Sony’s new PS5 Pro hardware will make games look and run better. While it’ll be mandatory to support the new system moving forwards, many developers are taking the opportunity to upgrade existing games with patches.
On this page, as part of our PS5 guide, we’ll be keeping tabs on all the titles officially confirmed to be PS5 Pro enhanced.
All PS5 Pro Enhanced Games
There are currently 79 enhanced on PS5 Pro. They are as follows:
- Alan Wake 2 PS5
- Albatroz PS5
- Apex Legends PS5
- Arma Reforger PS5
- Assassin's Creed Mirage PS5
- Assassin's Creed Shadows PS5
- Bad Cheese PS5
- Baldur's Gate 3 PS5
- Call of Duty: Black Ops 6 PS5
- Dead Island 2 PS5
- Dead Rising Deluxe Remaster PS5
- Demon's Souls PS5
- Diablo 4 PS5
- Dragon Age: The Veilguard PS5
- Dragon's Dogma 2 PS5
- Dying Light 2 PS5
- Dying Light: The Beast PS5
- Dynasty Warriors: Origins PS5
- EA Sports College Football 25 PS5
- EA Sports F1 24 PS5
- EA Sports FC 25 PS5
- EA Sports Madden NFL 25 PS5
- EA Sports UFC 5 PS5
- Empire of the Ants PS5
- Enlisted PS5
- Fears to Fathom: Ironbark Lookout PS5
- Final Fantasy VII Rebirth PS5
- Fortnite PS5
- God of War Ragnarok PS5
- Gran Turismo 7 PS5
- Helldivers 2 PS5
- Hitman 3 PS5
- Hogwarts Legacy PS5
- Horizon Forbidden West PS5
- Horizon Zero Dawn Remastered PS5
- Kayak VR: Mirage PS5
- Killing Floor 3 PS5
- Lies of P PS5
- Like a Dragon: Pirate Yakuza in Hawaii PS5
- Lords of the Fallen PS5
- Marvel Rivals PS5
- Marvel's Spider-Man 2 PS5
- Marvel's Spider-Man Remastered PS5
- Marvel's Spider-Man: Miles Morales PS5
- Metal Gear Solid Delta: Snake Eater PS5
- Mortal Kombat 1 PS5
- My Little Universe PS5
- Naraka: Bladepoint PS5
- No Man's Sky PS5
- Outbreak: Shades of Horror Chromatic Split PS5
- Paladin's Passage PS5
- Palworld PS5
- Planet Coaster 2 PS5
- Professional Spirits Baseball 2024-2025 PS5
- Ratchet & Clank: Rift Apart PS5
- Redacted PS5
- Resident Evil 4 PS5
- Resident Evil Village PS5
- Rise of the Ronin PS5
- Rogue Flight PS5
- Silent Hill 2 PS5
- Slitterhead PS5
- SPINE PS5
- Star Wars Jedi: Survivor PS5
- Star Wars Outlaws PS5
- Stellar Blade PS5
- Test Drive Unlimited: Solar Crown PS5
- The Callisto Protocol PS5
- The Crew Motorfest PS5
- The Finals PS5
- The First Descendant PS5
- The Last of Us Part II Remastered PS5
- The Last of Us: Part I PS5
- Towers of Aghasba PS5
- Until Dawn PS5
- War Thunder PS5
- Warframe PS5
- Warhammer 40k Darktide PS5
- World of Warships: Legends PS5
Do Games Need to Be Patched for PS5 Pro?
Games released before the PS5 Pro will need to be patched to take full advantage of the hardware. Moving forwards, new games will include PS5 Pro support at launch.
If a game’s not officially patched for the PS5 Pro, it may still possess improvements on PS5 Pro, like more consistent frame rates or faster loading times. This will depend entirely on the individual game, however.
Are There Any PS5 Pro Exclusive Games?
No, PS5 Pro is designed to improve and enhance PS5 games, and will have no exclusive software. While titles may run and look better on PS5 Pro, every game released for the PS5 will be playable on the standard hardware as well.
