Comments 88

Re: Poll: Does the Steam Machine Pose a Threat to PS5?

TheTraditional

They'd need to sell it in stores to make it sell in my opinion. Having it only purchasable through Steam only (and I don't know if they sell Valve hardware on Amazon or any other e-commerce site) will hinder sales numbers and relevance.

And I don't mind more competition. Since Microsoft has nearly bowed out of the console space, this would give both Sony and Nintendo much needed pushback (paying for online multiplayer and cloud saves, a few other things, discounts on games, maybe mods) to try add more value and appeal to their audiences (again, if this does end up being a serious competitor against them).

Re: PS5's New Power Saver Feature Confirms Its First Supported Games

TheTraditional

I really can't see any benefit to using this on a home console.

But I do agree on this being useful for a handheld, similar to PSP and PS Vita with their standby (or sleep) modes. I remember keeping these things in sleep for weeks and months only to lose a percentage or two of battery, it's insane.

It's only time till we actually see it.

Re: 38% of PS Plus Members Are Paying More for Extra, Premium

TheTraditional

I would rather buy any classic game (that's listed on the store anyway) than pay for premium currently. Like 1 or 2 games every month is slow and I don't see the other benefits I don't really use (I don't use cloud other than PS Stars, don't use Share Play, don't use the Sony streaming service).

I went back to standard only because of the cloud storage between PS3/PSV/4/5, that's it.

Re: Ex-PlayStation Boss Thinks the Days of Consoles Are Numbered

TheTraditional

I don't know. Nintendo seems to be doing really well with the Switch, Sony still doing well with the PS5. It's really only Microsoft who are struggling with hardware sales.

The only real issue I might agree with Layden on is software. Like he said in earlier interviews, you need games that can sell the system, yes can have blockbusters, but needing a balance from Indies and AA too, not betting all on live-service and AAA 100M+ projects that could make or break a company or studio.

Also less priority on hardware would be a better solution as well, as we've now reached diminishing returns with the PS5 Pro, you can only go so far.

Re: PS5 Users Are Begging for Themes, PS1 Startup Screen to Stay

TheTraditional

If we can't get these permanently, can we be able to get themes and color changes again?

Don't know why they would limit this when they already did all this work. My only other gripe also is I wish these were dynamic and not a PNG and didn't take a third of the screen, a bit pushed up more. But these are nice!

Re: PS5 Home Screen Customisable with PS1, PS2, PS3, and PS4 Themes for the 30th Anniversary

TheTraditional

Agree with everyone else here, this should not be a limited time thing for people to have different use of these themes, and also the use of custom sounds (or even different UI music) on the home screen.

Unless they add it in the next update, surely they will, it's otherwise a waste of development time to implement this in just only for a few days or few weeks at most...

Re: Dino Crisis Fans Hoodwinked as Capcom's PS1 Classic Requires Premium, Lacks Trophies

TheTraditional

@Judal27 Same with Resident Evil: Director's Cut on PS3. You can't get it for free on PS5 if you own it on PS3/Vita, (to my knowledge, might be wrong) it's also only through Premium as well.

Capcom is being weird about this. At least Sony, Namco and some others can at least let you buy the games separately through the store (or honor past purchases through legacy storefronts).

Re: The Novelty of PlayStation's PC Ports Does Appear to Be Dampening

TheTraditional

@Gunnerzaurus Well I think they would either have to look at other sources of revenue (live service, micro transactions, paid DLC, ads on the home screen, remasters, mobile games) to keep funding these huge projects, or change their approach to only making smaller games with sometimes a release of said bigger title, which studios don't have the manpower to do.

We're also seeing them just give out licenses of dormant IPs to other companies who also want a multiplatform release by getting a cut from it (Freedom Wars with Bandai, WipeOut with Sega if that ends up being true).

This strategy of "Only on PlayStation" would not be sustainable long term now with how much of these AAA games are being sold, and how much it cost being developed (100+ million dollars).

Re: Stone-Cold PS Vita Classic Returns in Freedom Wars Remastered PS5, PS4

TheTraditional

@PuppetMaster I still find it so weird that he said that. And then not long after Astro Bot dropped with those VIP bots, that pretty much made his point redundant.

I think he was trying to say that they don't have much "new" IP (not just PlayStation, but Sony as a whole).
But they have more IP then Xbox and Nintendo combined, I believe, so why not use stuff you already have? (For example, this game!)

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