Isn't? The last time I saw they funded a project that is popular for the main protagonist's body (main characteristic of anime games). They are also funding chinese projects with handsome dudes. All the FF SE thinks people want but they don't buy. Do we already forgot they invested in Hoyo?
Anyway I know this is about owned IP so the real question is who is going to make them? Arc is making Marvel Tokon but who else? Having some of the best developers in the world doesn't mean they can make any and every kind of game. To this day people still bitch about how good Demon's Souls looks. "That's not how it should look".
Asobi, Bandai, Kadokawa? Maybe but we won't see anything from that in a couple years.
I still remember a comment from this very site that said Persona 3 would be the 2024 February game that would make the most money. The comment was made to trash on Sony for funding SE FF7.2 but little they knew they weren't ready ... FOR DEMOCRACY!!!!
He also had a nose bleed thinking how dead is MvC and yes it looks pretty dead at least for now.
By this point, after almost half a decade of being in the fighting game industry Sony should have enough data to know how much these games sell and make the correct expectations, once those happen they are not going to let go the license from Marvel.
This is already the best reaction to a Sony service announcement lol, they need to capitalize. Personally I'm happy knowing I'll watch EVO and the following SoP knowing there will be something I'll be interested by default, characters reveal.
@Ludacritz the game only had one change of creative and game director which happened at the same time because usually those 2 positions come in pairs. It went from Brian Horton and Cameron Christian to Marcus Smith and Mike Daly. The game started development with the Miles Morales team that finished their previous project in 2020, by the time Horton left the game was already 4 years into development, 4 years into development the duties of a creative director are minimum and the duties of the game director increase because it's management to finish the game, since the game hasn't been in any speculations about development.
The only real public problem has been the voice actors strike were Insomniac was in the list of not recommended places to work (EPIC, Rockstar were also in said list). They are not going to cancel the game because of that but that can influence development progress.
Oh yes the classic "where is the summer event?" that happens every year before the events because people have a need to know everything with half a year of anticipation. To then complain because the 100 remakes of GOW they want weren't there.
@Northern_munkey dude, Sony let them do what they wanted with Helldivers lol. They let them roam around possibilities like go triple i, free to play and AA before going full AAA.
Then they let them take 8 years to finish the game when the original plan was 4.
Being independent is the best but let's not talk like Sony was a bad partner with them lol.
As someone who has loved Helldivers and AH for 10 years I can say I'm happy they do their own thing. The best of luck to them, success is a weapon, if you already did it you have what it takes to do it again but it also means that there is a change you won't and most of their new fanbase is quite (very) toxic so the room for error will be short.
BTW they worked exclusively for Sony for more than 10 years, suggesting they have "bad blood with Sony" just because they want to self fund sounds like the kind of thing people who buy PC ports to then complain about the use of a PS account when the Steam page has it highlighted would say lol.
Square Enix thinks they are in the level of Capcom and they aren't even close. They think FF7R2 can move the same copies than games like God of War and that is never going to happen lol.
The fact that their biggest sellers are remakes of old stuff and people don't care about the new stuff should be enough clue. I'm happy Sony doesn't have to carry their development budget anymore.
I'm pleased to see the people who are commenting here actually realize this isn't a "oh they want to follow 33 example" and it's actually they reacting to the fact that Alan Wake 2 took year and a half to be profitable.
That's a loooong time for an independent studio, even longer for a studio that's looking to start self publishing their own games. Their service is the first game they are going to self publish, it has a price but will go directly to PS+ extra and that tells you how they are moving minimizing the risks of not making any money.
I love to see how after Saros reveal more and more people blame Sony for the low sales, basically lying to themselves. It was the users who overlooked Returnal because of the protagonist.
Returnal is still highly underrated but it's ok, its vindication story is only starting. Once Saros is out and people actually give it a chance because it has a dude on the cover, many would be interested in the idea of "how about playing next something that share the same concept but it's harder".
One gives new expensive games day one, one doesn't. One gives one of the best sellers of the year day one, one doesn't. One was created to save a business, the other one is just a whatever answer. So ... no problems here, just people getting used to the idea that they don't have to pay for videogames but there are people with the capabilities to understand that nothing good is free in life. (other than expending time with your loved ones of course),
You mean the same way they took Spider Man before announcing Spider Man 2, Horizon before LEGO Horizon and Forbidden West before Horizon Remastered? Interesting ...
