Pretty dang happy with TU1! The Arena and Zoh Shia bring back some challenge (AT ZS should be fun), the Hub makes it feel more like Monster Hunter, and the cutscenes continue to be well-written. I'm hopeful for AT Rey Dau — and looking forward to a fun couple of years across TUs and Master Rank
I love Sony's 1st party games too much to ditch the platform for Nintendo. And I don't think Nintendo gets nearly enough grief for the lackluster tentpole 1st party games on Switch 1: basically 2 amazing Zelda games + an okay Mario game. But I'm buying NS2 day one for Metroid and Duskbloods
I'm preordering it for Metroid Prime with PS5-quality graphics. First person shooters are not my thing, but the mouse controls are going to make this the only real console choice for competitive players.
Switch 2 seems like a real problem for PS5 given the dearth of 1st party games on the horizon. GTA VI feels like Sony's saving grace right now
@B0udoir @Marquez C'mon guys! These monsters they designed are cool. There's no need for them to hit like a wet paper bag against unupgraded armor, nor do we need to be able to dump 800+ damage on them w/ a single FRS.
I'm not even asking for the game to be hard, I just want enough challenge so we're motivated to gear up and keep playing.
Sad to admit that I have soured on the game quite a bit. It's just way too easy and the balancing patch it needs seems to be very much off the menu. So now I get to wait 5 weeks to kill AT Rey Dau in 16 minutes on my first try? Very cool! :/
10/10, stands with the original expression of Souls (DeS) as Miyazaki's greatest achievement. Would be overjoyed to see his future work parallel BB instead of ER in terms of structure and story.
@DennisReynolds I'm not sure the UI could be much better given the many, many complex systems and requirements it needs to serve. I would hate it if they adopted something like a "weapon wheel" from Horizon or GTA.
They tend to deliver QoL UI tweaks along with some of the Title Updates so we'll see what they come up with. I suspect they'll use Nata more as a one-stop shop for "village meals" and farms
The LR campaign difficulty is ridiculously low. They should buff the monsters and/or nerf the hunters.
HR is still too easy but it keeps you on your toes just enough.
Highly recommend benching your Palico, using traps and Seikret rescues sparingly, and not upgrading armor w/ spheres if you want it to be a little harder.
@Nepp67 This game runs better for me than Elden Ring, Starfield (ugh), Cyberpunk, DD2 and even BG3 did at launch. But games discourse is powered by contrived outrage.
Very happy with the game despite the occasional choppy cutscene or botched texture. LR is basically a tutorial, but the difficulty peps up a bit at the end. I wouldn't mind if they nerfed my Switch Axe a bit...
So far it's just too easy I'm afraid. Wound popping is OP, my main's new move is also OP. They need to buff monsters and nerf hunters with a balancing patch. I genuinely don't know what they were thinking giving Large Monsters hp pools that last 3-4 minutes if you're moderately familiar with your moveset
Yep, I'll be diving into Wilds in 26 hours and 41 minutes. Hoping for solid performance, and perhaps a couple of challenging fights in the early-to-middle bits (a la Anjanath in World)
@Vladspartan Push Square is referencing a Digital Foundry video review that shows side-by-side comparisons of base vs. Pro in 60 fps mode. People need to stop with the constant "shilling" accusations every time some gaming news makes them upset
This is pretty much the same deal as FF7R2. Base console looks too soft @ 60; otherwise your options are reasonable. I'm gonna be throwing a 3080ti and plenty of DLSS at Wilds in hopes of getting 50-60fps @ 4K High.
I am a little worried about how easy it's going to be; I was hoping for something tougher than Rise. Based on everything I've seen, hopefully they boost the monster HP and damage a bit in the final final final patch. It needs to be hard enough so that you feel motivated to craft new gear or the gameplay loop falls apart
It's a shame that "isn't perfect" will be enough to launch an avalanche of negativity from gamers who seem to think the AAA game dev cycle should take 10-11 years instead of 7-8. If it's "much better" than the beta, it's good enough for a credible World sequel. Unless you prefer moaning to gaming, that is.
Did they manage to make the wound-pop animations a little less disjointed? Sometimes in the beta, due to timing, you'd do a melee Focus combo to a monster 20 feet away and it'd look pretty bad.
Is it too easy? Some of the other reviews seem to indicate that it is.
A fantastic review that avoids spoilers while illustrating the series' unique appeal. Thank you!
My body is ready, especially after finding some time to beat beta Arkveld last weekend w/ Switch Axe. Maybe I'll rewatch Tár to pass the remaining time...
I would add that the May 2023 Showcase was a profoundly dispiriting dumpster fire & Sony is going to continue to get grief from PS5 fans until they present something that makes the future of the PS5/PS6 seem brighter
The September '24 SoP was very good. This one wasn't, largely thanks to the Jim Ryan era's godawful 1st party strategy.
