Comments 321

Re: Talking Point: Has the Market for AA Games on PS5 Really Disappeared?

Fighting_Game_Loser

I think the AA space is much more easily successful now with the rise of ballooning budgets because the reason I feel like games like Gravity Rush 2 didn't end up as successful (besides it being a sequel if a Vita game), was that Sony didn't market them when they were placed somewhat close in packed release schedules of bigger titles with less than proper marketing. Sony is in a huge release drought of titles, so having smaller, cheaper titles like Astro Bot being able to get spaced out between bigger releases would allow Sony to make them look like a much bigger release, and thus more people would check it out. I think that could help a lot if Sony is gonna keep endlessly committing to how they currently develop their triple A titles

Re: MultiVersus Season 5 Will Be Its Final Update, Game Will Go Offline Afterwards

Fighting_Game_Loser

@FinneasGH I will say Rivals is kind of the other way, as they have a paid premium title, but because of that I believe they are much more kind with their costumes and monetization, and thus all of their future characters and major content are free instead. It's more so about how Rivals wants to be a game that lives on with live service elements, compared to Multiversus wanting to be a live service that has to stand up as a game.

Re: PS Plus Essential Games for February 2025 Announced

Fighting_Game_Loser

THE PAC IS BACK ONCE AGAIN
Been really wanting to play Re-Pac for a while so I'm happy it's here. Been curious about High on Life and the PAYDAY games as well so I would say this is a good month honestly. If this is the point where the months start to get worse from here, then I can be happy with my Plus Sub lasping.

Re: Dragon Age: The Veilguard, FC 25 Underperform, Force EA to Lower Financial Forecast

Fighting_Game_Loser

A yearly FIFA underperforming? Do I believe what I am seeing? I must be in a world where some people are wising up to the annual full priced, microtransaction riddled sports title somehow! Either that or just that some other mainstream games have been taking up time and money from casual game players which would explain this dip, since that's usually how most sports titles sell anyways

Re: PS Plus Essential Games for January 2025 Announced

Fighting_Game_Loser

Stanley Parable and Hot Pursuit are games I've been wanting to play for a while now. I know Suicide Squad is definitely not the best choice here, but I will say that I am at least interested in it since parts of it in the trailers looked kinda fun to me, so I would say this is a good way to start the month

Re: SEGA President Calls Sonic Superstars a 'Disappointment'

Fighting_Game_Loser

@Flaming_Kaiser I mean not exactly, I think quite a few of the stages as is are perfectly good as is. I'm more so saying that there's just a few moments (mainly the bosses) that just need some tuning to speed up more, and maybe just a few level design tweaks. The allocation of budget is more so about getting rid of the multiplayer stuff (which doesn't flow with the game as is), and just using the time spent on that on maybe at least 1 or more new stages and just tightening up the overall game more. And I do think a lower price would of made it sold better because then more people would of been willing to pick up an obviously much smaller game than its contemporaries.

Re: SEGA President Calls Sonic Superstars a 'Disappointment'

Fighting_Game_Loser

I recently got the game a month or so ago for like $20 physically and played it co-op with my brother and we had a pretty decent time, but I think this game wanted to make itself seem bigger than it really was for its budget. I think the base game is pretty decent, but man it just really was not a good proposition next to Mario Wonder. Because Wonder has better multiplayer, more polished presentation, and simply much more content for the same price. If they reallocated their budget more to maybe fix some of the games' pacing/level design issues, maybe retooled the bosses, and just added more new zones instead of going all in on the multiplayer co-op and battle modes, and maybe made it a bit cheaper if you were going to keep it at around the same content level, then I think it could of done much better, but with how it is currently, I think the only people left interested in it are just going to get it on sale.

Re: All The Game Awards 2024 Nominees Revealed, Astro Bot Up for 7 Awards

Fighting_Game_Loser

Knowing the Game Awards they're definitely going to suck up to From Soft for Shadow of the Erdtree, which feels very out of place. Also interesting that Balatro is here considering the other indie games that released this year that are considered the best that can be offered, Balatro is technically lesser in reviews that Animal Well & UFO 50, so that seem like an interesting inclusion

Re: Grammy Nominees for Best Video Game Soundtrack Revealed

Fighting_Game_Loser

This is like a Joker moment with how dumb this list is. Like, 3 of the 5 titles are from 2023, and 4 of the titles are the most boring picks you could have. Like there should be so many better picks here. I hope Wizardy wins because at least that's a neat niche pick and would be cool for it to get recognition

Re: MultiVersus Underperforms, Another $100 Million Blow for Warner Bros.

