FF1 is my favorite. I replay it pretty often. It was the first RPG I ever played and still one of the very few FF games that let you make your own characters (which was unique at the time).
FF10 is a close 4th for me, I think.
FF1 -> FF8 -> FF7 and then the rest were... not as fun. I never played 2-6 though, and because FF8 is my second favorite I am sure it makes my opinion invalid (but people slept hard on that game. Despite its tedium in the beginning it was pretty amazing on the technical side).
I can't imagine how they'd manage skill use properly for WoW. FF14 did a great job of providing console players ways to access all their skills, and maybe WoW could do something similar, but I'd fear it'd be too clunky.
I'd go back to playing every expansion if it were on console. I was a hardcore player for ten years when it released and I would definitely never do that again for any game.
SCIII was the first SC with full character creation and it absolutely blew me away at the time. It has been great in successive entries as well, but SCIII also had Chronicles of the Sword which was amazing (if very easy to cheese).
I wish we could get an actual sequel, but I'll be happy to play III again.
I played for a few hours last night and have to say this is the best Ninja Gaiden has ever felt, to me. It feels far more accessible in its difficulty than it has in the past, with an option to replay the battle that killed you rather than going back to the last checkpoint when you go down. Loading times could be better to facilitate this, but they're not too bad.
The training mode itself is pretty addictive, though my one complaint is that I can't fill the training room with enemies. Combat in this game is almost never 1v1 so practicing that way isn't terribly helpful.
As for story: who cares? Ninja goes brrrrrrrrr
Graphics are sharp, runs at a nice 60fps on my PS5 Pro. Environments might be boring, but I have no idea as they go by fast and movement is a blast in this game - also, environments have been boring as ***** to me in every Ninja Gaiden game, so why would I care now?
The PS5 era has taught me one thing - that Sony gives zero ***** about supporting new generations of hardware, being very content to ship games for older consoles to the newer one with very little content actually tailor made to support new hardware. In my opinion, the PS5 generation didn't really start until maybe two years ago, but they're going to try to push new hardware again in another 2 years? No, Sony, you don't get to keep ***** with your fans/players. Show me you actually care and maybe I will. PS: Demon's Souls is still the best looking game on the platform.
Love that Demon Souls is on here. Given that it was a LAUNCH PS5 game, it deserves far more credit. It STILL looks better than most games on the system, and that's a huge achievement at launch on a console.
Also, someone please give them another game to remake. Like Bloodborne. Please.
Ghost of Tsushima was one of the most polished, best presented games made with such clear intention that it was almost a work of art - if this game is even close to what Tsushima was, then we're all in for a treat. But also, the better games seem to be and the more praise they receive the more people will try to tear it down, like anything in life.
Huh. I was incredibly excited for this until this article. Taking my favorite AssCreed game and making it more like the modern AC games, that have essentially ruined the franchise for me, is like putting razorblades in chocolate cake.
Thanks but no thanks Ubisoft. Keep doing the opposite of what people want, though! You're good at it!
I have to thank this comment section for being the one to finaly convince me to stop trying to engage with the gaming community. The amount of doomsaying and whining and assumptions is just so sad to see. Yeah, it's going to run at 5 fps and be a slideshow, of course! It's never going to come out, because the biggest game of ever got delayed once. Online will ruin the single player, because that's what's happened before right guys? Not worth more than $70 - that's a take! Of course, it's going to be $100 because speculation is fun!
Of course, this is what comment sections are for, yeah? So cool, enjoy that. I'm hitting eject.
I think it's generally just human nature. The longer I live the more I notice humanity absolutely reveling in the disappointment of others especially if there's fake brownie points available for being morally superior.
I really loved this game, and with the enchantment and spellcrafting systems it's got more to offer than Skyrim for casters. If they fix the leveling system so it's like Skyrim's, then it's going to be a banger.
While I agree wholeheartedly, the last one was so full of microstransaction ***** and the worst costume unlock process imaginable that I don't know if I care anymore.
