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inFAMOUS: Second Son's Day One Patch Adds 5 Hours of Extra Content

Posted by Kell Andersen

Bound to cause a rowe

Launch day patches are a contentious issue. Some argue that they provide a convenient way for a developer to work on a game even after it's been prepped for shipping, while others lament the need for them in the first place. Whatever your stance, we can all agree that launch day updates which also include free playable content are a nice compromise.

Sucker Punch has adopted this mentality when developing inFAMOUS: Second Son's first upgrade, including some extra goodies along with the requisite laundry list of fixes. Most notably, the Washington-based studio has packed in the first of 19 new side missions, amounting to about five hours of extra gameplay that will make up the Paper Trail expansion over a period of six weeks. The free add-on will see you snooping about the streets of Seattle, as well as trawling some websites on your real life computer in order to solve a malicious murder.

Oh, and in case you were interested, we've included the full list of fixes as follows:

Cole's Legacy Content Pack

  • Free with pre-order
  • Explore the events immediately following inFAMOUS 2
  • Work with an investigative reporter to understand the source of conduit powers
  • 4 story missions, approximately 1 hour of gameplay

inFamous Paper Trail Storyline

  • FREE bonus missions and exclusive web content
  • Innovative online and in-game story arc co-developed by Sucker Punch and 42 Entertainment
  • Manga and murder, follow the trail of origami doves to discover the full story behind the D.U.P.'s occupation of Seattle.
  • 19 story missions and corresponding web-based investigations, approximately 5 hours of unique gameplay.

Difficulty Balance

  • Normal difficulty has been slightly increased to challenge the player's mastery of their powers
  • Expert difficulty has been fine-tuned to ensure it is the best experience for skilled gamers
  • Karma progression extended to support longer playtime

Boss Fights

  • The boss fights have been re-tuned for difficulty and fun
  • More dynamic boss behaviours and attacks

Pedestrians and D.U.P.s

  • Engine performance tweaks to allow for more life and activity in the city
  • Increased pedestrian and traffic density and variety
  • Increased pedestrian-related karmic opportunities
  • Post-story enemy activity and D.U.P. raids

Technical Improvements

  • Graphics and performance improvements
  • Fixes for a small number of infrequent blocking bugs
  • PSN integration to support Paper Trail DLC

What do you make of this extensive enhancement? Are you a fan of the increasingly common launch day patch? Give us your best angsty rant in the comments section below.


Game Screenshots

User Comments (15)



ztpayne7 said:

It sounds like a big knock on infamous is a lack of side missions. Sounds like a great patch to me then.



PMasterTy9 said:

Sounds awesome!! Now, if my work day can go by quick so I can pick up the game and play



Bad-MuthaAdebisi said:

Do you guys ever consider changing a review score due to day one DLC I imagine it might take something apecial?



rjejr said:

Sounds to me like this is the first step towards making the disc just a key bought in stores and then you DL the entire game when you get home.

This would make people happy who like boxes on their shelves w/ manuals in them, and you would at least be able to trade the disc in when your done, so its basically acts as a rental.

BTW - Gamestop is offering $40 for Titanfall



PorllM said:

Does anyone know if the Cole DLC can be purchased for someone who hasn't preordered, or is it preorder exclusive?



ztpayne7 said:

@PorllM it is included with the limited edition. If you buy it today without a preorder and it's a limited edition copy, it should have it (I think). Otherwise sucker punch has said it's not available to purchase at this time. Which means probably later.



KAPADO said:

Does this mean that all those websites dont have a finished product review ?



Punkinhead145 said:

I'm actually impressed with the free day one missions. If publishers shipped out unfinished products and then released more patches like this, then I think people wouldn't complain nearly as much.



GraveLordXD said:

@rjejr sad thing is we don't get manuals to much anymore most the time if we do its just like one sheet I miss the good ol days with a booklet with artwork and such



rjejr said:

@LDXD - My kid went to a Super Smash Bros Melee tournament last Friday, there's a 50 page book in that case, all in english. And yeah now it's usually just a sheet of paper w/ a website address. The PS1 4 disc JRPGS always had cool manuals.

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