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Topic: Nintendo Switch --OT--

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kyleforrester87

@Ralizah The developers a cool guy and Towerfall was crammed full of great little animations and flourishes, plus the game handled brilliantly. I hope he had the same guy do the sound track too.

(I expect TF will make it over, probably a resource issue. I believe they are still working on Skytorn, too. Which looks pretty mega)

Edit: http://www.pcgamer.com/2d-post-apocalyptic-adventure-skytorn-...

Edited on by kyleforrester87

kyleforrester87

PSN: WigSplitter1987

Tasuki

I don't know about anyone else but I was disappointed by the Direct today. Most of the games were remasters that I already played. I understanding them porting Wii U games since they are probably thinking that alot of people didn't play those games on the Wii U especially considering the sales numbers of Switch VS Wii U, but games like Dark Souls?? The World Ends with You?? I don't know.

As much grief as people give the PS4 for being a "remaster machine" it seems the Switch is heading down that path.

Push Square Moderator and all around retro gamer.

My Backlog

PSN: Tasuki3711

Ralizah

@Tasuki It takes time to develop new games for a fresh platform. The fact that the Switch is getting ports like DOOM, Wolfenstein, TWEWY, Dark Souls, LA Noire, etc. is a massively good sign. It means third parties think it'll be profitable to release their games on the platform, which has been a problem for the last decade or so.

It was stupid when people complained about the PS4 getting ports and remasters, and it's still stupid when people complain about the Switch getting ports and remasters, especially when you consider that these will be the first portable versions of most of these games, and a lot of these games are coming from companies that have a limited to non-existent history of releasing games on Nintendo platforms.

Edited on by Ralizah

Ralizah

PSN: Ralizah

KratosMD

Ralizah wrote:

and a lot of these games are coming from companies that have a limited to non-existent history of releasing games on Nintendo platforms.

I agree. I think it's amazing seeing more companies support the Switch and treating it on an equal level as the PS4 and Xbox One.

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Tasuki

@Ralizah I guess remasters are better then suffering through droughts of no games like what happened with the Wii U. Just means that I will probably be playing my PS4 more in the coming months.

Push Square Moderator and all around retro gamer.

My Backlog

PSN: Tasuki3711

Ralizah

@KratosMD Yeah. That was impossible before, considering that there was an enormous gulf between the Wii and everything else, nobody wanted the Wii U, and (until now) their portable consoles were simply much too weak to downgrade home console games for. Switch still has some of the same power gulf issues that kept games off of the Wii, but it's not quite as drastic, and people are excited to play pretty much everything on the Switch. That, combined with its unusually strong sales and a new president who seems to actually understand and aggressively pursue opportunities to grow the Switch's presence in Western markets is creating ideal conditions for Nintendo to build bridges with companies that had previously ignored them.

Of course, continued growth in this regard is entirely dependent on Switch owners actually buying third party games. A lot of third party releases have performed well so far, so I'm optimistic, but we'll see how purchasing trends evolve as the userbase grows.

@Tasuki Avoiding droughts is THE most important thing to accomplish, and Nintendo knows it, which is why the Switch has pretty consistently seen game releases since launch. Every good game that's added to the system strengthens its library and expands its overall appeal, so building a diverse catalogue of games is important. And, you know, remasters of great games often sell well, which is why we see so many of them.

Edited on by Ralizah

Ralizah

PSN: Ralizah

Fight_Teza_Fight

I've been out of the loop with all things Nintendo for a few years. The Switch was my first piece of Nintendo hardware since the Wii (10+ years). How often do directs happen? Is it monthly, bi-monthly, quarterly... ?

I can't really be disappointed, because I wasn't really expecting much in the first place.
Jim Sterling did a video on the direct. I largely agree with him, even though none of the games interest me.

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Octane

@Fight_Teza_Fight As a Wii U owner, it's a bit weird seeing the entire library getting ported over. With additional content or DLC that I can't access on Wii U. Meaning I have to pay full price to play (mostly) the same game again.

The Wii U got its fair share of Wii ports back in the day. The difference was that they were €20 digital downloads, like the PS2 Classics. Now it's full priced Wii U ports with retail releases to pad out the software line-up. I wish they treated the Wii U ports on the Switch like they treated the Wii ports on the Wii U.

