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Papo & Yo Developer Touched by Fan's 'Moving' Letter

Posted by Chris Lloyd

Posts open response

Papo & Yo developer Minority has posted a heart warming response to an anonymous fan after receiving a hand written letter signed with "music notes and a heart". Community manager Rommel Romero wrote on behalf of the studio: "I read your moving letter the moment that it got to our studio and felt that the team would love to know about you. So, we called a meeting and I read them your gripping story out loud. I had to stop every other paragraph to regain my composure; your story is an overwhelming one and your courage is inspiring."

Romero continued: "Being a small company, our path is filled with many challenges and the energy that we get from our community of fans helps us to push forward. When I was finished reading your letter to the team and I looked back at them, I saw in their faces that you had given them strength."

While Romero didn't share the contents of the letter, it's clear that it touched upon some of the deeply powerful emotions glimpsed in the game, which sees a young boy struggle to deal with his abusive and alcoholic father. "In your letter, you spoke of your father and about how he tells you that your thoughts are worthless," added the response. "I am writing you to tell you that we disagree: your thoughts are powerful. I will pin your letter on a board in everyone’s view, so that you may constantly remind us why we do what we do. Again, thank you!"


Game Screenshots

User Comments (6)



Reverend_Skeeve said:

This is pure awesome! An open, encouraging and positive response like this can mean the world to a kid in a situation like this.



Ginkgo said:

I really liked Papo and Yo. Played it with my daughter. Underrated game
Not sure she understood all of the imagery though. How great that a game can touch someone.



charlesnarles said:

It's accepted for folks to cry at a sad movie, but games get discounted / devalued even though it's more personal to play than watch, especially when it's 2hrs vs 20-100 hrs. Not into drama, but if it sneaks in and works then bring it on. I admit TLOU gets dark a few times, but P&Y is deep and heavy in such a different way. I'm sure all devs appreciate when we're touched by their artwork, they deserve even more recognition than they've been getting award-wise



Cowboysfan-22 said:

@charlesnarles that's what drives me crazy. Video games get ignored as a legitimate medium that can be used to trigger emotional responses. I've laughed and teared up at them, but people still have the mindset that all they are are Mario and Sonic type games. They've completely evolved



Slapshot said:

Papo and Yo was the game that completely changed my perspective on what could be possible in a video game. So much so, that it pushed me to get out and work with the indie devs for myself.

Much respect for Minority Media. I've had a few chats with them myself and they're an inspiration, for sure.

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