@CaptD glad you’re enjoying it mate, I’m still really into it myself. I haven’t really done any side stuff like whale hunting etc. yet but looking forward to trying it all. I’ve just been mainlining the campaign with 100% sync atm. So I just got to the sequence 6 last night, which is the last one I believe, so hopefully I’ll finish that off tomorrow or Monday and then start cleaning up everything else.
@graymamba
I’ve been doing quite a bit of side content, naval battles, hunting mainly for the upgrades.
I have been trying to get 100% on the missions, mostly succeeding but failed on the odd one and it is always the long tedious missions which I fail to get 100% on.
@CaptD yeah I failed one and did intend to not continue until I got 100% but I was a bit ****ed off as I felt I’d met the criteria and didn’t want to waste any further time if it was gonna do me over. Hopefully I’ll make it through to the end now without messing up and then I’ll just have the one to redo 🤞
@graymamba
I did read that you can use the cheats for the 100% sync so I was going to do everything except the cheat trophies and the 100%. Apparently using the cheats may break one of the trophies so I’m avoiding the cheats until then.
Just about to start Resident Evil: Revelations today. I’d checked the trophy guide a while back when pencilling the game into my schedule and even then realised it wasn’t going to be a cake walk (PSN Profiles have it as a 7/10 difficulty and 75 hours to plat) but having done a bit more research last night this is actually gonna be a nightmare. Almost every vid I watched in terms of the platinum journey have it at at least 125 hours and the most difficult of all Resi plats. This one’s gonna be emotional!
So RE: Revelations is pretty decent fair play. Wasn’t expecting that much from it I suppose, what with it not being a mainline entry and developed specifically for the 3DS… but it’s alright! Very Survival-Horror over Action-Horror, the gunplay is solid (better than I’d been led to believe), the map is really cool (it just really opened up at the end of Ep 3 part 2) and yeah, better than I was expecting!
Really struggling to find time to game atm. Work is crazy (like 12 hour shift crazy 🥵) and I’ve been getting back into a regular exercise routine after doing nothing for 18 months following a nasty shoulder injury, surgery and post-op rehab… and I’m just struggling to find the motivation to pick up the controller. I think it’s a max bandwidth thing, I only have so much and once it’s used up, I just need to sit and do nothing!
Well it’s my day off and after a morning workout, I’ve managed to drag myself up to the game room and boot up Resi Revels… and I’m glad that I did. Just fought my third boss and must be around halfway through the campaign now and all things considered it’s a real solid survival horror. Much like Code Veronica before it, it really doesn’t feel like it’s just a side-piece to the mainline games… it feels like it’s a genuine fully-fledged RE entry. For anyone who has slept on this and like survival horror, I’d consider giving it a shot.
Close of play having just finished episode 9 of 12 and had a great day on the good ship Queen Zenobia. Don’t know when I’ll find the time (and the energy) to get back on now before next Wednesday… but I would like to have the last 3 eps done by that point if I can, so I can make a start on my Infernal difficulty playthrough on my next day off.
Some really cool enemy design the further you get into the game. All (or most) of the mutations have an aquatic skew what with the locale’s influence. All of them requiring a different tactic for efficient kills. There’s been about 3 or 4 boss fights up to this point too (the first of which was a proper challenge), which have all been pretty decent too.
I think I might bounce off Silksong. I’m in Act 2, and I was loving every minute of it. It wasn’t until yesterday and even this morning where I started to really be annoyed with the game design. Up until this point, I found the difficulty fair, but challenging. I never had any real issues hindering me from progression other than a boss battle taking me up to an hour. Other than that, smooth sailing.
Now, however, there are gauntlet challenges, some of which are mandatory to progress the story, that are downright not fun to play. And perhaps you’re expecting a typical gauntlet - 4 or 5 waves of enemies. You’d be wrong. About about 10-12 phases? And in the middle of that phase is a mini boss (literally) and then how about two of those mini bosses? And guess what? Their attacks do AOE damage and they take up the entire screen essentially so you can’t move that well. And if you die? Sorry, you have to start all the way over, and do a run back.
These kind of roadblocks are happening way more frequently and it is not fun. I don’t want to say that the game is difficult - I don’t think it is in terms of mono vs mono, or even a duo boss fight. Again, that has been fine up until this point. The game is, however, incredibly unbalanced and punishing for the sake of ramping up the learning curve.
I don’t know; I’ll keep playing and see how my progression goes. I’ve unlocked the double jump and grappling hook. I’ve made really good progress. It’s just not fun anymore and that is really a shame. Maybe I am giving up, and maybe I need to “git gud”, but I believe there is a fine difference between punishing but fair, and outright cruel punishment where it’s not just about the act of dying, it’s the act of losing currency when you die and hope that you can make it to the same area without dying beforehand. There needs to be a balance instead of an unjust expectation of accepting bad game design.
@Kraven Are you still playing? I think I'm almost done with Act 1. I took out Moss Mother x 2 and The Great Conchfly and explored a lot of Sinners Road, so apart from the mini game in the Marrow, it might be time to focus on The Last Judge.
I resumed playing Assassin's Creed Unity last weekend, still early in the story. I love to clear game maps of all collectibles and side quests first, it's a problem lol.
I also recently beat the story for Wolfenstein: The Old Blood. I was really struggling with the challenges, so had to take a break from earning the platinum sadly.
I'm gonna try to resume re-playing Final Fantasy 9 next, I'll definitely need a story recap. It's been many months since I played it, and my memory is fuzzy 😅.
Went back to Resident Evil 2 Remake today, to hopefully mop up the remaining trophies. Got a Hardcore playthrough done with Leon and am half way through with Claire on the same difficulty. I had some weapons with infinite ammo, so it wasn’t as brutal as it could’ve been… there was still a few anxious moments though fair play. 😅
Playing Psychonauts 2 which is quite simply brilliant in its wackiness. The levels are quite diverse although the size of them is quite overwhelming, the collectible cleanup is going to be a nightmare,
@graymamba Must get back to RE2, I started the PS4 version way before the PS5 version was announced and I earned one trophy which means I have to stick to the PS4 version now. Not gonna autopop as that isn’t my bag but I might play the PS5 version in a few years.
@KidRyan I enjoyed AC Unity far more than I expected to.
Wolfenstein Old Blood was great as well, platinum is doable so stick with it.
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