Sony should just delay these whenever they find themselves padding them with crumbs of new info on already-announced titles or eslop-adjacent anime crap.
@KundaliniRising333 It seems like the game will be good on 3070ti or better and PS5 Pro
They'll have to pull a rabbit from a hat on final release optimization for weaker hardware
Anyone complaining about how it plays on higher-end hardware just wants to bitch and moan on the internet, it's easy to tweak settings for good visuals at 60 fps
Pretty excited about PC performance in demo 2. Arkveld is an annoying fight for SA/IG/SnS because those weapons remain unbuffed and you really need to gather Parashrooms and bowgun-buff yourself to help with the timer. As for the regular PS5... gotta hope they optimize it better or give a nice settings option that gives you decent visuals @ 40fps. Pro should be very good.
Comments 477
Re: Monster Hunter Wilds Connection Errors are Everywhere as Fans Flood Back for Title Update 1
@Hobbesyall Connection errors do not crash the game. If you're playing multiplayer you can finish your quest offline
Re: Monster Hunter Wilds Connection Errors are Everywhere as Fans Flood Back for Title Update 1
Pretty dang happy with TU1! The Arena and Zoh Shia bring back some challenge (AT ZS should be fun), the Hub makes it feel more like Monster Hunter, and the cutscenes continue to be well-written. I'm hopeful for AT Rey Dau — and looking forward to a fun couple of years across TUs and Master Rank
Re: Monster Hunter Wilds Title Update 1 Patch Notes Released, Huge Additions and Fixes Incoming
Heard they were buffing tempered apexes but not seeing that here
Re: Nintendo Is Raising the Price of Games with Switch 2
I'm fine with paying more for AAA titles in general. $50 when I was a kid = $125 today. But yeah $80 for Mario Kart; no thanks.
Re: Poll: PS5 Fans, Are You Sold on the Nintendo Switch 2?
I love Sony's 1st party games too much to ditch the platform for Nintendo. And I don't think Nintendo gets nearly enough grief for the lackluster tentpole 1st party games on Switch 1: basically 2 amazing Zelda games + an okay Mario game. But I'm buying NS2 day one for Metroid and Duskbloods
Re: Bloodborne, Elden Ring Dev Won't Be Releasing Its Next Big Game on PS5
I'm preordering it for Metroid Prime with PS5-quality graphics. First person shooters are not my thing, but the mouse controls are going to make this the only real console choice for competitive players.
Switch 2 seems like a real problem for PS5 given the dearth of 1st party games on the horizon. GTA VI feels like Sony's saving grace right now
Re: Bloodborne, Elden Ring Dev Won't Be Releasing Its Next Big Game on PS5
Look, you have to let Nintendo effectively get Bloodborne 2 so you can achieve 24 days of Concord. The business science said so
Re: Stylish Archery the Focus of New Elden Ring Nightreign Character
@TruestoryYep Dim Jim Ryan belongs in prison
Re: Stylish Archery the Focus of New Elden Ring Nightreign Character
Bloodborne spiritual sequel is Switch 2 exclusive. Who the hell cares about Nightreign lol
Re: Monster Hunter Wilds Confirms Improvements Coming to Performance, QoL, and Weapon Balance
@B0udoir @Marquez C'mon guys! These monsters they designed are cool. There's no need for them to hit like a wet paper bag against unupgraded armor, nor do we need to be able to dump 800+ damage on them w/ a single FRS.
I'm not even asking for the game to be hard, I just want enough challenge so we're motivated to gear up and keep playing.
Re: Monster Hunter Wilds Confirms Improvements Coming to Performance, QoL, and Weapon Balance
Awesome to hear about rebalancing. I'm hoping to be nerfed big time (Switch Axe)
Re: Starfield Could Have Released on PS5 Already, Work Has Been Ongoing for a While
Don't bother! Todd Howard should be brought up on charges for prioritizing this bland, half-assed effort over Fallout 5.
Re: Naughty Dog's Intergalactic Unlikely to Release on PS5 Until 2027
Not buying a PS6.
Re: Monster Hunter Wilds' Huge Title Update 1 Detailed, Here's Everything You Need to Know
Sad to admit that I have soured on the game quite a bit. It's just way too easy and the balancing patch it needs seems to be very much off the menu. So now I get to wait 5 weeks to kill AT Rey Dau in 16 minutes on my first try? Very cool! :/
Re: Poll: What Are Your Thoughts on Bloodborne, 10 Years Later?
10/10, stands with the original expression of Souls (DeS) as Miyazaki's greatest achievement. Would be overjoyed to see his future work parallel BB instead of ER in terms of structure and story.