What Do PS5 Pro Enhancements Include?
PS5 Pro enhancements will vary depending on the game and its developer’s ambitions. As a rule, PS5 Pro’s main goals are to offer higher quality visuals at faster frame rates, but every creator will have a different opinion on how to use the system’s power.
Generally, you should expect better visuals at 60fps on PS5 Pro, but you may also find improved ray tracing and enhanced visual effects. Many developers will be using Sony’s proprietary AI-based upscaler, PlayStation Spectral Super Resolution, to resolve superior image quality.
It really will depend on the game and what developers are trying to achieve. We’ll report on the goals of each update as thoroughly as possible across Push Square, so bookmark the site and follow us on social media for individual PS5 Pro updates throughout the product’s lifecycle.
What are your favourite PS5 Pro enhanced games and why? What do you think is the best way for developers to support Sony’s new hardware? Let us know in the comments section below.
Comments 138
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Most developers haven't even taken advantage of the base PS5.
Ironically, I want a couple of PS4 games patched 😅
RDR2 and Batman Arkham Knight. I refuse to replay either game at 30fps.
I'm hoping some PS4 games get FPS boosts.
@Atreus97 wholeheartedly agree.
Not even remotely worth it...
Dragon's Dogma 2 patch just in time for an expansion announcement??? Pretty please 🤞
All of them, surely it should be all of them getting a boost, even if just to frame rates and load times.
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KCD II.
TW3. Cyberpunk.
Indiana Jones 😛
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Not the most amazing list at all.
Also I have a top end tv that upscales very well
It’s a Sony tv.
Ridiculous for that steep pricing. I was really hyped but having to wait for patches is really not ideal
I could care less when there are not any new significant first party exclusives in sight. AstroBot is great and I will play the crap out of it, but why can't they just announce what they have coming to build excitement.
I just wanna now if it improves psvr2 performance for games like GT7 and RE4
Just to think the PS5 Pro will be rendered completely obsolete when the PS6 becomes a thing. Spending $700 on a machine that only improved visual quality is a bait tactic to sell. Now if it was able to run PS3 games, then that would be worth the money.
I don’t see Bloodborne on this list
@Yozora146_
I was hoping for this too. As a total package, this Pro model looks extremely lazy and patchworked together. Doubt there will be any meaningful upgrade to VR2 games like the PS4 Pro offered, unfortunately.
I haven't played a single PS5 game that has impressed me in terms of the console's capabilities, with the exception of like, Spider-Man 2 fast travel, which is a very boring thing to be impressed by. I just don't understand any rationale behind purchasing this
It would be nice to know what each game gets as the added benefit - specifically.
Like, the only thing we know is that GT7 gets real-time RT during gameplay.
The "sizzle reel" Sony did at the end of the presentation didn't help because YouTube compression is terrible and everything pretty much looked the same.
I know it's early days as Sony only just now lifted the curtain, but it would be nice to know how each game will benefit.
It's not even that I want the system - I am just a tech junkie who loves to know the ins and outs of new technology.
@curriemonster There is an enhanced boost mode like 4 Pro/5 so a lot of games should just magically improve if they have uncapped modes or use dynamic resolution
@EbolaGW lol 😅
There were arcade cabinets back in the day who did that. I’m sure they were / are expensive too.
@OldGamer999 same here 🤣
......for 700+, EVERY SINGLE GAME needs to be improved 🤣
@AFCC There should be lots of patches on release day plus some games will get improvements though boost mode.
That said, waiting to see what the actual improvements are when they are able to be analysed by people who know what they are talking about is not a bad idea before laying down the cash even if you want the thing
What gets me they never even said that a game will be full native 4K at 60fps with all bells and whistle.
It could be a lot smaller upgrades than we think.
Smoke and mirrors.
No Stellar Blade? No thanks
And this is why we don’t want 1 brand dominating the console market. Competition leads to better prices.
