Comments 66

Re: Submerged Plunges to New Depths from 4th August

Unashamed_116

A million miles away from Melbourne? I'm not sure about that. I could be wrong, but... Isn't that a ruined Sydney Harbour Bridge early on in that trailer?

In any case, it looks awesome. Peaceful, serene, and quite striking. I'm not gonna pick this up immediately, because Wander is all too fresh in my mind, but if this reviews even ok, count me in.

Re: Talking Point: What Are You Playing This Weekend? - Issue 74

Unashamed_116

Finally playing through the campaign of Advanced Warfare. At its core, it's pretty fun! I think it stumbles a bit with its non-standard sections, like the drone and hoverbike bits, but it's leagues ahead of ghosts. Currently watching WWE Beast in the East though. Neville vs Jericho! Balor vs Owens! If anyone knows what I'm talking about, it's pretty awesome so far

Re: Review: Wander (PlayStation 4)

Unashamed_116

Thanks for the review! It's probably something I'll get anyway, because it sounds unique and like something I'd enjoy despite its flaws. One question though; can it be played offline?

Re: Talking Point: What Are You Playing This Weekend? - Issue 55

Unashamed_116

Somebody knows who Trip Lee is? Awesome! Hope you had a fantastic time at the concert, Joey! His newest album is excellent, I think.

This weekend, I'll be playing AC Unity, which I'm having a lot of fun with so far. Not as good as Black Flag, but it's certainly beautiful. I'll also be getting into the excellent Apotheon, which I was prepared to buy day one based on the art style alone, but thankfully it was free on Ps Plus anyway!

Re: DriveClub Blossoms in New Nakasendo Track

Unashamed_116

I bought this a few weeks ago, and it's honestly the best racer I've ever played. I'm no racing game aficionado or anything, but the tracks are so fantastically designed, so well paced, and so beautiful that it's hard not to love! It's a real pity it had such a shocking launch, but now that it's stable, there's an absolutely brilliant game here!

This new location looks fantastic too, count me in!

Re: Review: KickBeat: Special Edition (PlayStation 4)

Unashamed_116

I heard that on the Vita, this game had a mode in which you could use your own music, from the mp3 files on your Vita, and it'd create a level based on the beat. Sort of like Audiosurf on the PC, I think. The PS4 doesn't have mp3s though, so is that still a mode on this version? Do they just use Music Unlimited, or have they gotten rid of it altogether?

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