Comments 35

Re: Sony's New First-Party Studio Working on Lighthearted Team-Based Action Game for PS5

grimgaming

@LogicStrikesAgain yeah I agree with most of what you say. I think most fans’ frustration is borne out of the fact that it’s not only a diversion in type of game (single player vs live service) but also in style: the more grounded, gritty or realistic games of the PS4 gen (GOW 2018, Ghost of Tsushima, Days Gone, Uncharted 4, TLOU2) vs the overly colourful and cartoony style of the live service games (Concord, Fairgame$, Marathon, Gummy Bears). That’s why I’ve always thought that Factions not releasing was a massive blunder because it would have been an ideal way to ‘ease’ Sony’s single player audience into a live service title after which they’d perhaps be more open to try out other live service stuff

Re: Sony's New First-Party Studio Working on Lighthearted Team-Based Action Game for PS5

grimgaming

@LogicStrikesAgain there is definitely a double standard when it comes to Sony and live service games vs. other companies. But that's only logical: over the years Sony has cultivated an audience that wants single player games with a good narrative. That is what they've always done in the past, that is what they've shown to be extremely good at, and that is why they've drawn the type of customers to their ecosystem that expects these kinds of experiences from them. When they're getting something else (live service), of course there's going to be more disappointment than a Tencent announcing a Gacha game because that is what is expected from them.

In short, Sony has set the standard for their games themselves and it's only normal their fans are expecting them to adhere to it

Re: Reaction: Sony's Live Service Push Has Been a Disaster of Utterly Insane Proportions

grimgaming

Hermen is a disaster, he has to go. Almost everything he touches turns to *****. He is on the record for having played Concord for years before release and wanted to buy the studio based off of that game. He was heavily involved in the Bungie acquisition too. Fairgame$ is his baby too, and if the initial reaction is any indication of the success of that game, like it was for Concord, it's going to be a major flop. It's supposedly releasing this year, and there is zero hype. Lego Horizon is another astronomical failure in terms of sales, yet Hermen keeps pushing his own franchise onto us as if he created the next Harry Potter. Also, literally every interview he does is full of the most empty generic corporate word salad, I have never even seen a glimpse of a vision towards gaming and the future of PlayStation from him.

Yes, the PS5 is a major success, but it is mostly carried by work from the people who built up the brand and the studios before him. He is destroying PlayStation from within and it'll always take a few years before mismanagement like this is reflected in actual results. What we're seeing now is the beginning of that. Get him out, before it's too late

Re: PS5, PC FPS Concord's Poor Player Numbers Have Predictably Gone Viral

grimgaming

@UltimateOtaku91 Fairgame$ and Concord suffer from the same symptom: cringy, wannabe marvel dialogue that was outdated years ago, an overly colourful setting for which the market is saturated and very poor character design. I think if Sony would have made a gritty, mature live service shooter that’s badass instead of ‘quirky’ it would have fared a lot better

Re: Poll: Are You Playing Concord?

grimgaming

When are people going to start asking questions about Hermen Hulst?

  • he's been heavily involved with this game for years according to Firewalk themselves
  • same with Fairgame$ which, if the initial reactions are a good indicator, will flop as hard if not harder
  • he has been talking to and working with Bungie for months pre-acquisition and that is probably the biggest amount of money wasted ever for Sony

Why is this guy not facing any scrutiny yet?

Re: Big New PS5, PC Shooter Concord Has an Uphill Battle Ahead of It

grimgaming

@PuppetMaster I think you replied to the wrong person, I assume you are replying to me.

Yeah I understand that you weren’t talking about me specifically I was just trying to make the point that people complaining about shooters being too gritty/realistic is not the entire gaming community and that there are (quite a lot of) people who enjoyed that too.

Personally, I am of the opinion that most of the people who choose PS a as a platform have done so because they like more ‘mature’ (and often realistic) experiences like TLOU, Uncharted, GOW, GoT, DS etc. I am one of those people, and I really expected that when PlayStation made the push into live service it would be a smaller step for their playerbase to have live service games fall into that segment as well. That’s why I think Factions not releasing is such a gigantic miss. Simultaneously, I very much understand that Overwatch, Fortnite etc are absolute cash cows and Sony wants some of that money too. But I would have preferred a little more balance I guess, and looking at the like/dislike ratio on YouTube for Concord/Fairgames I think many people have the same feeling. Sony needs to make sure they don’t alienate their original fanbase with this live service effort.

Those dead franchises you mention are exactly the ones I’d have liked to see revived but yeah maybe the demand is not there.