People can put it all the ribbons and glitter they want to the situation but MS paid them to be on gp, they presented the game and then released a juggernaut 2 days before release.
From a sales perspective that will affect not only on release date sales but also taking the spotlight and that affects sales long term.
And so it starts the third chapter in the book of how Sony saved Bungie.
Chapter 1: Acquiring them. Employees said that when the bubble popped if it wasn't because they were already part of Sony Bungie would have been done. Chapter 2: Relocating 50% of the people Bungie fired to other positions in SIE, included the creation of a new PS studio. Also absorbing a department that wasn't fired liberating some economical pressure from Bungie in the process. Chapter 3: Marathon. From how they had patience for it to all the marketing you can expect from the PlayStation ecosystem.
Why are you calling the FS Fortnite the spiritual successor of Bloodborne? Just because the one who wins gets the blood chicken dinner? At this point the only goal of these kind of posts are to piss of people LOL.
If we are talking only about third party support. To this day Wukong doesn't have a release date on xbox because of the series S and we are talking about a "last year game". The more the time passes the less or worst the ports will be. Not like Nintendo cares tbh.
@Lowdefal money is always the motivation brother. That was what I tried to say.
They don't want to use money to explore the business that those franchises could develop because they predict those games won't sell millions and that doesn't fit their business model yet, they are still accepting the fact that games like Astro (more than 1 million less than a best seller) are needed.
I don't think it's a favor either, just business as you said. If the games hit Bandai gets the initial success and then sony can cash later or Bandai can make new games for sony, either way both can make good money from this.
With the info available you can make an estimation of a little more than 50,000 units sold for Freedom Wars remastered. Patapon looks promising, Everybody's Golf not so much. Only time will tell.
"The thing about all of these games is that Sony’s never actually going to do anything with any of them ever again. Japan Studio is closed and the company’s moved on." This is 50% true.
Let's say for some miracle Patapon sells millions of copies. What exactly would stop sony from making Patapon 4? This isn't Insomniac giving the rights of publishing Sunset Overdrive to MS until there are 3 main games.
Right now Death Stranding 2 is in the top of charts in Japan which means while japanese people aren't that interested in ps games anymore the games they are actually interested in are going to sell doesn't matter if they are owned by sony or not. (DS isn't owned by sony, i know)
Sony doesn't have the motivation to explore the japanese market by themselves so they are letting Bandai try and make all the money they can but if anything hits big time there is no logic behind to say they won't cash in that success. On the side of Bandai it's not like they are going to waste money either, this is a business after all, Patapon 1 and 2 were already remastered by sony if they don't sell is unlikely we see Patapon 3 ported in the future.
BTW the gravity rush to pc by Sony were going to happens yes or yes IF the movie actually comes out. The same strategy as Until Dawn and keeping the release of TLOU2 until the release of the second season.
@omno were was the people interested in the "unique" ones when they were ported to PS4? Patapon didn't sell to the point the only reason we knew there would be a Patapon 2 remaster was the logo on a mural in a convention.
@Jireland92 a half measure that is actually being successful and shows that people like options.
Personally I think the best answer to why they haven't yet is because they didn't know how people were going to react to a portable device other than the Switch, now they know thanks to Valve, Lenovo, MSI, and the Portal.
@Jireland92 quite the conclusion when these days portable consoles are about giving to option to play your fav games everywhere and not about dedicated experiences lol.
Yeah that guy and his passive aggressive opinions can say whatever they want lol.
I'm a simple man, I have been a Housemarque fan for almost 15 years and next year the world will give them the place they deserve (after neglecting Returnal just because of Selene). This wasn't a wasted generations for me, a lot good games and now we are living the soft rebuilding PlayStation deserved after the Ryan age.
I trust ND, when this game is ready I'll be there.
@tameshiyaku given the point of this is "We want to get back to the PlayStation 1 and PlayStation 2 era, when the games were not so big, the budgets not sky high, the team manageable, and all the developers were passionate and creative and with experience,"
And this generation we got games like Miles Morales, Returnal, Helldivers 2, Astro Bot and LEGO Horizon that weren't extremely big or expensive, 3 of them last year with rumors taking weight for a smaller GOW game for this year. I would say they agree too lol.
@awp69 it's not petty if it means protecting your business.
