As for Aaron positing how it came to this? It's quite clear, there's huge hype surrounding a big modern ambitious game, and the publishers leverage that hype to get us pre-ordering and buying the game-and then while they make all the money, we receive a shoddy product.
This goes to show that we videogamers are cattle because we pre-order and buy without questioning anything. We lead ourselves to disappointment by refusing to refrain. If we don't open our wallets we're saying to these publishers that we're not going to put up with unfinished tosh. But we never learn our lessons and we'll just keep buying and buying and opening ourselves up to disappointment.
It's quite clear that MindsEye is one of those bullshot games that's made to look great in promotional images and footage, but is a pile of ass when it's released to the videogame public.
From what I've played, MindsEye is what I'd call a functional mess. The game works and can be enjoyable a little bit, but it's so disjointed and feel empty more often than not.
@themightyant I agree sort of. With new teams coming next season, we should have a bigger F1 grid, maybe back to 24 cars as it should be with that top 10 points structure they have. 20 cars just isn't quite enough when you're giving half the field points.
I reckon this is a 6/10 because there's no real innovation here, just a lot of emphasis on content that engages rather than entertains. We're going to keep getting F1 games like this from EA because we keep buying them. We say we want classic cars and tracks, but we won't get those because EA are thinking about improving trends. The reversed tracks idea I've seen in GRID, and there are only a few of them in the game-and they're not interesting at all.
@ShogunRok Do you think an 8/10 is too high for a game that has the array of technical issues, flat characters and banal activities that The Precinct often mires players in? Though it's sort-of unique, placing parking fines on car windscreens isn't a fun activity.
I don't think games have to be about playing because if they can make an impression on you that's what matters. Some of the best games can have minimal gameplay.
Days Gone isn't a "great" game, it's highly generic and contains a protagonist who doesn't have the agency or sense of empowerment and presence of other Playstation icons. Deacon behaves like a teenager who grumbles about getting out of bed in the morning to go to school, and his dialogue is so bleh you can barely hear what he says unless you have the TV volume up.
The vibes are really nice and I appreciate the positivity and youthful exuberance, but the dialogue is awful. Listening to these girls yammer on and spewing pin-headed swearwords and trying to act hip all the time is grating. The voice acting too is very overemphasized, like every word spoken is an exaggeration and it comes across like a bad stage play.
I disagree, All-Stars Racing: Transformed is BETTER than Mario Kart 8: Deluxe and Crash Team Racing: Nitro Fueled. The former is an enhanced edition of the Wii-U original, and Nitro Fueled doesn't have the spark of innovation that All-Stars Racing: Transformed has.
At least Astro Bot is in there and it's great Stellar Blade connects with gamers like it does. Just wish the industry would stop chasing trends and keep chasing fun, but publishers need to exploit our playing habbits, so fun is of a secondary concern. I'm not sure about this Infinitely Sticky, but sounds like a chill kinda game.
I think if the CEO of Game Science thinks its game deserves the GOTY honour over Astro Bot, then that's precisely the kind of attitude that'll entice the crybaby antics of the Wukong fanbase. Believe if the game you make yes, but being smug and disrespectful will only make you come across like a sore loser.
The Plucky Squire is one of those I'm sure some of the casual Playstation audience would write off straight away, but playing it shows that a light-hearted and modest Zelda-like puzzle adventure game will be engrossing in the right hands. I think I prefer this over Tunic, especially when it comes to the ingenuity of how the storybook is used as a map you can pop into and out of to solve headscratchers.
To say Lollipop Chainsaw is "legendary" or "laugh out loud funny" is a wild exaggeration. Yes, Lollipop Chainsaw has some lavish style and attempts at humor, but its intellect is as short as Juliet's miniskirt. It's also full of jank and feels kinda slow. Some of the transitions are horrible too. Levels can be overlong and pacing grates. So yeah, more of a 4/10 than a 6/10 in my mind.
Just to think the PS5 Pro will be rendered completely obsolete when the PS6 becomes a thing. Spending $700 on a machine that only improved visual quality is a bait tactic to sell. Now if it was able to run PS3 games, then that would be worth the money.