I don't really mind it, but it just means less Switch games for me.

Octane

johncalmc

I'm fine with Switch being a port machine right now. Wii U actually had a few good games. Now the people who (probably rightly) didn't buy one can enjoy great games like Mario Kart 8. I'd buy Mario 3D World again probably if they ported it. In fact, I wish they had more ports, HD-style like what PlayStation does, so I could play games like Mario Galaxy again in glorious high definition.

Anyway, it pads out the line-up of games which is, as far as I'm concerned, pretty weak right now on Switch. There's two blockbuster games and little else without the ports. The ports will keep people buying stuff, and if they're selling enough games then more games will get released. This is a necessary evil.

johncalmc

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Ralizah

@Fight_Teza_Fight Multiple times a year. There aren't established periods when they happen, but there are trends.

Also worth noting that mini directs are usually followed by full directs days to weeks later, so don't be surprised if we get a longer presentation before January is over.

Ralizah

PSN: Ralizah

Rudy_Manchego

I am up for Dark Souls on Switch, though I am worried about the controller on the Switch since i normally play in handheld mode which can be a bit fiddly (or I might throw it out of the window).

Now I may be an idiot, but there's one thing I am not sir, and that sir, is an idiot

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Knuckles-Fajita

@Rudy_Manchego Accessory sales will go through the roof I tell you! It's genius.

I too am a bit concerned about Dark Souls, for that reason. At the same time, Nintendo Hard is a thing, so maybe the userbase is up to the task?

I can't wait for the DigitalFoundry video saying "It runs at 30fps on Switch" and people start saying that isn't good enough.

I mean, if it was good enough for Bloodborne and Dark Souls 3, and an allegedly worse frame rate in the initial release of Dark Souls, it's good enough here.

This is one of those instances where unlike say, DOOM, where it is an FPS and resolution downgrade, here it is an actual upgrade in resolution, and FPS stability. It's just not as big a jump as the other systems.

And as someone who has never played Dark Souls, I now have no reason to keep dodging (Ha) it.

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Ralizah

YummyHappyPills wrote:

I can't wait for the DigitalFoundry video saying "It runs at 30fps on Switch" and people start saying that isn't good enough.

People are already doing that. Now that the Switch is starting to get more third party releases, the trolling goalpost has moved from "lol no third party games" to "lol doesn't perform as well as PS4/Xbone." Which is stupid, because of course the tablet isn't going to perform as well as powerful stationary gaming hardware. The fact that a remastered Dark Souls will be running at 720p/30 in fully portable form is still insanely impressive to me.

Edited on by Ralizah

Ralizah

PSN: Ralizah

Octane

Portable Dark Souls for those who want portable Dark Souls, and an upgraded 60fps Dark Souls for those who want to experience that.

Untitled

Octane

Knuckles-Fajita

@Ralizah 720p30 and 1080p30 are fine by me.

Pretty much what @Octane said. You arent getting an inferior experience on Switch with this one. Just a slightly less smooth one.

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Ralizah

Octane wrote:

Portable Dark Souls for those who want portable Dark Souls, and an upgraded 60fps Dark Souls for those who want to experience that.

Untitled

Pretty much. Options are good.

Ralizah

PSN: Ralizah

Rudy_Manchego

@YummyHappyPills Yep, I thought that Nintendo are probably going to stock up on replacements for when Dark Souls hits!

I am fine overall with ports on the switch because, as Jim Sterling said in the video above, being able to play these titles on the move does change the playing experience. As for performance, as long as the core gameplay is unchanged, who cares? I played the Doom demo on the PS4 and I am playing the full game on Switch. Graphically, yes they don't compare but the gameplay does and I play it while my wife is watching TV.

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Knuckles-Fajita

@Rudy_Manchego That Jim Sterling video really hit the nail and I couldn't have put it better myself.

Get these openly accepted great games on a platform where people will see them, instead of restricting them to Wii U. Yes, the developers and the games themselves in a lot of cases do deserve it.