Some people have the idea that "Software is king" well it doesn't matter how much Sony software can sell on xbox it doesn't compare with the amount of money they will lose if the console stops selling and they lose their ecosystem because the games are available in their primary competitor. It's not only about the hardware sales, is the share in services and games that aren't theirs, they don't own COD to carry their business ... lol.
At this point this is just "toxic" af LOL. Most people who are obsessed with Bloodborne don't even like PlayStation but they sure demand like they were promised a port for PS5 and they just bought one to play it lol. Let's be honest they most likely will pirate the game if it ever hits pc to show Sony "a lesson", that's the reality.
anon already said it, they are going to use Bloodborne when they need Bloodborne. That simple.
According To VGC Assassin's Creed Shadows Sales Spilt:
Console: 73% (we all know what console lol)
PC: 27%
I mean, Steam charts are always half the story and not always an accurate half because those numbers are estimations. I don't really care about AC but this is cool to see. Contrary to what the internet wants to tell you, PS is still a HUGE part of the industry.
Yeah it's time to retire the concept of making "news" from comments that come from that sh*thole called X, some users are perfect reflections of the owner.
God of War Ragnarok: Valhalla was FREE. Anyone who call themselves "fans" and dare to talk trash after that content don't deserve an opinion nor deserve to play Santa Monica games.
Yep the comment section didn't disappoint. A lot of people choose to keep living under the idea that the Asian market is so much better and creative when most people over there either want to play hollow experiences wrapped in anime women with large breasts or gachas on their phone and the developers offer accordingly.
But hey what matters is the illusion that out there a place where they could belong exists right?
The options based in what I would like: 1.- Resistance 2.- SOCOM 3.- Killzone 4.- MAG The options based in what I think could happen: 1.- SOCOM 2.- MAG 3.- Killzone 4.- Resistance
PSN: 4.5 of 5, 885 reviews. Steam: 50%, 10 reviews. Most negative reviews are the same complain about the PSN.
This is why Steam reviews are a complete joke. Steam tells you in the store page that you need a PSN id to play, people literally just buy stuff to complain about it. I will never get it LOL.
This one is funny and ironic. These days it feels like the masses only give games a chance if their favorite streamers say so, like a cult. This game was made under the supervision of one of the biggest shooters streamers out there "Shroud" and was also under his wing since launch, if we are going to compare it with Concord well ... Concord never had the luxury of being in the good eyes of any big streamer LOL.
It looks like being a big streamer doesn't necessarily mean they know what makes a game good.
@themightyant you know what is funny about the good ol "Valve doesn't need Sony, Sony needs Valve" argument often used to imply superiority?
That in 2022 Valve literally changed the way content drops in DOTA 2 through the year because the prize pool for The International was going too high and they gave away 38 million for the players in 2021. Why a company that makes billions every year (net income no revenue) cared so much about giving away 38 million when people literally buy stuff to contribute money for the TI players?
Because there is no such thing as "inconsequential" money for big companies LOL. Helldivers alone made around 100 million for Valve in 2024, when one of your sellers makes that kind of money for you if that seller wants to talk you listen, doesn't matter if you are the god and savior of the industry in the internet eyes, money is money.
actually if you read the Destiny 2 Steam Guide, in the SteamDeck section says "Players who attempt to launch Destiny 2 on the Steam Deck through SteamOS or Proton will be unable to enter the game and will be returned to their game library after a short time. Players who are not accessing Destiny 2 through Windows and attempt to bypass the SteamOS/Proton incompatibility will be met with a game ban". This is important for the following reasons:
1.- This isn't just a "we apologize but the anticheat doesn't work on Linux based OS", Bungie intentionally decided for Destiny 2 to not run on SteamOS so technically they are opting to block the game in specific hardware.
2.- Bungie is threatening to ban you if you bypass the incompatibility so it isn't as dirty as it sounds or against the rules if Sony decides to do something similar.
3.-Connected with #2 Bungie as a publisher doesn't have any problem with Valve for their decision.
Obviously the scenario of this news is different because the xbox OS is basically Windows but there is already a precedent.
Now as a developer myself I think this is way more simple than how it sounds. Valve has to have some kind of indication assigned to know from where Steam is being used, making an internal difference for pc, steamdeck, rog, etc. This matters because data is very important for big companies. For xbox to have a native Steam app they have to work with Valve so Valve will also assign an indicator to the app on xbox. The only thing Valve needs to do is indicate that certain games can't be accessed from the Xbox's Steam app using the assigned indicator, that's it. This is business so obviously Valve is not going to do it just because they are the good guys, there has to be a negotiation but it shouldn't be hard and if they don't want to do it themselves then they can give that indicator to Sony so they block it from their software and as I said in the first part of my comment is not dirty or against the rules because it already is happening and Valve allows it lol.