DOA used to be my favorite fighting game. The animations and the smooth interactions with relatively easy-to-use counters - and in hardcore you could even co-op in fights with tag team. It was a such a promising franchise despite the "she kicks high" *****.
I never thought they'd use this sort of tech for talking to a protagonist because who cares about that? But using tech like this to produce responses from NPCs that make them feel alive and responsive could be a game changer for large scale RPGs and MMOs. If they use straight AI generated audio then that sucks quite a bit - it would be nice if they could at least pay real voice actors and use digitized versions for the AI.
While they mention in the article that it sounds artificial, has anyone talked to ChatGPT lately? It sounds pretty conversational and not very awkward, so it's not like it can't already be done.
I'm excited for this game only because the way the first game was built was phenomenal. The lack of useless UI elements, natural ways of indicating where to go, being led places by animals appearing in the environment... Add in how absolutely gorgeous it was, especially with the physics and the way they affected leaves and such.
Just loved the game for all of its parts and how they came together to create a truly action-forward and cinematic experience.
All that and I get to play as a female protagonist? It's a day 1 purchase for me.
There's so much talk about, and work being put into, generative AI and although I find it interesting, it's likely a long way from where it would need to be in order for it to be worth much.
I'm far more interested in the use of AI to add dynamic interaction to characters in games, which I haven't heard anyone discussing. The ability to define a character's traits and have AI effectively respond in-character to any prompt could make a huge impact on games, especially in the RPG space, and it's a technology that is essentially ready right now.
While I do agree that they are opaque and that they are not for everyone, they are not nearly as tedious as you make it sound. It is NOT about rote memorization and knowing every move you have to make, it is about adapting and overcoming, and the entire system is built to support that.
To my point: you rarely really have to fight anything in "Souls" games other than bosses, and bosses often have a trick to them (especially in Demon's Souls) that make them almost trivial.
Yes, it does take repetition to learn, and I get if that isn't for everyone, but it is not just for "masochists" and it does not force memorization or perfect execution (otherwise I would not have completed every single Souls game).
They deserve all of their success for making a cool mash-up of character action games and souls-likes and ending up with a viable product that doesn't feel like a million miles of jank.
I would have been excited for this if it were an Assassin's Creed game, but it's New Assassin's Creed, and I haven't enjoyed a singe one of these RPG mash-up monstrosities.
So it wasn't the tonal shift, badly designed companions, the jarring change art style, and the need to completely re-write the game from a live service to a single player RPG that were the problem, it's customers that obviously only want shared universes and huge endless games with Microtransactions.
Why do studios seem to be completely oblivious to the state of their own industry and what the buzz is currently? I get that game design decisions have to be made with the idea that they will still be relevant in 3-5 years, but this is a modern take from a current dev in today's landscape.
I absolutely adored the first game, even though I had a lot of trepidation getting into it (it sounded too hardcore, too hard, to janky). What I found was an absolute gem that I sunk many, many hours into and ultimately didn't even finish because I didn't want to. I wanted to have endless adventures, killing bandits and hawking their gear. I'm very excited for the second game. I know what they can do and how good it was when it was still a bit wonky. I can't imagine how much I will enjoy it with a little streamlining and polish. Warhorse studios should be very proud, getting name-checked now with the quality of their games alongside CD Project Red and Larian.
All I would want is the camera to be less 1995. They've made cameras in action games so much better and this remake still feels like early 3D when they were just figuring out what worked and what didn't. This camera does not.
I don't think we'll see another price hike until there are new systems that impress enough that people are willing to pay. PS6 could be that console, but who knows?
Even then, consoles were supposed to be the budget option for gaming. If they price consoles and games higher than their PC counterparts, the migration will be swift and brutal.
If they were smart, at this point, that's exactly what they should do. Make it a showcase for the PS6 and have it there for the launch window. It's a system seller for a lot of people, and for those who may not be aware of it, a little marketing goes a long way. Demon's Souls is stull one of the best looking games on the PS5.
