Creed Rise to Glory is a boxing movie tie-in title that originally launched back on PSVR in September 2018, and you can check out our original review through here. Now with the release of a new movie, Creed III, Rise to Glory has been upgraded to the Championship Edition which comes with a whole bunch of bells and whistles to entice newcomers to the franchise, including a brand new campaign, new fitness modes, new arenas, new fighters, and more.
The main addition is another short-lived, hour-long campaign called Legacy, which sees you follow a similar gameplay loop to the original story. You’ll train in a montage of minigames, running on a treadmill, beating up a dummy, hitting pads with your trainer, and striking and dodging what we can only assume is a ballbag. The faster and more accurately you complete these tasks the higher your stamina for the fight ahead. You’ll then be placed into the ring with an opponent from the new movie, with Rocky making a pleasant appearance, and punch it out until either one of you gets knocked out. After a fight you’ll then have to train again to determine your stamina for the next bout, and so the campaign goes on with very little deviation from this formula. Although enjoyably physical, it’s repetitive and exhausting, giving you very little respite.
Although the PSVR2 provides improved visuals, we still found ourselves having the occasional issue with its improved hand tracking. When throwing quick punches, our hands would get caught on the opponent or not return to their resting position in time for the next punch. Don’t get us wrong it is still a major improvement upon the old PS Move controller’s performance, but could be better. Another disappointment is the lack of headset haptics. In boxing you are constantly taking hits to the head and so would expect this feature to have been utilised, however it's completely absent here.
Other than the two stories that’ll last you no more than three hours in total, there’s also Freeplay, where you can pick and choose opponents or training minigames as you desire. There's also a competitive online option, as well as a Fitness Mode, where you can set yourself a time or calorie burn goal and put your body through its paces. This latter option is perfect for those that want to utilise Creed as a form of daily workout instead of just a form of entertainment.
With a punch of extra content, Creed Rise to Glory: Championship Edition builds upon its predecessor in all the right ways, improving on the controls, visuals, and spread of content. It’s just a shame that the short, repetitive campaigns, omission of any headset haptics, and occasional tracking issues still leave it short of a knockout blow.
Why the developers still have no idea how to make cartoonish boxing / kickboxing games like during PS2 / NDS/ Wii era ? 😟
If they ran out of ideas, call me.
I have my own Chibi Boxing / Kickboxing ideas for cute cartoonish boxing games.
That’s a strange decision not to utilise the headset haptics.
"It's still a little Rocky, though" -Amazing! Hahaha!
Seems like the most obvious game to have headset feedback on ...but oooook
I’ve read other places that the haptics are used for the headset. Strange.
Glad I upgraded, even though it costs as much as a new game. Based on the PSVR version, it's an awesome experience.
@Jaz007 interesting, where did you read this? there were definitely no vibrations in the headset throughout our time with the game
I accidentally bought this last night not realizing it was in my cart.
Yes a little surprised no headset haptics. Oh well. I’ve spent more on fast food
Its not perfect but I really enjoy it and the workout yo get 🙂🥊
Would buy it with a small discount. Love boxing and it would be a nice workout.
@Simon_Fitzgerald This YouTube review.
I’m not one for these physical VR games. Kayak VR blows my mind but it also puts me in bed. I like a nice steady Cities VR 👌
@Jaz007 I’ve just double checked and there is no headset haptic feedback and there is no option to turn it on in the game settings either. I don’t know how this YouTuber can claim there is.
Punchout VR. Looks great
This is a great game. I’d give it an 8 if it weren’t for the loss of tracking. This is literally the only game it happens with. Seems to be when your arms get caught on your openings hands. And they just disappear. They track perfectly outside of matching in the gym, no matter how wild I swing to try to break it. Hopefully it gets patched.
Now, I need to go lie down.
Also didn’t feel any haptics. Saw a YouTuber who complained about this until he deliberately stood still and let himself get hit in the face and said it actually is there just very subtle. I suspect it might have been harder in the builds they sent out early to some reviewers, but was toned down (same as it was in CotM, but that was actually something that was praised).
@Simon_Fitzgerald should be possible to add this by a patch. Strange how they were able to overlook or simply no add this.
My lady bought this for me bc she knows im nice with my hands. Also, i really don't mind the campaign being short bc it is a GOOD workout. This is a lot of fun and more "ARCADEY" than I expected.
EDIT: No one on the internet is covering PSVR2 like PUSHSQUARE. Thanks again 👍
Got to the point now where I have to take a 20 minute break between fights lol
@Simon_Fitzgerald Thanks, I think I might label that one as potentially dishonest.
@Anti-Matter on PSVR1/Quest 2 you have Knockout League...which is basically Punchout VR. You have some really outlandish opponents, you even fight a Octopus at one point.
Creed was fun, and this sounds like it fixed alot of the last gens version's flaws, but for VR boxing sims, theres really Thrill of the Fight...then theres everything else. Its not getting a next-gen port, but the sequel is confirmed for PSVR2, so ill be holding off for that one for my VR boxing fix.
No, I want a 3rd person view of cartoonish boxing / kickboxing games like K-1 World Grand Prix style with fighters on left & right side.
I don't like Punch Out style where you just only punch and dodge.
Clearly you have no idea what I want to see from boxing / kickboxing games.
I want to see cartoonish boxing / kickboxing games like these.
Why the developers don't make boxing / kickboxing games like those anymore ? 😩
Call me and I will tell them my ideas.
@Anti-Matter your spot on, i frankly dont have any idea what your looking for, good luck waiting for your ideal game to materialize out of thin air. Also a little tip, if you want third person combat fighter, dont be surprised when a VR boxing sim doesnt fit your needs, its sortve like getting aggro that a sushi restaurant won't serve you burgers and fries 😉
@CRASH64 😂 😂
@ThorsHammer I haven't played either game before, this review sounded good and I was tempted but it's Thrill really much better? I'll definitely hold off if that's a confirmed vr2 game and that much better!
@Mikey856 Cities VR is so addicting and underrated!
Though I think I'm so hooked on nms and gt7 I never get to it anymore! Cities is my #3 though!
I'm even trying the farming game though. It needs some patches and it's repetitive but it's a better harvest moon then the review sounded.
@NEStalgia for sure, if this sounds good to you, dont let me scare you off. The reason ill skip is cause i already played it last gen. It has some really slick production value, and is fun, espcially as a Rocky/Creed fan, but some of the design choices (at least in the PSVR1 version) were offputting, like having to do a ski movement to move at all, and an irratating stamina bar that really just interferes with the momentum.Thrill of the Fight is develpoped by one guy who is also an experienced boxer. You basically go into a ring and fight a series of well developed AI, no weird developer choices are implemented, and it has cool additions, like tracking speed and power of your hits, so if you can throw a real punch actually well, it will majorly help you in the fight. It sounds like they did a stellar job of improving Creed, so check it out if your intrested in VR boxing, it will be lots of fun im sure...im just going to skip cause i just really found the TotF experience a lot more stronger so will wait for the sequel.
@NEStalgia haha I agree man!
@CRASH64 I assume not many people are covering it because it isn't anything special all these games are just ports from the PC VR I'm sure if one day the PSVR is to get a game as highly regarded as Half Life Alyx for example it would get a lot of people talking about it
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