This is pretty much the same conversation than when it was launched the streaming service to play steam games on xbox using the browser.
What end up happening? All PS Studios games were blocked with the exception of Death Stranding for obvious reasons. What is going to happen now? Sony most likely will talk to Valve so they block their games to be played on xbox even if xbox and the handheld has the Steam native app. That's all.
Comments 1,104
Re: Feature: Let's Predict Gamescom Opening Night Live 2025
Silksong is going to be there. Is this the show the clowns at Team Cherry are going to finally give what their clown community wants? (the date lol)
I don't expect anything from PS but to be honest I don't remember anything from Gamescom's past editions so maybe.
Re: Media Molecule's Last Remaining Co-Founder Resigns After Nearly 20 Years
If this means MM won't take 7 years to make one game like they did with Dreams and how they are doing right now with their next game then good lol.
Re: Talking Point: Sony's Investing in Anime, But Why Isn't PlayStation Leading the Charge?
Isn't? The last time I saw they funded a project that is popular for the main protagonist's body (main characteristic of anime games). They are also funding chinese projects with handsome dudes. All the FF SE thinks people want but they don't buy. Do we already forgot they invested in Hoyo?
Anyway I know this is about owned IP so the real question is who is going to make them? Arc is making Marvel Tokon but who else? Having some of the best developers in the world doesn't mean they can make any and every kind of game. To this day people still bitch about how good Demon's Souls looks. "That's not how it should look".
Asobi, Bandai, Kadokawa? Maybe but we won't see anything from that in a couple years.
So, before asking WHY better to answer WHO first.
Re: Rumour: Sony Engineers Allegedly Helping Rockstar Achieve 60fps in GTA 6 on PS5 Pro
It's in their best interest and it doesn't interfere with Rockstar work so why not. XDEV is used to this.
Re: Don't Expect Ghost of Tsushima, Jin Sakai References in PS5 Sequel Ghost of Yotei
Other than the Sakai family armor helmet in the SoP? lol.
Of course there's going to be references for fans to discover but nothing obvious.
Re: Marvel Tokon and 'Completely New Titles' to Star in Surprise Arc System Works Showcase
I wouldn't expect anything from Tokon, that game is going to wait for the biggest lights possible.
BlazBlue would be very cool but Arc makes more than fighting games so this could be completely different.
Re: SEGA's Accidentally Outed Sales Numbers Put a Lot into Context
I still remember a comment from this very site that said Persona 3 would be the 2024 February game that would make the most money. The comment was made to trash on Sony for funding SE FF7.2 but little they knew they weren't ready ... FOR DEMOCRACY!!!!
Re: Here's Fighting Game Fan Maximilian Dood's Viral Reaction to PS5, PC's New Marvel Fighter
He also had a nose bleed thinking how dead is MvC and yes it looks pretty dead at least for now.
By this point, after almost half a decade of being in the fighting game industry Sony should have enough data to know how much these games sell and make the correct expectations, once those happen they are not going to let go the license from Marvel.
This is already the best reaction to a Sony service announcement lol, they need to capitalize. Personally I'm happy knowing I'll watch EVO and the following SoP knowing there will be something I'll be interested by default, characters reveal.
Re: Here's Fighting Game Fan Maximilian Dood's Viral Reaction to PS5, PC's New Marvel Fighter
@ChrisDeku it certainly is, it almost ALMOST makes me feel hopeful about their other services lol.
Re: State of Play Confirmed for 4th June, 40+ Minutes of PS5 Games
-Third week of May is here
-Insiders claim there won't be a Sony show
-Media talks about Sony shows
-Insiders claim there will be a Sony show
-SoP show is announced <<<< YOU ARE HERE
-SoP show happens
-People complain about GOW not being in the show completely ignoring what was actually presented
-Media rants about the SoP
-Cycle repeats next year lol.
Re: Star Wars Battlefront 2 Massively on the Up as Fans Return in Droves
Andor saved Star Wars in more than just live action.
