(PS Vita / PlayStation Vita)

WipEout 2048 (PS Vita / PlayStation Vita)

Game Review

WipEout 2048 Review

USA USA Version

Posted by Nathan Michalik

Adrenaline on the go

WipEout has been the staple for futuristic racing titles since 1995 when SCE Studio Liverpool — then Psygnosis — launched its début title on the original PlayStation; ever since, there's been a steady stream of games released across the PlayStation family. The newest addition to the series speeds its way onto PlayStation Vita as one of the top launch games for the remarkable new handheld.

What sets WipEout apart from the other racing games of this generation is the sheer feeling of speed. Reaching insane speeds, pilots will manoeuvre around loops, crests, steep banks, boost pads and use a range of devastating weapons as the fight for first place ensues.

One of the most remarkable attributes of this Vita title is the amount of content packed into a single portable title. This isn’t simply a rehashed title from the past as it not only offers a great deal more amount of gameplay, but also huge improvements to the visuals, sounds, and controls. With a massive single and multiplayer campaign, there's more than enough WipEout to go around for any speed enthusiast.

Single player campaign modes include the standard race where you must compete against seven other racers for first place; time trial runs; combat mode, where you must deal enough damage to opponents in a limited about of time; and the ever popular zone run, where your only goal is to keep the ship in one piece as it constantly accelerates around a track. Each mode feels different enough to keep the content feeling fresh and fun even after hours of playing.

The graphics have always looked gorgeous in the previous WipEout titles but as difficult as it might be to believe, the visuals in WipEout 2048 are easily comparable to, if not better than that of the PS3 title WipEout HD. Tracks range from brightly coloured neon tracks to the beautiful skyline of New York City where the game takes place. Newly added effects to the ships such as more prominent boost trails and exhaust ports improve upon an already stunning world.

The modern soundtrack features plenty of dubstep and techno tracks that both fit the atmosphere of the races and the intensity of the competition. Complementing the music tracks is a host of new sound effects, with more prominent engine sounds and ambient noise when speed picks up. These slight tweaks and one of the series' best soundtracks really lift the sensation of speed above previous titles.

The hover ships remain similar in design and functionality from past games: some are better at cornering, while others might be slower but feature devastating firepower. Selecting the right vessel for each of the modes and tracks is vital to your success.

Being a launch title, it might be expected that WipEout simply tests the waters with each different control scheme to get a feel for what the console can do, but each and every input feels natural, intuitive and, above all else, fun. Whether it’s using the touch screen, standard buttons or SIXAXIS, each configuration feels responsive and usable. None of these control methods will give unfair advantages over another, making it well balanced for individuals with different styles of gaming.

Occasionally, the tracks will feel slightly too small and narrow for eight pilots at once, and at times can cause a noticeable drop in the frame rate. While rare, these occurrences can sometimes mean first or last place in a race: in tougher challenges, a split second is all it takes to turn victory into defeat. This is most noticeable during the Combat events as ships usually stay in a pack and fire off weapons constantly; luckily, slowdowns in these situations don't have as big a negative effect since position the pack doesn’t matter as much. Loading times slow the experience down, too; it's not uncommon to wait 40 to 60 seconds while the game loads the next track. Neither problem is game-breaking, but for a game all about speed it's a shame to contend with lengthy loading times and occasional slowdown.

The multiplayer is as solid as ever, whether that's Vita vs. Vita or Vita vs. PS3. There's an entire multiplayer campaign mode with challenges that can be completed to earn new ships, extras, and trophies, and the huge number of these challenges will keep most completionists busy for a very long time. Your matchmaking mileage may vary and finding your way using the touch-only interface around can be somewhat tricky the first few times, but when the races start, the action is smooth and intense.


WipEout 2048 really has it all for any fans of racing games or for those just looking for a good time. Great visuals, sounds, controls and overall gameplay make for a remarkable experience on a portable device. It's the ultimate WipEout title for gamers on the go and should be considered a must have for any Vita owner with a need for speed and looking to live “Vita” on the edge.

User Comments (15)



Azikira said:

I've been pondering picking this up too. Looks like a good entry to the series. :3



Corbs said:

This is a beautiful game and it has an amazing sense of speed. The load times are annoying, but not a deal-breaker, by any stretch. I haven't taken it out in multiplayer yet, so I'll save that for after I get this group of launch title reviews finished up.



Shiryu said:

The loading times are kinda distracting but definitely the first game id pick up if I buy a Vita. Make sure you grab my tribute album/custom ost "The WipE'ouT'' Legacy HD" to use on this!

Also, thumbs down to Studio Liverpool for not putting CoLD SToRAGE in the soundtrack.



turtlelink said:

Nice review Nate. I may pick it up someday. How does it compare to F-Zero GX in your opinion, though (assuming you played it)?



CanisWolfred said:

Wipeout and F-Zero are very different games. Wipeout's more about style and navigating the tracks, while F-zero is more about speed and action.

Anyways, this is THE Vita game I really want. I might try to get my hands on it before I even get a Vita.



TheBrainGame said:

I'll put it this way...Wipeout on the PS3 is fun but never got me hooked. I am addicted to Vita Wipeout. I don't know if it's just that impressive to be able to have an experience like this on a handheld, but I love it.



Noire said:

Sounds like a must-have for me when I get that Vita. I have a soft spot for slick futuristic hyperfast-paced racers. They get my adrenaline rushing like nothing else. Those split-second decisions that nimbly edge your machine ahead of the one in front of you... I love it~<3



cyphid said:

Already have it sitting on my shelf! I hope my Vita comes tomorrow!



NathanUC said:

Thank you for all the comments/compliments everyone.
What is this tribute album "The WipE'ouT'' Legacy HD" ost you speak of and where could I check it out? I own a few imported CD's (those weird shiny discs that used to have music?) from the series. CoLD SToRAGE tracks were always some of my favorite in the previous titles but nothing tops the "Exceeder" tracks!

Thanks. The last F-Zero I played was F-Zero X on the Nintendo 64 haha. I also sorta recall playing one on the Gameboy Advanced but I can't remember for sure.



SilentJ said:

Awesome review! This and Uncharted are my 2 must-own Vita games. I seriously can't wait to play this!



NathanUC said:

Awesome stuff! I have a feeling this will make it's way into my UMvC3 and F1 2011 playlist as well.



TonyStellato said:

I just beat Uncharted: Golden Abyss (Loved it, by the way. When's the review coming?), and am now playing this..
Its pretty much on par with WipEout HD (maybe, like, 95% graphically, but still..), and I am having a blast playing the singleplayer.

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