Comments 138

Re: 'It's Setting Up for Something So Amazing': Sony Confirms New God of War Starring Kratos

MasterVGuides

@rjejr The Ragnarok DLC came out in 2023, almost three years ago. And I'm pretty sure it didn't take the entire team to make it. There was probably a smaller team that worked on it. Likewise, Ragnarok came out in 2022, almost four years ago. By the time Laufey releases, it will be 4 years and some change. They were probably starting work on Laufey before Ragnarok came out, so I'm thinking Laufey's been in development for around 5 years, at least.

Re: 'They Wait for This Storm to Pass': No Chance of Sony Walking Back Its Decision to Kill Discs, Warns Analyst

MasterVGuides

@Acquiescence And where exactly are you going to go if you care about physical media? PC is all digital, and while third parties on Xbox might have physical, Xbox themselves are essentially code in a box at this point, with the illusion of a physical disc. There are also rumors that Project Helix, the next console from them, won't have a physical drive either. The same is true for Switch 2, as the Game Key Card is pretty much similar.

Re: Rumour: Xbox Still Weighing Up Physical Disc Support for Project Helix After Sony Bombshell

MasterVGuides

I don't know what people expect Xbox to do. They are essentially already digital only. Their "physical" discs aren't much of anything, other than small files on the disc and you have to download the rest of the game. Very few of their games over the past few years are nothing more than the above. Oblivion Remastered was just the prologue on the disc, then you had to download the rest of the game. At least the last Gears of War remake/remaster had the full SP campaign, but you still had to download the multiplayer.

If I see anything in the future, I fully expect Xbox to continue pushing Game Pass and trying to make that the only option. That makes things even more baffling when they have a few games on Switch 2 that have the majority of the game, or even the full game, on the card.

Re: Future Xbox Exclusivity Will Be 'Case-by-Case', PS5 Ports Will Be Revealed Alongside Release Dates

MasterVGuides

It's funny that they say all of this stuff, but they are all over the place in making any kind of sense. Why choose Gears of War and Clockwork Revolution as the console exclusives? Why not a potentially bigger IP like Fable or Halo? Then they say that previously announced multiplat games are still coming, but they announce like 2-3 brand new games today that are coming to PS5.

If I didn't know any better, one would think they are using AI to make plans on how to run things, which isn't a far fetched idea considering Asha's previous position at the company. It's either that or they have a dartboard in the meeting room on which games get ported.

Re: Mina the Hollower (PS5) - Masterpiece for Many, But Not for Me

MasterVGuides

@MrPeanutbutterz I agree with this. If you want the trophies/achievements/in-game Feats, then you have to earn them without using the modifiers that block them. If all you want are easy trophies/achievements, then there are plenty of other games out there that hand them out to you for doing next to nothing.

Re: Mina the Hollower (PS5) - Masterpiece for Many, But Not for Me

MasterVGuides

I don't even think the game is a Souls-like. It has some mechanics borrowed from that genre, but it's far from one itself. Shovel Knight was an amalmagation of different games, and Mina the Hollower is one also. You have mechanics borrowed from plenty of games here, like the Zelda II leveling system, potentially losing your Bones on death (you get "lives") and even the old-school Castlevania sub-weapon system.

Re: SEGA's Accidentally Outed Sales Numbers Put a Lot into Context

MasterVGuides

You also have to figure that the sales numbers for Persona/Atlus/Yakuza games aren't too bad, since they reuse a lot of assets across many games. Obviously, RGG's upcoming game will cost a lot, since it looks like they're doing a new engine/new assets, but it's clear that Pirate Yakuza/Yakuza 7 and Infinite Wealth all used similar settings. So, they cut back costs a good bit in not needing to develop a whole lot of new assets there.

Re: Is DECAPOLICE Ever Actually Coming Out on PS5, PS4?

MasterVGuides

Level-5 is trying to do too much at once. They are trying to develop like seven games at once, when they are a company of only around 300 people. They also want to make every IP of theirs into a multimedia project, when they should just make the games be games. Not everything needs to be an anime and other stuff.