Re: PlayStation Showcase, State of Play Event for May Appears Increasingly Unlikely
@Ludacritz the game only had one change of creative and game director which happened at the same time because usually those 2 positions come in pairs. It went from Brian Horton and Cameron Christian to Marcus Smith and Mike Daly. The game started development with the Miles Morales team that finished their previous project in 2020, by the time Horton left the game was already 4 years into development, 4 years into development the duties of a creative director are minimum and the duties of the game director increase because it's management to finish the game, since the game hasn't been in any speculations about development.
The only real public problem has been the voice actors strike were Insomniac was in the list of not recommended places to work (EPIC, Rockstar were also in said list). They are not going to cancel the game because of that but that can influence development progress.
Re: PlayStation Showcase, State of Play Event for May Appears Increasingly Unlikely
Oh yes the classic "where is the summer event?" that happens every year before the events because people have a need to know everything with half a year of anticipation. To then complain because the 100 remakes of GOW they want weren't there.
Re: PlayStation Showcase, State of Play Event for May Appears Increasingly Unlikely
@OldGamer999
someone doesn't remember the last e3 show of PS, amazing games, terrible show.
And you don't need to pay for anything, actually you don't even need to care about it lol.
Re: Helldivers 2 Dev Breaks Away from PlayStation, Next Game Will Be Self-Funded
@Northern_munkey dude, Sony let them do what they wanted with Helldivers lol. They let them roam around possibilities like go triple i, free to play and AA before going full AAA.
Then they let them take 8 years to finish the game when the original plan was 4.
Being independent is the best but let's not talk like Sony was a bad partner with them lol.
Re: Helldivers 2 Dev Breaks Away from PlayStation, Next Game Will Be Self-Funded
As someone who has loved Helldivers and AH for 10 years I can say I'm happy they do their own thing. The best of luck to them, success is a weapon, if you already did it you have what it takes to do it again but it also means that there is a change you won't and most of their new fanbase is quite (very) toxic so the room for error will be short.
BTW they worked exclusively for Sony for more than 10 years, suggesting they have "bad blood with Sony" just because they want to self fund sounds like the kind of thing people who buy PC ports to then complain about the use of a PS account when the Steam page has it highlighted would say lol.
Re: Square Enix Demands Bigger Games, Faster Development as Sales Continue to Slump
Maybe starting with real expectations?
Square Enix thinks they are in the level of Capcom and they aren't even close. They think FF7R2 can move the same copies than games like God of War and that is never going to happen lol.
The fact that their biggest sellers are remakes of old stuff and people don't care about the new stuff should be enough clue. I'm happy Sony doesn't have to carry their development budget anymore.
Re: PS5 First-Party Game Sales Will Increase Over Next Year, Sony Says
This obviously also includes the first 3 months of 2026 where Saros could (and should) be located, before the GTA craziness.
Re: Control 2's Budget Won't Be as Big as Alan Wake 2, But Remedy's Confident It'll Be Excellent
I'm pleased to see the people who are commenting here actually realize this isn't a "oh they want to follow 33 example" and it's actually they reacting to the fact that Alan Wake 2 took year and a half to be profitable.
That's a loooong time for an independent studio, even longer for a studio that's looking to start self publishing their own games. Their service is the first game they are going to self publish, it has a price but will go directly to PS+ extra and that tells you how they are moving minimizing the risks of not making any money.
Re: Returnal, One of This Gen's Best Games, Gets a Massive PS5 Pro Upgrade
I love to see how after Saros reveal more and more people blame Sony for the low sales, basically lying to themselves. It was the users who overlooked Returnal because of the protagonist.
Returnal is still highly underrated but it's ok, its vindication story is only starting. Once Saros is out and people actually give it a chance because it has a dude on the cover, many would be interested in the idea of "how about playing next something that share the same concept but it's harder".
Re: PS Plus, Xbox Game Pass Are Not the Future of Gaming, Says US Analyst
One gives new expensive games day one, one doesn't.
One gives one of the best sellers of the year day one, one doesn't.
One was created to save a business, the other one is just a whatever answer.
So ... no problems here, just people getting used to the idea that they don't have to pay for videogames but there are people with the capabilities to understand that nothing good is free in life. (other than expending time with your loved ones of course),
Re: PS3's Resistance Games Not Playable on PS5, PS4 at All After Just 6 Months
You mean the same way they took Spider Man before announcing Spider Man 2, Horizon before LEGO Horizon and Forbidden West before Horizon Remastered? Interesting ...