Assassin's Creed should have been spun off for the latest entries (Origins+) because the gameplay is so different. I used to love Assassin's Creed but this new style of game just doesn't do it for me. I loved the choreographed feeling of the fights in the originals. I remember spending hours in Assassin's Creed (1) just ragdolling MFers down stairs. The animations back then were second to none.
Now every time I try an Assassin's Creed game I get about an hour or two in and have no desire to continue.
Comments 142
Re: Final Fantasy X Was the 'Ultimate Perfection' of the Series, Says Dragon Quest Creator
FF1 is my favorite. I replay it pretty often. It was the first RPG I ever played and still one of the very few FF games that let you make your own characters (which was unique at the time).
FF10 is a close 4th for me, I think.
FF1 -> FF8 -> FF7 and then the rest were... not as fun. I never played 2-6 though, and because FF8 is my second favorite I am sure it makes my opinion invalid (but people slept hard on that game. Despite its tedium in the beginning it was pretty amazing on the technical side).
Re: Hands On: Where Winds Meet PS5 Is Vast, Visionary, and on the Verge of Collapse
@WhoderMan Lucky for you there are other games, then.
Re: Hands On: Where Winds Meet PS5 Is Vast, Visionary, and on the Verge of Collapse
@skkidssse Being a live service game, this is pretty much what you're going to get.
Re: Hands On: Where Winds Meet PS5 Is Vast, Visionary, and on the Verge of Collapse
@bluemage1989 Why would you actually hope a game tanks when it's just not for you?
Re: Blizzard Once Again Shuts Down World of Warcraft Console Talk
I can't imagine how they'd manage skill use properly for WoW. FF14 did a great job of providing console players ways to access all their skills, and maybe WoW could do something similar, but I'd fear it'd be too clunky.
I'd go back to playing every expansion if it were on console. I was a hardcore player for ten years when it released and I would definitely never do that again for any game.
Re: SoulCalibur 3 Will Cross Swords with PS5, PS4 This Year, Still Set for PS Plus Premium
SCIII was the first SC with full character creation and it absolutely blew me away at the time. It has been great in successive entries as well, but SCIII also had Chronicles of the Sword which was amazing (if very easy to cheese).
I wish we could get an actual sequel, but I'll be happy to play III again.
Re: Ninja Gaiden 4 (PS5) - A Bloodthirsty Action Game Ripped Straight from the PS3 Era
I played for a few hours last night and have to say this is the best Ninja Gaiden has ever felt, to me. It feels far more accessible in its difficulty than it has in the past, with an option to replay the battle that killed you rather than going back to the last checkpoint when you go down. Loading times could be better to facilitate this, but they're not too bad.
The training mode itself is pretty addictive, though my one complaint is that I can't fill the training room with enemies. Combat in this game is almost never 1v1 so practicing that way isn't terribly helpful.
As for story: who cares? Ninja goes brrrrrrrrr
Graphics are sharp, runs at a nice 60fps on my PS5 Pro. Environments might be boring, but I have no idea as they go by fast and movement is a blast in this game - also, environments have been boring as ***** to me in every Ninja Gaiden game, so why would I care now?
Re: PS6 Release Date Touted for 2027, Cheaper But Less Powerful Than Next Xbox
The PS5 era has taught me one thing - that Sony gives zero ***** about supporting new generations of hardware, being very content to ship games for older consoles to the newer one with very little content actually tailor made to support new hardware. In my opinion, the PS5 generation didn't really start until maybe two years ago, but they're going to try to push new hardware again in another 2 years? No, Sony, you don't get to keep ***** with your fans/players. Show me you actually care and maybe I will. PS: Demon's Souls is still the best looking game on the platform.
Re: Video: These 20 Games Have the Best Graphics on PS5
Love that Demon Souls is on here. Given that it was a LAUNCH PS5 game, it deserves far more credit. It STILL looks better than most games on the system, and that's a huge achievement at launch on a console.
Also, someone please give them another game to remake. Like Bloodborne. Please.
Re: Poll: What Are Your First Impressions of Ghost of Yotei on PS5?