@OldGamer999 Of course it's all "smoke and mirrors". Even people with uber-PCs using Nvidia 4090 cards will rely on DLSS for a 4K output.
Native resolution doesn't matter as long as the AI upscaling is good and the internal resolution isn't being stretched more than it should. All Sony needs is enough power to get games to internally at 1440 or 1080 (but absolutely no less).
How about a lil' boost for Bloodborne? 😏
If consoles keep going up in price like this there’s gonna be a gap in the market for a a budget retro style console at this rate
Wait wait so only a handful of PS5 games are going to be BOOST enhanced, NOT ALL?!!!!
Hahahahaha what is this bro
@VaultGuy415 taps mic ahem….No.
@GamingFan4Lyf Just read that GT7 is getting a 8k mode and a 4K/RT mode
In the IGN video they talk about that around 50 games will be supported on launch and that GT7 will have 60fps4K ray-tracing mode and an 60fps8K mode.
So, maybe people with 120hz vrr and 8K TVs will find the PS5 Pro more interesting 🤔
I’m considering buying it purely for GT7 and demon souls 😊
Dragons Dogma 2!
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@Sanquine Oooo, does that mean Sony can put the 8K Logo back on the box?! 😂
@GamingFan4Lyf I guess 🥲
@Xbox_Dashboard don't forget every new PS5 first-party release going forward, and probably a lot of third-party games too
Imagine Nintendo announcing the Switch 2 with Breath of the Wild: now you can play our 8 years old game again and see more mountains in the background !!!!
@GamingFan4Lyf
Not the upgrade I was looking for.
I play at 60fps modes all games that have it.
But also I’m sure my TV a top Sony really helps to upscale to 4K, of course not native.
Can’t see how this £700 machine is going to improve things that much.
@Atreus97 i would pay $850 if they would give me RDR2 at 60fps and a graphics bump. Gosh i can’t believe how little love Rockstar gives to RDR these days.
@danzoEX these aren’t boost enhanced games, these are specifically created patches. Boost can’t change how games work, it can only make use of how the game is made.sometimes boost will work but a proper patch works better.
This is like the ps5 launch, some games worked with boost, others had tailored patches to make them aware of ps5 function to run better than with boost
First party and recent third party games will be easy for programmers to go back to and enhance, older third party games will less likely to get dedicated patches because those development environments no longer exist/are in storage and they will need to be boosted.
@Atreus97 they could and should be able to run at decent resolution at 60fps on standard PS5.
I just doubt rockstar or WB think it would bring in enough money to be worth putting anyone on patching them
What a release! I cannot wait for this. The same right wingers who bashed Concord are predictably hating on this.
I would only consider it if it massively improves the performance across all PSVR2 games.
@OldGamer999 Well, having switched to PC from XSX and PS5, I can tell you that AI enabled upscaling is really, really good!
So, PSSR will make it will look a lot cleaner on your TV since it will be imperceptible from running at native resolution when being passed to your TV and won't have the typical upscaling softness associated with TV upscaling.
But, agreed, it's an incredibly expensive upgrade for such a small benefit.
I scoffed at the idea of using DLSS when I first got it (I'd just dial back some settings to achieve at least 60fps at native resolution), but I use it all the time now if it means being able to run at significantly higher visual settings and/or framerate beyond consoles - heck even for games that run above 60fps at native resolution I will still use it. Just for reference, my GPU is a 4070 Super (so kind of upper-mid Tier class card)
My monitor is G-sync 1440p/165Hz, so even "Quality" DLSS is sub 1080p internally, but I still notice more details on games on my PC than I do on my 4K TV (Lords of the Fallen looks absolutely insane on PC compared to PS5 - and runs at like 80-90fps with DLSS Quality mode and Ultra settings - with no Frame Generation).
Things like Nivida Reflex help too as games like Wukong that rely on Frame Generation from like internal 40-ish fps still feel perfectly fine with a Gamepad. I don't play competitive games, so playing with a Gamepad is perfectly fine for me.
