Gearbox Software’s gaffer Randy Pitchford must have got a whiff of current PlayStation 3 sales, because all of a sudden the company doesn’t seem to be quite so committed to last-gen consoles. When spin-off Borderlands: The Pre-Sequel was announced earlier in the year, the outspoken executive insinuated that the moon-based spin-off would be skipping the PlayStation 4 because the install base isn’t big enough. However, with software sales on the PS3 and Xbox 360 plummeting over the past few months, the firm appears to have changed its stance.
Speaking with Game Reactor, the studio head at 2K Australia – who’s collaborating with the aforementioned organisation on the title – declared that it will be down to fans where the intergalactic excursion deploys. Or, in other words, it will depend on how hard the release flops. “If fans say, 'Hey, we'd really like this on a next-gen console,' well, we'll think about that,” said a bubbly Tony Lawrence. However, franchise director Matt Armstrong added that the idea of requiring “people to buy new hardware to play the middle [game in] a trilogy feels a little disingenuous”.
That’s fair enough, but there are plenty of cross-gen games making their way onto the market these days. We reckon that overlooking the content starved audience on next-gen consoles is a big oversight by 2K Games, and unless it can prepare a PS4 port ahead of the title’s October launch, it may just find that its game gets overlooked in the process. After all, you only need to ask Codemasters how GRID Autosport has performed on last-gen platforms to understand why this is the wrong strategy.