Comments 14

Re: You'll Never Guess the Most Played PS5, PS4 Games of 2025 in the US

White_oyster

I finally tried Fortnite, and the menu is like 100 menus threw up. I spent so much time just trying to understand it.
Falling from the bus was fun, but after playing for about 30 minutes I started to get so bored. The falling from the bus was actually the funnest part, and was over way too fast.

Something like Stardew Valley I totally can understand someone playing for years and years, but I really don’t get the mass and ever lasting appeal to Fortnite.
But I’m clearly in the minority since an overwhelming number of people love it, and have for a long time.

I also really value diverse experiences and want to experience different things. Even games I love, and return to, I still need to play other games between them, in different genres, and about different things.

Re: 'I Don't Think Prompting Is Art': The Last of Us Co-Creator Isn't a Fan of Generative AI

White_oyster

Using AI is pretty reckless, because of how devastating it is environmentally. It should only be used for very specific things, and not be made widely available until it isn’t consuming vital water and energy supplies, among other things.
Information about how serious its environmental impact is being publicly available, it is disappointing that any game studio is choosing to use it. Disappointing so many individuals are using it too.

Re: Horizon Sales Update Cements It As One of Sony's Strongest Franchises

White_oyster

@Balaam_ blah is right. It is missing something great art has, that is hard to quantify. But for lack of a better term, it doesn’t have a soul. It is not greater than the sum of its parts. It’s a bunch of generic open world systems put together, and it isn’t bad, or good, it’s just kind of blah.
I think one of the main issues for me was how closely it followed that endless checklist open world design that is pointless and exhausting. And on top of it, there was so much dialogue that didn’t have a point, or fill in lore, or really do anything but waste time. Which is also true of its open world design. So much filler.

I really wanted to love the game but it made me really bored with its repetitive open world design. I think the game would have benefitted greatly by not being open world, but a more guided narrative adventure game.
And it did have a bit of jank, with awkward controls. For me the best thing so far about Horizon was the Horizon Astrobot level.