I can play Alan Wake 2 completely cranked up with DLSS Balanced and Frame Generation and get like 60 - 70 fps in the Cauldron Lake area (heaviest part of game) and well above 80 fps in other areas and it feels no different than playing on the Series X from a controller response perspective.
I hate to use the PC as a comparison, but since the Pro does have DLSS/XeSS-like features with AI, it is worth noting just how powerful the technology can be (even though the Nvidia 4070 Super is technically a 35 TFLOP GPU and the PS5 Pro being 45% faster means it's about 15TFLOPs...as if TFLOPS even matter anymore with the birth of AI being used to assist with image quality).
@GamingFan4Lyf I mean tflops don’t even matter this gen without ai. Otherwise series s would be miles ahead of ps5 when its either not or barely depending on the game
@Xbox_Dashboard it'll quickly get bigger. I think support is mandated for titles being certified going forward.
@OldGamer999 Well for that it depends entirely on the game and what the devs want to do with the hardware budget. No different to any other console. All PS5 games could be native 4K 60fps if devs chose to.
Let's get final fantasy 16 with some upgrades
@LowDefAl Agreed. I think it does matter for some older games to know the raw output of the GPU. I can get Alien Isolation to run above 500fps if I turn off V-Sync. But, yeah, with AI taking the helm for a lot of games, hardware can essentially "punch above its weight".
If I crank Alan Wake 2 all the way up and keep things native without any frame generation at all...the framerate is basically 30fps in Cauldron Lake (and like 40s in other areas). AI is basically doing most of the work keeping things feeling above 60fps and looking 1440p.
Technically, AMD GPUs have better rasterization than Nvidia cards for lower cost. But because of the AI capabilities in Nvidia cards, it just ends up being better for games.
I bet the Switch 2 will look better than Series S simply because it will probably have Nvidia upscaling technology under the hood - which is the Gold Standard for AI technology for gaming.
Even if the Switch 2 can still only do 1080p internally docked, my guess is DLSS will be available (and probably be better than PC given its bare metal access) and will output 4K just fine.
@GamingFan4Lyf A lot of people, mainly console players can underestimate how demanding native 4K rendering can be for current games. You're just not going to get native 4K 60 at high settings for a lot of titles even on a top end rig as you say. A lack of first hand experience with DLSS type upscaling doesn't help either, you think of upscaling and the first thought isn't of virtually pristine image quality.
£700 is a TOUGH SELL, especially given I and many others only paid half that for our launch PS5s, but PSSR should be a quite solid value add - enough for the cost? Unlikely, but it's not to be overlooked I reckon.
Black Myth Wukong, FF16, and for ray tracing cyberpunk 2077
@Orpheus79V
That’s is my point. For £700 you want the best the game can possibly run but if a developer doesn’t take full advantage you are left with an over priced PS5 or Xbox series x.
The key games from the launch window are there, so that's good. I was half expecting Ghost of Tsushima to be on the list. But, might be that it's too bloated from the ps4 base to pull off well.
That said, I agree that we never have seen either PS5/Xbox really hit their stride at this point in the console lifecycle that we have in years past. There are games that look good, sure, but none that I think are really putting the system through >90% of its true capabilities. And, given how old the system is now I would think we should be seeing that now. I'll admit I don't own a PS5, but I keep a close watch on the games hoping something pushes me to finally grab one. HZW almost did it. I wonder if this lack of progress is because the systems are so similar to each other and the PC? It's why Sony has been doing well to port games to the PC. It gives me pause to consider what the next gen will be like if everything is becoming a PC.
Also, that price point! OUCH
Black Myth Wukong
Astrobot
Stellar blade
Elden Ring
Honestly believe that Grand theft auto 6 is half the reason the ps5 pro exists. Sony know PC gamers won't get it for a year or two and now with this upgrade bump over Xbox, they can claim this is the ultimate way to play the game at release.
Obviously more are coming
@Orpheus79V Agreed. I am sure this is just the start of PSSR. I am sure it will be front-and-center of the PS6 feature set.