Re: Rumour: Oblivion PS5 Remake Releasing Next Month Appears More and More Likely
Super pumped for this. Especially given that I'm running out of MH Wilds steam earlier than expected (please nerf the hunters, Capcom! lolsob)
Re: ZA/UM Announces Project [C4], Espionage RPG with Some of That Disco Elysium Magic
They should do a Mage: The Ascension game with DE's system.
Re: Poll: What Review Score Would You Give Monster Hunter Wilds?
Easy 9. The story/writing is improved to a surprising degree. Some fights like the first time you take on Fulgur Anjanath are visually stunning.
Re: Poll: So, Is Monster Hunter Wilds 'Too Easy'?
@DennisReynolds I'm not sure the UI could be much better given the many, many complex systems and requirements it needs to serve. I would hate it if they adopted something like a "weapon wheel" from Horizon or GTA.
They tend to deliver QoL UI tweaks along with some of the Title Updates so we'll see what they come up with. I suspect they'll use Nata more as a one-stop shop for "village meals" and farms
Re: Poll: So, Is Monster Hunter Wilds 'Too Easy'?
The LR campaign difficulty is ridiculously low. They should buff the monsters and/or nerf the hunters.
HR is still too easy but it keeps you on your toes just enough.
Highly recommend benching your Palico, using traps and Seikret rescues sparingly, and not upgrading armor w/ spheres if you want it to be a little harder.
Re: Monster Hunter Wilds Will Cycle Weekly Event Quests with In-Game Rewards on PS5
I am having a blast with this wonderful game. The difficulty perks up juuuuuust enough at High Rank.
Re: 'Don't Bet' on The Last of Us 3, Warns Neil Druckmann
This is for the best, sadly. Druckmann's writing is abysmal without adult supervision (Bruce Straley, Craig Mazin, etc.)
Would love a TLOU spinoff by a new team at ND.
Re: Monster Hunter Wilds Patch 1.000.004 Out Now, Fixes Game-Breaking Bug, Crashes
@DaniPooo Username checks out. Watch where you aim that Large Dung Pod
Re: Monster Hunter Wilds Sells 8 Million Units in Three Days, Capcom's Fastest Selling Game Ever
@Cornpop76 The game is very good despite the performance issues. Some of us prefer to enjoy games over outraged huffing and puffing
Re: Monster Hunter Wilds Patch Fixes Game-Breaking Bug, No Word on Performance Improvements Yet
@Rich33 Beat the campaign on a good-but-not-great PC. The moaning is massively overblown. There are issues with fps and low-res textures, sure.
Re: Monster Hunter Wilds Patch Fixes Game-Breaking Bug, No Word on Performance Improvements Yet
@Nepp67 This game runs better for me than Elden Ring, Starfield (ugh), Cyberpunk, DD2 and even BG3 did at launch. But games discourse is powered by contrived outrage.
Re: Monster Hunter Wilds Patch Fixes Game-Breaking Bug, No Word on Performance Improvements Yet
Very happy with the game despite the occasional choppy cutscene or botched texture. LR is basically a tutorial, but the difficulty peps up a bit at the end. I wouldn't mind if they nerfed my Switch Axe a bit...
Re: Poll: Are You Playing Monster Hunter Wilds?
So far it's just too easy I'm afraid. Wound popping is OP, my main's new move is also OP. They need to buff monsters and nerf hunters with a balancing patch. I genuinely don't know what they were thinking giving Large Monsters hp pools that last 3-4 minutes if you're moderately familiar with your moveset
Re: Monster Hunter Wilds' Big April Update Adds Harder Enemies as Difficulty Discourse Continues
Feels like an admission the game is a bit too easy. I'll be benching my cat and avoiding traps for starters when I start the game in 5 minutes
Re: Video: Monster Hunter Wilds Graphics Compared on PS5 and PS5 Pro
@B0udoir It's a significant difference in 60 fps mode.
From my very unscientific research, it seems like a PS5 Pro is better than a 3070 for this title if you want a mostly stable 60 fps.
Re: Capcom Reveals Monster Hunter Wilds Global Release Times
Yep, I'll be diving into Wilds in 26 hours and 41 minutes. Hoping for solid performance, and perhaps a couple of challenging fights in the early-to-middle bits (a la Anjanath in World)
Re: PS5 Pro Is By Far the Best Way to Play Monster Hunter Wilds on Console
@Loamy Reflections as well
Re: PS5 Pro Is By Far the Best Way to Play Monster Hunter Wilds on Console
@Vladspartan Push Square is referencing a Digital Foundry video review that shows side-by-side comparisons of base vs. Pro in 60 fps mode. People need to stop with the constant "shilling" accusations every time some gaming news makes them upset
Re: PS5 Pro Is By Far the Best Way to Play Monster Hunter Wilds on Console
This is pretty much the same deal as FF7R2. Base console looks too soft @ 60; otherwise your options are reasonable. I'm gonna be throwing a 3080ti and plenty of DLSS at Wilds in hopes of getting 50-60fps @ 4K High.