@Yozora146_
I am not one of those people as I am enjoying it, but I do think the weapon switching is a little irritating. It's my only gripe.
Re: Ghost of Yotei Gets a Near Perfect Score in Japan's Most Famous Gaming Magazine
Ghost of Tsushima was one of the most polished, best presented games made with such clear intention that it was almost a work of art - if this game is even close to what Tsushima was, then we're all in for a treat. But also, the better games seem to be and the more praise they receive the more people will try to tear it down, like anything in life.
Re: Rumour: Assassin's Creed 4 Remake Makes Big Changes, Drops Modern Day Story and Adds RPG Elements
Huh. I was incredibly excited for this until this article. Taking my favorite AssCreed game and making it more like the modern AC games, that have essentially ruined the franchise for me, is like putting razorblades in chocolate cake.
Thanks but no thanks Ubisoft. Keep doing the opposite of what people want, though! You're good at it!
Re: Round Up: Ninja Gaiden: Ragebound's Glowing Reviews Sing Praises of Slick Action Platformer
@Propaperpusher
Under 30 are we?
Re: GTA 6 Trailer 2 Is Finally Here, PS5 Graphics Are Jaw-Dropping
I have to thank this comment section for being the one to finaly convince me to stop trying to engage with the gaming community. The amount of doomsaying and whining and assumptions is just so sad to see.
Yeah, it's going to run at 5 fps and be a slideshow, of course! It's never going to come out, because the biggest game of ever got delayed once. Online will ruin the single player, because that's what's happened before right guys? Not worth more than $70 - that's a take! Of course, it's going to be $100 because speculation is fun!
Of course, this is what comment sections are for, yeah? So cool, enjoy that. I'm hitting eject.
Re: GTA 6 Trailer 2 Is Finally Here, PS5 Graphics Are Jaw-Dropping
@Americansamurai1
If you read the article you'd know it was a base PS5.
Re: Returnal, One of This Gen's Best Games, Gets a Massive PS5 Pro Upgrade
@Frmknst
What, you mean opinions?
God forbid.
Re: Oblivion Remastered: Everything We Know Ahead of Its Rumoured Release Next Week
I love this game, but if they have not altered the leveling mechanics, I will not play through it again. What an absolute nightmare.
Re: Wuthering Waves Fanbase in Flames After Dev Makes Some Undies Edits
@Carck
I think it's generally just human nature. The longer I live the more I notice humanity absolutely reveling in the disappointment of others especially if there's fake brownie points available for being morally superior.
Re: Cyberpunk 2077 Is Teasing Something, But No One Knows What
@Oram77
It doesn't need it, no, but it would still be cool.
Re: Rumour: Oblivion Remake About to Be Revealed as Old Oblivion Listings Are Updated
I really loved this game, and with the enchantment and spellcrafting systems it's got more to offer than Skyrim for casters. If they fix the leveling system so it's like Skyrim's, then it's going to be a banger.
Re: The Oblivion Remake Will Release This Week, Says Bold New Rumour
@J2theEzzo
Not developed by Bethesda
Re: The Oblivion Remake Will Release This Week, Says Bold New Rumour
@GnomishViking
"it's been developed by Virtuos — a globe-spanning development company that's also behind Metal Gear Solid Delta."
Re: Venus Vacation Prism: Dead or Alive Xtreme (PS5) - Splashy Dating Sim Barely Gets Its Feet Wet
@KillerBoy
While I agree wholeheartedly, the last one was so full of microstransaction ***** and the worst costume unlock process imaginable that I don't know if I care anymore.
DOA used to be my favorite fighting game. The animations and the smooth interactions with relatively easy-to-use counters - and in hardcore you could even co-op in fights with tag team. It was a such a promising franchise despite the "she kicks high" *****.
Re: These 18+ New PS5, PS4 Games Are Coming Out This Week (24th-30th March)
The Khazan demo was great - fluid, pretty, challenging but fair. I may get it on sale, but I'm definitely going to pick it up.
