No Man's Sky PS4 PlayStation 4 1

One thing that's been irritating about No Man's Sky's publicity campaign is that it's been, well, ambiguous to say the least. At a preview event earlier in the year we outright asked a Hello Games developer if the marks that players leave on planets are stored server-side, and we were given a definitive yes answer – only for Sean Murray to rule it out in interviews around the same time, making us look like idiots.

But the biggest question that's been pointed at the game since its announcement is whether you'll be able to bump into other players. In various interviews, Murray has insinuated that it is possible to encounter other people, it's just incredibly unlikely given the size and scale of the game's universe. But, unsurprisingly, it's actually already happened. In fact, two Twitch streamers stood in the exact same spot, on the same planet, in the same solar system – and they couldn't see each other.

Now, the game could potentially use some nifty instancing code that prevented the two explorers from bumping into each other, but if it's already rare that you'll encounter other people, then why would Hello Games write this feature in the first place? We're sure that Murray will have something to say about this soon, but it's insane to think that it's launch day, and we're still waiting for one of the game's biggest questions to be cleared up.

[source reddit.com]