Re: Some Monster Hunter Wilds Fans Are Losing Their Minds Over the Game Being 'Too Easy'
I am a little worried about how easy it's going to be; I was hoping for something tougher than Rise. Based on everything I've seen, hopefully they boost the monster HP and damage a bit in the final final final patch. It needs to be hard enough so that you feel motivated to craft new gear or the gameplay loop falls apart
Re: Hands On: Monster Hunter Wilds Performance Certainly Isn't Perfect on PS5, PS5 Pro
@Mikey856 I love Horizon but its gameplay is much simpler than MH. Apples and oranges
Re: Hands On: Monster Hunter Wilds Performance Certainly Isn't Perfect on PS5, PS5 Pro
It's a shame that "isn't perfect" will be enough to launch an avalanche of negativity from gamers who seem to think the AAA game dev cycle should take 10-11 years instead of 7-8. If it's "much better" than the beta, it's good enough for a credible World sequel. Unless you prefer moaning to gaming, that is.
Re: George R. R. Martin Teases Potential Elden Ring Movie, Probably Won't Be That Involved
@Oram77 I gave up the ghost years ago!
Re: Monster Hunter Wilds (PS5) - A Timeless Formula Refined to Near Perfection
@ButterySmooth30FPS Resounding yes, just be ready to google a bit to learn some of the deeper mechanics as you go through it
Re: Monster Hunter Wilds (PS5) - A Timeless Formula Refined to Near Perfection
@ShogunRok
Did they manage to make the wound-pop animations a little less disjointed? Sometimes in the beta, due to timing, you'd do a melee Focus combo to a monster 20 feet away and it'd look pretty bad.
Is it too easy? Some of the other reviews seem to indicate that it is.
Re: Monster Hunter Wilds (PS5) - A Timeless Formula Refined to Near Perfection
A fantastic review that avoids spoilers while illustrating the series' unique appeal. Thank you!
My body is ready, especially after finding some time to beat beta Arkveld last weekend w/ Switch Axe. Maybe I'll rewatch Tár to pass the remaining time...
Re: Xbox Plots a Catalogue of AI Games, And It'll Probably Use Tech on PS5
Lies, lies and more lies to hype up lame big tech vaporware. Happy Monster Hunter week to all!
Re: Ironwood Studios' Pacific Drive Cruises Past 1 Million Copies Sold
Best game of 2024. Long live the Car-P-G! I would love to see a sequel.
Re: Reaction: The PS5 Discourse Around State of Plays Is Becoming Draining
I would add that the May 2023 Showcase was a profoundly dispiriting dumpster fire & Sony is going to continue to get grief from PS5 fans until they present something that makes the future of the PS5/PS6 seem brighter
Re: Reaction: The PS5 Discourse Around State of Plays Is Becoming Draining
The September '24 SoP was very good. This one wasn't, largely thanks to the Jim Ryan era's godawful 1st party strategy.
Sony should just delay these whenever they find themselves padding them with crumbs of new info on already-announced titles or eslop-adjacent anime crap.
Re: PS Plus Copies of Days Gone Won't Offer Cheap $10 Upgrade to New PS5 Version
What if you got it via PS Plus Collection?
Re: Poll: What Did You Think of Sony's State of Play for February 2025?
Feels like years of wasted dev time on liveslop is coming home to roost
Re: State of Play Confirmed for Wednesday, 40+ Minutes of PS5 News and Updates
Tuning into a state of play feels like showing up at the pub to cheer for a not-very-good football team
Re: Monster Hunter Wilds Beta Will Get an Extra 24 Hours on PS5 After PSN Outage
@KundaliniRising333 It seems like the game will be good on 3070ti or better and PS5 Pro
They'll have to pull a rabbit from a hat on final release optimization for weaker hardware
Anyone complaining about how it plays on higher-end hardware just wants to bitch and moan on the internet, it's easy to tweak settings for good visuals at 60 fps
Re: Monster Hunter Wilds Beta Will Get an Extra 24 Hours on PS5 After PSN Outage
Pretty excited about PC performance in demo 2. Arkveld is an annoying fight for SA/IG/SnS because those weapons remain unbuffed and you really need to gather Parashrooms and bowgun-buff yourself to help with the timer. As for the regular PS5... gotta hope they optimize it better or give a nice settings option that gives you decent visuals @ 40fps. Pro should be very good.