But yeah, without actually seeing DLSS in action, it's hard to wrap your head around just how amazing it is. It is essentially a form of anti-aliasing with the benefit that the GPU renders a lower internal resolution to achieve the same image quality.
The image quality that consoles players have experienced with FSR is not representative of the power of upscaling technology (and honestly, does FSR a disservice all together as developers use it as a crutch to get a 1440p 30fps game to a 720p 60fps game and upscale to 4K rather than using it as intended: which is to get a 1440p/60fps game to look like a 4K/60fps game).
Majority of games listed I’ve already beaten and a few idc to play.
Wow ps5 pro lets play all the old games again, come on there is a serious lack of top end games and now it's buy a new ps5 pro
60 fps would do me, can't see this happening anytime soon if ever?
So basically the enhanced all the ps5 games
Great, nice to know theres plenty of titles patched already and no doubt many more to come.
If people can't see the difference in image quality between an AI upscaled image and a tv up scaler, then the product is not for them.
If people need to see the outputs analysed and see what else will be added for their cash, then waiting till its out in the wild is definitely the way to go.
Me, im trying for the anniversary edition tommorrow, but I'll make do with a non anniversary one 😊 Unfortunately my wife is talking about upgrading our second one too...so this could get expensive 😂
@GamingFan4Lyf
Good points on PSSR - ever since it was leaked, i have thought this was the most exiting thing about Pro, and yes, clearly a trial run ready for an upgraded system in PS6.
Recently, due to many factors including PS5 pro price, I have started thinking that PS6 may well not have a 'normal' console generation upgrade in its GPU, with PSSR(+) used to bridge that gap, and with most of the upgrades being much better CPU, RAM.
I too am very disappointed in the level of detail so far given about Pro and its games.
I mentioned on another article there is some further info on various games on playstation.com blog, giving some basics on individual games and their upgrades (sometimes to multiple graphics modes), but i really want a fair bit more detail.
@torquex as my favorite video game of all time. It saddens me to agree with you. I just don’t see it happening. I agree just the 60fps alone would be fine. But i hold out that maybe next gen they will do a remastered version with better graphics and textures, 60 fps, enhanced lighting etc etc and resell it for $70. I would buy it in a second.
Hey mister
“A cowboy is a man with guts and a horse.” – William James
"You may have a cowboy hat, spurs, chaps, and a horse but you’re not a cowboy till you can ride like one." - unknown
“Courage is being scared to death and saddling up anyway!” – John Wayne
https://www.tecovas.com/blog/top-cowboy-quotes-from-the-wild-west
RDR2 has the best horse physics/motion i assume its NaturalMotion's Euphoria ragdoll physics
yeeha yee·haw ˈyē-ˌhȯ lol
If they make another i would like to see native americans and play as one
Is Rockstar done milking GTA 5? I'm surprised it isn't on that list yet! 😂
Really worth the price?
The PS5 Pro seems like a money grab TBH. Can't wait for solid reviews of the system in Nov. Should be interesting.
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Question : What games do you hope receive a PS5 Pro?
Me: Crash Bandicoot Insane Trilogy, CTR, Spyro Trilogy, LEGO CITY UNDERCOVER
Those games are still running on 30 fps even on PS5 Fat machine.
@Xbox_Dashboard not for launch it isn't , there was probably about 6 at the launch of the ps4 pro , the console will sell out at Christmas, and Sony will no doubt push an advertising campaign, 'the most powerful console in the world' 'best place to play gta6, call of duty' etc etc etc.
I think people should remember that improvements aren't limited to these games.
Anything using dynamic resolution will be looking a lot better. Loading times will be improved. Frame rates that wobbled will be stable. Stuttering hiccups when loading new areas will be reduced. This isn't even counting the potential of PSSR being used at a system level for PS4/5 games.
It's a much bigger benefit relative to what the PS4 Pro provided (the hardware was not as big of a leap). It's just the price thats the stickler for some - luckily it's not replacing your device if you can't afford it/don't want one.