Re: Bethesda Shows Solidarity with Clair Obscur: Expedition 33 After Oblivion Remastered Launch
People can put it all the ribbons and glitter they want to the situation but MS paid them to be on gp, they presented the game and then released a juggernaut 2 days before release.
From a sales perspective that will affect not only on release date sales but also taking the spotlight and that affects sales long term.
Re: PS5 Fans Give Bungie's Marathon the Cold Shoulder, 34% Say You'd Have to Pay Them to Play
It's cute that you call them "PS fans" when most people here included you not even like PlayStation (or Sony) lol.
Re: Bungie's New PS5 Shooter Marathon Grabs September Release Date
And so it starts the third chapter in the book of how Sony saved Bungie.
Chapter 1: Acquiring them. Employees said that when the bubble popped if it wasn't because they were already part of Sony Bungie would have been done.
Chapter 2: Relocating 50% of the people Bungie fired to other positions in SIE, included the creation of a new PS studio. Also absorbing a department that wasn't fired liberating some economical pressure from Bungie in the process.
Chapter 3: Marathon. From how they had patience for it to all the marketing you can expect from the PlayStation ecosystem.
Re: Bloodborne's Switch 2 Spiritual Successor Could Come to PS5 Yet
Why are you calling the FS Fortnite the spiritual successor of Bloodborne? Just because the one who wins gets the blood chicken dinner? At this point the only goal of these kind of posts are to piss of people LOL.
Re: Reaction: Switch 2 Looks Solid But the Many PS5, PS4 Ports Won't Spook Sony Yet
If we are talking only about third party support. To this day Wukong doesn't have a release date on xbox because of the series S and we are talking about a "last year game". The more the time passes the less or worst the ports will be. Not like Nintendo cares tbh.
Re: Reaction: Sony's Licensing Strategy May Be the Best Route to Reviving Some of PlayStation's Lost Classics
@Lowdefal money is always the motivation brother. That was what I tried to say.
They don't want to use money to explore the business that those franchises could develop because they predict those games won't sell millions and that doesn't fit their business model yet, they are still accepting the fact that games like Astro (more than 1 million less than a best seller) are needed.
I don't think it's a favor either, just business as you said. If the games hit Bandai gets the initial success and then sony can cash later or Bandai can make new games for sony, either way both can make good money from this.
With the info available you can make an estimation of a little more than 50,000 units sold for Freedom Wars remastered. Patapon looks promising, Everybody's Golf not so much. Only time will tell.
Re: Reaction: Sony's Licensing Strategy May Be the Best Route to Reviving Some of PlayStation's Lost Classics
"The thing about all of these games is that Sony’s never actually going to do anything with any of them ever again. Japan Studio is closed and the company’s moved on." This is 50% true.
Let's say for some miracle Patapon sells millions of copies. What exactly would stop sony from making Patapon 4? This isn't Insomniac giving the rights of publishing Sunset Overdrive to MS until there are 3 main games.
Right now Death Stranding 2 is in the top of charts in Japan which means while japanese people aren't that interested in ps games anymore the games they are actually interested in are going to sell doesn't matter if they are owned by sony or not. (DS isn't owned by sony, i know)
Sony doesn't have the motivation to explore the japanese market by themselves so they are letting Bandai try and make all the money they can but if anything hits big time there is no logic behind to say they won't cash in that success. On the side of Bandai it's not like they are going to waste money either, this is a business after all, Patapon 1 and 2 were already remastered by sony if they don't sell is unlikely we see Patapon 3 ported in the future.
BTW the gravity rush to pc by Sony were going to happens yes or yes IF the movie actually comes out. The same strategy as Until Dawn and keeping the release of TLOU2 until the release of the second season.
Re: Sony Licenses Everybody's Golf to Bandai Namco, Coming to PS5
@SMJ maybe because the age of specialized games for portable devices is over? LOL.
The point of devices these days is to play all your catalogue there, not to play Uncharted 3 in your ps3 and Golden Abyss in your VITA.
Re: Patapon 1+2 Replay Marches to PS5, as Sony Licenses Series Out
@omno were was the people interested in the "unique" ones when they were ported to PS4? Patapon didn't sell to the point the only reason we knew there would be a Patapon 2 remaster was the logo on a mural in a convention.
Re: Patapon 1+2 Replay Marches to PS5, as Sony Licenses Series Out
@Americansamurai1 this is the take. This is why this move is cool.
