Had it happened on release then kudos . . . But now it's kinda MEH for all my PS4 mates. It was such a crap-happy release it's annoyed a few of us. Ambitious yes! Executed well No! No-one on my list that I play with is that stoked at all about this release.
Done one Queens bounty so far and received a purple helmet, which I'm sure is ample ammunition for some innuendo-based fun. Was my first bit of Legendary, and I'm level 25 Hunter. Seems like a serious pain getting stuff but the Queen's Wrath has helped.
SLIGHT SPOILER ALERT I have fallen in love with this game from Alpha stage. However, I am not naive to it's shortcomings either. It lacks a great story, (SPOILER - which I attribute a little to being dead from the beginning and being raised from the dead by your ghost, which gives you no basis in anyone else's but the ghost's and speaker's plans currently.) Cut scenes are absolute minimal (but you are only on the cusp of something huge in years to come. The "Darkness" is all around you and it's now the Traveller's last attempt to fight back by using "ghosts" to find Earth's first hope). Certain, but very very few, glitches from day one . . . (Well if you expected perfect you are soooooo unaccustomed to modern online gaming releases). This game is a candle with a long burn time. Get past level 11+ and it starts to make sense. Grind the new gear/ learn the Crucible (coz you are certainly not just "dropping in" and decimating from Day one) / spend a few hours on Strikes with random strangers who you care about enough, in an instant, to want to revive against that Spider-Tank / discover the fury and chaos when a random Event draws 6 people in to go mental on the enemy and you Gold Tier it / love the fact that you just stumbled upon a Knight's Lair and you're on your own and it's "dying time" and a random stranger from the other side of the World takes up your plight and saves your ass then waves goodbye and goes on their seperate way. It's about time spent and the "grind" for that elusive 1 more attack point or engram or piece of armor to take you up to the crescendo with fury and confidence. Go into the Iron Banner with what you think is a good previous FPS ability and game stats, and get decimated by someone who frankly spent time adjusting armor and weapons over the long haul. With story / multiplayer / stats being added to with DLC in November enjoy this two months and develop your character as far as you think you can . . . . because Bungie will prove you different. It's gonna be a long ride and I have already hitched my saddle to this pony! Good luck Guardians . . . P.s. PSN ID - Damiien666
Rayman Legends has caught my eye at £18 with the extra PS+ discount. Might have to invest in that one as it's a little more lighthearted than the stuff I been playing recently.
My experience was limited, but lucky, to Alpha and all I can say is it's fluidity from one piece / zone / mission / map was beautiful if a little slow (guessing due to limited servers for Alpha). I found that in mission mode I was free to roam around the very large area (hope old Russia isn't Earth's entirety) and take my missions from beacons where and when I pleased. You tend to find if you free roam into those areas the bad guys are there anyway so prepare to fight at each open expanse. Killed enemies do respawn pretty quickly, which did become a little annoying as you double-jumped between boundaries, in firefights, and run into enemies you have just vanquished seconds earlier. However, as you go on your way, frequently (but not too often to be annoying) you see other online players who quite often quite nicely join in the mission, and you become involved in their survival as well as your own, as I did in a massive Spider-Tank fight on the way to The Devil's Lair. (P.s. - I do not know who you are but Man it was Fun!). I had a vested interest in reviving them and organising the downfall of this behemoth through a joint understanding (No online chat was used by me in the Alpha, but it almost didn't matter). The visuals are so crisp and beautiful with an ethereal feel and lighting to The Moon online Control multiplayer, and stunning use of oranges and coppers and green in Rusted Wasteland in Old Russia. There is epicness and beauty to the music delivered which let's you know there is art as well as bloody conflict to come. Multiplayer was thrilling in Control and constantly action oriented in the two maps available however I did find the vehicles on The Moon swayed the fight heavily in the favour of vehicular oriented assault and where very hard to destroy. Maybe not being able to neutralise and capture bases whilst in vehicles would entice some people (who did nothing but blow everything up randomly all match) out of vehicles to aid the "team". The Tower is the hub of all social/player improvement/trading/and mercenary bonus and serves well as an open plan area, giving much more things to do then the Alpha permits I'm guessing. It let's you follow your chosen path and work on loadouts (which are very generous) and so forth. This area delivers a calm and gives you the opportunity to move on old equipment (for monetary, although small, value), compare bountiful free weapons/armour/clothing and equip personal and enhanced favourites. Also finding "encypted" artifacts, in mission and returning to The Tower, gives you and opportunity to decrypt them and get rare and special items/weapons. All in all I could talk for hours of my already happy memories and experiences on the Alpha and my longing now it has closed, but all I will say is Bungie have done an amazing job on what was the game that made me buy a PS4 (at launch) and knowing they have a 10 year game plan for the Destiny franchise I am privileged to be in it and part of it from Day 1. I have already Pre-ordered my copy and cannot wish the next month away (Beta release 17th July) before I am in the fray once more. The Alpha was generous. Bungie have said the Beta will be big. The game itself will be immense. Thank you Bungie.