The ones missing I really wanna see upgrades for are
1. Bloodborne - 60fps @ 4k
2. Red Dead 2 - 60fps
3. Black Myth Wukong - Actual 60fps without frame-gen
How about some last gen titles? Arkham Knight, Mad Max, Ace Combat 7 (that one should have a VR2 patch!)
Desperate for an Elden Ring enhancement
I’m not a tech guy but will the PS5 Pro help the performance of games like FFXVI automatically? I really want to play this game on hard mode but I’ve been waiting for patches/the DLC that’s already released. I’m surprised it’s not getting a “designed boost” because it was a Sony exclusive.
@torquex Gosh dang i love that game so much. Why RockStar, why won’t you update it? Maybe someday. I have 1000’s of hours into RDR2 but with a huge update to it i would play more. Especially 60fps. That would be such a nice upgrade.
@CWill97 The slightly better graphics performance (something like 45% they said?) should net every single game a small boost I think. The main performance enhancement comes from the PSSR though, which specifically requires an update to each game
Again all this hype & ridiculous price over this pro model. When PS6 is released the PS5 pro will be forgot about. Much like PS4 pro. That's why I'm happy with the base model.
A Jedi Fallen Order Remaster with PS5 PRO enhancement would bevery welcome
I'm hoping for RoboCop: Rogue City (Yes, seriously).
There's a reddit post which has tracked 90 so far. I think you have around 70 here
There's a fair few games I'm genuinely interested in playing through again on a ps5 Pro (if I actually get one) but the main ones for me are lies of p,lords of the fallen,diablo 4 and gt7. New steering wheel first and then I'll think about a ps5 Pro.
15 games I haven’t played but want to already on the list, several of which I’ve already bought and are on the backlog. Over 75 in total before launch, that’s impressive. Well done Sony and devs.
I’ll definitely play the Res Evil games, Gran Turismo 7 (continuing) and Final Fantasy 7 Rebirth. It’s not enough to convince me of trading in my PS5 yet though. Especially since I have a ridiculous Game Pass backlog.
The list is growing nicely. I am optimistic about this. If PSSR implementation is as easy as they say, every developer should at least use a new upscaler if they want to extend the lifetime of their games.
@Atreus97 don't need pro to be able to get them to 60fps
After finally given in, pre ordered from PS Direct.
Taken me money now and in the shopping process.
Dragon age will be my first game to try.
Will be interesting to see what Star Wars outlaws comes out like, a very unoptimised game.
Wish Silent Hill 2 remakes was there.
Also did you know some of last years and this years top end Sony TVs now use TV AI upscaling.
I always said on here my X95L upscales PS5 games really well.
Sony delivers. Thats a fact now when I see this list. So many games to play! For me at least there are about 20 I did not touch and are moved to my WD SSD for putting it directly into the Pro on thrusday. First games for me will be DragonAge, F1 24 and The first Descendant. Happy
There is actually a lot more than listed. Up to 90 games now!
Does anybody know if the friggin psvr2 will improve in resolution for re4/village? Cant find this info anywhere
This list is getting so big it needs its own patch notes...
@Axelay71 Ye but when PS7 releases, PS6 will be forgotten. So whats the point of anything?
You know what game really deserve the Patch? Ghost wire Tokyo. It already had a ton of settings, including 120 Hz mode. It would be nice if they patch it considering they use that dynamic lighting system and reflections. Plus the modes could be boosted. Even had a full 4K/30 FPS, but it shuts off the dynamic lighting and reflections.
@mountain_spider the studio doesn't exist anymore
@zhoont Not true, they were saved by Krafton and are now working on a sequel to Hi-Fi Rush, however Ghostwire Tokyo and The Evil Within will remain with Microsoft so no chance of a Pro update.
Elden Ring. The most replayable game.
Bloodborne is the obvious choice. All Sony 1st party games should get a boost, including their PS4 games like Shadow of the Colossus and The Last Guardian.
@Loamy Out of everything you listed as automatic improvements, the only one that's true is dynamic resolution improving, and sticking to the upper bounds.
