Resident Evil 7 looks to have taken a little inspiration from P.T., the demo for Silent Hills. However, according to producer Masachika Kawata, the sequel was in development before Konami's famous demo deployed. That said, it sounds like everyone at Capcom was a big fan of the concept – and the publisher was sad to see the project cancelled.
"I know from hearing on the backside of the industry in Japan that the staff who worked on it had to work very hard to achieve what they did," he told GameSpot. "I think it looked really great, and it had so much promise, and I was unfortunately very disappointed that it didn't come to fruition. That was too bad that that happened; I'd just like to share the fact that I really loved it."
Of course, Resident Evil 7 now has the unenviable task of filling the Hideo Kojima directed title's void, and Capcom's still being a little coy about what we can expect from the final game. There will be combat and herbs, and the plot will be connected to previous titles – but beyond that, the publisher's remaining schtum. We liked the demo, however, so hopefully it can hit the same high standards.
[source gamespot.com]
Comments 22
RE6 was just an awful game. It's going to take a lot to win me back over.
@Splat It's so bad, isn't it? Thank goodness this is completely different.
Sounds promising! Although after the mess that was Resident 6, I'll definitely await some trustworthy reviews on this one before comitting.
Resi 6 was the only title in the franchise that I completely gave up on. Think I got to the second Jake chapter and could not see any reason to carry on. Series nadir IMO.
PT and Outlast are the only scary games that made me shut down my console from panic!
Today, at night, I will try RE7 demo to see if it comes close
Kawata isn't the only one. I'm still seriously P*SSED OFF at the idiots running Konami into the ground.
Guys is there a way you can actually escape the house ? Or are you meant to get caught? I've answered the phone tried the back door key but to no avail
I'm like the only person who liked RE6... I had fun in co op with my friends and they seemed to like it when we were playing it but changed their tune after we finished it. I thought it was fun. When has killing zombies ever been scary? When has RE ever been scary? Horror is very subjective so combat is very important for me. Once that initial thrill wears off horror games become an awful slog IMO.
I have mixed feelings about the demo though. On one hand I was bored considerably, and a little frustrated trying to find a way out of the house (There is no way out. The Youtubers are wasting their time.). On the other I liked the feeling of the axe, the big meaty swings of melee weapons are always a plus for me. I enjoyed stalking my prey and using the Alien as weapon in Alien Isolation, but the first part was very painful. Just an hour of walking with nothing to do... If it's like that or Condemned I can see myself enjoying it.
But if I don't get some kind of weapon within the first 20 mins or so it'll be a slog until I kill something.
@Bazza78 No. You can't; don't waste your time trying. There are some poor unfortunate souls at it on YouTube, Twitch, Reddit, and the like that have been at it since it launched. The axe is useless, the dummy finger is useless, and the only way outside is to glitch through the house.
However, outside of it are only low res textures and invisible wallpaper preventing you from leaving the porch. You are clearly not meant to leave in the demo. It's a marketing ploy to get people talking about the demo and the game and to get people to join the Ambassador program.
Yeah, I definitely got the sense that they were trying to make something akin to P.T., perhaps as a tribute.
Sold!!!
@Constable_What. The best part of RE6 was Leons beginning campaign in the university and subway thats the route they should have stuck with whole game. Also RE used to be scary if you played the original when it came out. The creepy atmosphere and zombies you have to avoid due to limited supply and jus when you get the used to it, they throw a friggin hunter in your face which you have about 2 seconds to kill all while panicking trying to find inventory button only to find out you're out of shotgun shells. Good times.
PT gave me a headache It was cool but just to confusing really :-/ I never got to the ending of it and was just walking around in circles for hours trying to work out how :-/ Hate games like that. the RE7 demo was a bit more erm helpful for my easy empty mind to work out
@SonuvLiberty That's the thing with horror though: it's subjective. I thought the first one was funny and frustrating... I didn't get any thrill going through it I'm only in my early twenties mind you and my first Resident Evil game was Code Veronica (Which wasn't scary either IMO), so maybe I'm too young to really appreciate how scary it was. I only played the first and second after 5 came out (I was disappointed with 5 and I bought them as PS originals) and while I enjoyed them for what they were. They weren't scary. Siren: Blood Curse was scary, kind of.
I do agree with you about Leon's campaign though. They should have just stuck with him the whole game and came up with more bosses to fight.
@Constable_What Well age definitely makes a difference, especially since i was 6 (didn't notice the awesome voice acting then) when I played the first one. The series lost its "scare" effect around RE3 for me. Most "horror" games aren't really scary they just add suspenseful/annoying music , weird camera angles and rust n blood. Honestly horror genre really isn't my cup of tea, but the last game that actually made me put my controller down was TLOU when you're in that basement and have to start that damn generator and have to run to the door all while clickers start screaming and grunting as they chase you from unknown directions. Pretty sure the first time I played it I yelled "oh sh!t!". Not to get off topic but idc what people say, that game is a classic all the way through. What really makes a game really scary is just a good stereo system anyways. Which I have always have been fortunate enough to have most of the time.
@SonuvLiberty The Last of Us was amazing. I, personally, wouldn't say scary but it was fun, engrossing, emotional, and we'll written. I don't think I've been scared of a game ever. When I was young I watched a movie called Thirteen Ghosts and it traumatized me for a couple years. Made me afraid of the shower lol. The only game that came even the slightest bit close was Silent Hill The Room. I couldn't finish it, but that game also sucked so I don't know.
I've been on the prowl for something that could give me a nightmare or two and nothing seems to work. I fear I've desensitized myself even further by trying; most of the horrifying things in games, movies, books, ect just make me laugh... It's like minor thrill to me.
Even with a stereo system (I play in darkness and with PS Gold surround sound noise canceling head phones on) to block out any sound that isn't the thing I'm concentrating on. Sometimes I get startled but that's a minor fight or flight reflex that stimulates the senses not real fear. Real fear is like a super power it makes you sharper, faster, stronger. I don't think I'm gonna get that from a video game anymore, but I'm hoping sense deprivation with VR might be the jolt I'm looking for. $400 just for a cheap thrill is pretty steep though.
@Constable_What Yea $400 is alot for what you know is going to be like those youtube videos where they waste 5mins of your time just to throw a screaming picture in your face just for cheap jump thrills
@SonuvLiberty Oh man I remember those! I guess I'll save a couple hundred bucks and just try bungie jumping, pursuing work as a corrections officer, or get a lip piercing at a truck stop. I had a nightmare like that once I think; I had eaten something sinister the night before...
@get2sammyb one horror game that slipped under the radar, despite having a game play demo, was outlast 2. The first game was outstanding.
@Constable_What talking about games that incite genuine fear, siren blood curse had a real impact on my misses at the time. She ended up having to go out of the room whilst I played it. She had nightmares bless her lol. I do love the horror genre, especially jump scares, so I'm hoping, as you said, that the immersion of VR will add a new level of fear to a horror game
@blakey78 We did a preview at PAX: https://www.pushsquare.com/news/2016/04/hands_on_outlast_2_scares_up_playable_demo_at_pax_east
@get2sammyb oh, I must have missed that. The first game made me jump several times lol. The part in the first game where you drop the camera, I won't say too much in case folk haven't played it, but that was tense, edgy and I did feel some fear of what seemed like an inevitable jump scare that was pending
@blakey78 Siren Blood Curse was great! It had the perfect blend of tension and action. It was everything that Resident Evil tried to be, but somehow never got the recognition it deserved. I remember as a kid eagerly awaiting each episode as it slowly downloaded via my neighbors' WiFi. Good times. There hasn't been a survival horror game I enjoyed as much as that game.
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