@LordAinsley Nobody's getting savaged, if some users can't take Liam's perspective that's their problem. I happen to agree with Liam's criticisms. Stray is dreary and more triple A than people would like to admit. You play as a cat, why is Stray so dark and dingy?
Comments 177
Re: Hands On: MindsEye Is a Boring Mess
As for Aaron positing how it came to this? It's quite clear, there's huge hype surrounding a big modern ambitious game, and the publishers leverage that hype to get us pre-ordering and buying the game-and then while they make all the money, we receive a shoddy product.
This goes to show that we videogamers are cattle because we pre-order and buy without questioning anything. We lead ourselves to disappointment by refusing to refrain. If we don't open our wallets we're saying to these publishers that we're not going to put up with unfinished tosh. But we never learn our lessons and we'll just keep buying and buying and opening ourselves up to disappointment.
Re: Hands On: MindsEye Is a Boring Mess
It's quite clear that MindsEye is one of those bullshot games that's made to look great in promotional images and footage, but is a pile of ass when it's released to the videogame public.
From what I've played, MindsEye is what I'd call a functional mess. The game works and can be enjoyable a little bit, but it's so disjointed and feel empty more often than not.
Re: EA Sports F1 25 (PS5) - Another Fine Racer That Mostly Sticks to the Formula
@themightyant I agree sort of. With new teams coming next season, we should have a bigger F1 grid, maybe back to 24 cars as it should be with that top 10 points structure they have. 20 cars just isn't quite enough when you're giving half the field points.
Re: EA Sports F1 25 (PS5) - Another Fine Racer That Mostly Sticks to the Formula
I reckon this is a 6/10 because there's no real innovation here, just a lot of emphasis on content that engages rather than entertains. We're going to keep getting F1 games like this from EA because we keep buying them. We say we want classic cars and tracks, but we won't get those because EA are thinking about improving trends. The reversed tracks idea I've seen in GRID, and there are only a few of them in the game-and they're not interesting at all.
Re: Deliver At All Costs (PS5) - Special Delivery with Mixed Results
Push Square feel the same way about Deliver At All Costs as I do about The Precinct, it's a mixed bag.
Re: The Precinct (PS5) - GTA-Style Sandbox Is a Dynamic, Addictive Cop Movie Homage
@ShogunRok Do you think an 8/10 is too high for a game that has the array of technical issues, flat characters and banal activities that The Precinct often mires players in? Though it's sort-of unique, placing parking fines on car windscreens isn't a fun activity.
Re: Mini Review: Despelote (PS5) - Lots of Meaning, Not So Much Game
I don't think games have to be about playing because if they can make an impression on you that's what matters. Some of the best games can have minimal gameplay.
Re: Days Gone Remastered (PS5) - The Definitive Version of a True Fan-Favourite
Days Gone isn't a "great" game, it's highly generic and contains a protagonist who doesn't have the agency or sense of empowerment and presence of other Playstation icons. Deacon behaves like a teenager who grumbles about getting out of bed in the morning to go to school, and his dialogue is so bleh you can barely hear what he says unless you have the TV volume up.
Re: Best PS5 Exclusive Games
Poor Days Gone, it was probably too generic to make the list.
Re: Lost Records: Bloom & Rage - Tape 1 (PS5) - Slow Burn Opener Means Part 2 Must Deliver
The vibes are really nice and I appreciate the positivity and youthful exuberance, but the dialogue is awful. Listening to these girls yammer on and spewing pin-headed swearwords and trying to act hip all the time is grating. The voice acting too is very overemphasized, like every word spoken is an exaggeration and it comes across like a bad stage play.
Re: Sonic Racing: CrossWorlds Could Be Speeding into PS5 Livestream
I disagree, All-Stars Racing: Transformed is BETTER than Mario Kart 8: Deluxe and Crash Team Racing: Nitro Fueled. The former is an enhanced edition of the Wii-U original, and Nitro Fueled doesn't have the spark of innovation that All-Stars Racing: Transformed has.