Re: Patapon 1+2 Replay Marches to PS5, as Sony Licenses Series Out
@RBMango everyone but ApeScape. The Apes never looked better than in Astro Bot, Team Asobi feels like it's ready to make ApeScape legendary again.
Re: Sony Licenses Everybody's Golf to Bandai Namco, Coming to PS5
@Jireland92 a half measure that is actually being successful and shows that people like options.
Personally I think the best answer to why they haven't yet is because they didn't know how people were going to react to a portable device other than the Switch, now they know thanks to Valve, Lenovo, MSI, and the Portal.
Re: Sony Licenses Everybody's Golf to Bandai Namco, Coming to PS5
@Jireland92 quite the conclusion when these days portable consoles are about giving to option to play your fav games everywhere and not about dedicated experiences lol.
Re: Sony Resurrects Everybody's Golf, But for Nintendo Switch
It's confirmed for PS5 and PC, the same with Patapon, come on guys the clickbait isn't needed if you can wait 5 minutes.
Patapon and Everybody can golf so officially Sony has a partnership with Bandai to push Japan Studios IPs.
For all the people who constantly talk about of lack of effort to push old IPs .... Are you not entertained?
Re: Naughty Dog's Intergalactic Unlikely to Release on PS5 Until 2027
Yeah that guy and his passive aggressive opinions can say whatever they want lol.
I'm a simple man, I have been a Housemarque fan for almost 15 years and next year the world will give them the place they deserve (after neglecting Returnal just because of Selene). This wasn't a wasted generations for me, a lot good games and now we are living the soft rebuilding PlayStation deserved after the Ryan age.
I trust ND, when this game is ready I'll be there.
Re: PS5 Stunner Phantom Blade Zero Wants to 'Get Back to the PS1 and PS2 Era' of Creativity
@tameshiyaku given the point of this is "We want to get back to the PlayStation 1 and PlayStation 2 era, when the games were not so big, the budgets not sky high, the team manageable, and all the developers were passionate and creative and with experience,"
And this generation we got games like Miles Morales, Returnal, Helldivers 2, Astro Bot and LEGO Horizon that weren't extremely big or expensive, 3 of them last year with rumors taking weight for a smaller GOW game for this year. I would say they agree too lol.
Re: Everyone's Wondering Whether Sony Will Block PS5 Games on Xbox's Rumoured PC Hardware
@awp69 it's not petty if it means protecting your business.
Some people have the idea that "Software is king" well it doesn't matter how much Sony software can sell on xbox it doesn't compare with the amount of money they will lose if the console stops selling and they lose their ecosystem because the games are available in their primary competitor. It's not only about the hardware sales, is the share in services and games that aren't theirs, they don't own COD to carry their business ... lol.
Re: Following Sony No-Show, Bloodborne Community Prepares to Return to Yharnam
At this point this is just "toxic" af LOL. Most people who are obsessed with Bloodborne don't even like PlayStation but they sure demand like they were promised a port for PS5 and they just bought one to play it lol. Let's be honest they most likely will pirate the game if it ever hits pc to show Sony "a lesson", that's the reality.
anon already said it, they are going to use Bloodborne when they need Bloodborne. That simple.
Re: Assassin's Creed Shadows Seemingly Claims Second Biggest Launch in Series History
According To VGC Assassin's Creed Shadows Sales Spilt:
I mean, Steam charts are always half the story and not always an accurate half because those numbers are estimations. I don't really care about AC but this is cool to see. Contrary to what the internet wants to tell you, PS is still a HUGE part of the industry.
Re: Xbox Has 'a Lot More' PS5 Ports to Come in 2025
They can keep the simulator and the crazy lady lol, let's port something actually interesting.
Re: God of War Fans Gutted with Free 20th Anniversary Goodies
Yeah it's time to retire the concept of making "news" from comments that come from that sh*thole called X, some users are perfect reflections of the owner.
God of War Ragnarok: Valhalla was FREE. Anyone who call themselves "fans" and dare to talk trash after that content don't deserve an opinion nor deserve to play Santa Monica games.
Re: Iconic Game Maker Says Japanese Devs Should Stop Trying to Appeal to Westerners
Yep the comment section didn't disappoint. A lot of people choose to keep living under the idea that the Asian market is so much better and creative when most people over there either want to play hollow experiences wrapped in anime women with large breasts or gachas on their phone and the developers offer accordingly.