Even stabilising framedrops is only going to apply if the game is GPU bound. Which means a lot of the time yes it could well lead to a solid 60fps if GPU load is causing the drops, but in other cases like Dragon's Dogma 2 and Cyberpunk, not so much, as they are often CPU bound.
And PSSR being used at a system level as you suggested, isn't possible. PSSR is like DLSS, it needs to be integrated into the render loop, per game, by the developer.
And loading times also won't be improved, the PS5 Pro has the same CPU.
People acting like the initial 20+ games that were announced was all there'd ever be was hysterical
@Atreus97 playing Arkham Knight in 60fps is heaven.
@Raffles You can disagree with how much of a benefit we'll be seeing but the DRS, loading, frame rate and certain stutters will be improved. I'm not saying the 15% CPU boost is enough to fix things entirely and neither is the new GPU in some cases. It'll be interesting to try it out!
As for PSSR, yeah I'm aware. At the time I was wondering about the potential use at a system level but now that we've heard more about it it's highly unlikely to happen even in future updates.
Thats an impressive list! I would like to see Elden Ring and Wukong added to it.
And Sony? How about an F-ing showcase of upcoming titles for the Pro? My 2 cents, gudnight! 🙏🏼
@Loamy PSSR aside, yes I agree the raw 45% increase in GPU horsepower should help any PS5 game that is pushing the system to its limits - either maintain resolution, maintain 60fps, or both.
So it certainly has its merits sure, even without any PS5 Pro specific updates.
But the CPU boost is only 10% (3.5ghz to 3.85ghz) so the increase in loading times is negligible. We're talking about a level taking 6 seconds to load on a PS5, and 5.45 seconds to load on a PS5 Pro
I just had to clarify a couple of things, I don't want people getting the wrong idea, thinking they'll be getting proper image reconstruction to 4k/8k on any game, and blazing fast load times
Cheers.
@Raffles we're lucky to have you 🙏
@species I don't have a problem with different generations that's inevitable. But this mid cycle upgrade crap doesn't sit well with me. If PS6 is going to be expensive out the gate. Then a mid cycle upgrade is taking the p**s. The whole idea of consoles was an investment for 5 to 7 years. It seems Sony want an IPhone business model in the console space, sorry but not for me.
@Axelay71 Sounds like you trying to convince yourself more than anyone else.
@species no its my opinion, obviously your happy to spend another 700quid on an upgrade go for it. That's your choice, enjoy.
No Elden Ring? No Silent Hill 2? No Bloodborne? 🤣
@Axelay71 Exactly! What a world we living where i can spend my hard earned money however i want! Same goes to you! Isnt it amazing? I think its amazing
@BranJ0 agree with you, this is so expensive and useless, I am sure there is not more than 20 games used the full power of base PS5, and then they release this?
@BranJ0 Snap! I found myself playing more of my PS4 games on it and then I gave my PS4 to my brother for free because I didn't need it.
The only 2 games I've played for PS5 Tekken 8 and Final Fantasy Remake Part 1 PS5 version because on PS+. Since my partner got me the Rebirth but even though original FF7 was my RPG of all time. I've been putting myself off the Remake for years until now, I did play Helldivers 2 on PS5 but moved over to PC for that
But PS5 maybe my last Playstation because this mid gen refresh is a piss take and if they've done it with PS4 and 5 a PS6 Pro is definitely on the cards. Question is if they sell the 5 pro at £700 with disc drive how much is the PS6 base going to be and with a drive? Will they charge you for that privilege base bi drive £600-700 with drive £800-900 the way inflation and prices are going
Only 78 games and among them are titles such as Fortnite, War Thunder or Warframe, it's very low for the price of the console.
We could do with a different list showing which are actually live
Man, before long it's going to be easier to list games that AREN'T optimized for the Pro! What a list!
@Northern_munkey dont sleep on the 1 game. It looks incredible for pro. Even my eyes could tell the difference 🤣
@Icey664 Stellar Blade is actually on the list. Perhaps it was edited after your response?
