It may not have been designed with motion in mind, but Heavy Rain was an early showpiece for the PlayStation Move. The title’s button prompt-laden gameplay made it an easy fit for gesture controls, and developer Quantic Dream did a fine job of painstakingly reassigning every analogue stick nudge to Sony’s motion wand. Sadly, it won’t be extending the same effort to Beyond: Two Souls.
"At one point with Heavy Rain, we felt that Move would be interesting, and therefore we implemented it,” Quantic Dream gaffer Guillaume de Fondaumière told Eurogamer.net. "It's not the case, at least not for now, on Beyond. We don't think [that] Move is necessary. We can do everything we need to be doing with the DualShock controller.”
Those of you with expensive 3D televisions will be out of luck, too. “We are really pushing the PS3 to its last resorts,” he added. “We are at the frontier. It would be impossible to keep the same quality and have it rendered in 3D – we would need to downgrade the quality of the game. This is something we could do very easily, from a technical standpoint, but it doesn't make sense."
We’re actually a little bit disappointed that the developer’s not supporting motion controls in Beyond. While the gameplay does look different, we’re sure that the studio could have found a way to make it work. Would you have preferred to play the upcoming PS3 exclusive with Move? Let us know in the comments section below.
[source eurogamer.net]
Comments 6
I don't have Move so doesn't effect me. I played through Heavy Rain a handful of times with the DualShock and loved it. That said I'm a bit surprised by the news.
Maybe they're saving it for the PS4 - every PS4 comes with a Kinect - version that works with the new controller? Sony re-released a ton of PS2 games on the PS3 by adding HD so they are going to need a new hook to re-sell PS3 games on the PS4 now that BC is a no-go. And if the PS4 won't play games in 4k then that upgrade isn't an option. What else is there to get people to re-buy games?
It may be just as well. From the little I tried them, I don't think the Move controls for Heavy Rain work very well. On the other hand, Move controls beautifully for the likes of Infamous 2, Portal 2, Killzone III, and a handful of others (sadly far too few). I hope that Bioshock Infinite still allows Move implementation, and that it does it well. Honestly, Move is closer to mouse and I personally prefer it for shooters if it is done well. But this game...doesn't feel like it needs Move.
Only put the Move controlls in games that make sense, so this could be a very wise decision. I'll gladly enjoy Bioshock Infinite with Move, it'll play well with that.
no
Move has had so little support over the last while I have kinda just given up.
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