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Xbox One Developer Concedes That PS4 Is More Powerful

Posted by Sammy Barker

Specifications show superiority

As part of a question and answer session on Reddit, an Xbox One developer has admitted that the PlayStation 4 is more powerful than Microsoft’s machine. Despite this, the operating system engineer noted that the size of the gulf in performance is still up for debate, and that the games on the Redmond-based company’s console look excellent regardless.

“The facts are on paper, the PS4 has better specs, and the most that you can debate is by how much,” said the refreshingly candid employee. “What I can tell you is that I have played Forza Motorsport 5, Killer Instinct, and Ryse on the Xbox One, and they look as good as the games that I play on a high-end PC. Ryse reminded me of Darksiders II.”

Earlier in the year, Digital Foundry declared that the PS4 is the more powerful of the two machines, too. However, despite plenty of confidence on Sony’s part, it’s not yet clear what practical advantages these hardware enhancements will provide. We’ll probably have to wait until both systems are readily available before we're able to decipher any noticeable differences.


User Comments (19)



yamipuff said:

From the Tech Specs the PS4 is more powerful than the Xbox One. It seems they both have 8GB RAM, but the Xbox One only has 5GB available for games where the PS4 has 7GB to use. However I'm sure these gaps won't matter in the long run, looking back at the PS2 is was the weaker console and it still won that generation by a long mark. Personally I prefer Xbox, but the PS4 looks very impressive. They have a much more impressive design than the Xbox One and from what I saw at their E3 the PS4 has a very bright future.



AaronYeager said:

It just seems to me that Microsoft has no direction in where they want to go with Xbox One. How can I as a consumer have any faith in their console when Microsoft themselves don't? At this point there console should be a finished product but now they're changing policies, doing 180's, and even rumored to be trying to boost specs all just to match up with PS4. That doesn't sound like a company that has confidence in there console. Even from a design standpoint the Xbox One looks unattractive and uninspired. It honestly could pass as a VCR or a projector if you didn't see a game controller next to it. Then they stick the Kinect to it which most gamers have no interest in using. I don't really think bundling the Kinect with it is such a bad thing, but to make it mandatory at the expense of raising your console price tag just doesn't make sense. Especially when your closest competitor has a more powerful console, favored by developers, and cost $100 less. It actually made some sense before they reversed their policies, but since the 180 it kind of defeats the purpose.



get2sammyb said:

@ajay708 I agree with this. They seem completely lost, and the rate at which they're changing their mind when they should have everything locked down shows that they have absolutely zero confidence in their product. Changing their mind on the DRM stuff was probably a good thing for consumers — but Microsoft should have been able to effectively communicate why it adopted that direction in the first place.

Instead, all it's done is show that it has a very, very uncertain direction for the future of its product.



AaronYeager said:

@get2sammyb That's the biggest thing that gets to me, is that they never even explained why they had those policies to begin with. All that does is build suspicion which leads to even more negative rumors and bad Press. Even if there sole intentions was greed, the fact they never addressed the issue and instead just reversed everything even though they told their fans the policies couldn't be reversed because it was embedded in the system, was basically telling a lie. I refuse to support a company that lies to their customers and the same goes for Sony if they were to pull a Microsoft.



BlueProxy said:

Sure they'll both have great looking graphics. Maybe the difference is in performance, frame-rate, multitasking, and how much is going on at once in-game and system, vs. graphics alone.



3Above said:

I think they were too confident in their brand. They made the bold statement that XboxOne was launching November. But given the changes in policy and the rumored changes in RAM they very well may miss that mark. Or in a rush to make it by November there maybe another RED RING OF DEATH situation.



Zup said:

Things are looking quite gloomy for Microsoft's new console...



InsertNameHere said:

“What I can tell you is that I have played Forza Motorsport 5, Killer Instinct, and Ryse on the Xbox One, and they look as good as the games that I play on a high-end PC."

So do Shadow Fall, Second Son, Drive Club, and The Order: 1886 (most likely). I get the guy is from Microsoft, but it's ridiculous how he practically advertised their games right after pretending to be humble. I don't blame him, though. Sony is making Microsoft look pretty pathetic right now, so going out and talking up the Xbones exclusive was a pretty smart move.



