@JohnnyShoulder the mechanics were fine, I just thought they were out of place. It felt like a Mario game at times and even had lava pits with rotating spikes to dodge. I bought a Doom game to shoot things but here I am pressing jump, jump, dash, dash, swing, jump, dash, dash. I thought I was writing something in morse code half the time 😂
Older than I care to remember but have been gaming since owning a wooden Atari 2600 and played pretty much everything inbetween.
DOOM Eternal looks like the lovechild of DOOM 2016 and Metroid Prime. I'm really eager to finally get to it. But I still have DOOM 3 and DOOM 2016 to get through first.
Currently Playing: Metroid Prime 4: Beyond (NS2); Corpse Factory (PC)
I recently sold my PS4 Pro that I bought on launch day and got The Last of Us 2 PS4 Pro to replace it. Now as many will know its hardly the quietest system, in fact often if I was playing something like God of War I'd have to turn the TV up to hear the game. Yet with this new model I haven't heard it at all from my normal gaming distance , I've even tried to get it to make a noise and still nothing.
From what I understand its the second revision of the Pro, the 7200 which was introduced with Red Dead 2 and is at least 5 decibels quieter than the launch version. So if anyone is still looking to buy one, that model is the one to get
Older than I care to remember but have been gaming since owning a wooden Atari 2600 and played pretty much everything inbetween.
Apparently the records room in RE2 isn’t safe from Mr X. I could have sworn it was but it made my wee brother jump out his skin! He ended up turning off the game for the day 😂😂
@carlos82 Yeah apparently that model has an improved chassis that was on consoles from late last year which helps to reduce the level of noise coming form the console.
Life is more fun when you help people succeed, instead of wishing them to fail.
Better to remain silent and be thought a fool than to speak and remove all doubt.
@Wavey84 I think the Metroid thing is a little off the mark, in terms of exploring off the beaten track you do that in Doom 2016 as well and that has some platforming too. It just feels more natural in that game and the secrets are harder to find as its they're just an 8 foot glowing question mark. This just has more jumping and swinging involved but its usually for where you're having to go anyway. All I'll say is that everything Eternal does really well, Doom 2016 already did really well, just that personally some of the additions and tweaks detract from the experience rather than add to it. Doom Eternal is still better than pretty much every FPS game out there, just not necessarily the one it needed to be better than
Older than I care to remember but have been gaming since owning a wooden Atari 2600 and played pretty much everything inbetween.
@RogerRoger On the subject, and just for my own curiosity, what was the point at which you turned off Resident Evil? I vaguely remember a post about it and I think you said that the time at which you jumped ship was when you got to the spiders? If so, you made it pretty far into the game! Playing the game currently as part of Game Club has got me thinking about your experience because those spiders are indeed disturbing. And I’m sorry if I’m conjuring unpleasant memories, 😬 but the question has been stuck in my mind since I came upon them recently in the game. There are loads of scary zombies, dogs, and other creatures before those show up though.
Doom is also a game I’ve dragged my feet about because of the horror and demonic themes. Knowing that it’s actually not legitimately horrific is encouraging, but I’ll likely just jump to the newer remake if I do ever try the franchise.
“We cannot solve our problems with the same thinking we used when we created them.”
@Wavey84 Aww, I love Shenmue’s soundtrack! Just wandering around doing nothing feels so good in that game, with everyone’s daily routines and stuff. The voice acting’s terrible but I do love it, particularly when you’re asking where the sailors go to hang out or Tom’s “Heeeeeyyy Ryoooo” every five seconds!
@RogerRoger Yep, right at the start of the Residence there’s the spider room. There are honestly about 5 spiders in RE:make but there’s a massive one as a boss and I have to admit it made me a little uncomfortable too. Probably for the best you weren’t exposed to that bugger!
@RogerRoger No, I like hearing your thoughts and breaking it down as you did. See I have also been trying to test my limits too. I don’t have a particular fear or trepidation for spiders any more than other creepy crawly things, but I do get freaked out by scary things. I’m not really sure what it is that gets me. I know I don’t like torture and too much realistic gore. And for me it’s the sounds that often get me. The scratching at the door, the scraping of metal on concrete, the gurgling of blood and organ tissue while an enemy eats, the moaning or cackling in the dark... I’ve been saying all along that horror is one of my lesser liked genres, and then here I end up stacking up game after game with horror vibes into my favorites list. So I don’t think it’s actually horror I don’t like, I think it’s certain aspects of horror. I don’t know.