Re: Big New PS5, PC Shooter Concord Has an Uphill Battle Ahead of It

grimgaming

What annoys me about Concord, and Fairgames too for that matter, is that every shooter nowadays seems to go for this colourful/cartoons aesthetic, accompanied with 'funny' characters with a lot of Marvel/Disney inspired 'quirky' Gen-Z dialogue. Surely there are people who like that, but I'm not one of them.

Where are the gritty, grounded, realistic experiences? Is there really no audience for that anymore?

Re: Reaction: PS5 Livestreams Are No Longer Speaking to the Fans Who Built the Brand

grimgaming

Couldn’t agree more with the article. It’s not about specifically this state of play, it’s just that ever since the PS5 released I can’t remember even one Showcase or SoP which made me really hyped. I really do enjoy my PS5, it’s a great piece of hardware, but all I play on it are 3rd party titles or (remasters of) PS4 games. For the first time since owning a PlayStation I’m starting to feel I’m just not part of the audience they want to target anymore

Re: State of Play Livestream Revealed for Thursday, a Focus on Indie and Third-Party Games

grimgaming

It is very obvious that Playstation 1st party is in a bad state right now and anyone denying it is just unwilling to accept the truth.

  • When SM2 releases, GOWR release is almost a year ago. There is nothing yet announced for after SM2, so it's safe to say that the rate at which PS is releasing 1st party games is about 1 per year going forward. That is, mildly said, not enough
  • The last showcase was a total disaster and the most worrying thing about it is that Sony actually thought it was a banger. It shows they are completeley out of touch with the fanbase. Mind you, on YouTube Concord and Fairgame$ have 5 dislikes for every like which is pretty insane. The GAAS push is a fail before it even started. We are right now in the middle of a revival of single player games while the viability and sustainability of GAAS is becoming more and more questionable and what does the #1 brand for single player games do? Put all their eggs in the GAAS basket. It's unbelievable
  • Our Head of first party, Hermen Hulst, has gone completely MIA since the showcase. Before that he was a regular tweeter and frequently gave updates. Since the showcase? No interviews, no updates, no tweets, nothing. Complete silence. You can say about Phil Spencer whatever you want, but at least the guy communicates with the fans and takes responsibilty when Xbox is going through a rough patch. Hulst does the exact opposite, he just goes missing
  • The two most important creative people within PS first party, Cory Barlog and Neil Druckmann, are spending/wasting their time on tv shows rather than on games
  • We are constantly told that the big studios in Playstation have 'multiple teams' allowing them to work on multiple games simultaneously but the only studio who have anything to show for it is Insomniac.
  • Sony spent $3.6bn on Bungie, a developer under heavy criticism because they're ***** up Destiny. Sony also made the bizarre decision of having Bungie review a NAUGHTY DOG game, it's like having Messi at your club then buying Harry Maguire for him to give Messi training. Imagine what that 3.6bn could have been spent on, that's about 15-20 AAA games right there
  • There are barely any PS5 exclusives out yet. What we've got thus far is cross-gen, remakes and iterative sequels. Playstation has taken the route of milking their existing IP and 'playing it safe' instead of trying new things, with new IP, taking risks, etc. In the short-term their current strategy will do well financially, in the long-term it will turn Sony in a slightly better version of Ubisoft

Seriously guys, we need to question leadership more because this is slowly turning into a lost generation.

Re: PS5 Sales Surge a Frankly Flabbergasting 244% in Europe

grimgaming

@zekepliskin you are definitely right.

All I see nowadays on PS sites and the PS5 reddit is PS owners raving about the fantastic sales of the PS5. Have we all become Sony stockholders or something? Why is it so incredibly important to people how well their console is selling? Is it giving them some validation that they made the right purchase? It boggles my mind.

The PS5's success is due to one thing and that is the reputation and the brand strength Playstation has built up in previous generations, most notably the PS4 generation.

When it comes to games thus far in this generation, it is hard to not be disappointed. We are three years into this gen and all we've had are remakes and iterative sequels. Currently, of the top 15 highest rated PS5 games on Metacritic, only one (!) is a Sony first party game. For a company that markets itself as delivering the highest quality single player experiences from its first party studios, that is absolutely shameful. If the latest Showcase, which was an absolute disaster, is anything to go by, that is not going to change anytime soon either. Yet all I read on PS5 sites and PS5 reddit and PS5 Twitter is people high fiving each other about the PS5 sales. We need to hold Sony to a higher standard and start asking questions about the leadership of Jim Ryan and Hermen Hulst.

