Comments 9

Re: Soapbox: Screw Sony's PS5 Game Pricing, I'll Just Wait for Sales

Pipsqweek

I pre-ordered the Digital PS5, because I want my money to go to the people that make the games possible in the first place, rather than prop up a business like GAME, because without supporting the developers, there will be no games when the model becomes unsustainable.

Whilst I have not done it as strictly as I should have done in the past, with PS5, I will ALWAYS buy my PSN credit from discount sites rather than just pay the PSN store price outright.

I will pay launch price for the likes of Horizon Forbidden West or Ratchet and Clank as I know I will play them immediately, but anything else will wait for sales (I have plenty in my backlog to tear through).

Pretty much most of my PS4 library is digital as I can't be bothered messing around with discs, making sure they're not scratched in any way and being constantly asked if I want to "protect" my disc for an extra £1 (or it being added automatically at the checkout).

I did review my library of PS4 games and have noted what I've paid for each, some not even started whether I paid full price or from a sale, but if I compare what I paid to what they're being offered now (digitally) I would still have saved a lot more money, so if I'm not going to play them within the next few weeks, I'm simply not going to buy them.

I will be strong......ooh look, a PSN sale.....brb

Re: PS5 Comes with 825GB of Internal Storage on SSD

Pipsqweek

I just don't get why people latch onto one piece of information and then start ranting about it without looking at the whole picture.

The size of the SSD will have more comparable space due to the technology used within the system as a whole. Mark mentioned that due to some techniques used, an asset (in the example was a mailbox) was duplicated 400 times to speed up loading.

Couple this with the new Kraken compression tool, which gives on average 10% extra compression, if using a current PS4 title weighing in at 100Gb as an example, the compression tech alone would drop that to 90Gb.

Add in that fact that asset duplication is no longer required as it can be grabbed instantaneously as many times as required, only space for 1 copy of the asset is required, not 400.

So, straight away, if current games were built using this tech, the file sizes would be vastly different. What was also mentioned was that to mask from the player, the slow loading from a HDD, things like windy corridors or transition screens/effects were added, which will also be additional assets and these again, are no longer required.

Sometimes people fixating on one number (SSD size or T-Flops, for example) are blinkered to other details that have an influencing factor.

Re: Soapbox: PlayStation Plus Price Hike - Is It Justified?

Pipsqweek

There are 2 things I agree with here:
1 - Sony has handled this poorly.
2 - There should be tiers of PS Plus where you sub to the parts you want and the more you sub to, the bigger the discount.

What I don't agree with is those that state whether it is value for money or not as if they're speaking for the whole of the subscriber base (or at least appear to be). Whether it's value for money or not, whether you keep paying or not, if the "free" games are good enough or not, are all subjective on a personal basis.

My personal opinion:
*I spend very little time playing 'online', I prefer single-player (mainly due to the sporadic nature of the time I get to play).
*Cloud saves are far more precious to me as I'd rather not have to start from scratch if my console died or was stolen.
*The PS Plus discounts are simply a bonus if they're on what I'm buying anyway.
*Any "free" games are a bonus, more so if I planned to buy them in the near future, but also tried ones I probably wouldn't have bought otherwise.
*I spend more on coffee in one quarter, than the (new) cost of PS Plus for a year, but that's my choice.

Is the service worth it for me? Hell yes, my time is far more precious than having to replay something over again due to lost progress (what could add up to a large amount of hours), the alternative being ditching the rest of the game so I can go and play something else.

The only one you have to justify the cost to is yourself. If it works for you, then it works for you. If not, then find something that does.

Re: Reaction: Will Sony Be Scared of the Xbox Scorpio?

Pipsqweek

I do believe that price will be a major factor in this, but those that want it and can afford it, will buy it regardless (just like those that changed to PS4 Pro and splashed out on a 4K TV to reap the benefit).

What I'm more interested to see is what impact this extra horsepower will have on the development of games for it and what knock-on effect that may have on the industry.

Just some questions that immediately popped into my head:

What does the higher quality textures do to the download size?
How much longer will games take in development?
If it takes longer to develop games, how does that impact on release dates?
What is the impact on the cost of development?
Will this drive the price of their games (the ones that take advantage of the additional HP) up as a result?
Will they be moving towards Ultra-BR discs as the games won't fit on a standard BR disc (and what does that mean for non Scorpio owners)?

All the additional HP won't change their crappy (in my opinion) UI, but that said, if they had some games I really wanted to play, I'd still buy one (because I can afford to) but nothing grabs me which is why I still don't have one.

I shall be watching very closely to how all this plays out.

Re: Talking Point: Should Sony Move Horizon: Zero Dawn's PS4 Launch Away from the Nintendo Switch?

Pipsqweek

I have my Pro and 4K TV ready for H:ZD, even have the Collector's edition pre-ordered.

People were nervous about H:ZD just because of Killzone: SF and the fact it's such a departure from what they've done before, however, as more footage gets released, interest seems to be gaining momentum (the opposite it seems for the Switch since the presentation).

Also, if Nintendo are forecasting 2m Switch sales by the end of March (optimistic I think as the Wii U took almost 3 years for 10m) then I believe those that are going to buy one, won't be swayed either way.

For those that are the "I can only afford one" consumers, then £350 is a completely different level to £50, so it's easier to compare those that are looking at buying a PS4 + H:ZD to those that are contemplating the Switch + Zelda, rather than the 50m+ that already have a PS4 and are looking for their next game (which Rob rightly pointed out, ME:A is a far bigger threat).