Spider-Man PS4 PlayStation 4 Game Informer Interview

Not everyone is a fan of the white spider adorning the suit seen in Insomniac's Spider-Man, but the developer has promised there's a narrative reason behind it. In terms of the design of the suit, Game Informer's new video interview with Art Director Jacinda Chew goes into detail about why it looks the way it looks.

Basically, Insomniac wanted Spidey's outfit to retain the classic look that even the most casual Spider-Man fan will recognise, but it also made a conscious effort to give purpose to each element. The blue panels on the suit are the most flexible, allowing Peter Parker to exercise his acrobatic abilities, while the red sections are thicker, and where Spidey is most likely to take hits, either from enemies or from bashing against buildings.

The white elements in the suit are made from a flexible carbon fibre, and are the toughest parts of the costume. The spiders on the back and chest protect Spidey's core, and the white running down his arms, on his fists, and on his feet correlate to blocking attacks or delivering them.

Another interesting detail we learn is that a lot of Spider-Man's animations aren't motion captured due to the character's elaborate movements, so Insomniac has spent a lot of time hand animating his web swinging and other manoeuvres. From what we've seen so far, the studio is doing a cracking job. It's worth watching Game Informer's interview for more detail, so give that a look by clicking here.

What do you think of Spider-Man's costume in the upcoming PS4 game? Do you like it, or are you still not sold on the design? Crawl down to the comments below.

[source gameinformer.com]