As for the people from Wii U complaining that it's a "Kick in the Face", well, aren't they special among the 13.56 million Wii U owners? That's the thing, did PS3 owners complain about TLOU Remastered? Not to my knowledge. It filled a gap and improved the game. Brought it to a new audience because at that time a lot of Xbox users were buying PS4s.

Then look at something like DOOM or Wolfenstein 2. Yes the parity on visuals and to an extent performance is downgraded, but gone are the days of a Wii or PS2 port of a game being a completely different experience with different stages and such, like Sonic Unleashed.

And your last point is something a lot of people overlook. I see it all the time from the detractors on NL, not the respectful ones, you know the obviously trolling ones who want nothing more than Nintendo games on a PS4 clone (Nintendo France recently explained why they wont do that too).

"Does portability really matter? Who actually takes their games outside?"

That is pure projection. Personally, I know loads of people who have public transport commutes. Time off at work. And that's just outside.

A lot of these people are forgetting that "portability" does not equal "exclusively outside of the house".

Portability means "away from a TV". Not locked to one position at any one time.

For instance I sit at a desk all day, with two big 1080p monitors. To my immediate right is my 40" TV with my PS4 etc. beneath it.

To these people, they would assume I'd just use my TV, and I mean, sure, I do in fact do that sometimes. A lot of the time my Switch is on my desk, with a perfectly good (And expensive) TV next to me.

When I go downstairs to dog-sit, my Switch is away from a TV, in its portable configurations.

A lot of people as I said consider portability to be strictly "Outside the house" as that appears to further their belief that portability isn't useful. To some people, no, it won't be. And that's fine. But the same is true in reverse: A purely stationary console won't be as useful to some either.

Actually, to those strictly "Portability = outside" people, I have to ask. The 3DS and Vita are portable consoles too. Are the only considered that to those people if they are used outside? If so, what are they inside? Home consoles? I'm pretty sure they are portable.

/rant XD

Anyway, regarding something like Skyrim, or DOOM, or Dark Souls, or Ys VIII, or the rumoured South Park, or L.A Noire, the reasoning behind those ports is again, solid. Like I mentioned above with TLOU Remastered HDer Edition, those are games that to the Nintendo ecosystem....are brand new.

Those are experiences Nintendo users have never had before, and to these companies not only is a re-release or remaster or updated version honestly a good way to fund development on the ever increasing in cost games of the future, bringing them to Switch gives these games a new value proposition, a different value proposition.

I won't say more value, because user depending that's not true, as I said, some will want 1080p 60, some will want portability. It is a very nice and simple different value proposition. Pick the one you want.

So bringing games to new audiences, giving them updates, cheap and easy money compared to newer games, a nice library supplement to a console, and the first ever portable editions of a lot of these games.

If I was a third party AAA company, I'd be all over that idea.

And yeah....regarding Dark Souls...I expect Pro Controller sales to spike around May. I wonder if HD Rumble will be utilised?

Oh, and because it caught my eye, can anyone recommend Ys VIII? That looks right up my street after being a little let down by Xenoblade Chronicles 2.

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Octane

@YummyHappyPills To be fair, I recall people wanting Sony to save TLOU for the PS4 instead. Since it would benefit from being on more powerful hardware. It was released a few months before the PS4 came out. The remaster was also €50, instead of €60, and included all the DLC. When God of War 3 Remastered happened, I think we can all agree that was completely unnecessary.

Now, I don't have an issue with them bringing games over to the Switch. But to me it feels like they're using them to pad out the line-up. Remember the Wii games on Wii U? €20 and they worked more like VC, a bunch of them released at once and they didn't make a big deal about them. One or two is fine, but it's the entire Wii U library if we continue like this. And don't get me wrong, I don't have an issue with that if the rest of their line up looks good. But Kirby and Mario Tennis for the first half of 2018 is a bit disappointing (especially since the former looks like a very safe, bog-standard Kirby platformer). And as a Wii U owner, that's all I have to look forward to. If I even end up buying them at all...

I just wish there was one more game, a little more ambitious, coming in the first half. Pikmin 4? A new IP like ARMS? I'm even okay with a full-blown remake of something like Ocarina of Time. Heck, I'd even be fine if we got a hint of Retro's project if that's coming this year.

Octane

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