Re: Split Fiction Duo Beat Gruelling Hidden Level, Get to See Hazelight's Next Game Early
As someone playing this game who has never heard of this challenge, I would have loved to read more about the specifics.
Re: The Future of the Baldur's Gate Series Will Soon Be Revealed
They're going to raise the bar and go bigger than Larian did without Larian?
Okay, sure.
Re: The First Berserker: Khazan Ready for PS5 Launch as Game Goes Gold
The demo was a really good time, so I'm excited for this.
Re: Sony's AI Leak Reveals a Creepy Sci-Fi Future PS5 Gamers Don’t Necessarily Want
I never thought they'd use this sort of tech for talking to a protagonist because who cares about that? But using tech like this to produce responses from NPCs that make them feel alive and responsive could be a game changer for large scale RPGs and MMOs. If they use straight AI generated audio then that sucks quite a bit - it would be nice if they could at least pay real voice actors and use digitized versions for the AI.
While they mention in the article that it sounds artificial, has anyone talked to ChatGPT lately? It sounds pretty conversational and not very awkward, so it's not like it can't already be done.
Re: Ghost of Yotei Dev Eager to Push Creatively and Technically with Anticipated PS5 Sequel
I'm excited for this game only because the way the first game was built was phenomenal. The lack of useless UI elements, natural ways of indicating where to go, being led places by animals appearing in the environment... Add in how absolutely gorgeous it was, especially with the physics and the way they affected leaves and such.
Just loved the game for all of its parts and how they came together to create a truly action-forward and cinematic experience.
All that and I get to play as a female protagonist? It's a day 1 purchase for me.
Re: Xbox Plots a Catalogue of AI Games, And It'll Probably Use Tech on PS5
There's so much talk about, and work being put into, generative AI and although I find it interesting, it's likely a long way from where it would need to be in order for it to be worth much.
I'm far more interested in the use of AI to add dynamic interaction to characters in games, which I haven't heard anyone discussing. The ability to define a character's traits and have AI effectively respond in-character to any prompt could make a huge impact on games, especially in the RPG space, and it's a technology that is essentially ready right now.
Re: Co-Op Game Split Fiction's Friend's Pass Will Work Across Consoles
I'll play any game they release. Haven't missed yet with these co-op focused titles.
Re: Bad Handling of Demon's Souls PS3 Meant Sony Missed Out on Dark Souls Publishing
@thefourfoldroot1
That's not how Souls games work.
While I do agree that they are opaque and that they are not for everyone, they are not nearly as tedious as you make it sound. It is NOT about rote memorization and knowing every move you have to make, it is about adapting and overcoming, and the entire system is built to support that.
To my point: you rarely really have to fight anything in "Souls" games other than bosses, and bosses often have a trick to them (especially in Demon's Souls) that make them almost trivial.
Yes, it does take repetition to learn, and I get if that isn't for everyone, but it is not just for "masochists" and it does not force memorization or perfect execution (otherwise I would not have completed every single Souls game).
Re: Korean Dev Shift Up Had a Record Breaking 2024, Powered by Stellar Blade
@Drago201
Hur hur
Sure, it's only good quality is a sexy protagonist.
Re: Korean Dev Shift Up Had a Record Breaking 2024, Powered by Stellar Blade
They deserve all of their success for making a cool mash-up of character action games and souls-likes and ending up with a viable product that doesn't feel like a million miles of jank.
Can't wait to see what else they can do.
Re: Assassin's Creed Shadows Character Swapping Explained, Loyal Players Won't 'Miss Out'
I would have been excited for this if it were an Assassin's Creed game, but it's New Assassin's Creed, and I haven't enjoyed a singe one of these RPG mash-up monstrosities.
Re: Kingdom Come: Deliverance 2's Player Count Dwarfs Every Medieval Battle in History
@StylesT
Captain James T Kirk playing KCD2? Awesome!
Re: Dragon Age: The Veilguard Failed Because It Wasn't Live Service, EA CEO Seems to Suggest
So it wasn't the tonal shift, badly designed companions, the jarring change art style, and the need to completely re-write the game from a live service to a single player RPG that were the problem, it's customers that obviously only want shared universes and huge endless games with Microtransactions.
