News Article

Tearaway Ripped Off the Release Schedule Until 22nd November

Posted by Sammy Barker

Doesn't matter one Iota

Media Molecule has screwed up Tearaway’s original 22nd October release date, and tossed it in the trash bin. As part of a candid post on the PlayStation Blog, creative lead Rex Crowle revealed that the developer’s keeping the game folded up for an extra month, while it pulls out the glitter pen and polishes the platformer to perfection.

“We have come to the realisation that we need a little more time than we anticipated to finish the game; to tie all of the mechanics, story, and amazing visuals together into the adventure that we want you to play,” the eccentric employee explained. “To give us that time, we’ve decided to move the release date by one month, from mid-October, to 22nd November.”

We can’t help but wonder if this has anything to do with the PlayStation 4. We’ve been speculating for weeks that the next generation system could arrive in late October, and Tearaway’s original release date may have got tangled up in that. Regardless, we guess that an extra month’s production will give the studio ample time to ensure that every crease in the code is effectively smoothed.

[via blog.eu.playstation.com, blog.us.playstation.com]

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User Comments (9)

sammy760

#2

sammy760 said:

I'm considering on getting a vita next month and will most likely pick this up when it releases. Can anyone suggest a few good games that are worth playing on the system?:-)

get2sammybAdmin

#5

get2sammyb said:

@sammy760 You're welcome. My personal favourites are Gravity Rush, Soul Sacrifice, and LittleBigPlanet, but there are tons of great games on the system these days.

Snorky

#8

Snorky said:

I'm actually pretty glad about this delay. It means someone else can buy it for me for my birthday instead of me buying it for myself :D

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