Just about to start Resident Evil: Revelations today. I’d checked the trophy guide a while back when pencilling the game into my schedule and even then realised it wasn’t going to be a cake walk (PSN Profiles have it as a 7/10 difficulty and 75 hours to plat) but having done a bit more research last night this is actually gonna be a nightmare. Almost every vid I watched in terms of the platinum journey have it at at least 125 hours and the most difficult of all Resi plats. This one’s gonna be emotional!
So RE: Revelations is pretty decent fair play. Wasn’t expecting that much from it I suppose, what with it not being a mainline entry and developed specifically for the 3DS… but it’s alright! Very Survival-Horror over Action-Horror, the gunplay is solid (better than I’d been led to believe), the map is really cool (it just really opened up at the end of Ep 3 part 2) and yeah, better than I was expecting!
Really struggling to find time to game atm. Work is crazy (like 12 hour shift crazy 🥵) and I’ve been getting back into a regular exercise routine after doing nothing for 18 months following a nasty shoulder injury, surgery and post-op rehab… and I’m just struggling to find the motivation to pick up the controller. I think it’s a max bandwidth thing, I only have so much and once it’s used up, I just need to sit and do nothing!
Well it’s my day off and after a morning workout, I’ve managed to drag myself up to the game room and boot up Resi Revels… and I’m glad that I did. Just fought my third boss and must be around halfway through the campaign now and all things considered it’s a real solid survival horror. Much like Code Veronica before it, it really doesn’t feel like it’s just a side-piece to the mainline games… it feels like it’s a genuine fully-fledged RE entry. For anyone who has slept on this and like survival horror, I’d consider giving it a shot.
Close of play having just finished episode 9 of 12 and had a great day on the good ship Queen Zenobia. Don’t know when I’ll find the time (and the energy) to get back on now before next Wednesday… but I would like to have the last 3 eps done by that point if I can, so I can make a start on my Infernal difficulty playthrough on my next day off.
Some really cool enemy design the further you get into the game. All (or most) of the mutations have an aquatic skew what with the locale’s influence. All of them requiring a different tactic for efficient kills. There’s been about 3 or 4 boss fights up to this point too (the first of which was a proper challenge), which have all been pretty decent too.
I think I might bounce off Silksong. I’m in Act 2, and I was loving every minute of it. It wasn’t until yesterday and even this morning where I started to really be annoyed with the game design. Up until this point, I found the difficulty fair, but challenging. I never had any real issues hindering me from progression other than a boss battle taking me up to an hour. Other than that, smooth sailing.
Now, however, there are gauntlet challenges, some of which are mandatory to progress the story, that are downright not fun to play. And perhaps you’re expecting a typical gauntlet - 4 or 5 waves of enemies. You’d be wrong. About about 10-12 phases? And in the middle of that phase is a mini boss (literally) and then how about two of those mini bosses? And guess what? Their attacks do AOE damage and they take up the entire screen essentially so you can’t move that well. And if you die? Sorry, you have to start all the way over, and do a run back.
These kind of roadblocks are happening way more frequently and it is not fun. I don’t want to say that the game is difficult - I don’t think it is in terms of mono vs mono, or even a duo boss fight. Again, that has been fine up until this point. The game is, however, incredibly unbalanced and punishing for the sake of ramping up the learning curve.
I don’t know; I’ll keep playing and see how my progression goes. I’ve unlocked the double jump and grappling hook. I’ve made really good progress. It’s just not fun anymore and that is really a shame. Maybe I am giving up, and maybe I need to “git gud”, but I believe there is a fine difference between punishing but fair, and outright cruel punishment where it’s not just about the act of dying, it’s the act of losing currency when you die and hope that you can make it to the same area without dying beforehand. There needs to be a balance instead of an unjust expectation of accepting bad game design.
@Kraven Are you still playing? I think I'm almost done with Act 1. I took out Moss Mother x 2 and The Great Conchfly and explored a lot of Sinners Road, so apart from the mini game in the Marrow, it might be time to focus on The Last Judge.
I resumed playing Assassin's Creed Unity last weekend, still early in the story. I love to clear game maps of all collectibles and side quests first, it's a problem lol.
I also recently beat the story for Wolfenstein: The Old Blood. I was really struggling with the challenges, so had to take a break from earning the platinum sadly.
I'm gonna try to resume re-playing Final Fantasy 9 next, I'll definitely need a story recap. It's been many months since I played it, and my memory is fuzzy 😅.
Went back to Resident Evil 2 Remake today, to hopefully mop up the remaining trophies. Got a Hardcore playthrough done with Leon and am half way through with Claire on the same difficulty. I had some weapons with infinite ammo, so it wasn’t as brutal as it could’ve been… there was still a few anxious moments though fair play. 😅
Playing Psychonauts 2 which is quite simply brilliant in its wackiness. The levels are quite diverse although the size of them is quite overwhelming, the collectible cleanup is going to be a nightmare,
@graymamba Must get back to RE2, I started the PS4 version way before the PS5 version was announced and I earned one trophy which means I have to stick to the PS4 version now. Not gonna autopop as that isn’t my bag but I might play the PS5 version in a few years.
@KidRyan I enjoyed AC Unity far more than I expected to.
Wolfenstein Old Blood was great as well, platinum is doable so stick with it.
@CaptD yeah, I’d played it on PS4 back in 2020 (and earned around 50% of the trophies back then), so it was always gonna be the PS4 version that I returned too. Doubtful that I’ll ever play it again on PS5 though, as I have so many survival-horrors in the backlog that I’d never get to them if I started double dipping on the Resi’s 😁
Well another 2 and a 1/2 playthroughs today, together with a playthrough of the 4th Survivor game mode and Resident Evil 2 Remake is wrapped. Obviously not saying anything revelatory here… but like its predecessor, an absolute stone-cold classic! Not sure which I liked more out of Resident Evil Remake and the sequel though, as they are both pretty much perfect tbh.
Final Fantasy - Pixel Remaster - actually enjoying it a fair bit more than I was anticipating. It probably helps that this is just so chill, compared to the games I’ve been playing of late (my scheduling has been rubbish this last couple of months in regards to providing space between games dripping with tension).
Always struggled to click with turn-based combat historically… but found that I connected with FFXIII last year and am quite enjoying it again here tbh (albeit a far simpler version). Special mention for the music… love it!
About to start play-through #2 of DeathEnd re;Quest, and going for the true ending this time. Thought I got the bad ending, but it was actually the "normal" one...
I also keep switching back and forth between Prey on PS4 and Xbox. The latter is inarguably better, but I like the DualShock 4 and it's lights and vibration so much more than any Xbox controller...
Played a bit of Titanfall 2 this afternoon and liked it quite a bit. I did the multiplayer trophies about 5/6 years ago and always meant to come back to it… though maybe not this much later.
Not the biggest fan of the first person viewpoint in games but I still enjoy them once I start them (as long as they’re good). This one seems very good, with some of the best gunplay I’ve experienced for a while. The guns feel so good to fire, with some great feedback. Good game!
@Hapless glad you enjoyed it too. Sad that they seem to have given up on the franchise as it seems of very high quality. Special mention of the level design too, I just played through this level where youre on a production line making prefabricated housing… very clever and creative.
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