But hey what matters is the illusion that out there a place where they could belong exists right?
Re: PlayStation Employs Bulletstorm Dev to Make New PS5 Game Based on Sony IP
The options based in what I would like:
1.- Resistance
2.- SOCOM
3.- Killzone
4.- MAG
The options based in what I think could happen:
1.- SOCOM
2.- MAG
3.- Killzone
4.- Resistance
Re: Sony's Latest PS5 Console Exclusive, Midnight Murder Club, Is Out Now in Early Access
PSN: 4.5 of 5, 885 reviews.
Steam: 50%, 10 reviews. Most negative reviews are the same complain about the PSN.
This is why Steam reviews are a complete joke. Steam tells you in the store page that you need a PSN id to play, people literally just buy stuff to complain about it. I will never get it LOL.
Re: Another PS5 Live Service Title Does a Concord, Game and Dev to Close Two Weeks After PS5 Launch
This one is funny and ironic. These days it feels like the masses only give games a chance if their favorite streamers say so, like a cult. This game was made under the supervision of one of the biggest shooters streamers out there "Shroud" and was also under his wing since launch, if we are going to compare it with Concord well ... Concord never had the luxury of being in the good eyes of any big streamer LOL.
It looks like being a big streamer doesn't necessarily mean they know what makes a game good.
Re: PS6 Could Be the Only High-End Next-Gen Console, As New Xbox Touted to Be a 'PC in Essence'
@themightyant you know what is funny about the good ol "Valve doesn't need Sony, Sony needs Valve" argument often used to imply superiority?
That in 2022 Valve literally changed the way content drops in DOTA 2 through the year because the prize pool for The International was going too high and they gave away 38 million for the players in 2021. Why a company that makes billions every year (net income no revenue) cared so much about giving away 38 million when people literally buy stuff to contribute money for the TI players?
Because there is no such thing as "inconsequential" money for big companies LOL. Helldivers alone made around 100 million for Valve in 2024, when one of your sellers makes that kind of money for you if that seller wants to talk you listen, doesn't matter if you are the god and savior of the industry in the internet eyes, money is money.
Re: Rumour: Next-Gen Xbox a 'PC in Essence' - What Would That Mean for PlayStation?
@themightyant
actually if you read the Destiny 2 Steam Guide, in the SteamDeck section says "Players who attempt to launch Destiny 2 on the Steam Deck through SteamOS or Proton will be unable to enter the game and will be returned to their game library after a short time. Players who are not accessing Destiny 2 through Windows and attempt to bypass the SteamOS/Proton incompatibility will be met with a game ban". This is important for the following reasons:
1.- This isn't just a "we apologize but the anticheat doesn't work on Linux based OS", Bungie intentionally decided for Destiny 2 to not run on SteamOS so technically they are opting to block the game in specific hardware.
2.- Bungie is threatening to ban you if you bypass the incompatibility so it isn't as dirty as it sounds or against the rules if Sony decides to do something similar.
3.-Connected with #2 Bungie as a publisher doesn't have any problem with Valve for their decision.
Obviously the scenario of this news is different because the xbox OS is basically Windows but there is already a precedent.
Now as a developer myself I think this is way more simple than how it sounds. Valve has to have some kind of indication assigned to know from where Steam is being used, making an internal difference for pc, steamdeck, rog, etc. This matters because data is very important for big companies. For xbox to have a native Steam app they have to work with Valve so Valve will also assign an indicator to the app on xbox. The only thing Valve needs to do is indicate that certain games can't be accessed from the Xbox's Steam app using the assigned indicator, that's it. This is business so obviously Valve is not going to do it just because they are the good guys, there has to be a negotiation but it shouldn't be hard and if they don't want to do it themselves then they can give that indicator to Sony so they block it from their software and as I said in the first part of my comment is not dirty or against the rules because it already is happening and Valve allows it lol.
Re: Rumour: Next-Gen Xbox a 'PC in Essence' - What Would That Mean for PlayStation?
This is pretty much the same conversation than when it was launched the streaming service to play steam games on xbox using the browser.
What end up happening? All PS Studios games were blocked with the exception of Death Stranding for obvious reasons.
What is going to happen now? Sony most likely will talk to Valve so they block their games to be played on xbox even if xbox and the handheld has the Steam native app. That's all.