" games with a clear beginning and end are now the outliers, when the sheer numbers of these projects still far eclipse live-service's own on any modern system, any month of the year.
Re: Legendary PS2 Platformer Sly Cooper Will Have a Platinum on PS5, PS4
I might try it out, mostly to see what Sucker Punch's early days were like.
Re: Xbox Really Wasn't Happy with PlayStation's Call of Duty Marketing Deal
This guy's got some balls talking about sliminess in business considering the messages from him that were leaked during the whole acquisition debacle. Or how about Xbox shutting down successful studios just to make their profit margins look better on a report?
You're all down in the mud together, Spencer. XBox, PlayStation, Nintendo, every big company. It's just the way you show it that differs.
Re: We Heard You Like Dark Fantasy Action RPGs! So, Here's WUCHANG: Fallen Feathers on PS5
I was just joking elsewhere that since I just completed Stranger of Paradise, three more soulslike were bound to spawn into existence out of nowhere.
Well, here we are I guess. I more than welcome Wuchang into my endless Soulslike To Play list, though.
Re: French Turn-Based RPG Expedition 33 Announced for PS5 in Promising Debut Trailer
Had the showcase playing in the background while gaming, when I heard Clive's voice actor. I turned around to see what it was and what I saw was an amazing-looking game out of nowhere.
Super high budget, turn-based RPG with beautiful vistas and interesting monster design. Yes please.
Re: Black Myth: Wukong Is Now a PS5 Console Exclusive for an Indefinite Amount of Time
And thus Series S continues to be a blight upon developers and Xbox users both.
@Mythologue Not even in the same dimension as a scam like The Day Before. We'll have to wait for launch to see if it's truly good, but for starters it's evident that it is a real game with real effort put into it, unlike whatever the hell TDB was.
Also, why the "unproven Chinese developer", as though the devs' country of origin somehow makes them worse than any other "unproven developer"? Failed first projects can come from literally anywhere.
Re: Video: Is Concord Destined to Fail?
I've never cared for PlayStation's live service push and this is no different.
I feel a little bad for the developers who are getting their game rather excessively bombarded by negativity, but ultimately this game's failure would likely be for the better in terms of what PS chooses to focus on moving forward. Then again, they've got like three hundred other live service projects already in the pipeline, so...
Re: Astro's Playroom PS5 Gets New Update, New Trophies Out of Nowhere
Didn't expect to be going back to Astro Bot quite this soon, but I kind of welcome it.