EA Sports F1 25 Review - Screenshot 1 of 5

You know this song and dance by now; Codemasters is well versed in the realm of Formula 1, and its latest entry in the annual racing series further fine-tunes the long-established series.

The first iteration to release only on current-gen consoles, EA Sports F1 25 makes some adjustments in its ongoing mission to somehow cater for both casual and hardcore fans, and it mostly gets the job done.

While not everyone likes the Braking Point story mode, it returns for its third chapter here, and remains an ideal place to start for newcomers. A summary of the previous story will get you up to speed, and then begins another dramatic season for the fictitious Konnersport.

Will Devon Butler finally be likeable? Does Aiden Jackson grow a personality? Can the surprisingly high-fidelity characters escape the uncanny valley? No We won't spoil anything, but we did enjoy playing through the story despite some awkward performances.

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It does a decent job of setting up scenarios that introduce some race day basics, such as overtaking, defending your position, entering the pit lane, and so on.

Braking Point is a welcome inclusion, especially for casual players, but the real meat and potatoes is the robust career mode options.

Driver Career is more or less the same as F1 24, in which you play a custom, historic, or current official driver, earning points for your chosen team and develop your car. It's a pretty in-depth mode that lets you concentrate on the racing, for the most part.

Alternatively, there's My Team, which has seen a few changes this time around. Taking on a more managerial role, this version of Career has you keeping on top of corporate matters, finances, and team personnel as well as R&D.

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While My Team has greater management sim-style depth, you can't play as a custom driver; when it comes to race weekends, you'll instead fill the boots of one of your hired racers.

Ultimately this doesn't change much from a player perspective, but now, if you want to play as yourself and become an F1 champ, you must do so in Driver Career.

This feels like an unforced step backwards in terms of player fantasy; creating and managing your own team is still here, but fans will want to represent that team with their own driver too.

Whichever mode you pick, they're both detailed, deep, and highly customisable, rewarding good racing as well as strategic decision-making and keeping the team happy.

The racing itself remains highly customisable too, with all sorts of adjustable assists and difficulty sliders to allow you to find your ideal setup.

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It's impressively flexible — you can make it a relatively easy drive with everything turned on, or start lowering and removing assists to give yourself a sterner, more realistic challenge.

After finding a balance that worked for us, the default AI difficulty felt much too low; you may want to crank it up a bit if you want your opponents to offer up some meaningful competition. A mid-table car shouldn't be qualifying in pole position with a few seconds to spare.

The handling is as you'd come to expect — cars feel responsive and there's a fantastic sense of speed. It's accessible but incredibly fast, with precise, smooth racing needed in order to do well. Playing with a regular DualSense controller feels great, especially as the haptics are put to decent use.

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Elsewhere, F1 World is the catch-all location for creating custom Grands Prix and playing time trials, as well as various online events. The game is chock full of things to do, even featuring a handful of reverse layout circuits for the first time.

Visually the game is pretty good overall, with car models and tracks being the highlights. Character models vary; official drivers and Braking Point characters are pretty well detailed, but all other people are a step back.

Performance while racing is super smooth, but this isn't consistent across certain scenes, making it feel a little lax. Load times are also longer than you might expect, even when just loading between some menus — it can be a surprisingly sluggish game to navigate.

Conclusion

EA Sports F1 25 is overall another rock solid entry in the annual franchise. The driving is reliably good fun and impressively flexible, and the return of Braking Point is a welcome one, even if it's not the best story ever told. A robust set of modes means there's something for everyone, and it looks and sounds great on the whole. One or two career mode changes might ruffle some feathers, and navigating the game can feel slow, but by and large it's a podium finish for this F1 racer.