I really do wish that these companies would have a more open policy on explaining what the issues are sometimes. It always "unforeseen" or "quality issues". Be nice to actually have a company be more open.
Awesome! Meh! 8 mins completion time!! Slightly more important?!? (Most expensive tutorial award goes to . . . . . .). Won't this all seem a bit "well done . . . . . But 10 other games have been out before Phantom Pain that made us go WOW!"
If it is finally released wondering how dated it might look and feel with such a delay. Did they scrap the original engine they were using or did they just carry on with software engine from 4-5 years ago?
BF4 is coming for PS3 and PS4 as EA feel a need to recoup the loyalty due to the damaged system mechanics and pretty sure seen the placeholders for it free on PS+ the other night accidentally.
Gotta say I'd like better editing features for editing videos (length-wise) before upload. I don't neccessarily want to upload 15 mins of footage. Also when will we get better control of IGN channel. Annoying when you watching an hour long podcastand have to leave mid video. No FFW or Resume feature is lame.
Comments 13
Re: DriveClub: PlayStation Plus Edition Still Being Looked at for PS4
Had it happened on release then kudos . . . But now it's kinda MEH for all my PS4 mates. It was such a crap-happy release it's annoyed a few of us. Ambitious yes! Executed well No! No-one on my list that I play with is that stoked at all about this release.
Re: This Dude Has Played Way More Destiny Than You Have
@hadlee73 now there is a game that deserves a sequel. Loved Kingdoms of Amalur.
Re: This Dude Has Played Way More Destiny Than You Have
Done one Queens bounty so far and received a purple helmet, which I'm sure is ample ammunition for some innuendo-based fun. Was my first bit of Legendary, and I'm level 25 Hunter. Seems like a serious pain getting stuff but the Queen's Wrath has helped.
Re: Round Up: Destiny PS4 Reviews Shoot for the Moon
SLIGHT SPOILER ALERT I have fallen in love with this game from Alpha stage. However, I am not naive to it's shortcomings either. It lacks a great story, (SPOILER - which I attribute a little to being dead from the beginning and being raised from the dead by your ghost, which gives you no basis in anyone else's but the ghost's and speaker's plans currently.) Cut scenes are absolute minimal (but you are only on the cusp of something huge in years to come. The "Darkness" is all around you and it's now the Traveller's last attempt to fight back by using "ghosts" to find Earth's first hope). Certain, but very very few, glitches from day one . . . (Well if you expected perfect you are soooooo unaccustomed to modern online gaming releases). This game is a candle with a long burn time. Get past level 11+ and it starts to make sense. Grind the new gear/ learn the Crucible (coz you are certainly not just "dropping in" and decimating from Day one) / spend a few hours on Strikes with random strangers who you care about enough, in an instant, to want to revive against that Spider-Tank / discover the fury and chaos when a random Event draws 6 people in to go mental on the enemy and you Gold Tier it / love the fact that you just stumbled upon a Knight's Lair and you're on your own and it's "dying time" and a random stranger from the other side of the World takes up your plight and saves your ass then waves goodbye and goes on their seperate way. It's about time spent and the "grind" for that elusive 1 more attack point or engram or piece of armor to take you up to the crescendo with fury and confidence. Go into the Iron Banner with what you think is a good previous FPS ability and game stats, and get decimated by someone who frankly spent time adjusting armor and weapons over the long haul. With story / multiplayer / stats being added to with DLC in November enjoy this two months and develop your character as far as you think you can . . . . because Bungie will prove you different. It's gonna be a long ride and I have already hitched my saddle to this pony! Good luck Guardians . . . P.s. PSN ID - Damiien666
Re: Tons of PS4 Titles Discounted in European Summer Sale
Rayman Legends has caught my eye at £18 with the extra PS+ discount. Might have to invest in that one as it's a little more lighthearted than the stuff I been playing recently.