@Darude84 Oh yea, I wrote that ages ago after the first Ps5Pro reveal lol! Apparently SB looks amazing on Pro, can't wait to try it!
So is dragon age Veilguard supposed to be running at 60 in fidelity mode because it’s still 30 on mine? Or is the upgrade specifically in perf mode with a higher res than it is on base?
@Icey664 Ah, I didn’t realize this was an old article that was updated 😅
I haven’t downloaded them to test yet, but gt7 and helldivers do not say ps5 pro support in the store when I go to download them. Mk1 doesn’t as well but I don’t own that yet
@Lizergamid silent hill 2 is on there?
@CupidStunt digital foundry tested elden ring , and it does get a boost like most games do , it just doesn't have a pro patch for the graphical settings , but it runs at a 50-60fps vs a base ps5 which was like 40-50 fps with dips into the 30s.
@twitchtvpat not patched as far as I know. Potential misinformation.
It's quite frustrating hearing about games that supposedly support Pro all the time, when really it's a just a statement from a developer that it would get a patch "at some point".
I'd like a list of games that actually have a proper patch NOW.
Playing RE4 on the Pro right now. I don't notice an immediate difference. I'm sure I would notice in a comparison video, but nothing that pops up when playing.
@carlos82 came here to say the same thing. It would be very useful to have a list of games with live patches.
While I’m sure many of us would have loved to see more, it’s nice that so many ps5 exclusive games are supported. PS4 pro’s launch list was very lacking in then-recent titles despite the much larger library. Hoping it grows, and hoping more studios move to UE5.
@Romans12 I believe RE4 doesn’t have (that many) visual improvements but goes from 60fps to 120fps.
@Titntin considering Andy from Kinda Funny has come out and said listening to all the others going mad over how good the upgrade is, that when he got it and got 2 setups going that the upgrade is minimal and some cases you can't even tell, that it really isn't worth it,
He's more optimistic of maybe what's to come but he wasn't that impressed with it.
Apart from the obvious ones, which weren't optimised for ps5, then it's alot of over hype.
@Bez87 The difference is I have my own opinion based on having a pro and an og ps5 both running in my living room. I dont have to quote someone elses feeling.
I spent 2 decades working for the biggest publishers and software houses in gaming making AAA games. It doesnt make me right of course, but it does mean I have a valid viewpoint based on proven industry knowledge and dont have to rely on what a youtuber told me.
The differences are very noticeable to me, and also to my wife and we are delighted with the pro already to the point where we will now replace the second ps5 with one.
Its weird to me how many people labasted games for dropping frames instead of hitting their target framerate, but now dont notice they no longer drop frames. Or complained about low res, but dont notuce now its no longer low res.
Idgaf what your youtuber says, or what you think. Im very happy with the machine and will continue to share my experiences.
If you dont want one thats fine, but dont try and tell me what Im experiencing first hand.
@Titntin
Im with you. Ive now played a number of patched titles including Hogwarts, GOWR, SM2, Demon Souls, Stellar blade, Lies of P, and most show a pretty decent increase.
The best patches seem to use PSSR to increase visual quality, whilst the extra GPU is used to increase LODs, shadows, foliage etc. In games with uncapped framerates or where the framerate has been uncapped for the pro mode, there seems to be just enough left over for a nice little rise here too - i certainly noticed an increase without a frame counter.
I dont take much notice of most Youtubers as they tend to pander to a crowd of either its no difference or better than even top tier PC! Give me DF anyday.
I've watched loads of reviews and opinions seem so split on it, I think mainly due to the cost. Its CPU is the same, Sony will allow a 10% boost but you lose some GPU power then.
All I want is games in 4K upscale, good graphics and a stable 60fps, but ray tracing would be nice and it seems it can't do that? It still runs at 30fps with advanced ray tracing?? It's a bit confusing.
Can anyone confirm, what sort of ray tracing do you get with the upscaled 4K and 60FPS? None or something?
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