Anyways, I figured you had a good break down that might help elucidate my own confusion about myself since you had problems with RE but not Doom. Thanks for sharing! And yes, that room was pretty spooky and it only got worse from there with the spiders. 😄
“We cannot solve our problems with the same thinking we used when we created them.”
@RogerRoger Thanks for the heads up. And yes, I’m discovering that I’ve been too close minded in the past with regard to what games I played. Since joining Push Square I’ve expanded my horizons immensely.
“We cannot solve our problems with the same thinking we used when we created them.”
@Arugula Over my previous gaming years I pretty much just stayed to third person stealth action and a few RPGs. I’d typically nibble on items from the Sony buffet, but really only feasted on the big names — Uncharted, Tomb Raider, Final Fantasy, Assassin’s Creed, Metal Gear Solid, Batman Arkham games, Infamous games, etc. I also tended to favor the fantasy setting a lot, at one point playing Skyrim, Dragon’s Dogma, Kingdoms of Amalur, and Dragon Age Inquisition all in succession. Talk about limiting oneself to a certain genre... 😂. I think I’ve avoided a game with dragons since then.
Pre PS, I wouldn’t have played Bloodborne, NieR Automata, Yakuza, or small titles like Virginia, Danganronpa, Hellblade, Oxenfree, Life is Strange... etc.
Third person action-stealth, story-driven games are still my favorite, but I try not to limit myself as much.
My goal this year was to at least try a sports game, a racing game, a Souls-like, and a FPS. So far I’ve hit 3/4. Next month when I play NBA2K it will make it 4 for 4 on my goal.
There s a cool video I dont think was reported on PushSquare. Its Shu interviewing indie devs of Fall Guys, a lovely family game take on battle royal. My daughter went nuts watching it. Coming this Summer.
The crowd, accepting this immediately, assumed the anti-Eurasian posters and banners everywhere were the result of acts of sabotage by agents of Goldstein and ripped them from the walls.
@LN78 Thanks - I’d heard just a little about Pyre and it’s good to know it comes highly recommended.
@Arugula I considered trying The Show as well. I don’t care for baseball nearly as much as basketball. But supposedly The Show is a good enough video game that you really don’t have to like the real world sport.
“We cannot solve our problems with the same thinking we used when we created them.”
I finished Resident Evil 7 past week for the first time, so I felt like sharing some thoughts.
What I liked:
The environments are really good, specially the Baker's main and guest houses, they managed to create an atmosphere where we constantly expect something to happen in the next corner.
Eveline's story was good, felt like a classic horror story.
The small amount of characters is perfect to value each of them.
Sound design is brilliant, Capcom really nails this in every game.
Resident Evil 7 is a classic RE in its essence - it starts without any proper resources and we really overcome the horror as the game progresses.
What I didn't like:
1st person camera is the biggest issue here. It might be awesome in VR, but playing in a TV as if I were a floating hand is awful (and there's too much zoom, everything is so big). If the game felt more natural in terms of view perspective, with visible arms and lower body parts if I looked down, but a floating hand is not ok.
Look no further than RE2R and RE3R to see how Capcom's animations and graphics are amazing. I really missed animations and cutscenes, seeing the character change how he/she moves due to wounds for example.
Monsters are the weakest I've ever seem in RE, nothing scary about them. RE2R's zombies were terrifying.
Character move too slow in comparison to the Bakers, so it's hard to react.
Ethan/Mia play the same and have no personality or story whatsoever, completely forgettable.
Still, at the end I feel like playing it all over again. The base game only, Not a Hero DLC can be skipped.
I do hope RE8 is the last 1st person camera in the franchise, though. It's hard to go back to 1st person after playing the amazing RE2R and RE3R games.
@RenanKJ End of Zoe is fabulous by the way, Not a Hero’s OK but worth it for the closure at the end. Still feels weird having DLC in a Resi game though.
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