Why do studios seem to be completely oblivious to the state of their own industry and what the buzz is currently? I get that game design decisions have to be made with the idea that they will still be relevant in 3-5 years, but this is a modern take from a current dev in today's landscape.
Re: Kingdom Come: Deliverance 2 a Technical Powerhouse on PS5 Pro, Says Digital Foundry
I absolutely adored the first game, even though I had a lot of trepidation getting into it (it sounded too hardcore, too hard, to janky). What I found was an absolute gem that I sunk many, many hours into and ultimately didn't even finish because I didn't want to. I wanted to have endless adventures, killing bandits and hawking their gear.
I'm very excited for the second game. I know what they can do and how good it was when it was still a bit wonky. I can't imagine how much I will enjoy it with a little streamlining and polish.
Warhorse studios should be very proud, getting name-checked now with the quality of their games alongside CD Project Red and Larian.
Re: Poll: Are You Buying Forza Horizon 5 on PS5?
Is there VR support? I'd be all over this if so. If not... it's a much harder sell.
Re: PS5 Remake Ninja Gaiden 2 Black to Get Even Better Next Month
All I would want is the camera to be less 1995. They've made cameras in action games so much better and this remake still feels like early 3D when they were just figuring out what worked and what didn't. This camera does not.
Re: Former Rockstar Animator Doubtful GTA 6 Will Run at 60fps on PS5
Sure, let's all speculate wildly and whine about it. We know almost nothing about this game yet this is the discussion?
Okay. Y'all are going to play it anyway, liars.
Re: $100 for GTA 6 Is 'A Bridge Too Far' Even for Rockstar, Says Analyst
I don't think we'll see another price hike until there are new systems that impress enough that people are willing to pay. PS6 could be that console, but who knows?
Even then, consoles were supposed to be the budget option for gaming. If they price consoles and games higher than their PC counterparts, the migration will be swift and brutal.
Re: EA Stock Price Plummets After Dragon Age: The Veilguard, FC 25 Disappointments
@StopBeingTribal
Honestly wish they could have AFC Richmond in every iteration. Playing Ted Lasso's team in '23 is just too good.
Re: EA Stock Price Plummets After Dragon Age: The Veilguard, FC 25 Disappointments
@Rich33
After that much time the enemy variety never bothered you?
Re: Is Starfield Coming to PS5? 'Keeping Games Off Other Platforms Is Not the Path for Us,' Says Xbox Boss
Cool. So Avowed, when?
Re: Would You Pay $100 for GTA 6?
I would pay for GTA at $100. Any other game and publisher, probably not, unless they are games/making games of GTA quality and longevity.
Re: Why Hasn't Sony Done Anything with Bloodborne? Shuhei Yoshida Has a Theory
@JonnyAces
If they were smart, at this point, that's exactly what they should do. Make it a showcase for the PS6 and have it there for the launch window. It's a system seller for a lot of people, and for those who may not be aware of it, a little marketing goes a long way. Demon's Souls is stull one of the best looking games on the PS5.
Re: Rumour: Oblivion Remake Isn't Just a Graphics Upgrade, It's a Full Gameplay Overhaul
@L_Bosch
Essentially came here to say that. Oblivion's leveling system was a nightmare.
Re: 10+ Hour DLC Packs Grow Assassin's Creed Shadows After Launch
Assassin's Creed should have been spun off for the latest entries (Origins+) because the gameplay is so different. I used to love Assassin's Creed but this new style of game just doesn't do it for me. I loved the choreographed feeling of the fights in the originals. I remember spending hours in Assassin's Creed (1) just ragdolling MFers down stairs. The animations back then were second to none.
Now every time I try an Assassin's Creed game I get about an hour or two in and have no desire to continue.
Re: Updated AI Limit PS5 Demo Out Now as Pre-Orders Go Live
@Rezium
Demo next week. I'm hyped.