Fighting_Game_Loser

@PuppetMaster No honestly I wouldn't think so that plat fighters doing well is just a matter of those factors, it's also about scope and public perception. Multiversus wanted to be the "Smash-killer" to say, but it simply can't kill Smash because Smash is well, Smash. People don't buy it for the gameplay completely, people buy it because it has Mario, Link, & Pikachu in a series that people know they can just pick up with friends for 30 minutes every once in a while. Nick All-Star Brawl I think actually did very well for itself, and the sequel did improve on everything that people complained about in the original, but it was really just like a quick fling with no regard with how people actually see the game as just a Smash "alternative" (considering how the original is still selling more than 2 because of just sale prices). Rivals is really interesting because I think Rivals is awesome, but all of Rivals 1's success with most people doesn't come from the actual game, it comes from Steam's mod support, and considering that 2 launched on Steam without Workshop Support and honestly looks a little barebones (from what I've seen of its features and content) so people are just gassing it up as a Smash killer because people haven't had any new Smash stuff since Sora released. But I think Rivals 2 is doing well as well because its a smaller title that doesn't need to worry about stuff in a similar way to NASB. It's just simply a matter of most people just only playing Smash, and seeing anything else like it as not worth the time.

Re: SEGA Is Delisting a Bunch of Retro Games, And It's Got Fans Thinking

Fighting_Game_Loser

I thankfully already have the Genesis Collection physically so at least I can still play them for right now hoe they are, but I would have to assume Sega is going to be trying to make a new thing for these games obviously since Sega obviously owns all of these games, so hopefully we can get a fully big boy collection that has almost anything a a Sega fan could want for like $60. Either that or Sega is just wanting to divert us away from old games to just play remakes which is kinda scummy there (probably for Jet Set most likely), but it is what they're doing for that game.

Re: Sony's Japan Studio 'Forgot What It Feels Like to Have a Hit'

Fighting_Game_Loser

I do understand what's being said here, but I think that the after effects of Japan Studio's closure is being felt hard now, and arguably Astro Bot kinda shows that. The market now does want more unique and small experiences, and that is something this generation has lacked big time first party wise for Sony. I think Astro shows that people do sometimes want smaller titles that aren't the usual over-the-shoulder, cinematic, triple A experience all the time. Sometimes variety is truly the key.

Re: Dragon Ball: Sparking! Zero Goes Nuclear, Sells Over 3 Million Copies in First 24 Hours

Fighting_Game_Loser

Honestly this selling so many copies so fast so weird when DBFZ sold 2 million in a week. I just don't see much of the appeal here besides being a Dragon Ball fan with wanting to see Goku and Vegeta punch each other in 3D, because FighterZ sells me so much more when I'm not a Dragon Ball fan, because it wants to be a unique and deep fighter while all of the Budokai games just seem like button mashers. Of course if there are other gameplay appeals to others I'm willing to here, but what's actually on offer just doesn't make sense to me gameplay wise.

Re: LittleBigPlanet 3 Will Be Taken Off PS Store on 31st October

Fighting_Game_Loser

I think its kinda sad that Sackboy's legacy has kinda been left behind because now there is no modern way to play any of the actual LBP games easily, and while Sackboy A Big Adventure is pretty good (been playing through it throughout the year), it's nothing like what Sackboy was here to originally do, so it's sad he is kinda just a little platformer dude, when is meant to represent absolute creativity

Re: Poll: Are You Happy with Your PS Plus Essential Games for October 2024?

Fighting_Game_Loser

Decent month, but honestly I kinda wish Sony would be willing to put in some games to the monthly line-up from pre 2020. I feel like them needing to have super new games and needing to have one annual sports title regularly kinda hinders the line-up for me. Not to dis on anyone that like WWE, but a lot of the other titles like EAFC and NBA2K make the games feel a lot weaker to me certain months

Re: Krafton Doesn't Expect Hi-Fi Rush 2 to Turn a Profit

Fighting_Game_Loser

I mean with all of the publishers out there wanting to always turn a profit, and risk takers don't mention said out-there endeavors, it's nice that Krafton is mentioning this in reference to a game like Hi-Fi Rush, which means I bet they're probably gonna let Tango go crazy. Can't say the same as a whole with The Callisto Protocol but hey, at least that didn't turn them off from being creatively risky

Re: Japan Sales Charts: Astro Bot Barely Registers at Retail, PS5 Numbers Plummet After Price Hike

Fighting_Game_Loser

I feel like Astro is selling somewhat decent in Japan if we found out digital sales, but I think Japan might just be in a position rn where they aren't buying as many games because of the economy, and if Sony's audience in Japan would be wanting to come in with the PS5 and Astro, they are probably being stopped because of said price hikes, making it even more out of reach in their economy