You Really Shouldn't Expect Oculus Rift Support on PS4
Posted by Sammy Barker
John Carmack's not holding his breath
In a development about as predictable as the day making way for night, industry legend John Carmack has quit his role at id Software. The writing was on the wall earlier in the year when the DOOM programmer announced that he would split his time between the Bethesda owned outfit and Oculus VR, the firm behind the PC-based Oculus Rift headset.
“John Carmack, who has become interested in focusing on things other than game development at id, has resigned from the studio,” said studio director Tim Willits in an official statement. “John’s work on id Tech 5 and the technology for the current development work at id is complete, and his departure will not affect any current projects.”
Willits added that the developer still has a “brilliant group of programmers” that will drive the company forward in the future. Meanwhile, writing on his personal Twitter profile, Carmack admitted that he wanted to remain a technical advisor at the studio that he helped to create, but that it “just didn’t work out”.
The luminary will now focus his attention entirely on the Oculus Rift headset, which it seems is not coming to the PlayStation 4. Asked about support for the next generation console, Carmack explained that “Sony would have to allow support for the sensor interface”. He added that he’s not holding his breath.
Of course, there’s a good reason why he may feel that way. Strong speculation suggests that Sony is working on its own Oculus Rift-esque headset for use with its newest addition to the PlayStation family. Rumours indicate that the peripheral was due to be announced this year, but was held back until 2014. Are you eager to strap yourself into a new dimension? Kit up in the comments section below.