Re: First Impressions: Testing the Hype in Destiny's Exclusive PS4 Alpha
My experience was limited, but lucky, to Alpha and all I can say is it's fluidity from one piece / zone / mission / map was beautiful if a little slow (guessing due to limited servers for Alpha). I found that in mission mode I was free to roam around the very large area (hope old Russia isn't Earth's entirety) and take my missions from beacons where and when I pleased. You tend to find if you free roam into those areas the bad guys are there anyway so prepare to fight at each open expanse. Killed enemies do respawn pretty quickly, which did become a little annoying as you double-jumped between boundaries, in firefights, and run into enemies you have just vanquished seconds earlier. However, as you go on your way, frequently (but not too often to be annoying) you see other online players who quite often quite nicely join in the mission, and you become involved in their survival as well as your own, as I did in a massive Spider-Tank fight on the way to The Devil's Lair. (P.s. - I do not know who you are but Man it was Fun!). I had a vested interest in reviving them and organising the downfall of this behemoth through a joint understanding (No online chat was used by me in the Alpha, but it almost didn't matter). The visuals are so crisp and beautiful with an ethereal feel and lighting to The Moon online Control multiplayer, and stunning use of oranges and coppers and green in Rusted Wasteland in Old Russia. There is epicness and beauty to the music delivered which let's you know there is art as well as bloody conflict to come. Multiplayer was thrilling in Control and constantly action oriented in the two maps available however I did find the vehicles on The Moon swayed the fight heavily in the favour of vehicular oriented assault and where very hard to destroy. Maybe not being able to neutralise and capture bases whilst in vehicles would entice some people (who did nothing but blow everything up randomly all match) out of vehicles to aid the "team". The Tower is the hub of all social/player improvement/trading/and mercenary bonus and serves well as an open plan area, giving much more things to do then the Alpha permits I'm guessing. It let's you follow your chosen path and work on loadouts (which are very generous) and so forth. This area delivers a calm and gives you the opportunity to move on old equipment (for monetary, although small, value), compare bountiful free weapons/armour/clothing and equip personal and enhanced favourites. Also finding "encypted" artifacts, in mission and returning to The Tower, gives you and opportunity to decrypt them and get rare and special items/weapons. All in all I could talk for hours of my already happy memories and experiences on the Alpha and my longing now it has closed, but all I will say is Bungie have done an amazing job on what was the game that made me buy a PS4 (at launch) and knowing they have a 10 year game plan for the Destiny franchise I am privileged to be in it and part of it from Day 1. I have already Pre-ordered my copy and cannot wish the next month away (Beta release 17th July) before I am in the fray once more. The Alpha was generous. Bungie have said the Beta will be big. The game itself will be immense. Thank you Bungie.
Re: FIFA 14's World Cup Update Will Kick Off a Little Later Than Expected
I really do wish that these companies would have a more open policy on explaining what the issues are sometimes. It always "unforeseen" or "quality issues". Be nice to actually have a company be more open.
Re: Here's How Kojima Made Metal Gear Solid V: Ground Zeroes Look So Foxy
Awesome! Meh! 8 mins completion time!! Slightly more important?!? (Most expensive tutorial award goes to . . . . . .). Won't this all seem a bit "well done . . . . . But 10 other games have been out before Phantom Pain that made us go WOW!"
Re: You May Be Seeing New Info on The Last Guardian in the Near Future
If it is finally released wondering how dated it might look and feel with such a delay. Did they scrap the original engine they were using or did they just carry on with software engine from 4-5 years ago?
Re: April PlayStation Plus Content Reveal Incoming This Week
BF4 is coming for PS3 and PS4 as EA feel a need to recoup the loyalty due to the damaged system mechanics and pretty sure seen the placeholders for it free on PS+ the other night accidentally.
Re: PS4 Firmware Update 1.70 Enhances Share and Shuts Down HDCP
@Dordrid yeah defo need this too. Music Unlimited Premium is pretty cool but need to be able to play movies and tunes through HDrive now
Re: PS4 Firmware Update 1.70 Enhances Share and Shuts Down HDCP
Gotta say I'd like better editing features for editing videos (length-wise) before upload. I don't neccessarily want to upload 15 mins of footage. Also when will we get better control of IGN channel. Annoying when you watching an hour long podcastand have to leave mid video. No FFW or Resume feature is lame.
Re: Sony Planning 'Spectacular' E3 2014 Lineup for PlayStation 4
Star Wars 1313 has been shelved and will no longer have any production time spent on it and Lucasarts has dropped the trademark on it also.