Re: Baldur's Gate 3 Pre-Orders Skyrocket on PS5 Following PC Launch

grimgaming

@KaijuKaiser we can argue endlessly about semantics - such as that the creativity and optionality that TOTK provides is on a completely different level than Fortnite, which is btw a completely different type of game, or that BG3 offers choices on a completely different level than anything that has ever been done before, but I still stand behind my point: these games push the industry forward, whether you’ll call it an evolution or a revolution is up to you, and that is a big contrast with all the ‘1.5 sequels’ that Sony has been putting out as of late

Re: Baldur's Gate 3 Pre-Orders Skyrocket on PS5 Following PC Launch

grimgaming

@saffeqwe

  • Elden Ring redefined the open world concept by being the first to give us true exploration: no map markers, no quest markers, no navigation, the only way to progress is to explore
  • TOTK introduced mechanics such as fusion and building that have never been done in an action game before
  • BG3 offers players unprecedented choice and outcome variety

If you don't think any of these games are innovative, I don't know what to tell you

Re: Baldur's Gate 3 Pre-Orders Skyrocket on PS5 Following PC Launch

grimgaming

Elden Ring. TOTK. Now Baldur's Gate 3.

It's being proven time and again that when you try do something NEW, when you try to actually INNOVATE, when you take RISK, and provide players with an experience that they have not been able to get in any other game before, that the game will turn out to be a massive success and get univeral praise from players.

I hope Sony takes notes.

Re: Reaction: Solid Xbox Showcase Should Give Sony Some Incentive to Stop Being So Damn Cloak and Daggers About PS5, PS4

grimgaming

I think I'm gonna have to buy a Series X for Starfield.

I was quite impressed by how ambitious that game seems to be, the amount of systems, options, worlds etc. is mind-boggling. It has character building and upgrading, spaceship building and upgrading, base building and upgrading, normal combat, space combat, docking, etc. etc. Like they just kept on going showing stuff you can do.

Obviously we all need to await how everything fits together and if it actually plays well but this game seems to be willing to push the envelope, to elevate the industry to new heights, just as Nintendo did with TOTK. Games that invent new systems, allow players to be truly creative, etc.

And what do we get? A lot of remakes, cross-gen and sequels that barely change from their predecessor (HFW, GOWR, and likely SM2). Sony seems to be the only one who are just milking their franchises and 'playing it safe' rather than trying to push the industry to new levels. The whole GaaS push is obviously a money-milking effort too. I think the direction Jim Ryan and Hermen Hulst are taking Sony into is quite concerning

Re: Sony Significantly Scales Back Development of The Last of Us Multiplayer for PS5, Says Report

grimgaming

Imagine that this got 'scaled down' (will get cancelled obviously) and Fairgame$ got greenlit lmao. Hermen Hulst needs to go. Between all the remakes, the cross-gen, the lack of original IP, the failure of Deviation, likely failure of Fairgame$, and most importantly having Sony's best studio waste 4 years on remakes and a failed multiplayer project, it's pretty obvious he is mismanaging PlayStation first party studios

Re: Fairgame$ May Be Sony's Most Tone Deaf PS5, PC Title to Date

grimgaming

@NEStalgia Agreed. Playstation's current commercial and financial success is just riding the wave of the PS4 era. The PS5 era has basically given us 3 things:
1) Remasters & remakes (Demon's Souls, TLOU1, Uncharted LOT)
2) Sequels that were good games but didn't do anything new compared to its predecessor (HFW, GOWR, and probably SM2)
3) Cross-gen

And to top it off we're given a *****-ton of live-service crap. It's not just Jim Ryan though, it's about time Hermen Hulst starts proving himself too. We are starting to see the results of his policies and decisions and between Deviation and Haven it's not looking very good

Re: Reaction: Sony's PS5, PC Live Service Strategy Won't Work If It's All Samey Shooters

grimgaming

I don't really mind a couple of live service games if it doesn't go at the expense of good single player experiences.

What I do mind is what was shown to us on Wednesday. It should be pretty obvious that PS fans want something like SOCOM, Resistance or Killzone when it comes to FPS. In other words, games with either a realistic/grounded or gritty setting. Yet what we're getting is a futuristic/sci-fi theme mixed with a colourful/cartoony Overwatch-inspired aesthetic topped up with some cringe anti-capitalist dialogue. I feel like I've seen this type of game ten times already and I didn't like it even the first time