Among other things, part of what makes FromSoftware's Dark Souls games (and Bloodborne) special is their implementation of online elements and multiplayer. The ability to leave friendly or devious messages for other players is a novel and entertaining way for players to interact, while full-on co-op and PvP fleshes out the overall experience. However, it's making substantial changes to the established formula with Sekiro: Shadows Die Twice, and online play is out.
GameSpot had the chance to speak with Yasuhiro Kitao of FromSoftware during a roundtable interview. "This title is designed, from the beginning, to be a single-player experience," Kitao said. When asked whether that meant multiplayer would be absent from the game, he responded, "Yes. No online components."
So, there you have it. Sekiro is going to be a strictly single player game, so you can't fall back on your buddies for help with this one. Are you happy with the change, or would you have preferred to have online multiplayer included? Ring your resonant bell in the comments below.