Ginkgo said:

@yamipuff : It is not just the extra usable RAM that is different. The problem is that on the surface they look the same, but it is like saying that 2 cars are the same because they both have 6 cylinder engines. Whereas in fact one has 123hp and the other 184hp.
The PS4 GPU runs at 1.84 TFlops whereas the XBox one run at 1.23TFlops. Which is 50% more graphics processing power to the PS4. Also the Xbox One’s DDR3 Memory has a throughput of 68.3GB /s where the PS4’s DDR5 memory has a throughput of 176GB which is around a 2.5 times increase.

Realistically the generation leap is so big that neither system is being stretched by current games, so there will be no perceivable advantage in games to the PS4 in the early years. But just as graphics have improved vastly throughout this generation they will do the same in the next, and as the generation advances PS4 should really start to pull away in the years to come.



mibtar said:

I don't think it would even be noticeable. 1080p is 1080p. Also multiplatform games would probably be scaled down so it works on both systems.



SkullHydra said:

@mibtar The developers aren't going to scale down their games just to create parity between the Xbox One and the PS4, as they don't do that for PC games. Look to it like PC settings. PC will obviously be Very High (If the computer has the right specs), PS4 will probably be High, while Xbox One is at Medium to Medium-High.

It might not be as visible within the first year, as devs have been working on incomplete specs, but expect it to be very noticable by the the second or third year.



Lopezdm said:

Though they are very similar the PS4 pulls ahead. By how much, we just won't know until we have the consoles in our homes. I think when it comes down to it everyone is just going to pick the games and company they like. For me the choice was the games then the company. While Microsoft has some good things coming down the line I just don't like how they do business. Sony on the other hand listens to customers. They focus on games first and streaming and home theater options later. While it is convenient to watch movies and listen to music the PS4 is a game console first and foremost. With the Xbox One I feel like I am paying for options I never asked for . All the TV and Movie apps are great but not at the cost of my gaming experience. I am sure that both consoles will do well. I have made my choice and its the PS4.



BuShMoNsTeR420 said:

One thing people seem to forget is that Xbox One's cpu is only running at 1.6ghz per core where as the PS4's cpu is running at 2.0 ghz per core. PS4 will destroy Xbox One!



Zombie_Barioth said:

That won't make much of a difference, ghz hasn't been the deciding factor in a long time. Efficiency is the name of the game these days.

I doubt the power difference will matter until a few years down the road when developers have to start squeezing out as much juice as possible. Right now just having modern architecture and more than half a gig of RAM is a godsend for them.

The way they're handling the xbox is what worries me. I get they're doing the whole multimedia thing but it what we've seen looked more like just a pile of brainstormed ideas on how to make their own Microsoft box. The way they handled the DRM didn't help at all, even going so far as to point out how the family share plan would have worked just after their 180 as if to spite everyone who was against it. To top it all off recently they pitched the xbox to small businesses as a business expense.



Captain_Toad said:

@everyone Numbers numbers. All I heard was PS4 beating Xbox 1 in specs.

That $500 Xbox1 price point may be looking less attractive by the day..



OrbitScant said:

I think some people are underestimating just how much more powerful PS4 actually is. Yes it has 50% more shader cores, but it has 100% more render outputs (ROPS), this equates to twice the fill rate. But the real killer feature of PS4 is it's ability for fine grain asynchronous compute. It can handle 64 separate sources of compute commands where X1 only has around 4 separate sources. This gives an advantage of around 16 x the performance. PS4 is considerably more powerful than X1.



jgrangervikings1 said:

Yeah, I agree with the dude above who was talkin' about the shader cores and whatnot.

Hey, Egon, tell 'em about the Twinkie.

The Slaystation 4 will make its presence known in 2013, November. It is a beast, plain and simple. The XBone and WiiU will know what it is like to be consumed, digested, and expelled from the bowels of the PS4 on that day, I can tell you!

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