Re: Metal Gear Solid Delta: Snake Eater Release Date Leaked on PS Store
Would've been better if it shadow dropped at The Game Awards.
Re: PS Plus Essential Games for February 2025 Announced
@Dan12836666 They can't be good every month.
Re: Square Enix Wonders Why Life is Strange: Double Exposure Didn't Work Out
The Life is Strange games have always had terrible dialogue and Double Exposure doubles down on that.
Re: Game of the Year: Sammy's Top 5 PS5 Games of 2024
At least Astro Bot is in there and it's great Stellar Blade connects with gamers like it does. Just wish the industry would stop chasing trends and keep chasing fun, but publishers need to exploit our playing habbits, so fun is of a secondary concern. I'm not sure about this Infinitely Sticky, but sounds like a chill kinda game.
Re: Black Myth: Wukong Deserved Astro Bot's Game of the Year Award, Says Game Science CEO
I think if the CEO of Game Science thinks its game deserves the GOTY honour over Astro Bot, then that's precisely the kind of attitude that'll entice the crybaby antics of the Wukong fanbase. Believe if the game you make yes, but being smug and disrespectful will only make you come across like a sore loser.
Re: Black Myth: Wukong Fans Swing at Swen Vincke Speech, Review Bomb Baldur's Gate 3
The kind of disgusting behaviour you can expect from the Wukong fanboys. Ahh well let them get all angry and upset, they'll get over it.
Re: The Plucky Squire (PS5) - Joyful, Inventive Adventure on Every Page of PS Plus Gem
The Plucky Squire is one of those I'm sure some of the casual Playstation audience would write off straight away, but playing it shows that a light-hearted and modest Zelda-like puzzle adventure game will be engrossing in the right hands. I think I prefer this over Tunic, especially when it comes to the ingenuity of how the storybook is used as a map you can pop into and out of to solve headscratchers.
Re: Mini Review: Lollipop Chainsaw RePOP (PS5) - A Sweet Return with a Bittersweet Bite
To say Lollipop Chainsaw is "legendary" or "laugh out loud funny" is a wild exaggeration. Yes, Lollipop Chainsaw has some lavish style and attempts at humor, but its intellect is as short as Juliet's miniskirt. It's also full of jank and feels kinda slow. Some of the transitions are horrible too. Levels can be overlong and pacing grates. So yeah, more of a 4/10 than a 6/10 in my mind.
Re: All PS5 Pro Compatible Games
Just to think the PS5 Pro will be rendered completely obsolete when the PS6 becomes a thing. Spending $700 on a machine that only improved visual quality is a bait tactic to sell. Now if it was able to run PS3 games, then that would be worth the money.
Re: Forspoken Will Take Up a Hefty Chunk of Your PS5 Storage Space
30GB isn't that alarming. I mean Horizon: Forbidden West took up almost 100GB, so 30GB for a triple A Square Enix game seems fair to me.
Re: Soapbox: I'm Sorry, But Your Cute Cat Game Isn't That Great
@LordAinsley Nobody's getting savaged, if some users can't take Liam's perspective that's their problem. I happen to agree with Liam's criticisms. Stray is dreary and more triple A than people would like to admit. You play as a cat, why is Stray so dark and dingy?
Re: Soapbox: I'm Sorry, But Your Cute Cat Game Isn't That Great
@Bluetrain7 Nothing wrong with some diversity at PushSquare.
Re: Soapbox: I'm Sorry, But Your Cute Cat Game Isn't That Great
FINALLY! Someone who shares my opinion of the game.
Re: Rumour: PS Now June 2020 Update Adds Dishonored 2, PREY, and More
Wish Push Square would check before they post. Prey is already part of PS Now.
Re: Rumour: PS Now June 2020 Update Adds Dishonored 2, PREY, and More
@Jake3103 Nah Prey is still on PS Now and hasn't been taken off.
Re: Rumour: PS Now June 2020 Update Adds Dishonored 2, PREY, and More
@jdv95 Prey is already part of PS Now, unless the US didn't get it-because in the UK it's part of the PS Now collection to download.